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Diffstat (limited to 'drivers/gpu/drm/amd/display/dc/core/dc_resource.c')
-rw-r--r--drivers/gpu/drm/amd/display/dc/core/dc_resource.c11
1 files changed, 6 insertions, 5 deletions
diff --git a/drivers/gpu/drm/amd/display/dc/core/dc_resource.c b/drivers/gpu/drm/amd/display/dc/core/dc_resource.c
index 6774dd8bb53e..3fe3fbac1e63 100644
--- a/drivers/gpu/drm/amd/display/dc/core/dc_resource.c
+++ b/drivers/gpu/drm/amd/display/dc/core/dc_resource.c
@@ -1117,12 +1117,13 @@ bool resource_build_scaling_params(struct pipe_ctx *pipe_ctx)
* on certain displays, such as the Sharp 4k. 36bpp is needed
* to support SURFACE_PIXEL_FORMAT_GRPH_ARGB16161616 and
* SURFACE_PIXEL_FORMAT_GRPH_ABGR16161616 with actual > 10 bpc
- * precision on at least DCN display engines. However, at least
- * Carrizo with DCE_VERSION_11_0 does not like 36 bpp lb depth,
- * so use only 30 bpp on DCE_VERSION_11_0. Testing with DCE 11.2 and 8.3
- * did not show such problems, so this seems to be the exception.
+ * precision on DCN display engines, but apparently not for DCE, as
+ * far as testing on DCE-11.2 and DCE-8 showed. Various DCE parts have
+ * problems: Carrizo with DCE_VERSION_11_0 does not like 36 bpp lb depth,
+ * neither do DCE-8 at 4k resolution, or DCE-11.2 (broken identify pixel
+ * passthrough). Therefore only use 36 bpp on DCN where it is actually needed.
*/
- if (plane_state->ctx->dce_version > DCE_VERSION_11_0)
+ if (plane_state->ctx->dce_version > DCE_VERSION_MAX)
pipe_ctx->plane_res.scl_data.lb_params.depth = LB_PIXEL_DEPTH_36BPP;
else
pipe_ctx->plane_res.scl_data.lb_params.depth = LB_PIXEL_DEPTH_30BPP;