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-rw-r--r--drivers/gpu/drm/arm/display/komeda/komeda_pipeline.h359
1 files changed, 359 insertions, 0 deletions
diff --git a/drivers/gpu/drm/arm/display/komeda/komeda_pipeline.h b/drivers/gpu/drm/arm/display/komeda/komeda_pipeline.h
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index 000000000000..8c950bc8ae96
--- /dev/null
+++ b/drivers/gpu/drm/arm/display/komeda/komeda_pipeline.h
@@ -0,0 +1,359 @@
+/* SPDX-License-Identifier: GPL-2.0 */
+/*
+ * (C) COPYRIGHT 2018 ARM Limited. All rights reserved.
+ * Author: James.Qian.Wang <james.qian.wang@arm.com>
+ *
+ */
+#ifndef _KOMEDA_PIPELINE_H_
+#define _KOMEDA_PIPELINE_H_
+
+#include <linux/types.h>
+#include <drm/drm_atomic.h>
+#include <drm/drm_atomic_helper.h>
+#include "malidp_utils.h"
+
+#define KOMEDA_MAX_PIPELINES 2
+#define KOMEDA_PIPELINE_MAX_LAYERS 4
+#define KOMEDA_PIPELINE_MAX_SCALERS 2
+#define KOMEDA_COMPONENT_N_INPUTS 5
+
+/* pipeline component IDs */
+enum {
+ KOMEDA_COMPONENT_LAYER0 = 0,
+ KOMEDA_COMPONENT_LAYER1 = 1,
+ KOMEDA_COMPONENT_LAYER2 = 2,
+ KOMEDA_COMPONENT_LAYER3 = 3,
+ KOMEDA_COMPONENT_WB_LAYER = 7, /* write back layer */
+ KOMEDA_COMPONENT_SCALER0 = 8,
+ KOMEDA_COMPONENT_SCALER1 = 9,
+ KOMEDA_COMPONENT_SPLITTER = 12,
+ KOMEDA_COMPONENT_MERGER = 14,
+ KOMEDA_COMPONENT_COMPIZ0 = 16, /* compositor */
+ KOMEDA_COMPONENT_COMPIZ1 = 17,
+ KOMEDA_COMPONENT_IPS0 = 20, /* post image processor */
+ KOMEDA_COMPONENT_IPS1 = 21,
+ KOMEDA_COMPONENT_TIMING_CTRLR = 22, /* timing controller */
+};
+
+#define KOMEDA_PIPELINE_LAYERS (BIT(KOMEDA_COMPONENT_LAYER0) |\
+ BIT(KOMEDA_COMPONENT_LAYER1) |\
+ BIT(KOMEDA_COMPONENT_LAYER2) |\
+ BIT(KOMEDA_COMPONENT_LAYER3))
+
+#define KOMEDA_PIPELINE_SCALERS (BIT(KOMEDA_COMPONENT_SCALER0) |\
+ BIT(KOMEDA_COMPONENT_SCALER1))
+
+#define KOMEDA_PIPELINE_COMPIZS (BIT(KOMEDA_COMPONENT_COMPIZ0) |\
+ BIT(KOMEDA_COMPONENT_COMPIZ1))
+
+#define KOMEDA_PIPELINE_IMPROCS (BIT(KOMEDA_COMPONENT_IPS0) |\
+ BIT(KOMEDA_COMPONENT_IPS1))
+struct komeda_component;
+struct komeda_component_state;
+
+/** komeda_component_funcs - component control functions */
+struct komeda_component_funcs {
+ /** @validate: optional,
+ * component may has special requirements or limitations, this function
+ * supply HW the ability to do the further HW specific check.
+ */
+ int (*validate)(struct komeda_component *c,
+ struct komeda_component_state *state);
+ /** @update: update is a active update */
+ void (*update)(struct komeda_component *c,
+ struct komeda_component_state *state);
+ /** @disable: disable component */
+ void (*disable)(struct komeda_component *c);
+ /** @dump_register: Optional, dump registers to seq_file */
+ void (*dump_register)(struct komeda_component *c, struct seq_file *seq);
+};
+
+/**
+ * struct komeda_component
+ *
+ * struct komeda_component describe the data flow capabilities for how to link a
+ * component into the display pipeline.
+ * all specified components are subclass of this structure.
