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-rw-r--r--include/linux/ceph/messenger.h7
1 files changed, 1 insertions, 6 deletions
diff --git a/include/linux/ceph/messenger.h b/include/linux/ceph/messenger.h
index a108b425fee2..31d91a64838b 100644
--- a/include/linux/ceph/messenger.h
+++ b/include/linux/ceph/messenger.h
@@ -110,17 +110,12 @@ struct ceph_msg_pos {
/*
* ceph_connection state bit flags
- *
- * QUEUED and BUSY are used together to ensure that only a single
- * thread is currently opening, reading or writing data to the socket.
*/
#define LOSSYTX 0 /* we can close channel or drop messages on errors */
#define CONNECTING 1
#define NEGOTIATING 2
#define KEEPALIVE_PENDING 3
#define WRITE_PENDING 4 /* we have data ready to send */
-#define QUEUED 5 /* there is work queued on this connection */
-#define BUSY 6 /* work is being done */
#define STANDBY 8 /* no outgoing messages, socket closed. we keep
* the ceph_connection around to maintain shared
* state with the peer. */
@@ -128,6 +123,7 @@ struct ceph_msg_pos {
#define SOCK_CLOSED 11 /* socket state changed to closed */
#define OPENING 13 /* open connection w/ (possibly new) peer */
#define DEAD 14 /* dead, about to kfree */
+#define BACKOFF 15
/*
* A single connection with another host.
@@ -165,7 +161,6 @@ struct ceph_connection {
struct list_head out_queue;
struct list_head out_sent; /* sending or sent but unacked */
u64 out_seq; /* last message queued for send */
- bool out_keepalive_pending;
u64 in_seq, in_seq_acked; /* last message received, acked */