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authorStanislav Lisovskiy <stanislav.lisovskiy@intel.com>2022-01-18 13:55:43 +0200
committerStanislav Lisovskiy <stanislav.lisovskiy@intel.com>2022-02-24 17:12:26 +0200
commitc6e7deb0f092616bd8cb19e8c436b212c64daaab (patch)
tree36e336020275599a6507a08e02359b78d187d9cd /include/uapi/drm
parentMerge tag 'drm-intel-gt-next-2022-02-17' of git://anongit.freedesktop.org/drm/drm-intel into drm-intel-next (diff)
downloadlinux-dev-c6e7deb0f092616bd8cb19e8c436b212c64daaab.tar.xz
linux-dev-c6e7deb0f092616bd8cb19e8c436b212c64daaab.zip
drm/i915: Introduce new Tile 4 format
This tiling layout uses 4KB tiles in a row-major layout. It has the same shape as Tile Y at two granularities: 4KB (128B x 32) and 64B (16B x 4). It only differs from Tile Y at the 256B granularity in between. At this granularity, Tile Y has a shape of 16B x 32 rows, but this tiling has a shape of 64B x 8 rows. Reviewed-by: Imre Deak <imre.deak@intel.com> Acked-by: Nanley Chery <nanley.g.chery@intel.com> Signed-off-by: Stanislav Lisovskiy <stanislav.lisovskiy@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20220118115544.15116-2-stanislav.lisovskiy@intel.com
Diffstat (limited to 'include/uapi/drm')
-rw-r--r--include/uapi/drm/drm_fourcc.h11
1 files changed, 11 insertions, 0 deletions
diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h
index fc0c1454d275..b73fe6797fc3 100644
--- a/include/uapi/drm/drm_fourcc.h
+++ b/include/uapi/drm/drm_fourcc.h
@@ -573,6 +573,17 @@ extern "C" {
#define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC fourcc_mod_code(INTEL, 8)
/*
+ * Intel Tile 4 layout
+ *
+ * This is a tiled layout using 4KB tiles in a row-major layout. It has the same
+ * shape as Tile Y at two granularities: 4KB (128B x 32) and 64B (16B x 4). It
+ * only differs from Tile Y at the 256B granularity in between. At this
+ * granularity, Tile Y has a shape of 16B x 32 rows, but this tiling has a shape
+ * of 64B x 8 rows.
+ */
+#define I915_FORMAT_MOD_4_TILED fourcc_mod_code(INTEL, 9)
+
+/*
* Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks
*
* Macroblocks are laid in a Z-shape, and each pixel data is following the