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-rw-r--r--include/media/media-device.h29
-rw-r--r--include/media/media-request.h334
2 files changed, 363 insertions, 0 deletions
diff --git a/include/media/media-device.h b/include/media/media-device.h
index bcc6ec434f1f..c8ddbfe8b74c 100644
--- a/include/media/media-device.h
+++ b/include/media/media-device.h
@@ -27,6 +27,7 @@
struct ida;
struct device;
+struct media_device;
/**
* struct media_entity_notify - Media Entity Notify
@@ -50,10 +51,32 @@ struct media_entity_notify {
* struct media_device_ops - Media device operations
* @link_notify: Link state change notification callback. This callback is
* called with the graph_mutex held.
+ * @req_alloc: Allocate a request. Set this if you need to allocate a struct
+ * larger then struct media_request. @req_alloc and @req_free must
+ * either both be set or both be NULL.
+ * @req_free: Free a request. Set this if @req_alloc was set as well, leave
+ * to NULL otherwise.
+ * @req_validate: Validate a request, but do not queue yet. The req_queue_mutex
+ * lock is held when this op is called.
+ * @req_queue: Queue a validated request, cannot fail. If something goes
+ * wrong when queueing this request then it should be marked
+ * as such internally in the driver and any related buffers
+ * must eventually return to vb2 with state VB2_BUF_STATE_ERROR.
+ * The req_queue_mutex lock is held when this op is called.
+ * It is important that vb2 buffer objects are queued last after
+ * all other object types are queued: queueing a buffer kickstarts
+ * the request processing, so all other objects related to the
+ * request (and thus the buffer) must be available to the driver.
+ * And once a buffer is queued, then the driver can complete
+ * or delete objects from the request before req_queue exits.
*/
struct media_device_ops {
int (*link_notify)(struct media_link *link, u32 flags,
unsigned int notification);
+ struct media_request *(*req_alloc)(struct media_device *mdev);
+ void (*req_free)(struct media_request *req);
+ int (*req_validate)(struct media_request *req);
+ void (*req_queue)(struct media_request *req);
};
/**
@@ -88,6 +111,9 @@ struct media_device_ops {
* @disable_source: Disable Source Handler function pointer
*
* @ops: Operation handler callbacks
+ * @req_queue_mutex: Serialise the MEDIA_REQUEST_IOC_QUEUE ioctl w.r.t.
+ * other operations that stop or start streaming.
+ * @request_id: Used to generate unique request IDs
*
* This structure represents an abstract high-level media device. It allows easy
* access to entities and provides basic media device-level support. The
@@ -158,6 +184,9 @@ struct media_device {
void (*disable_source)(struct media_entity *entity);
const struct media_device_ops *ops;
+
+ struct mutex req_queue_mutex;
+ atomic_t request_id;
};
/* We don't need to include pci.h or usb.h here */
diff --git a/include/media/media-request.h b/include/media/media-request.h
new file mode 100644
index 000000000000..9664ebac5dc4
--- /dev/null
+++ b/include/media/media-request.h
@@ -0,0 +1,334 @@
+// SPDX-License-Identifier: GPL-2.0
+/*
+ * Media device request objects
+ *
+ * Copyright 2018 Cisco Systems, Inc. and/or its affiliates. All rights reserved.
+ * Copyright (C) 2018 Intel Corporation
+ *
+ * Author: Hans Verkuil <hans.verkuil@cisco.com>
+ * Author: Sakari Ailus <sakari.ailus@linux.intel.com>
+ */
+
+#ifndef MEDIA_REQUEST_H
+#define MEDIA_REQUEST_H
+
+#include <linux/list.h>
+#include <linux/slab.h>
+#include <linux/spinlock.h>
+#include <linux/refcount.h>
+
+#include <media/media-device.h>
+
+/**
+ * enum media_request_state - media request state
+ *
+ * @MEDIA_REQUEST_STATE_IDLE: Idle
+ * @MEDIA_REQUEST_STATE_VALIDATING: Validating the request, no state changes
+ * allowed
+ * @MEDIA_REQUEST_STATE_QUEUED: Queued
+ * @MEDIA_REQUEST_STATE_COMPLETE: Completed, the request is done
+ * @MEDIA_REQUEST_STATE_CLEANING: Cleaning, the request is being re-inited
+ * @MEDIA_REQUEST_STATE_UPDATING: The request is being updated, i.e.
