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path: root/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h
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Diffstat (limited to 'drivers/gpu/drm/vmwgfx/vmwgfx_drv.h')
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_drv.h248
1 files changed, 220 insertions, 28 deletions
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h b/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h
index 20890ad8408b..ecaa302a6154 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h
@@ -40,9 +40,9 @@
#include <drm/ttm/ttm_module.h>
#include "vmwgfx_fence.h"
-#define VMWGFX_DRIVER_DATE "20120209"
+#define VMWGFX_DRIVER_DATE "20121114"
#define VMWGFX_DRIVER_MAJOR 2
-#define VMWGFX_DRIVER_MINOR 4
+#define VMWGFX_DRIVER_MINOR 5
#define VMWGFX_DRIVER_PATCHLEVEL 0
#define VMWGFX_FILE_PAGE_OFFSET 0x00100000
#define VMWGFX_FIFO_STATIC_SIZE (1024*1024)
@@ -50,19 +50,39 @@
#define VMWGFX_MAX_VALIDATIONS 2048
#define VMWGFX_MAX_DISPLAYS 16
#define VMWGFX_CMD_BOUNCE_INIT_SIZE 32768
+#define VMWGFX_ENABLE_SCREEN_TARGET_OTABLE 0
+
+/*
+ * Perhaps we should have sysfs entries for these.
+ */
+#define VMWGFX_NUM_GB_CONTEXT 256
+#define VMWGFX_NUM_GB_SHADER 20000
+#define VMWGFX_NUM_GB_SURFACE 32768
+#define VMWGFX_NUM_GB_SCREEN_TARGET VMWGFX_MAX_DISPLAYS
+#define VMWGFX_NUM_MOB (VMWGFX_NUM_GB_CONTEXT +\
+ VMWGFX_NUM_GB_SHADER +\
+ VMWGFX_NUM_GB_SURFACE +\
+ VMWGFX_NUM_GB_SCREEN_TARGET)
#define VMW_PL_GMR TTM_PL_PRIV0
#define VMW_PL_FLAG_GMR TTM_PL_FLAG_PRIV0
+#define VMW_PL_MOB TTM_PL_PRIV1
+#define VMW_PL_FLAG_MOB TTM_PL_FLAG_PRIV1
#define VMW_RES_CONTEXT ttm_driver_type0
#define VMW_RES_SURFACE ttm_driver_type1
#define VMW_RES_STREAM ttm_driver_type2
#define VMW_RES_FENCE ttm_driver_type3
+#define VMW_RES_SHADER ttm_driver_type4
+
+struct vmw_compat_shader_manager;
struct vmw_fpriv {
struct drm_master *locked_master;
struct ttm_object_file *tfile;
struct list_head fence_events;
+ bool gb_aware;
+ struct vmw_compat_shader_manager *shman;
};
struct vmw_dma_buffer {
@@ -82,6 +102,7 @@ struct vmw_dma_buffer {
struct vmw_validate_buffer {
struct ttm_validate_buffer base;
struct drm_hash_item hash;
+ bool validate_as_mob;
};
struct vmw_res_func;
@@ -98,6 +119,7 @@ struct vmw_resource {
const struct vmw_res_func *func;
struct list_head lru_head; /* Protected by the resource lock */
struct list_head mob_head; /* Protected by @backup reserved */
+ struct list_head binding_head; /* Protected by binding_mutex */
void (*res_free) (struct vmw_resource *res);
void (*hw_destroy) (struct vmw_resource *res);
};
@@ -106,6 +128,7 @@ enum vmw_res_type {
vmw_res_context,
vmw_res_surface,
vmw_res_stream,
+ vmw_res_shader,
vmw_res_max
};
@@ -154,6 +177,7 @@ struct vmw_fifo_state {
};
struct vmw_relocation {
+ SVGAMobId *mob_loc;
SVGAGuestPtr *location;
uint32_t index;
};
@@ -229,11 +253,77 @@ struct vmw_piter {
struct page *(*page)(struct vmw_piter *);
};
+/*
+ * enum vmw_ctx_binding_type - abstract resource to context binding types
+ */
+enum vmw_ctx_binding_type {
+ vmw_ctx_binding_shader,
+ vmw_ctx_binding_rt,
+ vmw_ctx_binding_tex,
+ vmw_ctx_binding_max
+};
+
+/**
+ * struct vmw_ctx_bindinfo - structure representing a single context binding
+ *
+ * @ctx: Pointer to the context structure. NULL means the binding is not
+ * active.
