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-rw-r--r--drivers/staging/lustre/lustre/include/cl_object.h978
1 files changed, 176 insertions, 802 deletions
diff --git a/drivers/staging/lustre/lustre/include/cl_object.h b/drivers/staging/lustre/lustre/include/cl_object.h
index fb971ded5a1b..d4c33dd110ab 100644
--- a/drivers/staging/lustre/lustre/include/cl_object.h
+++ b/drivers/staging/lustre/lustre/include/cl_object.h
@@ -82,7 +82,6 @@
* - i_mutex
* - PG_locked
* - cl_object_header::coh_page_guard
- * - cl_object_header::coh_lock_guard
* - lu_site::ls_guard
*
* See the top comment in cl_object.c for the description of overall locking and
@@ -98,9 +97,12 @@
* super-class definitions.
*/
#include "lu_object.h"
+#include <linux/atomic.h>
#include "linux/lustre_compat25.h"
#include <linux/mutex.h>
#include <linux/radix-tree.h>
+#include <linux/spinlock.h>
+#include <linux/wait.h>
struct inode;
@@ -138,7 +140,7 @@ struct cl_device_operations {
* cl_req_slice_add().
*
* \see osc_req_init(), lov_req_init(), lovsub_req_init()
- * \see ccc_req_init()
+ * \see vvp_req_init()
*/
int (*cdo_req_init)(const struct lu_env *env, struct cl_device *dev,
struct cl_req *req);
@@ -147,7 +149,7 @@ struct cl_device_operations {
/**
* Device in the client stack.
*
- * \see ccc_device, lov_device, lovsub_device, osc_device
+ * \see vvp_device, lov_device, lovsub_device, osc_device
*/
struct cl_device {
/** Super-class. */
@@ -243,7 +245,7 @@ enum cl_attr_valid {
* be discarded from the memory, all its sub-objects are torn-down and
* destroyed too.
*
- * \see ccc_object, lov_object, lovsub_object, osc_object
+ * \see vvp_object, lov_object, lovsub_object, osc_object
*/
struct cl_object {
/** super class */
@@ -322,7 +324,7 @@ struct cl_object_operations {
* to be used instead of newly created.
*/
int (*coo_page_init)(const struct lu_env *env, struct cl_object *obj,
- struct cl_page *page, struct page *vmpage);
+ struct cl_page *page, pgoff_t index);
/**
* Initialize lock slice for this layer. Called top-to-bottom through
* every object layer when a new cl_lock is instantiated. Layer
@@ -383,11 +385,17 @@ struct cl_object_operations {
* object. Layers are supposed to fill parts of \a lvb that will be
* shipped to the glimpse originator as a glimpse result.
*
- * \see ccc_object_glimpse(), lovsub_object_glimpse(),
+ * \see vvp_object_glimpse(), lovsub_object_glimpse(),
* \see osc_object_glimpse()
*/
int (*coo_glimpse)(const struct lu_env *env,
const struct cl_object *obj, struct ost_lvb *lvb);
+ /**
+ * Object prune method. Called when the layout is going to change on
+ * this object, therefore each layer has to clean up their cache,
+ * mainly pages and locks.
+ */
+ int (*coo_prune)(const struct lu_env *env, struct cl_object *obj);
};
/**
@@ -398,22 +406,6 @@ struct cl_object_header {
* here.
*/
struct lu_object_header coh_lu;
- /** \name locks
- * \todo XXX move locks below to the separate cache-lines, they are
- * mostly useless otherwise.
- */
- /** @{ */
- /** Lock protecting page tree. */
- spinlock_t coh_page_guard;
- /** Lock protecting lock list. */
- spinlock_t coh_lock_guard;
- /** @} locks */
- /** Radix tree of cl_page's, cached for this object. */
- struct radix_tree_root coh_tree;
- /** # of pages in radix tree. */
- unsigned long coh_pages;
- /** List of cl_lock's granted for this object. */
- struct list_head coh_locks;
/**
* Parent object. It is assumed that an object has a well-defined
@@ -460,10 +452,6 @@ struct cl_object_header {
co_lu.lo_linkage)
/** @} cl_object */
-#ifndef pgoff_t
-#define pgoff_t unsigned long
-#endif
-
#define CL_PAGE_EOF ((pgoff_t)~0ull)
/** \addtogroup cl_page cl_page
@@ -727,16 +715,10 @@ struct cl_page {
atomic_t cp_ref;
/** An object this page is a part of. Immutable after creation. */
struct cl_object *cp_obj;
- /** Logical page index within the object. Immutable after creation. */
- pgoff_t cp_index;
/** List of slices. Immutable after creation. */
struct list_head cp_layers;
- /** Parent page, NULL for top-level page. Immutable after creation. */
- struct cl_page *cp_parent;
- /** Lower-layer page. NULL for bottommost page. Immutable after
- * creation.
- */
- struct cl_page *cp_child;
+ /** vmpage */
+ struct page *cp_vmpage;
/**
* Page state. This field is const to avoid accidental update, it is
* modified only internally within cl_page.c. Protected by a VM lock.
@@ -787,10 +769,11 @@ struct cl_page {
/**
* Per-layer part of cl_page.
*
- * \see ccc_page, lov_page, osc_page
+ * \see vvp_page, lov_page, osc_page
*/
struct cl_page_slice {
struct cl_page *cpl_page;
+ pgoff_t cpl_index;
/**
* Object slice corresponding to this page slice. Immutable after
* creation.
@@ -804,16 +787,9 @@ struct cl_page_slice {
/**
* Lock mode. For the client extent locks.
*
- * \warning: cl_lock_mode_match() assumes particular ordering here.
* \ingroup cl_lock
*/
enum cl_lock_mode {
- /**
- * Mode of a lock that protects no data, and exists only as a
- * placeholder. This is used for `glimpse' requests. A phantom lock
- * might get promoted to real lock at some point.
- */
- CLM_PHANTOM,
CLM_READ,
CLM_WRITE,
CLM_GROUP
@@ -846,11 +822,6 @@ struct cl_page_operations {
*/
/**
- * \return the underlying VM page. Optional.
- */
- struct page *(*cpo_vmpage)(const struct lu_env *env,
- const struct cl_page_slice *slice);
- /**
* Called when \a io acquires this page into the exclusive
* ownership. When this method returns, it is guaranteed that the is
* not owned by other io, and no transfer is going on against
@@ -897,14 +868,6 @@ struct cl_page_operations {
void (*cpo_export)(const struct lu_env *env,
const struct cl_page_slice *slice, int uptodate);
/**
- * Unmaps page from the user space (if it is mapped).
- *
- * \see cl_page_unmap()
- * \see vvp_page_unmap()
- */
- int (*cpo_unmap)(const struct lu_env *env,
- const struct cl_page_slice *slice, struct cl_io *io);
- /**
* Checks whether underlying VM page is locked (in the suitable
* sense). Used for assertions.
*
@@ -957,7 +920,7 @@ struct cl_page_operations {
*/
int (*cpo_is_under_lock)(const struct lu_env *env,
const struct cl_page_slice *slice,
- struct cl_io *io);
+ struct cl_io *io, pgoff_t *max);
/**
* Optional debugging helper. Prints given page slice.