+ * request objects are being added,
+ * modified or removed
+ * @NR_OF_MEDIA_REQUEST_STATE: The number of media request states, used
+ * internally for sanity check purposes
+ */
+enum media_request_state {
+ MEDIA_REQUEST_STATE_IDLE,
+ MEDIA_REQUEST_STATE_VALIDATING,
+ MEDIA_REQUEST_STATE_QUEUED,
+ MEDIA_REQUEST_STATE_COMPLETE,
+ MEDIA_REQUEST_STATE_CLEANING,
+ MEDIA_REQUEST_STATE_UPDATING,
+ NR_OF_MEDIA_REQUEST_STATE,
+};
+
+struct media_request_object;
+
+/**
+ * struct media_request - Media device request
+ * @mdev: Media device this request belongs to
+ * @kref: Reference count
+ * @debug_str: Prefix for debug messages (process name:fd)
+ * @state: The state of the request
+ * @updating_count: count the number of request updates that are in progress
+ * @objects: List of @struct media_request_object request objects
+ * @num_incomplete_objects: The number of incomplete objects in the request
+ * @poll_wait: Wait queue for poll
+ * @lock: Serializes access to this struct
+ */
+struct media_request {
+ struct media_device *mdev;
+ struct kref kref;
+ char debug_str[TASK_COMM_LEN + 11];
+ enum media_request_state state;
+ unsigned int updating_count;
+ struct list_head objects;
+ unsigned int num_incomplete_objects;
+ struct wait_queue_head poll_wait;
+ spinlock_t lock;
+};
+
+#ifdef CONFIG_MEDIA_CONTROLLER
+
+/**
+ * media_request_lock_for_update - Lock the request for updating its objects
+ *
+ * @req: The media request
+ *
+ * Use before updating a request, i.e. adding, modifying or removing a request
+ * object in it. A reference to the request must be held during the update. This
+ * usually takes place automatically through a file handle. Use
+ * @media_request_unlock_for_update when done.
+ */
+static inline int __must_check
+media_request_lock_for_update(struct media_request *req)
+{
+ unsigned long flags;
+ int ret = 0;
+
+ spin_lock_irqsave(&req->lock, flags);
+ if (req->state == MEDIA_REQUEST_STATE_IDLE ||
+ req->state == MEDIA_REQUEST_STATE_UPDATING) {
+ req->state = MEDIA_REQUEST_STATE_UPDATING;
+ req->updating_count++;
+ } else {
+ ret = -EBUSY;
+ }
+ spin_unlock_irqrestore(&req->lock, flags);
+
+ return ret;
+}
+
+/**
+ * media_request_unlock_for_update - Unlock a request previously locked for
+ * update
+ *
+ * @req: The media request
+ *
+ * Unlock a request that has previously been locked using
+ * @media_request_lock_for_update.
+ */
+static inline void media_request_unlock_for_update(struct media_request *req)
+{
+ unsigned long flags;
+
+ spin_lock_irqsave(&req->lock, flags);
+ WARN_ON(req->updating_count <= 0);
+ if (!--req->updating_count)
+ req->state = MEDIA_REQUEST_STATE_IDLE;
+ spin_unlock_irqrestore(&req->lock, flags);
+}
+
+/**
+ * media_request_get - Get the media request
+ *
+ * @req: The media request
+ *
+ * Get the media request.
+ */
+static inline void media_request_get(struct media_request *req)
+{
+ kref_get(&req->kref);
+}
+
+/**
+ * media_request_put - Put the media request
+ *
+ * @req: The media request
+ *
+ * Put the media request. The media request will be released
+ * when the refcount reaches 0.
+ */
+void media_request_put(struct media_request *req);
+
+/**
+ * media_request_alloc - Allocate the media request
+ *
+ * @mdev: Media device this request belongs to
+ * @alloc_fd: Store the request's file descriptor in this int
+ *
+ * Allocated the media request and put the fd in @alloc_fd.
+ */
+int media_request_alloc(struct media_device *mdev,
+ int *alloc_fd);
+
+#else
+
+static inline void media_request_get(struct media_request *req)
+{
+}
+
+static inline void media_request_put(struct media_request *req)
+{
+}
+
+#endif
+
+/**
+ * struct media_request_object_ops - Media request object operations
+ * @prepare: Validate and prepare the request object, optional.
+ * @unprepare: Unprepare the request object, optional.
+ * @queue: Queue the request object, optional.
+ * @unbind: Unbind the request object, optional.
