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-rw-r--r--arch/m68k/kernel/process.c32
-rw-r--r--arch/m68k/kernel/setup_mm.c6
-rw-r--r--arch/m68k/kernel/traps.c12
3 files changed, 10 insertions, 40 deletions
diff --git a/arch/m68k/kernel/process.c b/arch/m68k/kernel/process.c
index d538694ad208..c55ff719fa72 100644
--- a/arch/m68k/kernel/process.c
+++ b/arch/m68k/kernel/process.c
@@ -51,40 +51,16 @@ unsigned long thread_saved_pc(struct task_struct *tsk)
return sw->retpc;
}
-/*
- * The idle loop on an m68k..
- */
-static void default_idle(void)
+void arch_cpu_idle(void)
{
- if (!need_resched())
#if defined(MACH_ATARI_ONLY)
- /* block out HSYNC on the atari (falcon) */
- __asm__("stop #0x2200" : : : "cc");
+ /* block out HSYNC on the atari (falcon) */
+ __asm__("stop #0x2200" : : : "cc");
#else
- __asm__("stop #0x2000" : : : "cc");
+ __asm__("stop #0x2000" : : : "cc");
#endif
}
-void (*idle)(void) = default_idle;
-
-/*
- * The idle thread. There's no useful work to be
- * done, so just try to conserve power and have a
- * low exit latency (ie sit in a loop waiting for
- * somebody to say that they'd like to reschedule)
- */
-void cpu_idle(void)
-{
- /* endless idle loop with no priority at all */
- while (1) {
- rcu_idle_enter();
- while (!need_resched())
- idle();
- rcu_idle_exit();
- schedule_preempt_disabled();
- }
-}
-
void machine_restart(char * __unused)
{
if (mach_reset)
diff --git a/arch/m68k/kernel/setup_mm.c b/arch/m68k/kernel/setup_mm.c
index 80cfbe56ea32..e67e53159573 100644
--- a/arch/m68k/kernel/setup_mm.c
+++ b/arch/m68k/kernel/setup_mm.c
@@ -381,6 +381,12 @@ void __init setup_arch(char **cmdline_p)
isa_sex = 1;
}
#endif
+#ifdef CONFIG_ATARI_ROM_ISA
+ if (MACH_IS_ATARI) {
+ isa_type = ISA_TYPE_ENEC;
+ isa_sex = 0;
+ }
+#endif
#endif
}
diff --git a/arch/m68k/kernel/traps.c b/arch/m68k/kernel/traps.c
index f32ab22e7ed3..88fcd8c70e7b 100644
--- a/arch/m68k/kernel/traps.c
+++ b/arch/m68k/kernel/traps.c
@@ -992,18 +992,6 @@ void show_stack(struct task_struct *task, unsigned long *stack)
}
/*
- * The architecture-independent backtrace generator
- */
-void dump_stack(void)
-{
- unsigned long stack;
-
- show_trace(&stack);
-}
-
-EXPORT_SYMBOL(dump_stack);
-
-/*
* The vector number returned in the frame pointer may also contain
* the "fs" (Fault Status) bits on ColdFire. These are in the bottom
* 2 bits, and upper 2 bits. So we need to mask out the real vector