@@ -1027,26 +990,6 @@ struct cl_page_operations {
*/
int (*cpo_make_ready)(const struct lu_env *env,
const struct cl_page_slice *slice);
- /**
- * Announce that this page is to be written out
- * opportunistically, that is, page is dirty, it is not
- * necessary to start write-out transfer right now, but
- * eventually page has to be written out.
- *
- * Main caller of this is the write path (see
- * vvp_io_commit_write()), using this method to build a
- * "transfer cache" from which large transfers are then
- * constructed by the req-formation engine.
- *
- * \todo XXX it would make sense to add page-age tracking
- * semantics here, and to oblige the req-formation engine to
- * send the page out not later than it is too old.
- *
- * \see cl_page_cache_add()
- */
- int (*cpo_cache_add)(const struct lu_env *env,
- const struct cl_page_slice *slice,
- struct cl_io *io);
} io[CRT_NR];
/**
* Tell transfer engine that only [to, from] part of a page should be
@@ -1098,9 +1041,8 @@ struct cl_page_operations {
*/
#define CL_PAGE_DEBUG(mask, env, page, format, ...) \
do { \
- LIBCFS_DEBUG_MSG_DATA_DECL(msgdata, mask, NULL); \
- \
if (cfs_cdebug_show(mask, DEBUG_SUBSYSTEM)) { \
+ LIBCFS_DEBUG_MSG_DATA_DECL(msgdata, mask, NULL); \
cl_page_print(env, &msgdata, lu_cdebug_printer, page); \
CDEBUG(mask, format, ## __VA_ARGS__); \
} \
@@ -1111,9 +1053,8 @@ do { \
*/
#define CL_PAGE_HEADER(mask, env, page, format, ...) \
do { \
- LIBCFS_DEBUG_MSG_DATA_DECL(msgdata, mask, NULL); \
- \
if (cfs_cdebug_show(mask, DEBUG_SUBSYSTEM)) { \
+ LIBCFS_DEBUG_MSG_DATA_DECL(msgdata, mask, NULL); \
cl_page_header_print(env, &msgdata, lu_cdebug_printer, page); \
CDEBUG(mask, format, ## __VA_ARGS__); \
} \
@@ -1130,6 +1071,12 @@ static inline int __page_in_use(const struct cl_page *page, int refc)
#define cl_page_in_use(pg) __page_in_use(pg, 1)
#define cl_page_in_use_noref(pg) __page_in_use(pg, 0)
+static inline struct page *cl_page_vmpage(struct cl_page *page)
+{
+ LASSERT(page->cp_vmpage);
+ return page->cp_vmpage;
+}
+
/** @} cl_page */
/** \addtogroup cl_lock cl_lock
@@ -1150,12 +1097,6 @@ static inline int __page_in_use(const struct cl_page *page, int refc)
* (struct cl_lock) and a list of layers (struct cl_lock_slice), linked to
* cl_lock::cll_layers list through cl_lock_slice::cls_linkage.
*
- * All locks for a given object are linked into cl_object_header::coh_locks
- * list (protected by cl_object_header::coh_lock_guard spin-lock) through
- * cl_lock::cll_linkage. Currently this list is not sorted in any way. We can
- * sort it in starting lock offset, or use altogether different data structure
- * like a tree.
- *
* Typical cl_lock consists of the two layers:
*
* - vvp_lock (vvp specific data), and
@@ -1177,111 +1118,29 @@ static inline int __page_in_use(const struct cl_page *page, int refc)
*
* LIFE CYCLE
*
- * cl_lock is reference counted. When reference counter drops to 0, lock is
- * placed in the cache, except when lock is in CLS_FREEING state. CLS_FREEING
- * lock is destroyed when last reference is released. Referencing between
- * top-lock and its sub-locks is described in the lov documentation module.
- *
- * STATE MACHINE
- *
- * Also, cl_lock is a state machine. This requires some clarification. One of
- * the goals of client IO re-write was to make IO path non-blocking, or at
- * least to make it easier to make it non-blocking in the future. Here
- * `non-blocking' means that when a system call (read, write, truncate)
- * reaches a situation where it has to wait for a communication with the
- * server, it should --instead of waiting-- remember its current state and
- * switch to some other work. E.g,. instead of waiting for a lock enqueue,
- * client should proceed doing IO on the next stripe, etc. Obviously this is
- * rather radical redesign, and it is not planned to be fully implemented at
- * this time, instead we are putting some infrastructure in place, that would
- * make it easier to do asynchronous non-blocking IO easier in the
- * future. Specifically, where old locking code goes to sleep (waiting for
- * enqueue, for example), new code returns cl_lock_transition::CLO_WAIT. When
- * enqueue reply comes, its completion handler signals that lock state-machine
- * is ready to transit to the next state. There is some generic code in
- * cl_lock.c that sleeps, waiting for these signals. As a result, for users of
- * this cl_lock.c code, it looks like locking is done in normal blocking
- * fashion, and it the same time it is possible to switch to the non-blocking
- * locking (simply by returning cl_lock_transition::CLO_WAIT from cl_lock.c
- * functions).
- *
- * For a description of state machine states and transitions see enum
- * cl_lock_state.
- *
- * There are two ways to restrict a set of states which lock might move to:
- *
- * - placing a "hold" on a lock guarantees that lock will not be moved
- * into cl_lock_state::CLS_FREEING state until hold is released. Hold
- * can be only acquired on a lock that is not in
- * cl_lock_state::CLS_FREEING. All holds on a lock are counted in
- * cl_lock::cll_holds. Hold protects lock from cancellation and
- * destruction. Requests to cancel and destroy a lock on hold will be
- * recorded, but only honored when last hold on a lock is released;
- *
- * - placing a "user" on a lock guarantees that lock will not leave
- * cl_lock_state::CLS_NEW, cl_lock_state::CLS_QUEUING,
- * cl_lock_state::CLS_ENQUEUED and cl_lock_state::CLS_HELD set of
- * states, once it enters this set. That is, if a user is added onto a
- * lock in a state not from this set, it doesn't immediately enforce
- * lock to move to this set, but once lock enters this set it will
- * remain there until all users are removed. Lock users are counted in
- * cl_lock::cll_users.
- *
- * User is used to assure that lock is not canceled or destroyed while
- * it is being enqueued, or actively used by some IO.
- *
- * Currently, a user always comes with a hold (cl_lock_invariant()
- * checks that a number of holds is not less than a number of users).
- *
- * CONCURRENCY
- *
- * This is how lock state-machine operates. struct cl_lock contains a mutex
- * cl_lock::cll_guard that protects struct fields.
- *
- * - mutex is taken, and cl_lock::cll_state is examined.
- *
- * - for every state there are possible target states where lock can move
- * into. They are tried in order. Attempts to move into next state are
- * done by _try() functions in cl_lock.c:cl_{enqueue,unlock,wait}_try().
- *
- * - if the transition can be performed immediately, state is changed,
- * and mutex is released.
