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-rw-r--r--include/sound/soc-dai.h8
1 files changed, 5 insertions, 3 deletions
diff --git a/include/sound/soc-dai.h b/include/sound/soc-dai.h
index 3953cea0ecfb..3d84808952b9 100644
--- a/include/sound/soc-dai.h
+++ b/include/sound/soc-dai.h
@@ -45,7 +45,7 @@ struct snd_compr_stream;
* sending or receiving PCM data in a frame. This can be used to save power.
*/
#define SND_SOC_DAIFMT_CONT (1 << 4) /* continuous clock */
-#define SND_SOC_DAIFMT_GATED (2 << 4) /* clock is gated */
+#define SND_SOC_DAIFMT_GATED (0 << 4) /* clock is gated */
/*
* DAI hardware signal inversions.
@@ -53,7 +53,7 @@ struct snd_compr_stream;
* Specifies whether the DAI can also support inverted clocks for the specified
* format.
*/
-#define SND_SOC_DAIFMT_NB_NF (1 << 8) /* normal bit clock + frame */
+#define SND_SOC_DAIFMT_NB_NF (0 << 8) /* normal bit clock + frame */
#define SND_SOC_DAIFMT_NB_IF (2 << 8) /* normal BCLK + inv FRM */
#define SND_SOC_DAIFMT_IB_NF (3 << 8) /* invert BCLK + nor FRM */
#define SND_SOC_DAIFMT_IB_IF (4 << 8) /* invert BCLK + FRM */
@@ -126,7 +126,8 @@ int snd_soc_dai_set_channel_map(struct snd_soc_dai *dai,
int snd_soc_dai_set_tristate(struct snd_soc_dai *dai, int tristate);
/* Digital Audio Interface mute */
-int snd_soc_dai_digital_mute(struct snd_soc_dai *dai, int mute);
+int snd_soc_dai_digital_mute(struct snd_soc_dai *dai, int mute,
+ int direction);
struct snd_soc_dai_ops {
/*
@@ -157,6 +158,7 @@ struct snd_soc_dai_ops {
* Called by soc-core to minimise any pops.
*/
int (*digital_mute)(struct snd_soc_dai *dai, int mute);
+ int (*mute_stream)(struct snd_soc_dai *dai, int mute, int stream);
/*
* ALSA PCM audio operations - all optional.