+ */
+struct komeda_component {
+ /** @obj: treat component as private obj */
+ struct drm_private_obj obj;
+ /** @pipeline: the komeda pipeline this component belongs to */
+ struct komeda_pipeline *pipeline;
+ /** @name: component name */
+ char name[32];
+ /**
+ * @reg:
+ * component register base,
+ * which is initialized by chip and used by chip only
+ */
+ u32 __iomem *reg;
+ /** @id: component id */
+ u32 id;
+ /** @hw_ic: component hw id,
+ * which is initialized by chip and used by chip only
+ */
+ u32 hw_id;
+
+ /**
+ * @max_active_inputs:
+ * @max_active_outpus:
+ *
+ * maximum number of inputs/outputs that can be active in the same time
+ * Note:
+ * the number isn't the bit number of @supported_inputs or
+ * @supported_outputs, but may be less than it, since component may not
+ * support enabling all @supported_inputs/outputs at the same time.
+ */
+ u8 max_active_inputs;
+ u8 max_active_outputs;
+ /**
+ * @supported_inputs:
+ * @supported_outputs:
+ *
+ * bitmask of BIT(component->id) for the supported inputs/outputs
+ * describes the possibilities of how a component is linked into a
+ * pipeline.
+ */
+ u32 supported_inputs;
+ u32 supported_outputs;
+
+ /**
+ * @funcs: chip functions to access HW
+ */
+ struct komeda_component_funcs *funcs;
+};
+
+/**
+ * struct komeda_component_output
+ *
+ * a component has multiple outputs, if want to know where the data
+ * comes from, only know the component is not enough, we still need to know
+ * its output port
+ */
+struct komeda_component_output {
+ /** @component: indicate which component the data comes from */
+ struct komeda_component *component;
+ /** @output_port:
+ * the output port of the &komeda_component_output.component
+ */
+ u8 output_port;
+};
+
+/**
+ * struct komeda_component_state
+ *
+ * component_state is the data flow configuration of the component, and it's
+ * the superclass of all specific component_state like @komeda_layer_state,
+ * @komeda_scaler_state
+ */
+struct komeda_component_state {
+ /** @obj: tracking component_state by drm_atomic_state */
+ struct drm_private_state obj;
+ struct komeda_component *component;
+ /**
+ * @binding_user:
+ * currently bound user, the user can be crtc/plane/wb_conn, which is
+ * valid decided by @component and @inputs
+ *
+ * - Layer: its user always is plane.
+ * - compiz/improc/timing_ctrlr: the user is crtc.
+ * - wb_layer: wb_conn;
+ * - scaler: plane when input is layer, wb_conn if input is compiz.
+ */
+ union {
+ struct drm_crtc *crtc;
+ struct drm_plane *plane;
+ struct drm_connector *wb_conn;
+ void *binding_user;
+ };
+ /**
+ * @active_inputs:
+ *
+ * active_inputs is bitmask of @inputs index
+ *
+ * - active_inputs = changed_active_inputs + unchanged_active_inputs
+ * - affected_inputs = old->active_inputs + new->active_inputs;
+ * - disabling_inputs = affected_inputs ^ active_inputs;
+ * - changed_inputs = disabling_inputs + changed_active_inputs;
+ *
+ * NOTE:
+ * changed_inputs doesn't include all active_input but only
+ * @changed_active_inputs, and this bitmask can be used in chip
+ * level for dirty update.
+ */
+ u16 active_inputs;
+ u16 changed_active_inputs;
+ u16 affected_inputs;
+ /**
+ * @inputs:
+ *
+ * the specific inputs[i] only valid on BIT(i) has been set in
+ * @active_inputs, if not the inputs[i] is undefined.
+ */
+ struct komeda_component_output inputs[KOMEDA_COMPONENT_N_INPUTS];
+};
+
+static inline u16 component_disabling_inputs(struct komeda_component_state *st)
+{
+ return st->affected_inputs ^ st->active_inputs;
+}
+
+static inline u16 component_changed_inputs(struct komeda_component_state *st)
+{
+ return component_disabling_inputs(st) | st->changed_active_inputs;
+}
+
+#define to_comp(__c) (((__c) == NULL) ? NULL : &((__c)->base))
+#define to_cpos(__c) ((struct komeda_component **)&(__c))
+
+/* these structures are going to be filled in in uture patches */
+struct komeda_layer {
+ struct komeda_component base;
+ /* layer specific features and caps */
+ int layer_type; /* RICH, SIMPLE or WB */
+};
+
+struct komeda_layer_state {
+ struct komeda_component_state base;
+ /* layer specific configuration state */
+};
+
+struct komeda_compiz {
+ struct komeda_component base;
+ /* compiz specific features and caps */
+};
+
+struct komeda_compiz_state {
+ struct komeda_component_state base;
+ /* compiz specific configuration state */
+};
+
+struct komeda_scaler {
+ struct komeda_component base;
+ /* scaler features and caps */
+};
+
+struct komeda_scaler_state {
+ struct komeda_component_state base;
+};
+
+struct komeda_improc {
+ struct komeda_component base;
+};
+
+struct komeda_improc_state {
+ struct komeda_component_state base;
+};
+
+/* display timing controller */
+struct komeda_timing_ctrlr {
+ struct komeda_component base;
+};
+
+struct komeda_timing_ctrlr_state {
+ struct komeda_component_state base;
+};
+
+/** struct komeda_pipeline_funcs */
+struct komeda_pipeline_funcs {
+ /* dump_register: Optional, dump registers to seq_file */
+ void (*dump_register)(struct komeda_pipeline *pipe,
+ struct seq_file *sf);
+};
+
+/**
+ * struct komeda_pipeline
+ *
+ * Represent a complete display pipeline and hold all functional components.