- *
- * - if the transition requires blocking, _try() function returns
- * cl_lock_transition::CLO_WAIT. Caller unlocks mutex and goes to
- * sleep, waiting for possibility of lock state change. It is woken
- * up when some event occurs, that makes lock state change possible
- * (e.g., the reception of the reply from the server), and repeats
- * the loop.
- *
- * Top-lock and sub-lock has separate mutexes and the latter has to be taken
- * first to avoid dead-lock.
- *
- * To see an example of interaction of all these issues, take a look at the
- * lov_cl.c:lov_lock_enqueue() function. It is called as a part of
- * cl_enqueue_try(), and tries to advance top-lock to ENQUEUED state, by
- * advancing state-machines of its sub-locks (lov_lock_enqueue_one()). Note
- * also, that it uses trylock to grab sub-lock mutex to avoid dead-lock. It
- * also has to handle CEF_ASYNC enqueue, when sub-locks enqueues have to be
- * done in parallel, rather than one after another (this is used for glimpse
- * locks, that cannot dead-lock).
+ * cl_lock is a cacheless data container for the requirements of locks to
+ * complete the IO. cl_lock is created before I/O starts and destroyed when the
+ * I/O is complete.
+ *
+ * cl_lock depends on LDLM lock to fulfill lock semantics. LDLM lock is attached
+ * to cl_lock at OSC layer. LDLM lock is still cacheable.
*
* INTERFACE AND USAGE
*
- * struct cl_lock_operations provide a number of call-backs that are invoked
- * when events of interest occurs. Layers can intercept and handle glimpse,
- * blocking, cancel ASTs and a reception of the reply from the server.
+ * Two major methods are supported for cl_lock: clo_enqueue and clo_cancel. A
+ * cl_lock is enqueued by cl_lock_request(), which will call clo_enqueue()
+ * methods for each layer to enqueue the lock. At the LOV layer, if a cl_lock
+ * consists of multiple sub cl_locks, each sub locks will be enqueued
+ * correspondingly. At OSC layer, the lock enqueue request will tend to reuse
+ * cached LDLM lock; otherwise a new LDLM lock will have to be requested from
+ * OST side.
*
- * One important difference with the old client locking model is that new
- * client has a representation for the top-lock, whereas in the old code only
- * sub-locks existed as real data structures and file-level locks are
- * represented by "request sets" that are created and destroyed on each and
- * every lock creation.
+ * cl_lock_cancel() must be called to release a cl_lock after use. clo_cancel()
+ * method will be called for each layer to release the resource held by this
+ * lock. At OSC layer, the reference count of LDLM lock, which is held at
+ * clo_enqueue time, is released.
*
- * Top-locks are cached, and can be found in the cache by the system calls. It
- * is possible that top-lock is in cache, but some of its sub-locks were
- * canceled and destroyed. In that case top-lock has to be enqueued again
- * before it can be used.
+ * LDLM lock can only be canceled if there is no cl_lock using it.
*
* Overall process of the locking during IO operation is as following:
*
@@ -1294,7 +1153,7 @@ static inline int __page_in_use(const struct cl_page *page, int refc)
*
* - when all locks are acquired, IO is performed;
*
- * - locks are released into cache.
+ * - locks are released after IO is complete.
*
* Striping introduces major additional complexity into locking. The
* fundamental problem is that it is generally unsafe to actively use (hold)
@@ -1316,16 +1175,6 @@ static inline int __page_in_use(const struct cl_page *page, int refc)
* buf is a part of memory mapped Lustre file, a lock or locks protecting buf
* has to be held together with the usual lock on [offset, offset + count].
*
- * As multi-stripe locks have to be allowed, it makes sense to cache them, so
- * that, for example, a sequence of O_APPEND writes can proceed quickly
- * without going down to the individual stripes to do lock matching. On the
- * other hand, multi-stripe locks shouldn't be used by normal read/write
- * calls. To achieve this, every layer can implement ->clo_fits_into() method,
- * that is called by lock matching code (cl_lock_lookup()), and that can be
- * used to selectively disable matching of certain locks for certain IOs. For
- * example, lov layer implements lov_lock_fits_into() that allow multi-stripe
- * locks to be matched only for truncates and O_APPEND writes.
- *
* Interaction with DLM
*
* In the expected setup, cl_lock is ultimately backed up by a collection of
@@ -1356,295 +1205,27 @@ struct cl_lock_descr {
__u32 cld_enq_flags;
};
-#define DDESCR "%s(%d):[%lu, %lu]"
+#define DDESCR "%s(%d):[%lu, %lu]:%x"
#define PDESCR(descr) \
cl_lock_mode_name((descr)->cld_mode), (descr)->cld_mode, \
- (descr)->cld_start, (descr)->cld_end
+ (descr)->cld_start, (descr)->cld_end, (descr)->cld_enq_flags
const char *cl_lock_mode_name(const enum cl_lock_mode mode);
/**
- * Lock state-machine states.
- *
- * \htmlonly
- * <pre>
- *
- * Possible state transitions:
- *
- * +------------------>NEW
- * | |
- * | | cl_enqueue_try()
- * | |
- * | cl_unuse_try() V
- * | +--------------QUEUING (*)
- * | | |
- * | | | cl_enqueue_try()
- * | | |
- * | | cl_unuse_try() V
- * sub-lock | +-------------ENQUEUED (*)
- * canceled | | |
- * | | | cl_wait_try()
- * | | |
- * | | (R)
- * | | |
- * | | V
- * | | HELD<---------+
- * | | | |
- * | | | | cl_use_try()
- * | | cl_unuse_try() | |
- * | | | |
- * | | V ---+
- * | +------------>INTRANSIT (D) <--+
- * | | |
- * | cl_unuse_try() | | cached lock found
- * | | | cl_use_try()
- * | | |
- * | V |
- * +------------------CACHED---------+
- * |
- * (C)
- * |
- * V
- * FREEING
- *
- * Legend:
- *
- * In states marked with (*) transition to the same state (i.e., a loop
- * in the diagram) is possible.
- *
- * (R) is the point where Receive call-back is invoked: it allows layers
- * to handle arrival of lock reply.
- *
- * (C) is the point where Cancellation call-back is invoked.
- *
- * (D) is the transit state which means the lock is changing.
- *
- * Transition to FREEING state is possible from any other state in the
- * diagram in case of unrecoverable error.
- * </pre>
- * \endhtmlonly
- *
- * These states are for individual cl_lock object. Top-lock and its sub-locks
- * can be in the different states. Another way to say this is that we have
- * nested state-machines.
- *
- * Separate QUEUING and ENQUEUED states are needed to support non-blocking
- * operation for locks with multiple sub-locks. Imagine lock on a file F, that
- * intersects 3 stripes S0, S1, and S2. To enqueue F client has to send
- * enqueue to S0, wait for its completion, then send enqueue for S1, wait for
- * its completion and at last enqueue lock for S2, and wait for its
- * completion. In that case, top-lock is in QUEUING state while S0, S1 are
- * handled, and is in ENQUEUED state after enqueue to S2 has been sent (note
- * that in this case, sub-locks move from state to state, and top-lock remains
- * in the same state).
