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#include <Eina.h>
#include <Evas.h>
#include <Ecore.h>
#include <igraph/igraph.h>

#define EGRAPH_VERTICES_MAX 16384 /* cannot be more that u_int32_t */
#define EGRAPH_VERTICE_NAME_MAXLEN 60

typedef struct Egraph Egraph;
typedef struct Egraph_Edge Egraph_Edge;
typedef struct Egraph_Vertice Egraph_Vertice;

typedef enum {
  EGRAPH_LAYOUT_GRAPHOPT = 0,
  EGRAPH_LAYOUT_KAMADAKAWAI = 1,
  EGRAPH_LAYOUT_FRUCHTERMANREINGOLD = 2,
} Egraph_Layout;
#define EGRAPH_LAYOUT_DEFAULT EGRAPH_LAYOUT_GRAPHOPT
#define EGRAPH_LAYOUTING_IMPROVEMENTS 5

struct Egraph {
  Evas_Object_Smart_Clipped_Data __clipped_data;
  Evas_Object    *obj;
  Evas_Object    *split_vertice_edge;
  Evas           *evas;
  int             graph_directed;
  int             display_vertices;
  int             display_names;
  int             display_edges;
  int             use_animations;
  int             do_improvements;
  char           *theme_path;
  int             theme_edges;
  Egraph_Layout   layout;
  struct {
    Ecore_Thread   *thread;
    int             running;
    int             todo;
    int             changes_diff;
    int             improvement; /* special pass to improve the graph layout */
  } layouting;
  Eina_Hash      *vertices;
  int             vertices_count;
  u_int32_t       vertices_freeids[EGRAPH_VERTICES_MAX];
  int             vertice_max_w;
  int             vertice_max_h;
  Eina_List      *edges;
  igraph_t        graph;
  int             graph_vcount;
  igraph_matrix_t coords;
  igraph_t        graph2; // XXX remove use of graph here, see _repos()
  int             graph2_vcount;
  igraph_vector_t graph2_wmin, graph2_wmax, graph2_hmin, graph2_hmax;
  int             graph_wmin, graph_wmax, graph_hmin, graph_hmax;
  igraph_matrix_t coords2;
};

struct Egraph_Vertice {
  u_int32_t    id;
  char        *name;
  char        *type;
  u_int        status : 1;
  Evas_Object *o;
  Eina_List   *edges;
  Eina_List   *blobs_incoming;
  void        *data;
  u_int        is_group : 1;
  Eina_List   *group_vertices; /* used if the vertice is a group */
  u_int new : 1;
  u_int v2_new : 1;
  u_int v2_del : 1;
  u_int v3_new : 1;
  u_int v3_del : 1;
};

struct Egraph_Edge {
  Egraph_Vertice *a;
  Egraph_Vertice *b;
  char           *type;
  Evas_Object    *o;
  u_int           o_usetheme : 1;
  void           *data;
  u_int new : 1;
  u_int v2_new : 1;
  u_int v2_del : 1;
  u_int v3_new : 1;
  u_int v3_del : 1;
};

/**
 * Creates Egraph Evas_Object
 */
Evas_Object *egraph_new(Evas *evas, int directed);

/**
 * Remove all nodes and edges
 */
void egraph_clear(Evas_Object *obj);

/**
 * Configure egraph to use an edje theme
 */
void egraph_theme_file_set(Evas_Object *obj, char *path);

/**
 * Sets if egraph should theme the edges
 */
void egraph_theme_edges_set(Evas_Object *obj, int set);

/**
 * Sets the layout of Egraph
 */
void     egraph_layout_set(Evas_Object *obj, Egraph_Layout layout);

/**
 * Configure if Egraph should display vertices
 */
void     egraph_display_vertices_set(Evas_Object *obj, int set);

/**
 * Configure if Egraph should display vertices names
 */
void     egraph_display_names_set(Evas_Object *obj, int set);

/**
 * Configure if Egraph should display edges
 */
void     egraph_display_edges_set(Evas_Object *obj, int set);

/**
 * Configure if Egraph should use animations
 */
void     egraph_use_animations_set(Evas_Object *obj, int set);

/**
 * Configure if Egraph should do improvements after a graph change
 */
void     egraph_do_improvements_set(Evas_Object *obj, int set);

/**
 * Adds an edge between existing vertices
 *
 * @param obj The Egraph object
 * @param a    First vertice
 * @param b    Second vertice
 * @param data The pointer to attach
 * @return The new Egraph_Egde object
 */
Egraph_Edge *egraph_edge_add(Evas_Object *obj,
                             Egraph_Vertice *a, Egraph_Vertice *b, void *data);

/**
 * Delete an edge
 *
 * Hint: This does not delete vertices
 */
void         egraph_edge_del(Evas_Object *obj, Egraph_Edge *e);

/**
 * Sets the type of an edge, to make it appear differently in the graph,
 * depending on theme
 */
void         egraph_edge_type_set(Evas_Object *obj,
                                  Egraph_Edge *e, const char *type);
/**
 * Finds if an edge exists between 2 vertices
 */
Egraph_Edge *egraph_edge_find(Evas_Object *obj,
                              Egraph_Vertice *a, Egraph_Vertice *b);

/**
 * Add a vertice to the graph
 *
 * @param obj  The Egraph object
 * @param name The name of the vertice to be displayed. If NULL, no name is
 * displayed
 * @param data The pointer to attach
 */
Egraph_Vertice *egraph_vertice_add(Evas_Object *obj,
                                   const char *name, void *data);

/**
 * Delete a vertice
 * 
 * Hint: Also deletes all the edges attached to it
 *
 * @param obj The Egraph object
 * @todo add user callback where edges are deleted
 */
void            egraph_vertice_del(Evas_Object *obj, Egraph_Vertice *v);

/**
 * Update the name of a vertice
 */
void egraph_vertice_rename(Evas_Object *obj, Egraph_Vertice *v,
                           const char *name);

/**
 * Sets the type of a vertice, to make it appear differently in the graph,
 * depending on theme
 */
void
egraph_vertice_type_set(Evas_Object *obj, Egraph_Vertice *v, const char *type);

  /**
 * Send a blob from vertice to vertice
 *
 * A blob is a visual object that will move quickly from the first node to the
 * second node.
 */
void egraph_vertice_send_blob(Evas_Object *obj,
                              Egraph_Vertice *a, Egraph_Vertice *b,
                              int size, u_int32_t color);

/**
 * Add a group of vertices, for later attaching nodes to it.
 *
 * The group is represented by an Egraph_Vertice with special properties.
 */
Egraph_Vertice *egraph_group_add(Evas_Object *obj,
                                 const char *name, void *data);

/**
 * Attach a vertice to a group
 */
int egraph_group_vertice_attach(Evas_Object *obj,
                                Egraph_Vertice *group, Egraph_Vertice *v);

/**
 * Detach a vertice from a group
 */
void egraph_group_vertice_detach(Evas_Object *obj,
                                 Egraph_Vertice *group, Egraph_Vertice *v);