diff options
Diffstat (limited to '')
-rw-r--r-- | drivers/gpu/drm/msm/msm_gpu.h | 69 |
1 files changed, 53 insertions, 16 deletions
diff --git a/drivers/gpu/drm/msm/msm_gpu.h b/drivers/gpu/drm/msm/msm_gpu.h index 59cdd00b69d0..445c6bfd4b6b 100644 --- a/drivers/gpu/drm/msm/msm_gpu.h +++ b/drivers/gpu/drm/msm/msm_gpu.h @@ -88,6 +88,21 @@ struct msm_gpu_devfreq { struct devfreq *devfreq; /** + * idle_constraint: + * + * A PM QoS constraint to limit max freq while the GPU is idle. + */ + struct dev_pm_qos_request idle_freq; + + /** + * boost_constraint: + * + * A PM QoS constraint to boost min freq for a period of time + * until the boost expires. + */ + struct dev_pm_qos_request boost_freq; + + /** * busy_cycles: * * Used by implementation of gpu->gpu_busy() to track the last @@ -103,22 +118,19 @@ struct msm_gpu_devfreq { ktime_t idle_time; /** - * idle_freq: + * idle_work: * - * Shadow frequency used while the GPU is idle. From the PoV of - * the devfreq governor, we are continuing to sample busyness and - * adjust frequency while the GPU is idle, but we use this shadow - * value as the GPU is actually clamped to minimum frequency while - * it is inactive. + * Used to delay clamping to idle freq on active->idle transition. */ - unsigned long idle_freq; + struct msm_hrtimer_work idle_work; /** - * idle_work: + * boost_work: * - * Used to delay clamping to idle freq on active->idle transition. + * Used to reset the boost_constraint after the boost period has + * elapsed */ - struct msm_hrtimer_work idle_work; + struct msm_hrtimer_work boost_work; }; struct msm_gpu { @@ -144,6 +156,17 @@ struct msm_gpu { struct msm_ringbuffer *rb[MSM_GPU_MAX_RINGS]; int nr_rings; + /** + * cur_ctx_seqno: + * + * The ctx->seqno value of the last context to submit rendering, + * and the one with current pgtables installed (for generations + * that support per-context pgtables). Tracked by seqno rather + * than pointer value to avoid dangling pointers, and cases where + * a ctx can be freed and a new one created with the same address. + */ + int cur_ctx_seqno; + /* * List of GEM active objects on this gpu. Protected by * msm_drm_private::mm_lock @@ -151,12 +174,22 @@ struct msm_gpu { struct list_head active_list; /** + * lock: + * + * General lock for serializing all the gpu things. + * + * TODO move to per-ring locking where feasible (ie. submit/retire + * path, etc) + */ + struct mutex lock; + + /** * active_submits: * * The number of submitted but not yet retired submits, used to * determine transitions between active and idle. * - * Protected by lock + * Protected by active_lock */ int active_submits; @@ -241,7 +274,7 @@ static inline bool msm_gpu_active(struct msm_gpu *gpu) for (i = 0; i < gpu->nr_rings; i++) { struct msm_ringbuffer *ring = gpu->rb[i]; - if (ring->seqno > ring->memptrs->fence) + if (fence_after(ring->seqno, ring->memptrs->fence)) return true; } @@ -359,6 +392,8 @@ static inline int msm_gpu_convert_priority(struct msm_gpu *gpu, int prio, * @ring_nr: the ringbuffer used by this submitqueue, which is determined * by the submitqueue's priority * @faults: the number of GPU hangs associated with this submitqueue + * @last_fence: the sequence number of the last allocated fence (for error + * checking) * @ctx: the per-drm_file context associated with the submitqueue (ie. * which set of pgtables do submits jobs associated with the * submitqueue use) @@ -374,6 +409,7 @@ struct msm_gpu_submitqueue { u32 flags; u32 ring_nr; int faults; + uint32_t last_fence; struct msm_file_private *ctx; struct list_head node; struct idr fence_idr; @@ -498,6 +534,7 @@ void msm_devfreq_init(struct msm_gpu *gpu); void msm_devfreq_cleanup(struct msm_gpu *gpu); void msm_devfreq_resume(struct msm_gpu *gpu); void msm_devfreq_suspend(struct msm_gpu *gpu); +void msm_devfreq_boost(struct msm_gpu *gpu, unsigned factor); void msm_devfreq_active(struct msm_gpu *gpu); void msm_devfreq_idle(struct msm_gpu *gpu); @@ -534,28 +571,28 @@ static inline struct msm_gpu_state *msm_gpu_crashstate_get(struct msm_gpu *gpu) { struct msm_gpu_state *state = NULL; - mutex_lock(&gpu->dev->struct_mutex); + mutex_lock(&gpu->lock); if (gpu->crashstate) { kref_get(&gpu->crashstate->ref); state = gpu->crashstate; } - mutex_unlock(&gpu->dev->struct_mutex); + mutex_unlock(&gpu->lock); return state; } static inline void msm_gpu_crashstate_put(struct msm_gpu *gpu) { - mutex_lock(&gpu->dev->struct_mutex); + mutex_lock(&gpu->lock); if (gpu->crashstate) { if (gpu->funcs->gpu_state_put(gpu->crashstate)) gpu->crashstate = NULL; } - mutex_unlock(&gpu->dev->struct_mutex); + mutex_unlock(&gpu->lock); } /* |