- */
-enum cl_lock_state {
- /**
- * Lock that wasn't yet enqueued
- */
- CLS_NEW,
- /**
- * Enqueue is in progress, blocking for some intermediate interaction
- * with the other side.
- */
- CLS_QUEUING,
- /**
- * Lock is fully enqueued, waiting for server to reply when it is
- * granted.
- */
- CLS_ENQUEUED,
- /**
- * Lock granted, actively used by some IO.
- */
- CLS_HELD,
- /**
- * This state is used to mark the lock is being used, or unused.
- * We need this state because the lock may have several sublocks,
- * so it's impossible to have an atomic way to bring all sublocks
- * into CLS_HELD state at use case, or all sublocks to CLS_CACHED
- * at unuse case.
- * If a thread is referring to a lock, and it sees the lock is in this
- * state, it must wait for the lock.
- * See state diagram for details.
- */
- CLS_INTRANSIT,
- /**
- * Lock granted, not used.
- */
- CLS_CACHED,
- /**
- * Lock is being destroyed.
- */
- CLS_FREEING,
- CLS_NR
-};
-
-enum cl_lock_flags {
- /**
- * lock has been cancelled. This flag is never cleared once set (by
- * cl_lock_cancel0()).
- */
- CLF_CANCELLED = 1 << 0,
- /** cancellation is pending for this lock. */
- CLF_CANCELPEND = 1 << 1,
- /** destruction is pending for this lock. */
- CLF_DOOMED = 1 << 2,
- /** from enqueue RPC reply upcall. */
- CLF_FROM_UPCALL = 1 << 3,
-};
-
-/**
- * Lock closure.
- *
- * Lock closure is a collection of locks (both top-locks and sub-locks) that
- * might be updated in a result of an operation on a certain lock (which lock
- * this is a closure of).
- *
- * Closures are needed to guarantee dead-lock freedom in the presence of
- *
- * - nested state-machines (top-lock state-machine composed of sub-lock
- * state-machines), and
- *
- * - shared sub-locks.
- *
- * Specifically, many operations, such as lock enqueue, wait, unlock,
- * etc. start from a top-lock, and then operate on a sub-locks of this
- * top-lock, holding a top-lock mutex. When sub-lock state changes as a result
- * of such operation, this change has to be propagated to all top-locks that
- * share this sub-lock. Obviously, no natural lock ordering (e.g.,
- * top-to-bottom or bottom-to-top) captures this scenario, so try-locking has
- * to be used. Lock closure systematizes this try-and-repeat logic.
- */
-struct cl_lock_closure {
- /**
- * Lock that is mutexed when closure construction is started. When
- * closure in is `wait' mode (cl_lock_closure::clc_wait), mutex on
- * origin is released before waiting.
- */
- struct cl_lock *clc_origin;
- /**
- * List of enclosed locks, so far. Locks are linked here through
- * cl_lock::cll_inclosure.
- */
- struct list_head clc_list;
- /**
- * True iff closure is in a `wait' mode. This determines what
- * cl_lock_enclosure() does when a lock L to be added to the closure
- * is currently mutexed by some other thread.
- *
- * If cl_lock_closure::clc_wait is not set, then closure construction
- * fails with CLO_REPEAT immediately.
- *
- * In wait mode, cl_lock_enclosure() waits until next attempt to build
- * a closure might succeed. To this end it releases an origin mutex
- * (cl_lock_closure::clc_origin), that has to be the only lock mutex
- * owned by the current thread, and then waits on L mutex (by grabbing
- * it and immediately releasing), before returning CLO_REPEAT to the
- * caller.
- */
- int clc_wait;
- /** Number of locks in the closure. */
- int clc_nr;
-};
-
-/**
* Layered client lock.
*/
struct cl_lock {
- /** Reference counter. */
- atomic_t cll_ref;
/** List of slices. Immutable after creation. */
struct list_head cll_layers;
- /**
- * Linkage into cl_lock::cll_descr::cld_obj::coh_locks list. Protected
- * by cl_lock::cll_descr::cld_obj::coh_lock_guard.
- */
- struct list_head cll_linkage;
- /**
- * Parameters of this lock. Protected by
- * cl_lock::cll_descr::cld_obj::coh_lock_guard nested within
- * cl_lock::cll_guard. Modified only on lock creation and in
- * cl_lock_modify().
- */
+ /** lock attribute, extent, cl_object, etc. */
struct cl_lock_descr cll_descr;
- /** Protected by cl_lock::cll_guard. */
- enum cl_lock_state cll_state;
- /** signals state changes. */
- wait_queue_head_t cll_wq;
- /**
- * Recursive lock, most fields in cl_lock{} are protected by this.
- *
- * Locking rules: this mutex is never held across network
- * communication, except when lock is being canceled.
- *
- * Lock ordering: a mutex of a sub-lock is taken first, then a mutex
- * on a top-lock. Other direction is implemented through a
- * try-lock-repeat loop. Mutices of unrelated locks can be taken only
- * by try-locking.
- *
- * \see osc_lock_enqueue_wait(), lov_lock_cancel(), lov_sublock_wait().
- */
- struct mutex cll_guard;
- struct task_struct *cll_guarder;
- int cll_depth;
-
- /**
- * the owner for INTRANSIT state
- */
- struct task_struct *cll_intransit_owner;
- int cll_error;
- /**
- * Number of holds on a lock. A hold prevents a lock from being
- * canceled and destroyed. Protected by cl_lock::cll_guard.
- *
- * \see cl_lock_hold(), cl_lock_unhold(), cl_lock_release()
- */
- int cll_holds;
- /**
- * Number of lock users. Valid in cl_lock_state::CLS_HELD state
- * only. Lock user pins lock in CLS_HELD state. Protected by
- * cl_lock::cll_guard.
- *
- * \see cl_wait(), cl_unuse().
- */
- int cll_users;
- /**
- * Flag bit-mask. Values from enum cl_lock_flags. Updates are
- * protected by cl_lock::cll_guard.
- */
- unsigned long cll_flags;
- /**
- * A linkage into a list of locks in a closure.
- *
- * \see cl_lock_closure
- */
- struct list_head cll_inclosure;
- /**
- * Confict lock at queuing time.
- */
- struct cl_lock *cll_conflict;
- /**
- * A list of references to this lock, for debugging.
- */
- struct lu_ref cll_reference;
- /**
- * A list of holds on this lock, for debugging.
- */
- struct lu_ref cll_holders;
- /**
- * A reference for cl_lock::cll_descr::cld_obj. For debugging.
- */
- struct lu_ref_link cll_obj_ref;
-#ifdef CONFIG_LOCKDEP
- /* "dep_map" name is assumed by lockdep.h macros. */
- struct lockdep_map dep_map;
-#endif
};
/**
* Per-layer part of cl_lock
*
- * \see ccc_lock, lov_lock, lovsub_lock, osc_lock
+ * \see vvp_lock, lov_lock, lovsub_lock, osc_lock
*/
struct cl_lock_slice {
struct cl_lock *cls_lock;
@@ -1658,174 +1239,36 @@ struct cl_lock_slice {
};
/**
- * Possible (non-error) return values of ->clo_{enqueue,wait,unlock}().
