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path: root/drivers/video/fbdev/au1100fb.c
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Diffstat (limited to 'drivers/video/fbdev/au1100fb.c')
-rw-r--r--drivers/video/fbdev/au1100fb.c22
1 files changed, 0 insertions, 22 deletions
diff --git a/drivers/video/fbdev/au1100fb.c b/drivers/video/fbdev/au1100fb.c
index 59560189b24a..35df2c1a8a63 100644
--- a/drivers/video/fbdev/au1100fb.c
+++ b/drivers/video/fbdev/au1100fb.c
@@ -334,27 +334,6 @@ int au1100fb_fb_pan_display(struct fb_var_screeninfo *var, struct fb_info *fbi)
return 0;
}
-/* fb_rotate
- * Rotate the display of this angle. This doesn't seems to be used by the core,
- * but as our hardware supports it, so why not implementing it...
- */
-void au1100fb_fb_rotate(struct fb_info *fbi, int angle)
-{
- struct au1100fb_device *fbdev = to_au1100fb_device(fbi);
-
- print_dbg("fb_rotate %p %d", fbi, angle);
-
- if (fbdev && (angle > 0) && !(angle % 90)) {
-
- fbdev->regs->lcd_control &= ~LCD_CONTROL_GO;
-
- fbdev->regs->lcd_control &= ~(LCD_CONTROL_SM_MASK);
- fbdev->regs->lcd_control |= ((angle/90) << LCD_CONTROL_SM_BIT);
-
- fbdev->regs->lcd_control |= LCD_CONTROL_GO;
- }
-}
-
/* fb_mmap
* Map video memory in user space. We don't use the generic fb_mmap method mainly
* to allow the use of the TLB streaming flag (CCA=6)
@@ -380,7 +359,6 @@ static struct fb_ops au1100fb_ops =
.fb_fillrect = cfb_fillrect,
.fb_copyarea = cfb_copyarea,
.fb_imageblit = cfb_imageblit,
- .fb_rotate = au1100fb_fb_rotate,
.fb_mmap = au1100fb_fb_mmap,
};