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-rw-r--r--include/uapi/drm/amdgpu_drm.h6
-rw-r--r--include/uapi/drm/drm_fourcc.h15
-rw-r--r--include/uapi/drm/drm_mode.h19
-rw-r--r--include/uapi/drm/i915_drm.h8
-rw-r--r--include/uapi/drm/msm_drm.h25
-rw-r--r--include/uapi/drm/v3d_drm.h39
-rw-r--r--include/uapi/drm/virtgpu_drm.h13
-rw-r--r--include/uapi/linux/kfd_ioctl.h26
-rw-r--r--include/uapi/linux/virtio_gpu.h18
9 files changed, 157 insertions, 12 deletions
diff --git a/include/uapi/drm/amdgpu_drm.h b/include/uapi/drm/amdgpu_drm.h
index 370e9a5536ef..be84e43c1e19 100644
--- a/include/uapi/drm/amdgpu_drm.h
+++ b/include/uapi/drm/amdgpu_drm.h
@@ -326,6 +326,12 @@ struct drm_amdgpu_gem_userptr {
/* GFX9 and later: */
#define AMDGPU_TILING_SWIZZLE_MODE_SHIFT 0
#define AMDGPU_TILING_SWIZZLE_MODE_MASK 0x1f
+#define AMDGPU_TILING_DCC_OFFSET_256B_SHIFT 5
+#define AMDGPU_TILING_DCC_OFFSET_256B_MASK 0xFFFFFF
+#define AMDGPU_TILING_DCC_PITCH_MAX_SHIFT 29
+#define AMDGPU_TILING_DCC_PITCH_MAX_MASK 0x3FFF
+#define AMDGPU_TILING_DCC_INDEPENDENT_64B_SHIFT 43
+#define AMDGPU_TILING_DCC_INDEPENDENT_64B_MASK 0x1
/* Set/Get helpers for tiling flags. */
#define AMDGPU_TILING_SET(field, value) \
diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h
index 0cd40ebfa1b1..0b44260a5ee9 100644
--- a/include/uapi/drm/drm_fourcc.h
+++ b/include/uapi/drm/drm_fourcc.h
@@ -151,6 +151,21 @@ extern "C" {
#define DRM_FORMAT_VYUY fourcc_code('V', 'Y', 'U', 'Y') /* [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian */
#define DRM_FORMAT_AYUV fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */
+#define DRM_FORMAT_XYUV8888 fourcc_code('X', 'Y', 'U', 'V') /* [31:0] X:Y:Cb:Cr 8:8:8:8 little endian */
+
+/*
+ * packed YCbCr420 2x2 tiled formats
+ * first 64 bits will contain Y,Cb,Cr components for a 2x2 tile
+ */
+/* [63:0] A3:A2:Y3:0:Cr0:0:Y2:0:A1:A0:Y1:0:Cb0:0:Y0:0 1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */
+#define DRM_FORMAT_Y0L0 fourcc_code('Y', '0', 'L', '0')
+/* [63:0] X3:X2:Y3:0:Cr0:0:Y2:0:X1:X0:Y1:0:Cb0:0:Y0:0 1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */
+#define DRM_FORMAT_X0L0 fourcc_code('X', '0', 'L', '0')
+
+/* [63:0] A3:A2:Y3:Cr0:Y2:A1:A0:Y1:Cb0:Y0 1:1:10:10:10:1:1:10:10:10 little endian */
+#define DRM_FORMAT_Y0L2 fourcc_code('Y', '0', 'L', '2')
+/* [63:0] X3:X2:Y3:Cr0:Y2:X1:X0:Y1:Cb0:Y0 1:1:10:10:10:1:1:10:10:10 little endian */
+#define DRM_FORMAT_X0L2 fourcc_code('X', '0', 'L', '2')
/*
* 2 plane RGB + A
diff --git a/include/uapi/drm/drm_mode.h b/include/uapi/drm/drm_mode.h
index d3e0fe31efc5..a439c2e67896 100644
--- a/include/uapi/drm/drm_mode.h
+++ b/include/uapi/drm/drm_mode.h
@@ -888,6 +888,25 @@ struct drm_mode_revoke_lease {
__u32 lessee_id;
};
+/**
+ * struct drm_mode_rect - Two dimensional rectangle.
+ * @x1: Horizontal starting coordinate (inclusive).
+ * @y1: Vertical starting coordinate (inclusive).
+ * @x2: Horizontal ending coordinate (exclusive).
+ * @y2: Vertical ending coordinate (exclusive).
+ *
+ * With drm subsystem using struct drm_rect to manage rectangular area this
+ * export it to user-space.
+ *
+ * Currently used by drm_mode_atomic blob property FB_DAMAGE_CLIPS.
