/* -*- c++ -*- */ /* * Copyright 2004,2006,2010,2012 Free Software Foundation, Inc. * * This file is part of GNU Radio * * GNU Radio is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3, or (at your option) * any later version. * * GNU Radio is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU Radio; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, * Boston, MA 02110-1301, USA. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "ctcss_squelch_ff_impl.h" namespace gr { namespace analog { static float ctcss_tones[] = { 67.0, 71.9, 74.4, 77.0, 79.7, 82.5, 85.4, 88.5, 91.5, 94.8, 97.4, 100.0, 103.5, 107.2, 110.9, 114.8, 118.8, 123.0, 127.3, 131.8, 136.5, 141.3, 146.2, 151.4, 156.7, 162.2, 167.9, 173.8, 179.9, 186.2, 192.8, 203.5, 210.7, 218.1, 225.7, 233.6, 241.8, 250.3 }; static int max_tone_index = 37; ctcss_squelch_ff::sptr ctcss_squelch_ff::make(int rate, float freq, float level, int len, int ramp, bool gate) { return gnuradio::get_initial_sptr( new ctcss_squelch_ff_impl(rate, freq, level, len, ramp, gate)); } int ctcss_squelch_ff_impl::find_tone(float freq) { for (int i = 0; i <= max_tone_index; i++) if (ctcss_tones[i] == freq) // FIXME: make almost equal return i; return -1; } void ctcss_squelch_ff_impl::compute_freqs(const float& freq, float& f_l, float& f_r) { int i = find_tone(freq); // Non-standard tones or edge tones get 2% guard band, otherwise // guards are set at adjacent ctcss tone frequencies if (i == -1 || i == 0) f_l = freq * 0.98; else f_l = ctcss_tones[i - 1]; if (i == -1 || i == max_tone_index) f_r = freq * 1.02; else f_r = ctcss_tones[i + 1]; } void ctcss_squelch_ff_impl::update_fft_params() { float f_l, f_r; compute_freqs(d_freq, f_l, f_r); d_goertzel_l->set_params(d_rate, d_len, f_l); d_goertzel_c->set_params(d_rate, d_len, d_freq); d_goertzel_r->set_params(d_rate, d_len, f_r); } ctcss_squelch_ff_impl::ctcss_squelch_ff_impl( int rate, float freq, float level, int len, int ramp, bool gate) : block("ctcss_squelch_ff", io_signature::make(1, 1, sizeof(float)), io_signature::make(1, 1, sizeof(float))), squelch_base_ff_impl("ctcss_squelch_ff", ramp, gate) { d_freq = freq; d_level = level; d_rate = rate; // Default is 100 ms detection time if (len == 0) d_len = (int)(d_rate / 10.0); else d_len = len; float f_l, f_r; compute_freqs(d_freq, f_l, f_r); d_goertzel_l = new fft::goertzel(d_rate, d_len, f_l); d_goertzel_c = new fft::goertzel(d_rate, d_len, freq); d_goertzel_r = new fft::goertzel(d_rate, d_len, f_r); d_mute = true; } ctcss_squelch_ff_impl::~ctcss_squelch_ff_impl() { delete d_goertzel_l; delete d_goertzel_c; delete d_goertzel_r; } std::vector ctcss_squelch_ff_impl::squelch_range() const { std::vector r(3); r[0] = 0.0; r[1] = 1.0; r[2] = (r[1] - r[0]) / 100; // step size return r; } void ctcss_squelch_ff_impl::update_state(const float& in) { d_goertzel_l->input(in); d_goertzel_c->input(in); d_goertzel_r->input(in); float rounder = 100000; float d_out_l, d_out_c, d_out_r; if (d_goertzel_c->ready()) { d_out_l = floor(rounder * abs(d_goertzel_l->output())) / rounder; d_out_c = floor(rounder * abs(d_goertzel_c->output())) / rounder; d_out_r = floor(rounder * abs(d_goertzel_r->output())) / rounder; // printf("d_out_l=%f d_out_c=%f d_out_r=%f\n", d_out_l, d_out_c, d_out_r); d_mute = (d_out_c < d_level || d_out_c < d_out_l || d_out_c < d_out_r); } } void ctcss_squelch_ff_impl::set_level(float level) { gr::thread::scoped_lock l(d_setlock); d_level = level; } void ctcss_squelch_ff_impl::set_frequency(float frequency) { gr::thread::scoped_lock l(d_setlock); d_freq = frequency; update_fft_params(); } } /* namespace analog */ } /* namespace gr */