- *
- * NOTE: lov_subresult() depends on ordering here.
- */
-enum cl_lock_transition {
- /** operation cannot be completed immediately. Wait for state change. */
- CLO_WAIT = 1,
- /** operation had to release lock mutex, restart. */
- CLO_REPEAT = 2,
- /** lower layer re-enqueued. */
- CLO_REENQUEUED = 3,
-};
-
-/**
*
* \see vvp_lock_ops, lov_lock_ops, lovsub_lock_ops, osc_lock_ops
*/
struct cl_lock_operations {
- /**
- * \name statemachine
- *
- * State machine transitions. These 3 methods are called to transfer
- * lock from one state to another, as described in the commentary
- * above enum #cl_lock_state.
- *
- * \retval 0 this layer has nothing more to do to before
- * transition to the target state happens;
- *
- * \retval CLO_REPEAT method had to release and re-acquire cl_lock
- * mutex, repeat invocation of transition method
- * across all layers;
- *
- * \retval CLO_WAIT this layer cannot move to the target state
- * immediately, as it has to wait for certain event
- * (e.g., the communication with the server). It
- * is guaranteed, that when the state transfer
- * becomes possible, cl_lock::cll_wq wait-queue
- * is signaled. Caller can wait for this event by
- * calling cl_lock_state_wait();
- *
- * \retval -ve failure, abort state transition, move the lock
- * into cl_lock_state::CLS_FREEING state, and set
- * cl_lock::cll_error.
- *
- * Once all layers voted to agree to transition (by returning 0), lock
- * is moved into corresponding target state. All state transition
- * methods are optional.
- */
/** @{ */
/**
* Attempts to enqueue the lock. Called top-to-bottom.
*
- * \see ccc_lock_enqueue(), lov_lock_enqueue(), lovsub_lock_enqueue(),
+ * \retval 0 this layer has enqueued the lock successfully
+ * \retval >0 this layer has enqueued the lock, but need to wait on
+ * @anchor for resources
+ * \retval -ve failure
+ *
+ * \see vvp_lock_enqueue(), lov_lock_enqueue(), lovsub_lock_enqueue(),
* \see osc_lock_enqueue()
*/
int (*clo_enqueue)(const struct lu_env *env,
const struct cl_lock_slice *slice,
- struct cl_io *io, __u32 enqflags);
+ struct cl_io *io, struct cl_sync_io *anchor);
/**
- * Attempts to wait for enqueue result. Called top-to-bottom.
- *
- * \see ccc_lock_wait(), lov_lock_wait(), osc_lock_wait()
- */
- int (*clo_wait)(const struct lu_env *env,
- const struct cl_lock_slice *slice);
- /**
- * Attempts to unlock the lock. Called bottom-to-top. In addition to
- * usual return values of lock state-machine methods, this can return
- * -ESTALE to indicate that lock cannot be returned to the cache, and
- * has to be re-initialized.
- * unuse is a one-shot operation, so it must NOT return CLO_WAIT.
- *
- * \see ccc_lock_unuse(), lov_lock_unuse(), osc_lock_unuse()
- */
- int (*clo_unuse)(const struct lu_env *env,
- const struct cl_lock_slice *slice);
- /**
- * Notifies layer that cached lock is started being used.
- *
- * \pre lock->cll_state == CLS_CACHED
- *
- * \see lov_lock_use(), osc_lock_use()
- */
- int (*clo_use)(const struct lu_env *env,
- const struct cl_lock_slice *slice);
- /** @} statemachine */
- /**
- * A method invoked when lock state is changed (as a result of state
- * transition). This is used, for example, to track when the state of
- * a sub-lock changes, to propagate this change to the corresponding
- * top-lock. Optional
- *
- * \see lovsub_lock_state()
- */
- void (*clo_state)(const struct lu_env *env,
- const struct cl_lock_slice *slice,
- enum cl_lock_state st);
- /**
- * Returns true, iff given lock is suitable for the given io, idea
- * being, that there are certain "unsafe" locks, e.g., ones acquired
- * for O_APPEND writes, that we don't want to re-use for a normal
- * write, to avoid the danger of cascading evictions. Optional. Runs
- * under cl_object_header::coh_lock_guard.
- *
- * XXX this should take more information about lock needed by
- * io. Probably lock description or something similar.
- *
- * \see lov_fits_into()
- */
- int (*clo_fits_into)(const struct lu_env *env,
- const struct cl_lock_slice *slice,
- const struct cl_lock_descr *need,
- const struct cl_io *io);
- /**
- * \name ast
- * Asynchronous System Traps. All of then are optional, all are
- * executed bottom-to-top.
- */
- /** @{ */
-
- /**
- * Cancellation callback. Cancel a lock voluntarily, or under
- * the request of server.
+ * Cancel a lock, release its DLM lock ref, while does not cancel the
+ * DLM lock
*/
void (*clo_cancel)(const struct lu_env *env,
const struct cl_lock_slice *slice);
- /**
- * Lock weighting ast. Executed to estimate how precious this lock
- * is. The sum of results across all layers is used to determine
- * whether lock worth keeping in cache given present memory usage.
- *
- * \see osc_lock_weigh(), vvp_lock_weigh(), lovsub_lock_weigh().
- */
- unsigned long (*clo_weigh)(const struct lu_env *env,
- const struct cl_lock_slice *slice);
- /** @} ast */
-
- /**
- * \see lovsub_lock_closure()
- */
- int (*clo_closure)(const struct lu_env *env,
- const struct cl_lock_slice *slice,
- struct cl_lock_closure *closure);
- /**
- * Executed bottom-to-top when lock description changes (e.g., as a
- * result of server granting more generous lock than was requested).
- *
- * \see lovsub_lock_modify()
- */
- int (*clo_modify)(const struct lu_env *env,
- const struct cl_lock_slice *slice,
- const struct cl_lock_descr *updated);
- /**
- * Notifies layers (bottom-to-top) that lock is going to be
- * destroyed. Responsibility of layers is to prevent new references on
- * this lock from being acquired once this method returns.
- *
- * This can be called multiple times due to the races.
- *
- * \see cl_lock_delete()
- * \see osc_lock_delete(), lovsub_lock_delete()
- */
- void (*clo_delete)(const struct lu_env *env,
- const struct cl_lock_slice *slice);
+ /** @} */
/**
* Destructor. Frees resources and the slice.
*
- * \see ccc_lock_fini(), lov_lock_fini(), lovsub_lock_fini(),
+ * \see vvp_lock_fini(), lov_lock_fini(), lovsub_lock_fini(),
* \see osc_lock_fini()
*/
void (*clo_fini)(const struct lu_env *env, struct cl_lock_slice *slice);
@@ -2016,7 +1459,7 @@ enum cl_io_state {
* This is usually embedded into layer session data, rather than allocated
* dynamically.