+ */
+struct komeda_pipeline {
+ /** @obj: link pipeline as private obj of drm_atomic_state */
+ struct drm_private_obj obj;
+ /** @mdev: the parent komeda_dev */
+ struct komeda_dev *mdev;
+ /** @pxlclk: pixel clock */
+ struct clk *pxlclk;
+ /** @aclk: AXI clock */
+ struct clk *aclk;
+ /** @id: pipeline id */
+ int id;
+ /** @avail_comps: available components mask of pipeline */
+ u32 avail_comps;
+ int n_layers;
+ struct komeda_layer *layers[KOMEDA_PIPELINE_MAX_LAYERS];
+ int n_scalers;
+ struct komeda_scaler *scalers[KOMEDA_PIPELINE_MAX_SCALERS];
+ struct komeda_compiz *compiz;
+ struct komeda_layer *wb_layer;
+ struct komeda_improc *improc;
+ struct komeda_timing_ctrlr *ctrlr;
+ struct komeda_pipeline_funcs *funcs; /* private pipeline functions */
+
+ /** @of_node: pipeline dt node */
+ struct device_node *of_node;
+ /** @of_output_port: pipeline output port */
+ struct device_node *of_output_port;
+ /** @of_output_dev: output connector device node */
+ struct device_node *of_output_dev;
+};
+
+/**
+ * struct komeda_pipeline_state
+ *
+ * NOTE:
+ * Unlike the pipeline, pipeline_state doesn’t gather any component_state
+ * into it. It because all component will be managed by drm_atomic_state.
+ */
+struct komeda_pipeline_state {
+ /** @obj: tracking pipeline_state by drm_atomic_state */
+ struct drm_private_state obj;
+ struct komeda_pipeline *pipe;
+ /** @crtc: currently bound crtc */
+ struct drm_crtc *crtc;
+ /**
+ * @active_comps:
+ *
+ * bitmask - BIT(component->id) of active components
+ */
+ u32 active_comps;
+};
+
+#define to_layer(c) container_of(c, struct komeda_layer, base)
+#define to_compiz(c) container_of(c, struct komeda_compiz, base)
+#define to_scaler(c) container_of(c, struct komeda_scaler, base)
+#define to_improc(c) container_of(c, struct komeda_improc, base)
+#define to_ctrlr(c) container_of(c, struct komeda_timing_ctrlr, base)
+
+#define to_layer_st(c) container_of(c, struct komeda_layer_state, base)
+#define to_compiz_st(c) container_of(c, struct komeda_compiz_state, base)
+#define to_scaler_st(c) container_of(c, struct komeda_scaler_state, base)
+#define to_improc_st(c) container_of(c, struct komeda_improc_state, base)
+#define to_ctrlr_st(c) container_of(c, struct komeda_timing_ctrlr_state, base)
+
+#define priv_to_comp_st(o) container_of(o, struct komeda_component_state, obj)
+#define priv_to_pipe_st(o) container_of(o, struct komeda_pipeline_state, obj)
+
+/* pipeline APIs */
+struct komeda_pipeline *
+komeda_pipeline_add(struct komeda_dev *mdev, size_t size,
+ struct komeda_pipeline_funcs *funcs);
+void komeda_pipeline_destroy(struct komeda_dev *mdev,
+ struct komeda_pipeline *pipe);
+
+struct komeda_component *
+komeda_pipeline_get_component(struct komeda_pipeline *pipe, int id);
+
+/* component APIs */
+struct komeda_component *
+komeda_component_add(struct komeda_pipeline *pipe,
+ size_t comp_sz, u32 id, u32 hw_id,
+ struct komeda_component_funcs *funcs,
+ u8 max_active_inputs, u32 supported_inputs,
+ u8 max_active_outputs, u32 __iomem *reg,
+ const char *name_fmt, ...);
+
+void komeda_component_destroy(struct komeda_dev *mdev,
+ struct komeda_component *c);
+
+#endif /* _KOMEDA_PIPELINE_H_*/