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-rw-r--r--Documentation/media/uapi/v4l/subdev-formats.rst6
1 files changed, 3 insertions, 3 deletions
diff --git a/Documentation/media/uapi/v4l/subdev-formats.rst b/Documentation/media/uapi/v4l/subdev-formats.rst
index ff4b2a972fd2..f5440d55d510 100644
--- a/Documentation/media/uapi/v4l/subdev-formats.rst
+++ b/Documentation/media/uapi/v4l/subdev-formats.rst
@@ -75,15 +75,15 @@ Media Bus Pixel Codes
---------------------
The media bus pixel codes describe image formats as flowing over
-physical busses (both between separate physical components and inside
+physical buses (both between separate physical components and inside
SoC devices). This should not be confused with the V4L2 pixel formats
that describe, using four character codes, image formats as stored in
memory.
-While there is a relationship between image formats on busses and image
+While there is a relationship between image formats on buses and image
formats in memory (a raw Bayer image won't be magically converted to
JPEG just by storing it to memory), there is no one-to-one
-correspondance between them.
+correspondence between them.
Packed RGB Formats