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path: root/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
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Diffstat (limited to 'drivers/gpu/drm/msm/adreno/a6xx_gpu.c')
-rw-r--r--drivers/gpu/drm/msm/adreno/a6xx_gpu.c81
1 files changed, 74 insertions, 7 deletions
diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
index dc8ec2c94301..daf07800cde0 100644
--- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
+++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
@@ -1,5 +1,5 @@
// SPDX-License-Identifier: GPL-2.0
-/* Copyright (c) 2017-2018 The Linux Foundation. All rights reserved. */
+/* Copyright (c) 2017-2019 The Linux Foundation. All rights reserved. */
#include "msm_gem.h"
@@ -378,6 +378,18 @@ static int a6xx_hw_init(struct msm_gpu *gpu)
struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
int ret;
+ /*
+ * During a previous slumber, GBIF halt is asserted to ensure
+ * no further transaction can go through GPU before GPU
+ * headswitch is turned off.
+ *
+ * This halt is deasserted once headswitch goes off but
+ * incase headswitch doesn't goes off clear GBIF halt
+ * here to ensure GPU wake-up doesn't fail because of
+ * halted GPU transactions.
+ */
+ gpu_write(gpu, REG_A6XX_GBIF_HALT, 0x0);
+
/* Make sure the GMU keeps the GPU on while we set it up */
a6xx_gmu_set_oob(&a6xx_gpu->gmu, GMU_OOB_GPU_SET);
@@ -406,12 +418,17 @@ static int a6xx_hw_init(struct msm_gpu *gpu)
gpu_write(gpu, REG_A6XX_TPL1_ADDR_MODE_CNTL, 0x1);
gpu_write(gpu, REG_A6XX_RBBM_SECVID_TSB_ADDR_MODE_CNTL, 0x1);
- /* enable hardware clockgating */
- a6xx_set_hwcg(gpu, true);
+ /*
+ * enable hardware clockgating
+ * For now enable clock gating only for a630
+ */
+ if (adreno_is_a630(adreno_gpu))
+ a6xx_set_hwcg(gpu, true);
- /* VBIF start */
- gpu_write(gpu, REG_A6XX_VBIF_GATE_OFF_WRREQ_EN, 0x00000009);
+ /* VBIF/GBIF start*/
gpu_write(gpu, REG_A6XX_RBBM_VBIF_CLIENT_QOS_CNTL, 0x3);
+ if (adreno_is_a630(adreno_gpu))
+ gpu_write(gpu, REG_A6XX_VBIF_GATE_OFF_WRREQ_EN, 0x00000009);
/* Make all blocks contribute to the GPU BUSY perf counter */
gpu_write(gpu, REG_A6XX_RBBM_PERFCTR_GPU_BUSY_MASKED, 0xffffffff);
@@ -537,12 +554,19 @@ static int a6xx_hw_init(struct msm_gpu *gpu)
a6xx_flush(gpu, gpu->rb[0]);
if (!a6xx_idle(gpu, gpu->rb[0]))
return -EINVAL;
- } else {
- /* Print a warning so if we die, we know why */
+ } else if (ret == -ENODEV) {
+ /*
+ * This device does not use zap shader (but print a warning
+ * just in case someone got their dt wrong.. hopefully they
+ * have a debug UART to realize the error of their ways...
+ * if you mess this up you are about to crash horribly)
+ */
dev_warn_once(gpu->dev->dev,
"Zap shader not enabled - using SECVID_TRUST_CNTL instead\n");
gpu_write(gpu, REG_A6XX_RBBM_SECVID_TRUST_CNTL, 0x0);
ret = 0;
+ } else {
+ return ret;
}
out:
@@ -724,6 +748,39 @@ static const u32 a6xx_register_offsets[REG_ADRENO_REGISTER_MAX] = {
REG_ADRENO_DEFINE(REG_ADRENO_CP_RB_CNTL, REG_A6XX_CP_RB_CNTL),
};
+#define GBIF_CLIENT_HALT_MASK BIT(0)
+#define GBIF_ARB_HALT_MASK BIT(1)
+
+static void a6xx_bus_clear_pending_transactions(struct adreno_gpu *adreno_gpu)
+{
+ struct msm_gpu *gpu = &adreno_gpu->base;
+
+ if(!a6xx_has_gbif(adreno_gpu)){
+ gpu_write(gpu, REG_A6XX_VBIF_XIN_HALT_CTRL0, 0xf);
+ spin_until((gpu_read(gpu, REG_A6XX_VBIF_XIN_HALT_CTRL1) &
+ 0xf) == 0xf);
+ gpu_write(gpu, REG_A6XX_VBIF_XIN_HALT_CTRL0, 0);
+
+ return;
+ }
+
+ /* Halt new client requests on GBIF */
+ gpu_write(gpu, REG_A6XX_GBIF_HALT, GBIF_CLIENT_HALT_MASK);
+ spin_until((gpu_read(gpu, REG_A6XX_GBIF_HALT_ACK) &
+ (GBIF_CLIENT_HALT_MASK)) == GBIF_CLIENT_HALT_MASK);
+
+ /* Halt all AXI requests on GBIF */
+ gpu_write(gpu, REG_A6XX_GBIF_HALT, GBIF_ARB_HALT_MASK);
+ spin_until((gpu_read(gpu, REG_A6XX_GBIF_HALT_ACK) &
+ (GBIF_ARB_HALT_MASK)) == GBIF_ARB_HALT_MASK);
+
+ /*
+ * GMU needs DDR access in slumber path. Deassert GBIF halt now
+ * to allow for GMU to access system memory.
+ */
+ gpu_write(gpu, REG_A6XX_GBIF_HALT, 0x0);
+}
+
static int a6xx_pm_resume(struct msm_gpu *gpu)
{
struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
@@ -748,6 +805,16 @@ static int a6xx_pm_suspend(struct msm_gpu *gpu)
devfreq_suspend_device(gpu->devfreq.devfreq);
+ /*
+ * Make sure the GMU is idle before continuing (because some transitions
+ * may use VBIF
+ */
+ a6xx_gmu_wait_for_idle(&a6xx_gpu->gmu);
+
+ /* Clear the VBIF pipe before shutting down */
+ /* FIXME: This accesses the GPU - do we need to make sure it is on? */
+ a6xx_bus_clear_pending_transactions(adreno_gpu);
+
return a6xx_gmu_stop(a6xx_gpu);
}