+ */
+struct drm_mode_rect {
+ __s32 x1;
+ __s32 y1;
+ __s32 x2;
+ __s32 y2;
+};
+
#if defined(__cplusplus)
}
#endif
diff --git a/include/uapi/drm/i915_drm.h b/include/uapi/drm/i915_drm.h
index a4446f452040..298b2e197744 100644
--- a/include/uapi/drm/i915_drm.h
+++ b/include/uapi/drm/i915_drm.h
@@ -412,6 +412,14 @@ typedef struct drm_i915_irq_wait {
int irq_seq;
} drm_i915_irq_wait_t;
+/*
+ * Different modes of per-process Graphics Translation Table,
+ * see I915_PARAM_HAS_ALIASING_PPGTT
+ */
+#define I915_GEM_PPGTT_NONE 0
+#define I915_GEM_PPGTT_ALIASING 1
+#define I915_GEM_PPGTT_FULL 2
+
/* Ioctl to query kernel params:
*/
#define I915_PARAM_IRQ_ACTIVE 1
diff --git a/include/uapi/drm/msm_drm.h b/include/uapi/drm/msm_drm.h
index c06d0a5bdd80..91a16b333c69 100644
--- a/include/uapi/drm/msm_drm.h
+++ b/include/uapi/drm/msm_drm.h
@@ -105,14 +105,24 @@ struct drm_msm_gem_new {
__u32 handle; /* out */
};
-#define MSM_INFO_IOVA 0x01
-
-#define MSM_INFO_FLAGS (MSM_INFO_IOVA)
+/* Get or set GEM buffer info. The requested value can be passed
+ * directly in 'value', or for data larger than 64b 'value' is a
+ * pointer to userspace buffer, with 'len' specifying the number of
+ * bytes copied into that buffer. For info returned by pointer,
+ * calling the GEM_INFO ioctl with null 'value' will return the
+ * required buffer size in 'len'
+ */
+#define MSM_INFO_GET_OFFSET 0x00 /* get mmap() offset, returned by value */
+#define MSM_INFO_GET_IOVA 0x01 /* get iova, returned by value */
+#define MSM_INFO_SET_NAME 0x02 /* set the debug name (by pointer) */
+#define MSM_INFO_GET_NAME 0x03 /* get debug name, returned by pointer */
struct drm_msm_gem_info {
__u32 handle; /* in */
- __u32 flags; /* in - combination of MSM_INFO_* flags */
- __u64 offset; /* out, mmap() offset or iova */
+ __u32 info; /* in - one of MSM_INFO_* */
+ __u64 value; /* in or out */
+ __u32 len; /* in or out */
+ __u32 pad;
};
#define MSM_PREP_READ 0x01
@@ -188,8 +198,11 @@ struct drm_msm_gem_submit_cmd {
*/
#define MSM_SUBMIT_BO_READ 0x0001
#define MSM_SUBMIT_BO_WRITE 0x0002
+#define MSM_SUBMIT_BO_DUMP 0x0004
-#define MSM_SUBMIT_BO_FLAGS (MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE)
+#define MSM_SUBMIT_BO_FLAGS (MSM_SUBMIT_BO_READ | \
+ MSM_SUBMIT_BO_WRITE | \
+ MSM_SUBMIT_BO_DUMP)
struct drm_msm_gem_submit_bo {
__u32 flags; /* in, mask of MSM_SUBMIT_BO_x */
diff --git a/include/uapi/drm/v3d_drm.h b/include/uapi/drm/v3d_drm.h
index 7b6627783608..35c7d813c66e 100644
--- a/include/uapi/drm/v3d_drm.h
+++ b/include/uapi/drm/v3d_drm.h
@@ -36,6 +36,7 @@ extern "C" {
#define DRM_V3D_MMAP_BO 0x03
#define DRM_V3D_GET_PARAM 0x04
#define DRM_V3D_GET_BO_OFFSET 0x05
+#define DRM_V3D_SUBMIT_TFU 0x06
#define DRM_IOCTL_V3D_SUBMIT_CL DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CL, struct drm_v3d_submit_cl)
#define DRM_IOCTL_V3D_WAIT_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_WAIT_BO, struct drm_v3d_wait_bo)
@@ -43,6 +44,7 @@ extern "C" {
#define DRM_IOCTL_V3D_MMAP_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_MMAP_BO, struct drm_v3d_mmap_bo)
#define DRM_IOCTL_V3D_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_GET_PARAM, struct drm_v3d_get_param)
#define DRM_IOCTL_V3D_GET_BO_OFFSET DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_GET_BO_OFFSET, struct drm_v3d_get_bo_offset)
+#define DRM_IOCTL_V3D_SUBMIT_TFU DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_TFU, struct drm_v3d_submit_tfu)
/**
* struct drm_v3d_submit_cl - ioctl argument for submitting commands to the 3D
@@ -58,10 +60,15 @@ struct drm_v3d_submit_cl {
* coordinate shader to determine where primitives land on the screen,
* then writes out the state updates and draw calls necessary per tile
* to the tile allocation BO.
