aboutsummaryrefslogtreecommitdiffstats
path: root/drivers/gpu/drm/v3d/v3d_irq.c
diff options
context:
space:
mode:
Diffstat (limited to 'drivers/gpu/drm/v3d/v3d_irq.c')
-rw-r--r--drivers/gpu/drm/v3d/v3d_irq.c118
1 files changed, 93 insertions, 25 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_irq.c b/drivers/gpu/drm/v3d/v3d_irq.c
index 69338da70ddc..662e67279a7b 100644
--- a/drivers/gpu/drm/v3d/v3d_irq.c
+++ b/drivers/gpu/drm/v3d/v3d_irq.c
@@ -4,15 +4,17 @@
/**
* DOC: Interrupt management for the V3D engine
*
- * When we take a bin, render, or TFU done interrupt, we need to
- * signal the fence for that job so that the scheduler can queue up
- * the next one and unblock any waiters.
+ * When we take a bin, render, TFU done, or CSD done interrupt, we
+ * need to signal the fence for that job so that the scheduler can
+ * queue up the next one and unblock any waiters.
*
* When we take the binner out of memory interrupt, we need to
* allocate some new memory and pass it to the binner so that the
* current job can make progress.
*/
+#include <linux/platform_device.h>
+
#include "v3d_drv.h"
#include "v3d_regs.h"
#include "v3d_trace.h"
@@ -20,6 +22,7 @@
#define V3D_CORE_IRQS ((u32)(V3D_INT_OUTOMEM | \
V3D_INT_FLDONE | \
V3D_INT_FRDONE | \
+ V3D_INT_CSDDONE | \
V3D_INT_GMPV))
#define V3D_HUB_IRQS ((u32)(V3D_HUB_INT_MMU_WRV | \
@@ -27,6 +30,9 @@
V3D_HUB_INT_MMU_CAP | \
V3D_HUB_INT_TFUC))
+static irqreturn_t
+v3d_hub_irq(int irq, void *arg);
+
static void
v3d_overflow_mem_work(struct work_struct *work)
{
@@ -34,12 +40,14 @@ v3d_overflow_mem_work(struct work_struct *work)
container_of(work, struct v3d_dev, overflow_mem_work);
struct drm_device *dev = &v3d->drm;
struct v3d_bo *bo = v3d_bo_create(dev, NULL /* XXX: GMP */, 256 * 1024);
+ struct drm_gem_object *obj;
unsigned long irqflags;
if (IS_ERR(bo)) {
DRM_ERROR("Couldn't allocate binner overflow mem\n");
return;
}
+ obj = &bo->base.base;
/* We lost a race, and our work task came in after the bin job
* completed and exited. This can happen because the HW
@@ -56,15 +64,15 @@ v3d_overflow_mem_work(struct work_struct *work)
goto out;
}
- drm_gem_object_get(&bo->base);
- list_add_tail(&bo->unref_head, &v3d->bin_job->unref_list);
+ drm_gem_object_get(obj);
+ list_add_tail(&bo->unref_head, &v3d->bin_job->render->unref_list);
spin_unlock_irqrestore(&v3d->job_lock, irqflags);
V3D_CORE_WRITE(0, V3D_PTB_BPOA, bo->node.start << PAGE_SHIFT);
- V3D_CORE_WRITE(0, V3D_PTB_BPOS, bo->base.size);
+ V3D_CORE_WRITE(0, V3D_PTB_BPOS, obj->size);
out:
- drm_gem_object_put_unlocked(&bo->base);
+ drm_gem_object_put_unlocked(obj);
}
static irqreturn_t
@@ -82,7 +90,8 @@ v3d_irq(int irq, void *arg)
if (intsts & V3D_INT_OUTOMEM) {
/* Note that the OOM status is edge signaled, so the
* interrupt won't happen again until the we actually
- * add more memory.
+ * add more memory. Also, as of V3D 4.1, FLDONE won't
+ * be reported until any OOM state has been cleared.
*/
schedule_work(&v3d->overflow_mem_work);
status = IRQ_HANDLED;
@@ -90,7 +99,7 @@ v3d_irq(int irq, void *arg)
if (intsts & V3D_INT_FLDONE) {
struct v3d_fence *fence =
- to_v3d_fence(v3d->bin_job->bin.done_fence);
+ to_v3d_fence(v3d->bin_job->base.irq_fence);
trace_v3d_bcl_irq(&v3d->drm, fence->seqno);
dma_fence_signal(&fence->base);
@@ -99,19 +108,34 @@ v3d_irq(int irq, void *arg)
if (intsts & V3D_INT_FRDONE) {
struct v3d_fence *fence =
- to_v3d_fence(v3d->render_job->render.done_fence);
+ to_v3d_fence(v3d->render_job->base.irq_fence);
trace_v3d_rcl_irq(&v3d->drm, fence->seqno);
dma_fence_signal(&fence->base);
status = IRQ_HANDLED;
}
+ if (intsts & V3D_INT_CSDDONE) {
+ struct v3d_fence *fence =
+ to_v3d_fence(v3d->csd_job->base.irq_fence);
+
+ trace_v3d_csd_irq(&v3d->drm, fence->seqno);
+ dma_fence_signal(&fence->base);
+ status = IRQ_HANDLED;
+ }
+
/* We shouldn't be triggering these if we have GMP in
* always-allowed mode.
