diff options
Diffstat (limited to 'drivers/gpu/drm/v3d/v3d_sched.c')
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_sched.c | 26 |
1 files changed, 21 insertions, 5 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c index 8992480c88fa..dd7fcc36d726 100644 --- a/drivers/gpu/drm/v3d/v3d_sched.c +++ b/drivers/gpu/drm/v3d/v3d_sched.c @@ -63,6 +63,16 @@ v3d_job_free(struct drm_sched_job *sched_job) v3d_job_put(job); } +static void +v3d_switch_perfmon(struct v3d_dev *v3d, struct v3d_job *job) +{ + if (job->perfmon != v3d->active_perfmon) + v3d_perfmon_stop(v3d, v3d->active_perfmon, true); + + if (job->perfmon && v3d->active_perfmon != job->perfmon) + v3d_perfmon_start(v3d, job->perfmon); +} + /* * Returns the fences that the job depends on, one by one. * @@ -120,6 +130,8 @@ static struct dma_fence *v3d_bin_job_run(struct drm_sched_job *sched_job) trace_v3d_submit_cl(dev, false, to_v3d_fence(fence)->seqno, job->start, job->end); + v3d_switch_perfmon(v3d, &job->base); + /* Set the current and end address of the control list. * Writing the end register is what starts the job. */ @@ -169,6 +181,8 @@ static struct dma_fence *v3d_render_job_run(struct drm_sched_job *sched_job) trace_v3d_submit_cl(dev, true, to_v3d_fence(fence)->seqno, job->start, job->end); + v3d_switch_perfmon(v3d, &job->base); + /* XXX: Set the QCFG */ /* Set the current and end address of the control list. @@ -240,6 +254,8 @@ v3d_csd_job_run(struct drm_sched_job *sched_job) trace_v3d_submit_csd(dev, to_v3d_fence(fence)->seqno); + v3d_switch_perfmon(v3d, &job->base); + for (i = 1; i <= 6; i++) V3D_CORE_WRITE(0, V3D_CSD_QUEUED_CFG0 + 4 * i, job->args.cfg[i]); /* CFG0 write kicks off the job. */ @@ -402,7 +418,7 @@ v3d_sched_init(struct v3d_dev *v3d) ret = drm_sched_init(&v3d->queue[V3D_BIN].sched, &v3d_bin_sched_ops, hw_jobs_limit, job_hang_limit, - msecs_to_jiffies(hang_limit_ms), + msecs_to_jiffies(hang_limit_ms), NULL, NULL, "v3d_bin"); if (ret) { dev_err(v3d->drm.dev, "Failed to create bin scheduler: %d.", ret); @@ -412,7 +428,7 @@ v3d_sched_init(struct v3d_dev *v3d) ret = drm_sched_init(&v3d->queue[V3D_RENDER].sched, &v3d_render_sched_ops, hw_jobs_limit, job_hang_limit, - msecs_to_jiffies(hang_limit_ms), + msecs_to_jiffies(hang_limit_ms), NULL, NULL, "v3d_render"); if (ret) { dev_err(v3d->drm.dev, "Failed to create render scheduler: %d.", @@ -424,7 +440,7 @@ v3d_sched_init(struct v3d_dev *v3d) ret = drm_sched_init(&v3d->queue[V3D_TFU].sched, &v3d_tfu_sched_ops, hw_jobs_limit, job_hang_limit, - msecs_to_jiffies(hang_limit_ms), + msecs_to_jiffies(hang_limit_ms), NULL, NULL, "v3d_tfu"); if (ret) { dev_err(v3d->drm.dev, "Failed to create TFU scheduler: %d.", @@ -437,7 +453,7 @@ v3d_sched_init(struct v3d_dev *v3d) ret = drm_sched_init(&v3d->queue[V3D_CSD].sched, &v3d_csd_sched_ops, hw_jobs_limit, job_hang_limit, - msecs_to_jiffies(hang_limit_ms), + msecs_to_jiffies(hang_limit_ms), NULL, NULL, "v3d_csd"); if (ret) { dev_err(v3d->drm.dev, "Failed to create CSD scheduler: %d.", @@ -449,7 +465,7 @@ v3d_sched_init(struct v3d_dev *v3d) ret = drm_sched_init(&v3d->queue[V3D_CACHE_CLEAN].sched, &v3d_cache_clean_sched_ops, hw_jobs_limit, job_hang_limit, - msecs_to_jiffies(hang_limit_ms), + msecs_to_jiffies(hang_limit_ms), NULL, NULL, "v3d_cache_clean"); if (ret) { dev_err(v3d->drm.dev, "Failed to create CACHE_CLEAN scheduler: %d.", |