+ * @res: Non ref-counted pointer to the bound resource.
+ * @bt: The binding type.
+ * @i1: Union of information needed to unbind.
+ */
+struct vmw_ctx_bindinfo {
+ struct vmw_resource *ctx;
+ struct vmw_resource *res;
+ enum vmw_ctx_binding_type bt;
+ bool scrubbed;
+ union {
+ SVGA3dShaderType shader_type;
+ SVGA3dRenderTargetType rt_type;
+ uint32 texture_stage;
+ } i1;
+};
+
+/**
+ * struct vmw_ctx_binding - structure representing a single context binding
+ * - suitable for tracking in a context
+ *
+ * @ctx_list: List head for context.
+ * @res_list: List head for bound resource.
+ * @bi: Binding info
+ */
+struct vmw_ctx_binding {
+ struct list_head ctx_list;
+ struct list_head res_list;
+ struct vmw_ctx_bindinfo bi;
+};
+
+
+/**
+ * struct vmw_ctx_binding_state - context binding state
+ *
+ * @list: linked list of individual bindings.
+ * @render_targets: Render target bindings.
+ * @texture_units: Texture units/samplers bindings.
+ * @shaders: Shader bindings.
+ *
+ * Note that this structure also provides storage space for the individual
+ * struct vmw_ctx_binding objects, so that no dynamic allocation is needed
+ * for individual bindings.
+ *
+ */
+struct vmw_ctx_binding_state {
+ struct list_head list;
+ struct vmw_ctx_binding render_targets[SVGA3D_RT_MAX];
+ struct vmw_ctx_binding texture_units[SVGA3D_NUM_TEXTURE_UNITS];
+ struct vmw_ctx_binding shaders[SVGA3D_SHADERTYPE_MAX];
+};
+
struct vmw_sw_context{
struct drm_open_hash res_ht;
bool res_ht_initialized;
bool kernel; /**< is the called made from the kernel */
- struct ttm_object_file *tfile;
+ struct vmw_fpriv *fp;
struct list_head validate_nodes;
struct vmw_relocation relocs[VMWGFX_MAX_RELOCATIONS];
uint32_t cur_reloc;
@@ -250,6 +340,8 @@ struct vmw_sw_context{
struct vmw_resource *last_query_ctx;
bool needs_post_query_barrier;
struct vmw_resource *error_resource;
+ struct vmw_ctx_binding_state staged_bindings;
+ struct list_head staged_shaders;
};
struct vmw_legacy_display;
@@ -281,6 +373,7 @@ struct vmw_private {
unsigned int io_start;
uint32_t vram_start;
uint32_t vram_size;
+ uint32_t prim_bb_mem;
uint32_t mmio_start;
uint32_t mmio_size;
uint32_t fb_max_width;
@@ -290,11 +383,12 @@ struct vmw_private {
__le32 __iomem *mmio_virt;
int mmio_mtrr;
uint32_t capabilities;
- uint32_t max_gmr_descriptors;
uint32_t max_gmr_ids;
uint32_t max_gmr_pages;
+ uint32_t max_mob_pages;
uint32_t memory_size;
bool has_gmr;
+ bool has_mob;
struct mutex hw_mutex;
/*
@@ -370,6 +464,7 @@ struct vmw_private {
struct vmw_sw_context ctx;
struct mutex cmdbuf_mutex;
+ struct mutex binding_mutex;
/**
* Operating mode.
@@ -415,6 +510,12 @@ struct vmw_private {
* DMA mapping stuff.