+ * @release: Release the request object, required.
+ */
+struct media_request_object_ops {
+ int (*prepare)(struct media_request_object *object);
+ void (*unprepare)(struct media_request_object *object);
+ void (*queue)(struct media_request_object *object);
+ void (*unbind)(struct media_request_object *object);
+ void (*release)(struct media_request_object *object);
+};
+
+/**
+ * struct media_request_object - An opaque object that belongs to a media
+ * request
+ *
+ * @ops: object's operations
+ * @priv: object's priv pointer
+ * @req: the request this object belongs to (can be NULL)
+ * @list: List entry of the object for @struct media_request
+ * @kref: Reference count of the object, acquire before releasing req->lock
+ * @completed: If true, then this object was completed.
+ *
+ * An object related to the request. This struct is always embedded in
+ * another struct that contains the actual data for this request object.
+ */
+struct media_request_object {
+ const struct media_request_object_ops *ops;
+ void *priv;
+ struct media_request *req;
+ struct list_head list;
+ struct kref kref;
+ bool completed;
+};
+
+#ifdef CONFIG_MEDIA_CONTROLLER
+
+/**
+ * media_request_object_get - Get a media request object
+ *
+ * @obj: The object
+ *
+ * Get a media request object.
+ */
+static inline void media_request_object_get(struct media_request_object *obj)
+{
+ kref_get(&obj->kref);
+}
+
+/**
+ * media_request_object_put - Put a media request object
+ *
+ * @obj: The object
+ *
+ * Put a media request object. Once all references are gone, the
+ * object's memory is released.
+ */
+void media_request_object_put(struct media_request_object *obj);
+
+/**
+ * media_request_object_init - Initialise a media request object
+ *
+ * @obj: The object
+ *
+ * Initialise a media request object. The object will be released using the
+ * release callback of the ops once it has no references (this function
+ * initialises references to one).
+ */
+void media_request_object_init(struct media_request_object *obj);
+
+/**
+ * media_request_object_bind - Bind a media request object to a request
+ *
+ * @req: The media request
+ * @ops: The object ops for this object
+ * @priv: A driver-specific priv pointer associated with this object
+ * @is_buffer: Set to true if the object a buffer object.
+ * @obj: The object
+ *
+ * Bind this object to the request and set the ops and priv values of
+ * the object so it can be found later with media_request_object_find().
+ *
+ * Every bound object must be unbound or completed by the kernel at some
+ * point in time, otherwise the request will never complete. When the
+ * request is released all completed objects will be unbound by the
+ * request core code.
+ *
+ * Buffer objects will be added to the end of the request's object
+ * list, non-buffer objects will be added to the front of the list.
+ * This ensures that all buffer objects are at the end of the list
+ * and that all non-buffer objects that they depend on are processed
+ * first.
+ */
+int media_request_object_bind(struct media_request *req,
+ const struct media_request_object_ops *ops,
+ void *priv, bool is_buffer,
+ struct media_request_object *obj);
+
+/**
+ * media_request_object_unbind - Unbind a media request object
+ *
+ * @obj: The object
+ *
+ * Unbind the media request object from the request.
+ */
+void media_request_object_unbind(struct media_request_object *obj);
+
+/**
+ * media_request_object_complete - Mark the media request object as complete
+ *
+ * @obj: The object
+ *
+ * Mark the media request object as complete. Only bound objects can
+ * be completed.
+ */
+void media_request_object_complete(struct media_request_object *obj);
+
+#else
+
+static inline int __must_check
+media_request_lock_for_update(struct media_request *req)
+{
+ return -EINVAL;
+}
+
+static inline void media_request_unlock_for_update(struct media_request *req)
+{
+}
+
+static inline void media_request_object_get(struct media_request_object *obj)
+{
+}
+
+static inline void media_request_object_put(struct media_request_object *obj)
+{
+}
+
+static inline void media_request_object_init(struct media_request_object *obj)
+{
+ obj->ops = NULL;
+ obj->req = NULL;
+}
+
+static inline int media_request_object_bind(struct media_request *req,
+ const struct media_request_object_ops *ops,
+ void *priv, bool is_buffer,
+ struct media_request_object *obj)
+{
+ return 0;
+}
+
+static inline void media_request_object_unbind(struct media_request_object *obj)
+{
+}
+
+static inline void media_request_object_complete(struct media_request_object *obj)
+{
+}
+
+#endif
+
+#endif