*
- * \see vvp_io, lov_io, osc_io, ccc_io
+ * \see vvp_io, lov_io, osc_io
*/
struct cl_io_slice {
struct cl_io *cis_io;
@@ -2031,6 +1474,8 @@ struct cl_io_slice {
struct list_head cis_linkage;
};
+typedef void (*cl_commit_cbt)(const struct lu_env *, struct cl_io *,
+ struct cl_page *);
/**
* Per-layer io operations.
* \see vvp_io_ops, lov_io_ops, lovsub_io_ops, osc_io_ops
@@ -2114,7 +1559,7 @@ struct cl_io_operations {
void (*cio_fini)(const struct lu_env *env,
const struct cl_io_slice *slice);
} op[CIT_OP_NR];
- struct {
+
/**
* Submit pages from \a queue->c2_qin for IO, and move
* successfully submitted pages into \a queue->c2_qout. Return
@@ -2127,7 +1572,15 @@ struct cl_io_operations {
const struct cl_io_slice *slice,
enum cl_req_type crt,
struct cl_2queue *queue);
- } req_op[CRT_NR];
+ /**
+ * Queue async page for write.
+ * The difference between cio_submit and cio_queue is that
+ * cio_submit is for urgent request.
+ */
+ int (*cio_commit_async)(const struct lu_env *env,
+ const struct cl_io_slice *slice,
+ struct cl_page_list *queue, int from, int to,
+ cl_commit_cbt cb);
/**
* Read missing page.
*
@@ -2140,31 +1593,6 @@ struct cl_io_operations {
const struct cl_io_slice *slice,
const struct cl_page_slice *page);
/**
- * Prepare write of a \a page. Called bottom-to-top by a top-level
- * cl_io_operations::op[CIT_WRITE]::cio_start() to prepare page for
- * get data from user-level buffer.
- *
- * \pre io->ci_type == CIT_WRITE
- *
- * \see vvp_io_prepare_write(), lov_io_prepare_write(),
- * osc_io_prepare_write().
- */
- int (*cio_prepare_write)(const struct lu_env *env,
- const struct cl_io_slice *slice,
- const struct cl_page_slice *page,
- unsigned from, unsigned to);
- /**
- *
- * \pre io->ci_type == CIT_WRITE
- *
- * \see vvp_io_commit_write(), lov_io_commit_write(),
- * osc_io_commit_write().
- */
- int (*cio_commit_write)(const struct lu_env *env,
- const struct cl_io_slice *slice,
- const struct cl_page_slice *page,
- unsigned from, unsigned to);
- /**
* Optional debugging helper. Print given io slice.
*/
int (*cio_print)(const struct lu_env *env, void *cookie,
@@ -2216,9 +1644,13 @@ enum cl_enq_flags {
*/
CEF_AGL = 0x00000020,
/**
+ * enqueue a lock to test DLM lock existence.
+ */
+ CEF_PEEK = 0x00000040,
+ /**
* mask of enq_flags.
*/
- CEF_MASK = 0x0000003f,
+ CEF_MASK = 0x0000007f,
};
/**
@@ -2228,12 +1660,12 @@ enum cl_enq_flags {
struct cl_io_lock_link {
/** linkage into one of cl_lockset lists. */
struct list_head cill_linkage;
- struct cl_lock_descr cill_descr;
- struct cl_lock *cill_lock;
+ struct cl_lock cill_lock;
/** optional destructor */
void (*cill_fini)(const struct lu_env *env,
struct cl_io_lock_link *link);
};
+#define cill_descr cill_lock.cll_descr
/**
* Lock-set represents a collection of locks, that io needs at a
@@ -2267,8 +1699,6 @@ struct cl_io_lock_link {
struct cl_lockset {
/** locks to be acquired. */
struct list_head cls_todo;
- /** locks currently being processed. */
- struct list_head cls_curr;
/** locks acquired. */
struct list_head cls_done;
};
@@ -2632,9 +2062,7 @@ struct cl_site {
* and top-locks (and top-pages) are accounted here.
*/
struct cache_stats cs_pages;
- struct cache_stats cs_locks;
atomic_t cs_pages_state[CPS_NR];
- atomic_t cs_locks_state[CLS_NR];
};
int cl_site_init(struct cl_site *s, struct cl_device *top);
@@ -2725,7 +2153,7 @@ static inline void cl_device_fini(struct cl_device *d)
}
void cl_page_slice_add(struct cl_page *page, struct cl_page_slice *slice,
- struct cl_object *obj,
+ struct cl_object *obj, pgoff_t index,
const struct cl_page_operations *ops);
void cl_lock_slice_add(struct cl_lock *lock, struct cl_lock_slice *slice,
struct cl_object *obj,
@@ -2758,7 +2186,7 @@ int cl_object_glimpse(const struct lu_env *env, struct cl_object *obj,
struct ost_lvb *lvb);
int cl_conf_set(const struct lu_env *env, struct cl_object *obj,
const struct cl_object_conf *conf);
-void cl_object_prune(const struct lu_env *env, struct cl_object *obj);
+int cl_object_prune(const struct lu_env *env, struct cl_object *obj);
void cl_object_kill(const struct lu_env *env, struct cl_object *obj);
/**
@@ -2772,7 +2200,7 @@ static inline int cl_object_same(struct cl_object *o0, struct cl_object *o1)
static inline void cl_object_page_init(struct cl_object *clob, int size)
{
clob->co_slice_off = cl_object_header(clob)->coh_page_bufsize;
- cl_object_header(clob)->coh_page_bufsize += ALIGN(size, 8);
+ cl_object_header(clob)->coh_page_bufsize += cfs_size_round(size);
}
static inline void *cl_object_page_slice(struct cl_object *clob,
@@ -2781,6 +2209,16 @@ static inline void *cl_object_page_slice(struct cl_object *clob,
return (void *)((char *)page + clob->co_slice_off);
}
+/**
+ * Return refcount of cl_object.
