aboutsummaryrefslogtreecommitdiffstats
path: root/include/drm/gpu_scheduler.h
diff options
context:
space:
mode:
Diffstat (limited to 'include/drm/gpu_scheduler.h')
-rw-r--r--include/drm/gpu_scheduler.h8
1 files changed, 3 insertions, 5 deletions
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
index 0daca4d8dad9..57b4121c750a 100644
--- a/include/drm/gpu_scheduler.h
+++ b/include/drm/gpu_scheduler.h
@@ -167,9 +167,6 @@ struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f);
* @sched: the scheduler instance on which this job is scheduled.
* @s_fence: contains the fences for the scheduling of job.
* @finish_cb: the callback for the finished fence.
- * @finish_work: schedules the function @drm_sched_job_finish once the job has
- * finished to remove the job from the
- * @drm_gpu_scheduler.ring_mirror_list.
* @node: used to append this struct to the @drm_gpu_scheduler.ring_mirror_list.
* @id: a unique id assigned to each job scheduled on the scheduler.
* @karma: increment on every hang caused by this job. If this exceeds the hang
@@ -188,7 +185,6 @@ struct drm_sched_job {
struct drm_gpu_scheduler *sched;
struct drm_sched_fence *s_fence;
struct dma_fence_cb finish_cb;
- struct work_struct finish_work;
struct list_head node;
uint64_t id;
atomic_t karma;
@@ -263,6 +259,7 @@ struct drm_sched_backend_ops {
* guilty and it will be considered for scheduling further.
* @num_jobs: the number of jobs in queue in the scheduler
* @ready: marks if the underlying HW is ready to work
+ * @free_guilty: A hit to time out handler to free the guilty job.
*
* One scheduler is implemented for each hardware ring.
*/
@@ -283,6 +280,7 @@ struct drm_gpu_scheduler {
int hang_limit;
atomic_t num_jobs;
bool ready;
+ bool free_guilty;
};
int drm_sched_init(struct drm_gpu_scheduler *sched,
@@ -296,7 +294,7 @@ int drm_sched_job_init(struct drm_sched_job *job,
void *owner);
void drm_sched_job_cleanup(struct drm_sched_job *job);
void drm_sched_wakeup(struct drm_gpu_scheduler *sched);
-void drm_sched_stop(struct drm_gpu_scheduler *sched);
+void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad);
void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery);
void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched);
void drm_sched_increase_karma(struct drm_sched_job *bad);