*/
if (intsts & V3D_INT_GMPV)
dev_err(v3d->dev, "GMP violation\n");
+ /* V3D 4.2 wires the hub and core IRQs together, so if we &
+ * didn't see the common one then check hub for MMU IRQs.
+ */
+ if (v3d->single_irq_line && status == IRQ_NONE)
+ return v3d_hub_irq(irq, arg);
+
return status;
}
@@ -129,7 +153,7 @@ v3d_hub_irq(int irq, void *arg)
if (intsts & V3D_HUB_INT_TFUC) {
struct v3d_fence *fence =
- to_v3d_fence(v3d->tfu_job->done_fence);
+ to_v3d_fence(v3d->tfu_job->base.irq_fence);
trace_v3d_tfu_irq(&v3d->drm, fence->seqno);
dma_fence_signal(&fence->base);
@@ -140,10 +164,33 @@ v3d_hub_irq(int irq, void *arg)
V3D_HUB_INT_MMU_PTI |
V3D_HUB_INT_MMU_CAP)) {
u32 axi_id = V3D_READ(V3D_MMU_VIO_ID);
- u64 vio_addr = (u64)V3D_READ(V3D_MMU_VIO_ADDR) << 8;
-
- dev_err(v3d->dev, "MMU error from client %d at 0x%08llx%s%s%s\n",
- axi_id, (long long)vio_addr,
+ u64 vio_addr = ((u64)V3D_READ(V3D_MMU_VIO_ADDR) <<
+ (v3d->va_width - 32));
+ static const char *const v3d41_axi_ids[] = {
+ "L2T",
+ "PTB",
+ "PSE",
+ "TLB",
+ "CLE",
+ "TFU",
+ "MMU",
+ "GMP",
+ };
+ const char *client = "?";
+
+ V3D_WRITE(V3D_MMU_CTL,
+ V3D_READ(V3D_MMU_CTL) & (V3D_MMU_CTL_CAP_EXCEEDED |
+ V3D_MMU_CTL_PT_INVALID |
+ V3D_MMU_CTL_WRITE_VIOLATION));
+
+ if (v3d->ver >= 41) {
+ axi_id = axi_id >> 5;
+ if (axi_id < ARRAY_SIZE(v3d41_axi_ids))
+ client = v3d41_axi_ids[axi_id];
+ }
+
+ dev_err(v3d->dev, "MMU error from client %s (%d) at 0x%llx%s%s%s\n",
+ client, axi_id, (long long)vio_addr,
((intsts & V3D_HUB_INT_MMU_WRV) ?
", write violation" : ""),
((intsts & V3D_HUB_INT_MMU_PTI) ?
@@ -156,10 +203,10 @@ v3d_hub_irq(int irq, void *arg)
return status;
}
-void
+int
v3d_irq_init(struct v3d_dev *v3d)
{
- int ret, core;
+ int irq1, ret, core;
INIT_WORK(&v3d->overflow_mem_work, v3d_overflow_mem_work);
@@ -170,16 +217,37 @@ v3d_irq_init(struct v3d_dev *v3d)
V3D_CORE_WRITE(core, V3D_CTL_INT_CLR, V3D_CORE_IRQS);
V3D_WRITE(V3D_HUB_INT_CLR, V3D_HUB_IRQS);
- ret = devm_request_irq(v3d->dev, platform_get_irq(v3d->pdev, 0),
- v3d_hub_irq, IRQF_SHARED,
- "v3d_hub", v3d);
- ret = devm_request_irq(v3d->dev, platform_get_irq(v3d->pdev, 1),
- v3d_irq, IRQF_SHARED,
- "v3d_core0", v3d);
- if (ret)
- dev_err(v3d->dev, "IRQ setup failed: %d\n", ret);
+ irq1 = platform_get_irq(v3d->pdev, 1);
+ if (irq1 == -EPROBE_DEFER)
+ return irq1;
+ if (irq1 > 0) {
+ ret = devm_request_irq(v3d->dev, irq1,
+ v3d_irq, IRQF_SHARED,
+ "v3d_core0", v3d);
+ if (ret)
+ goto fail;
+ ret = devm_request_irq(v3d->dev, platform_get_irq(v3d->pdev, 0),
+ v3d_hub_irq, IRQF_SHARED,
+ "v3d_hub", v3d);
+ if (ret)
+ goto fail;
+ } else {
+ v3d->single_irq_line = true;
+
+ ret = devm_request_irq(v3d->dev, platform_get_irq(v3d->pdev, 0),
+ v3d_irq, IRQF_SHARED,
+ "v3d", v3d);
+ if (ret)
+ goto fail;
+ }
v3d_irq_enable(v3d);
+ return 0;
+
+fail:
+ if (ret != -EPROBE_DEFER)
+ dev_err(v3d->dev, "IRQ setup failed: %d\n", ret);
+ return ret;
}
void