+ *
+ * This BCL will block on any previous BCL submitted on the
+ * same FD, but not on any RCL or BCLs submitted by other
+ * clients -- that is left up to the submitter to control
+ * using in_sync_bcl if necessary.
*/
__u32 bcl_start;
- /** End address of the BCL (first byte after the BCL) */
+ /** End address of the BCL (first byte after the BCL) */
__u32 bcl_end;
/* Offset of the render command list.
@@ -69,10 +76,15 @@ struct drm_v3d_submit_cl {
* This is the second set of commands executed, which will either
* execute the tiles that have been set up by the BCL, or a fixed set
* of tiles (in the case of RCL-only blits).
+ *
+ * This RCL will block on this submit's BCL, and any previous
+ * RCL submitted on the same FD, but not on any RCL or BCLs
+ * submitted by other clients -- that is left up to the
+ * submitter to control using in_sync_rcl if necessary.
*/
__u32 rcl_start;
- /** End address of the RCL (first byte after the RCL) */
+ /** End address of the RCL (first byte after the RCL) */
__u32 rcl_end;
/** An optional sync object to wait on before starting the BCL. */
@@ -169,6 +181,7 @@ enum drm_v3d_param {
DRM_V3D_PARAM_V3D_CORE0_IDENT0,
DRM_V3D_PARAM_V3D_CORE0_IDENT1,
DRM_V3D_PARAM_V3D_CORE0_IDENT2,
+ DRM_V3D_PARAM_SUPPORTS_TFU,
};
struct drm_v3d_get_param {
@@ -187,6 +200,28 @@ struct drm_v3d_get_bo_offset {
__u32 offset;
};
+struct drm_v3d_submit_tfu {
+ __u32 icfg;
+ __u32 iia;
+ __u32 iis;
+ __u32 ica;
+ __u32 iua;
+ __u32 ioa;
+ __u32 ios;
+ __u32 coef[4];
+ /* First handle is the output BO, following are other inputs.
+ * 0 for unused.
+ */
+ __u32 bo_handles[4];
+ /* sync object to block on before running the TFU job. Each TFU
+ * job will execute in the order submitted to its FD. Synchronization
+ * against rendering jobs requires using sync objects.
+ */
+ __u32 in_sync;
+ /* Sync object to signal when the TFU job is done. */
+ __u32 out_sync;
+};
+
#if defined(__cplusplus)
}
#endif
diff --git a/include/uapi/drm/virtgpu_drm.h b/include/uapi/drm/virtgpu_drm.h
index 9a781f0611df..f06a789f34cd 100644
--- a/include/uapi/drm/virtgpu_drm.h
+++ b/include/uapi/drm/virtgpu_drm.h
@@ -47,6 +47,13 @@ extern "C" {
#define DRM_VIRTGPU_WAIT 0x08
#define DRM_VIRTGPU_GET_CAPS 0x09
+#define VIRTGPU_EXECBUF_FENCE_FD_IN 0x01
+#define VIRTGPU_EXECBUF_FENCE_FD_OUT 0x02
+#define VIRTGPU_EXECBUF_FLAGS (\
+ VIRTGPU_EXECBUF_FENCE_FD_IN |\
+ VIRTGPU_EXECBUF_FENCE_FD_OUT |\
+ 0)
+
struct drm_virtgpu_map {
__u64 offset; /* use for mmap system call */
__u32 handle;
@@ -54,12 +61,12 @@ struct drm_virtgpu_map {
};
struct drm_virtgpu_execbuffer {
- __u32 flags; /* for future use */
+ __u32 flags;
__u32 size;
__u64 command; /* void* */
__u64 bo_handles;
__u32 num_bo_handles;
- __u32 pad;
+ __s32 fence_fd; /* in/out fence fd (see VIRTGPU_EXECBUF_FENCE_FD_IN/OUT) */
};
#define VIRTGPU_PARAM_3D_FEATURES 1 /* do we have 3D features in the hw */
@@ -137,7 +144,7 @@ struct drm_virtgpu_get_caps {
DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_MAP, struct drm_virtgpu_map)
#define DRM_IOCTL_VIRTGPU_EXECBUFFER \
- DRM_IOW(DRM_COMMAND_BASE + DRM_VIRTGPU_EXECBUFFER,\
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_EXECBUFFER,\
struct drm_virtgpu_execbuffer)
#define DRM_IOCTL_VIRTGPU_GETPARAM \
diff --git a/include/uapi/linux/kfd_ioctl.h b/include/uapi/linux/kfd_ioctl.h
index b01eb502d49c..e622fd1fbd46 100644
--- a/include/uapi/linux/kfd_ioctl.h
+++ b/include/uapi/linux/kfd_ioctl.h
@@ -398,6 +398,24 @@ struct kfd_ioctl_unmap_memory_from_gpu_args {
__u32 n_success; /* to/from KFD */
};
+struct kfd_ioctl_get_dmabuf_info_args {
+ __u64 size; /* from KFD */
+ __u64 metadata_ptr; /* to KFD */
+ __u32 metadata_size; /* to KFD (space allocated by user)
+ * from KFD (actual metadata size)
+ */
+ __u32 gpu_id; /* from KFD */
+ __u32 flags; /* from KFD (KFD_IOC_ALLOC_MEM_FLAGS) */
+ __u32 dmabuf_fd; /* to KFD */
+};
+
+struct kfd_ioctl_import_dmabuf_args {
+ __u64 va_addr; /* to KFD */
+ __u64 handle; /* from KFD */
+ __u32 gpu_id; /* to KFD */
+ __u32 dmabuf_fd; /* to KFD */
+};
+
#define AMDKFD_IOCTL_BASE 'K'
#define AMDKFD_IO(nr) _IO(AMDKFD_IOCTL_BASE, nr)
#define AMDKFD_IOR(nr, type) _IOR(AMDKFD_IOCTL_BASE, nr, type)
@@ -486,7 +504,13 @@ struct kfd_ioctl_unmap_memory_from_gpu_args {
#define AMDKFD_IOC_GET_QUEUE_WAVE_STATE \
AMDKFD_IOWR(0x1B, struct kfd_ioctl_get_queue_wave_state_args)
+#define AMDKFD_IOC_GET_DMABUF_INFO \
+ AMDKFD_IOWR(0x1C, struct kfd_ioctl_get_dmabuf_info_args)
+
+#define AMDKFD_IOC_IMPORT_DMABUF \
+ AMDKFD_IOWR(0x1D, struct kfd_ioctl_import_dmabuf_args)
+
#define AMDKFD_COMMAND_START 0x01
-#define AMDKFD_COMMAND_END 0x1C
+#define AMDKFD_COMMAND_END 0x1E
#endif
diff --git a/include/uapi/linux/virtio_gpu.h b/include/uapi/linux/virtio_gpu.h
index f43c3c6171ff..8e88eba1fa7a 100644
--- a/include/uapi/linux/virtio_gpu.h
+++ b/include/uapi/linux/virtio_gpu.h
@@ -41,6 +41,7 @@
#include <linux/types.h>
#define VIRTIO_GPU_F_VIRGL 0
+#define VIRTIO_GPU_F_EDID 1
enum virtio_gpu_ctrl_type {
VIRTIO_GPU_UNDEFINED = 0,
@@ -56,6 +57,7 @@ enum virtio_gpu_ctrl_type {
VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING,
VIRTIO_GPU_CMD_GET_CAPSET_INFO,
VIRTIO_GPU_CMD_GET_CAPSET,
+ VIRTIO_GPU_CMD_GET_EDID,
/* 3d commands */
VIRTIO_GPU_CMD_CTX_CREATE = 0x0200,
@@ -76,6 +78,7 @@ enum virtio_gpu_ctrl_type {
VIRTIO_GPU_RESP_OK_DISPLAY_INFO,
VIRTIO_GPU_RESP_OK_CAPSET_INFO,
VIRTIO_GPU_RESP_OK_CAPSET,
+ VIRTIO_GPU_RESP_OK_EDID,
/* error responses */
VIRTIO_GPU_RESP_ERR_UNSPEC = 0x1200,
@@ -291,6 +294,21 @@ struct virtio_gpu_resp_capset {
__u8 capset_data[];
};
+/* VIRTIO_GPU_CMD_GET_EDID */
+struct virtio_gpu_cmd_get_edid {
+ struct virtio_gpu_ctrl_hdr hdr;
+ __le32 scanout;
+ __le32 padding;
+};
+
+/* VIRTIO_GPU_RESP_OK_EDID */
+struct virtio_gpu_resp_edid {
+ struct virtio_gpu_ctrl_hdr hdr;
+ __le32 size;
+ __le32 padding;
+ __u8 edid[1024];
+};
+
#define VIRTIO_GPU_EVENT_DISPLAY (1 << 0)
struct virtio_gpu_config {