+ */
+static inline int cl_object_refc(struct cl_object *clob)
+{
+ struct lu_object_header *header = clob->co_lu.lo_header;
+
+ return atomic_read(&header->loh_ref);
+}
+
/** @} cl_object */
/** \defgroup cl_page cl_page
@@ -2794,28 +2232,20 @@ enum {
};
/* callback of cl_page_gang_lookup() */
-typedef int (*cl_page_gang_cb_t) (const struct lu_env *, struct cl_io *,
- struct cl_page *, void *);
-int cl_page_gang_lookup(const struct lu_env *env, struct cl_object *obj,
- struct cl_io *io, pgoff_t start, pgoff_t end,
- cl_page_gang_cb_t cb, void *cbdata);
-struct cl_page *cl_page_lookup(struct cl_object_header *hdr, pgoff_t index);
struct cl_page *cl_page_find(const struct lu_env *env, struct cl_object *obj,
pgoff_t idx, struct page *vmpage,
enum cl_page_type type);
-struct cl_page *cl_page_find_sub(const struct lu_env *env,
- struct cl_object *obj,
- pgoff_t idx, struct page *vmpage,
- struct cl_page *parent);
+struct cl_page *cl_page_alloc(const struct lu_env *env,
+ struct cl_object *o, pgoff_t ind,
+ struct page *vmpage,
+ enum cl_page_type type);
void cl_page_get(struct cl_page *page);
void cl_page_put(const struct lu_env *env, struct cl_page *page);
void cl_page_print(const struct lu_env *env, void *cookie, lu_printer_t printer,
const struct cl_page *pg);
void cl_page_header_print(const struct lu_env *env, void *cookie,
lu_printer_t printer, const struct cl_page *pg);
-struct page *cl_page_vmpage(const struct lu_env *env, struct cl_page *page);
struct cl_page *cl_vmpage_page(struct page *vmpage, struct cl_object *obj);
-struct cl_page *cl_page_top(struct cl_page *page);
const struct cl_page_slice *cl_page_at(const struct cl_page *page,
const struct lu_device_type *dtype);
@@ -2872,12 +2302,10 @@ int cl_page_flush(const struct lu_env *env, struct cl_io *io,
void cl_page_discard(const struct lu_env *env, struct cl_io *io,
struct cl_page *pg);
void cl_page_delete(const struct lu_env *env, struct cl_page *pg);
-int cl_page_unmap(const struct lu_env *env, struct cl_io *io,
- struct cl_page *pg);
int cl_page_is_vmlocked(const struct lu_env *env, const struct cl_page *pg);
void cl_page_export(const struct lu_env *env, struct cl_page *pg, int uptodate);
int cl_page_is_under_lock(const struct lu_env *env, struct cl_io *io,
- struct cl_page *page);
+ struct cl_page *page, pgoff_t *max_index);
loff_t cl_offset(const struct cl_object *obj, pgoff_t idx);
pgoff_t cl_index(const struct cl_object *obj, loff_t offset);
int cl_page_size(const struct cl_object *obj);
@@ -2890,138 +2318,66 @@ void cl_lock_descr_print(const struct lu_env *env, void *cookie,
const struct cl_lock_descr *descr);
/* @} helper */
+/**
+ * Data structure managing a client's cached pages. A count of
+ * "unstable" pages is maintained, and an LRU of clean pages is
+ * maintained. "unstable" pages are pages pinned by the ptlrpc
+ * layer for recovery purposes.
+ */
+struct cl_client_cache {
+ /**
+ * # of users (OSCs)
+ */
+ atomic_t ccc_users;
+ /**
+ * # of threads are doing shrinking
+ */
+ unsigned int ccc_lru_shrinkers;
+ /**
+ * # of LRU entries available
+ */
+ atomic_t ccc_lru_left;
+ /**
+ * List of entities(OSCs) for this LRU cache
+ */
+ struct list_head ccc_lru;
+ /**
+ * Max # of LRU entries
+ */
+ unsigned long ccc_lru_max;
+ /**
+ * Lock to protect ccc_lru list
+ */
+ spinlock_t ccc_lru_lock;
+ /**
+ * # of unstable pages for this mount point
+ */
+ atomic_t ccc_unstable_nr;
+ /**
+ * Waitq for awaiting unstable pages to reach zero.
+ * Used at umounting time and signaled on BRW commit
+ */
+ wait_queue_head_t ccc_unstable_waitq;
+
+};
+
/** @} cl_page */
/** \defgroup cl_lock cl_lock
* @{
*/
-struct cl_lock *cl_lock_hold(const struct lu_env *env, const struct cl_io *io,
- const struct cl_lock_descr *need,
- const char *scope, const void *source);
-struct cl_lock *cl_lock_peek(const struct lu_env *env, const struct cl_io *io,
- const struct cl_lock_descr *need,
- const char *scope, const void *source);
-struct cl_lock *cl_lock_request(const struct lu_env *env, struct cl_io *io,
- const struct cl_lock_descr *need,
- const char *scope, const void *source);
-struct cl_lock *cl_lock_at_pgoff(const struct lu_env *env,
- struct cl_object *obj, pgoff_t index,
- struct cl_lock *except, int pending,
- int canceld);
-static inline struct cl_lock *cl_lock_at_page(const struct lu_env *env,
- struct cl_object *obj,
- struct cl_page *page,
- struct cl_lock *except,
- int pending, int canceld)
-{
- LASSERT(cl_object_header(obj) == cl_object_header(page->cp_obj));
- return cl_lock_at_pgoff(env, obj, page->cp_index, except,
- pending, canceld);
-}
-
+int cl_lock_request(const struct lu_env *env, struct cl_io *io,
+ struct cl_lock *lock);
+int cl_lock_init(const struct lu_env *env, struct cl_lock *lock,
+ const struct cl_io *io);
+void cl_lock_fini(const struct lu_env *env, struct cl_lock *lock);
const struct cl_lock_slice *cl_lock_at(const struct cl_lock *lock,
const struct lu_device_type *dtype);
-
-void cl_lock_get(struct cl_lock *lock);
-void cl_lock_get_trust(struct cl_lock *lock);
-void cl_lock_put(const struct lu_env *env, struct cl_lock *lock);
-void cl_lock_hold_add(const struct lu_env *env, struct cl_lock *lock,
- const char *scope, const void *source);
-void cl_lock_hold_release(const struct lu_env *env, struct cl_lock *lock,
- const char *scope, const void *source);
-void cl_lock_unhold(const struct lu_env *env, struct cl_lock *lock,
- const char *scope, const void *source);
-void cl_lock_release(const struct lu_env *env, struct cl_lock *lock,
- const char *scope, const void *source);
-void cl_lock_user_add(const struct lu_env *env, struct cl_lock *lock);
-void cl_lock_user_del(const struct lu_env *env, struct cl_lock *lock);
-
-int cl_lock_is_intransit(struct cl_lock *lock);
-
-int cl_lock_enqueue_wait(const struct lu_env *env, struct cl_lock *lock,
- int keep_mutex);
-
-/** \name statemachine statemachine
- * Interface to lock state machine consists of 3 parts:
- *
- * - "try" functions that attempt to effect a state transition. If state
- * transition is not possible right now (e.g., if it has to wait for some
- * asynchronous event to occur), these functions return
- * cl_lock_transition::CLO_WAIT.
- *
- * - "non-try" functions that implement synchronous blocking interface on
- * top of non-blocking "try" functions. These functions repeatedly call
- * corresponding "try" versions, and if state transition is not possible
- * immediately, wait for lock state change.
- *
- * - methods from cl_lock_operations, called by "try" functions. Lock can
- * be advanced to the target state only when all layers voted that they
- * are ready for this transition. "Try" functions call methods under lock
- * mutex. If a layer had to release a mutex, it re-acquires it and returns
- * cl_lock_transition::CLO_REPEAT, causing "try" function to call all
- * layers again.