*/
enum vmw_dma_map_mode map_mode;
+
+ /*
+ * Guest Backed stuff
+ */
+ struct ttm_buffer_object *otable_bo;
+ struct vmw_otable *otables;
};
static inline struct vmw_surface *vmw_res_to_srf(struct vmw_resource *res)
@@ -471,23 +572,14 @@ extern void vmw_gmr_unbind(struct vmw_private *dev_priv, int gmr_id);
* Resource utilities - vmwgfx_resource.c
*/
struct vmw_user_resource_conv;
-extern const struct vmw_user_resource_conv *user_surface_converter;
-extern const struct vmw_user_resource_conv *user_context_converter;
-extern struct vmw_resource *vmw_context_alloc(struct vmw_private *dev_priv);
extern void vmw_resource_unreference(struct vmw_resource **p_res);
extern struct vmw_resource *vmw_resource_reference(struct vmw_resource *res);
+extern struct vmw_resource *
+vmw_resource_reference_unless_doomed(struct vmw_resource *res);
extern int vmw_resource_validate(struct vmw_resource *res);
extern int vmw_resource_reserve(struct vmw_resource *res, bool no_backup);
extern bool vmw_resource_needs_backup(const struct vmw_resource *res);
-extern int vmw_context_destroy_ioctl(struct drm_device *dev, void *data,
- struct drm_file *file_priv);
-extern int vmw_context_define_ioctl(struct drm_device *dev, void *data,
- struct drm_file *file_priv);
-extern int vmw_context_check(struct vmw_private *dev_priv,
- struct ttm_object_file *tfile,
- int id,
- struct vmw_resource **p_res);
extern int vmw_user_lookup_handle(struct vmw_private *dev_priv,
struct ttm_object_file *tfile,
uint32_t handle,
@@ -499,18 +591,6 @@ extern int vmw_user_resource_lookup_handle(
uint32_t handle,
const struct vmw_user_resource_conv *converter,
struct vmw_resource **p_res);
-extern void vmw_surface_res_free(struct vmw_resource *res);
-extern int vmw_surface_destroy_ioctl(struct drm_device *dev, void *data,
- struct drm_file *file_priv);
-extern int vmw_surface_define_ioctl(struct drm_device *dev, void *data,
- struct drm_file *file_priv);
-extern int vmw_surface_reference_ioctl(struct drm_device *dev, void *data,
- struct drm_file *file_priv);
-extern int vmw_surface_check(struct vmw_private *dev_priv,
- struct ttm_object_file *tfile,
- uint32_t handle, int *id);
-extern int vmw_surface_validate(struct vmw_private *dev_priv,
- struct vmw_surface *srf);
extern void vmw_dmabuf_bo_free(struct ttm_buffer_object *bo);
extern int vmw_dmabuf_init(struct vmw_private *dev_priv,
struct vmw_dma_buffer *vmw_bo,
@@ -519,10 +599,21 @@ extern int vmw_dmabuf_init(struct vmw_private *dev_priv,
void (*bo_free) (struct ttm_buffer_object *bo));
extern int vmw_user_dmabuf_verify_access(struct ttm_buffer_object *bo,
struct ttm_object_file *tfile);
+extern int vmw_user_dmabuf_alloc(struct vmw_private *dev_priv,
+ struct ttm_object_file *tfile,
+ uint32_t size,
+ bool shareable,
+ uint32_t *handle,
+ struct vmw_dma_buffer **p_dma_buf);
+extern int vmw_user_dmabuf_reference(struct ttm_object_file *tfile,
+ struct vmw_dma_buffer *dma_buf,
+ uint32_t *handle);
extern int vmw_dmabuf_alloc_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
extern int vmw_dmabuf_unref_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
+extern int vmw_user_dmabuf_synccpu_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv);
extern uint32_t vmw_dmabuf_validate_node(struct ttm_buffer_object *bo,
uint32_t cur_validate_node);
extern void vmw_dmabuf_validate_clear(struct ttm_buffer_object *bo);
@@ -622,10 +713,16 @@ extern struct ttm_placement vmw_vram_sys_placement;
extern struct ttm_placement vmw_vram_gmr_placement;
extern struct ttm_placement vmw_vram_gmr_ne_placement;
extern struct ttm_placement vmw_sys_placement;
+extern struct ttm_placement vmw_sys_ne_placement;
extern struct ttm_placement vmw_evictable_placement;
extern struct ttm_placement vmw_srf_placement;
+extern struct ttm_placement vmw_mob_placement;
extern struct ttm_bo_driver vmw_bo_driver;
extern int vmw_dma_quiescent(struct drm_device *dev);
+extern int vmw_bo_map_dma(struct ttm_buffer_object *bo);
+extern void vmw_bo_unmap_dma(struct ttm_buffer_object *bo);
+extern const struct vmw_sg_table *
+vmw_bo_sg_table(struct ttm_buffer_object *bo);
extern void vmw_piter_start(struct vmw_piter *viter,
const struct vmw_sg_table *vsgt,
