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-rw-r--r--include/linux/bitmap.h32
1 files changed, 32 insertions, 0 deletions
diff --git a/include/linux/bitmap.h b/include/linux/bitmap.h
index 5797ca6fdfe2..700cf5f67118 100644
--- a/include/linux/bitmap.h
+++ b/include/linux/bitmap.h
@@ -361,6 +361,38 @@ static inline int bitmap_parse(const char *buf, unsigned int buflen,
}
/*
+ * BITMAP_FROM_U64() - Represent u64 value in the format suitable for bitmap.
+ *
+ * Linux bitmaps are internally arrays of unsigned longs, i.e. 32-bit
+ * integers in 32-bit environment, and 64-bit integers in 64-bit one.
+ *
+ * There are four combinations of endianness and length of the word in linux
+ * ABIs: LE64, BE64, LE32 and BE32.
+ *
+ * On 64-bit kernels 64-bit LE and BE numbers are naturally ordered in
+ * bitmaps and therefore don't require any special handling.
+ *
+ * On 32-bit kernels 32-bit LE ABI orders lo word of 64-bit number in memory
+ * prior to hi, and 32-bit BE orders hi word prior to lo. The bitmap on the
+ * other hand is represented as an array of 32-bit words and the position of
+ * bit N may therefore be calculated as: word #(N/32) and bit #(N%32) in that
+ * word. For example, bit #42 is located at 10th position of 2nd word.
+ * It matches 32-bit LE ABI, and we can simply let the compiler store 64-bit
+ * values in memory as it usually does. But for BE we need to swap hi and lo
+ * words manually.
+ *
+ * With all that, the macro BITMAP_FROM_U64() does explicit reordering of hi and
+ * lo parts of u64. For LE32 it does nothing, and for BE environment it swaps
+ * hi and lo words, as is expected by bitmap.
+ */
+#if __BITS_PER_LONG == 64
+#define BITMAP_FROM_U64(n) (n)
+#else
+#define BITMAP_FROM_U64(n) ((unsigned long) ((u64)(n) & ULONG_MAX)), \
+ ((unsigned long) ((u64)(n) >> 32))
+#endif
+
+/*
* bitmap_from_u64 - Check and swap words within u64.
* @mask: source bitmap
* @dst: destination bitmap