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-rw-r--r--include/asm-ia64/system.h25
1 files changed, 0 insertions, 25 deletions
diff --git a/include/asm-ia64/system.h b/include/asm-ia64/system.h
index 80c5a234e259..062538715623 100644
--- a/include/asm-ia64/system.h
+++ b/include/asm-ia64/system.h
@@ -249,32 +249,7 @@ extern void ia64_load_extra (struct task_struct *task);
# define switch_to(prev,next,last) __switch_to(prev, next, last)
#endif
-/*
- * On IA-64, we don't want to hold the runqueue's lock during the low-level context-switch,
- * because that could cause a deadlock. Here is an example by Erich Focht:
- *
- * Example:
- * CPU#0:
- * schedule()
- * -> spin_lock_irq(&rq->lock)
- * -> context_switch()
- * -> wrap_mmu_context()
- * -> read_lock(&tasklist_lock)
- *
- * CPU#1:
- * sys_wait4() or release_task() or forget_original_parent()
- * -> write_lock(&tasklist_lock)
- * -> do_notify_parent()
- * -> wake_up_parent()
- * -> try_to_wake_up()
- * -> spin_lock_irq(&parent_rq->lock)
- *
- * If the parent's rq happens to be on CPU#0, we'll wait for the rq->lock
- * of that CPU which will not be released, because there we wait for the
- * tasklist_lock to become available.
- */
#define __ARCH_WANT_UNLOCKED_CTXSW
-
#define ARCH_HAS_PREFETCH_SWITCH_STACK
#define ia64_platform_is(x) (strcmp(x, platform_name) == 0)