unsigned long p_offs);
@@ -701,7 +798,7 @@ extern void vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
* IRQs and wating - vmwgfx_irq.c
*/
-extern irqreturn_t vmw_irq_handler(DRM_IRQ_ARGS);
+extern irqreturn_t vmw_irq_handler(int irq, void *arg);
extern int vmw_wait_seqno(struct vmw_private *dev_priv, bool lazy,
uint32_t seqno, bool interruptible,
unsigned long timeout);
@@ -832,6 +929,101 @@ extern int vmw_prime_handle_to_fd(struct drm_device *dev,
uint32_t handle, uint32_t flags,
int *prime_fd);
+/*
+ * MemoryOBject management - vmwgfx_mob.c
+ */
+struct vmw_mob;
+extern int vmw_mob_bind(struct vmw_private *dev_priv, struct vmw_mob *mob,
+ const struct vmw_sg_table *vsgt,
+ unsigned long num_data_pages, int32_t mob_id);
+extern void vmw_mob_unbind(struct vmw_private *dev_priv,
+ struct vmw_mob *mob);
+extern void vmw_mob_destroy(struct vmw_mob *mob);
+extern struct vmw_mob *vmw_mob_create(unsigned long data_pages);
+extern int vmw_otables_setup(struct vmw_private *dev_priv);
+extern void vmw_otables_takedown(struct vmw_private *dev_priv);
+
+/*
+ * Context management - vmwgfx_context.c
+ */
+
+extern const struct vmw_user_resource_conv *user_context_converter;
+
+extern struct vmw_resource *vmw_context_alloc(struct vmw_private *dev_priv);
+
+extern int vmw_context_check(struct vmw_private *dev_priv,
+ struct ttm_object_file *tfile,
+ int id,
+ struct vmw_resource **p_res);
+extern int vmw_context_define_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv);
+extern int vmw_context_destroy_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv);
+extern int vmw_context_binding_add(struct vmw_ctx_binding_state *cbs,
+ const struct vmw_ctx_bindinfo *ci);
+extern void
+vmw_context_binding_state_transfer(struct vmw_resource *res,
+ struct vmw_ctx_binding_state *cbs);
+extern void vmw_context_binding_res_list_kill(struct list_head *head);
+extern void vmw_context_binding_res_list_scrub(struct list_head *head);
+extern int vmw_context_rebind_all(struct vmw_resource *ctx);
+extern struct list_head *vmw_context_binding_list(struct vmw_resource *ctx);
+
+/*
+ * Surface management - vmwgfx_surface.c
+ */
+
+extern const struct vmw_user_resource_conv *user_surface_converter;
+
+extern void vmw_surface_res_free(struct vmw_resource *res);
+extern int vmw_surface_destroy_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv);
+extern int vmw_surface_define_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv);
+extern int vmw_surface_reference_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv);
+extern int vmw_gb_surface_define_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv);
+extern int vmw_gb_surface_reference_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv);
+extern int vmw_surface_check(struct vmw_private *dev_priv,
+ struct ttm_object_file *tfile,
+ uint32_t handle, int *id);
+extern int vmw_surface_validate(struct vmw_private *dev_priv,
+ struct vmw_surface *srf);
+
+/*
+ * Shader management - vmwgfx_shader.c
+ */
+
+extern const struct vmw_user_resource_conv *user_shader_converter;
+
+extern int vmw_shader_define_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv);
+extern int vmw_shader_destroy_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv);
+extern int vmw_compat_shader_lookup(struct vmw_compat_shader_manager *man,
+ SVGA3dShaderType shader_type,
+ u32 *user_key);
+extern void vmw_compat_shaders_commit(struct vmw_compat_shader_manager *man,
+ struct list_head *list);
+extern void vmw_compat_shaders_revert(struct vmw_compat_shader_manager *man,
+ struct list_head *list);
+extern int vmw_compat_shader_remove(struct vmw_compat_shader_manager *man,
+ u32 user_key,
+ SVGA3dShaderType shader_type,
+ struct list_head *list);
+extern int vmw_compat_shader_add(struct vmw_compat_shader_manager *man,
+ u32 user_key, const void *bytecode,
+ SVGA3dShaderType shader_type,
+ size_t size,
+ struct ttm_object_file *tfile,
+ struct list_head *list);
+extern struct vmw_compat_shader_manager *
+vmw_compat_shader_man_create(struct vmw_private *dev_priv);
+extern void
+vmw_compat_shader_man_destroy(struct vmw_compat_shader_manager *man);
+
/**
* Inline helper functions