- *
- * TRY NON-TRY METHOD FINAL STATE
- *
- * cl_enqueue_try() cl_enqueue() cl_lock_operations::clo_enqueue() CLS_ENQUEUED
- *
- * cl_wait_try() cl_wait() cl_lock_operations::clo_wait() CLS_HELD
- *
- * cl_unuse_try() cl_unuse() cl_lock_operations::clo_unuse() CLS_CACHED
- *
- * cl_use_try() NONE cl_lock_operations::clo_use() CLS_HELD
- *
- * @{
- */
-
-int cl_wait(const struct lu_env *env, struct cl_lock *lock);
-void cl_unuse(const struct lu_env *env, struct cl_lock *lock);
-int cl_enqueue_try(const struct lu_env *env, struct cl_lock *lock,
- struct cl_io *io, __u32 flags);
-int cl_unuse_try(const struct lu_env *env, struct cl_lock *lock);
-int cl_wait_try(const struct lu_env *env, struct cl_lock *lock);
-int cl_use_try(const struct lu_env *env, struct cl_lock *lock, int atomic);
-
-/** @} statemachine */
-
-void cl_lock_signal(const struct lu_env *env, struct cl_lock *lock);
-int cl_lock_state_wait(const struct lu_env *env, struct cl_lock *lock);
-void cl_lock_state_set(const struct lu_env *env, struct cl_lock *lock,
- enum cl_lock_state state);
-int cl_queue_match(const struct list_head *queue,
- const struct cl_lock_descr *need);
-
-void cl_lock_mutex_get(const struct lu_env *env, struct cl_lock *lock);
-void cl_lock_mutex_put(const struct lu_env *env, struct cl_lock *lock);
-int cl_lock_is_mutexed(struct cl_lock *lock);
-int cl_lock_nr_mutexed(const struct lu_env *env);
-int cl_lock_discard_pages(const struct lu_env *env, struct cl_lock *lock);
-int cl_lock_ext_match(const struct cl_lock_descr *has,
- const struct cl_lock_descr *need);
-int cl_lock_descr_match(const struct cl_lock_descr *has,
- const struct cl_lock_descr *need);
-int cl_lock_mode_match(enum cl_lock_mode has, enum cl_lock_mode need);
-int cl_lock_modify(const struct lu_env *env, struct cl_lock *lock,
- const struct cl_lock_descr *desc);
-
-void cl_lock_closure_init(const struct lu_env *env,
- struct cl_lock_closure *closure,
- struct cl_lock *origin, int wait);
-void cl_lock_closure_fini(struct cl_lock_closure *closure);
-int cl_lock_closure_build(const struct lu_env *env, struct cl_lock *lock,
- struct cl_lock_closure *closure);
-void cl_lock_disclosure(const struct lu_env *env,
- struct cl_lock_closure *closure);
-int cl_lock_enclosure(const struct lu_env *env, struct cl_lock *lock,
- struct cl_lock_closure *closure);
-
+void cl_lock_release(const struct lu_env *env, struct cl_lock *lock);
+int cl_lock_enqueue(const struct lu_env *env, struct cl_io *io,
+ struct cl_lock *lock, struct cl_sync_io *anchor);
void cl_lock_cancel(const struct lu_env *env, struct cl_lock *lock);
-void cl_lock_delete(const struct lu_env *env, struct cl_lock *lock);
-void cl_lock_error(const struct lu_env *env, struct cl_lock *lock, int error);
-void cl_locks_prune(const struct lu_env *env, struct cl_object *obj, int wait);
-
-unsigned long cl_lock_weigh(const struct lu_env *env, struct cl_lock *lock);
/** @} cl_lock */
@@ -3050,15 +2406,14 @@ int cl_io_lock_alloc_add(const struct lu_env *env, struct cl_io *io,
struct cl_lock_descr *descr);
int cl_io_read_page(const struct lu_env *env, struct cl_io *io,
struct cl_page *page);
-int cl_io_prepare_write(const struct lu_env *env, struct cl_io *io,
- struct cl_page *page, unsigned from, unsigned to);
-int cl_io_commit_write(const struct lu_env *env, struct cl_io *io,
- struct cl_page *page, unsigned from, unsigned to);
int cl_io_submit_rw(const struct lu_env *env, struct cl_io *io,
enum cl_req_type iot, struct cl_2queue *queue);
int cl_io_submit_sync(const struct lu_env *env, struct cl_io *io,
enum cl_req_type iot, struct cl_2queue *queue,
long timeout);
+int cl_io_commit_async(const struct lu_env *env, struct cl_io *io,
+ struct cl_page_list *queue, int from, int to,
+ cl_commit_cbt cb);
int cl_io_is_going(const struct lu_env *env);
/**
@@ -3114,6 +2469,12 @@ static inline struct cl_page *cl_page_list_last(struct cl_page_list *plist)
return list_entry(plist->pl_pages.prev, struct cl_page, cp_batch);
}
+static inline struct cl_page *cl_page_list_first(struct cl_page_list *plist)
+{
+ LASSERT(plist->pl_nr > 0);
+ return list_entry(plist->pl_pages.next, struct cl_page, cp_batch);
+}
+
/**
* Iterate over pages in a page list.
*/
@@ -3130,9 +2491,14 @@ void cl_page_list_init(struct cl_page_list *plist);
void cl_page_list_add(struct cl_page_list *plist, struct cl_page *page);
void cl_page_list_move(struct cl_page_list *dst, struct cl_page_list *src,
struct cl_page *page);
+void cl_page_list_move_head(struct cl_page_list *dst, struct cl_page_list *src,
+ struct cl_page *page);
void cl_page_list_splice(struct cl_page_list *list, struct cl_page_list *head);
+void cl_page_list_del(const struct lu_env *env, struct cl_page_list *plist,
+ struct cl_page *page);
void cl_page_list_disown(const struct lu_env *env,
struct cl_io *io, struct cl_page_list *plist);
+void cl_page_list_fini(const struct lu_env *env, struct cl_page_list *plist);
void cl_2queue_init(struct cl_2queue *queue);
void cl_2queue_disown(const struct lu_env *env,
@@ -3177,13 +2543,18 @@ struct cl_sync_io {
atomic_t csi_barrier;
/** completion to be signaled when transfer is complete. */
wait_queue_head_t csi_waitq;
+ /** callback to invoke when this IO is finished */
+ void (*csi_end_io)(const struct lu_env *,
+ struct cl_sync_io *);
};
-void cl_sync_io_init(struct cl_sync_io *anchor, int nrpages);
-int cl_sync_io_wait(const struct lu_env *env, struct cl_io *io,
- struct cl_page_list *queue, struct cl_sync_io *anchor,
+void cl_sync_io_init(struct cl_sync_io *anchor, int nr,
+ void (*end)(const struct lu_env *, struct cl_sync_io *));
+int cl_sync_io_wait(const struct lu_env *env, struct cl_sync_io *anchor,
long timeout);
-void cl_sync_io_note(struct cl_sync_io *anchor, int ioret);
+void cl_sync_io_note(const struct lu_env *env, struct cl_sync_io *anchor,
+ int ioret);
+void cl_sync_io_end(const struct lu_env *env, struct cl_sync_io *anchor);
/** @} cl_sync_io */
@@ -3241,6 +2612,9 @@ void *cl_env_reenter(void);
void cl_env_reexit(void *cookie);
void cl_env_implant(struct lu_env *env, int *refcheck);
void cl_env_unplant(struct lu_env *env, int *refcheck);
+unsigned int cl_env_cache_purge(unsigned int nr);
+struct lu_env *cl_env_percpu_get(void);
+void cl_env_percpu_put(struct lu_env *env);
/** @} cl_env */