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-rw-r--r--kernel/locking/mutex.c541
1 files changed, 77 insertions, 464 deletions
diff --git a/kernel/locking/mutex.c b/kernel/locking/mutex.c
index d2df5e68b503..d456579d0952 100644
--- a/kernel/locking/mutex.c
+++ b/kernel/locking/mutex.c
@@ -30,17 +30,20 @@
#include <linux/debug_locks.h>
#include <linux/osq_lock.h>
+#ifndef CONFIG_PREEMPT_RT
+#include "mutex.h"
+
#ifdef CONFIG_DEBUG_MUTEXES
-# include "mutex-debug.h"
+# define MUTEX_WARN_ON(cond) DEBUG_LOCKS_WARN_ON(cond)
#else
-# include "mutex.h"
+# define MUTEX_WARN_ON(cond)
#endif
void
__mutex_init(struct mutex *lock, const char *name, struct lock_class_key *key)
{
atomic_long_set(&lock->owner, 0);
- spin_lock_init(&lock->wait_lock);
+ raw_spin_lock_init(&lock->wait_lock);
INIT_LIST_HEAD(&lock->wait_list);
#ifdef CONFIG_MUTEX_SPIN_ON_OWNER
osq_lock_init(&lock->osq);
@@ -91,55 +94,56 @@ static inline unsigned long __owner_flags(unsigned long owner)
return owner & MUTEX_FLAGS;
}
-/*
- * Trylock variant that returns the owning task on failure.
- */
-static inline struct task_struct *__mutex_trylock_or_owner(struct mutex *lock)
+static inline struct task_struct *__mutex_trylock_common(struct mutex *lock, bool handoff)
{
unsigned long owner, curr = (unsigned long)current;
owner = atomic_long_read(&lock->owner);
for (;;) { /* must loop, can race against a flag */
- unsigned long old, flags = __owner_flags(owner);
+ unsigned long flags = __owner_flags(owner);
unsigned long task = owner & ~MUTEX_FLAGS;
if (task) {
- if (likely(task != curr))
- break;
-
- if (likely(!(flags & MUTEX_FLAG_PICKUP)))
+ if (flags & MUTEX_FLAG_PICKUP) {
+ if (task != curr)
+ break;
+ flags &= ~MUTEX_FLAG_PICKUP;
+ } else if (handoff) {
+ if (flags & MUTEX_FLAG_HANDOFF)
+ break;
+ flags |= MUTEX_FLAG_HANDOFF;
+ } else {
break;
-
- flags &= ~MUTEX_FLAG_PICKUP;
+ }
} else {
-#ifdef CONFIG_DEBUG_MUTEXES
- DEBUG_LOCKS_WARN_ON(flags & MUTEX_FLAG_PICKUP);
-#endif
+ MUTEX_WARN_ON(flags & (MUTEX_FLAG_HANDOFF | MUTEX_FLAG_PICKUP));
+ task = curr;
}
- /*
- * We set the HANDOFF bit, we must make sure it doesn't live
- * past the point where we acquire it. This would be possible
- * if we (accidentally) set the bit on an unlocked mutex.
- */
- flags &= ~MUTEX_FLAG_HANDOFF;
-
- old = atomic_long_cmpxchg_acquire(&lock->owner, owner, curr | flags);
- if (old == owner)
- return NULL;
-
- owner = old;
+ if (atomic_long_try_cmpxchg_acquire(&lock->owner, &owner, task | flags)) {
+ if (task == curr)
+ return NULL;
+ break;
+ }
}
return __owner_task(owner);
}
/*
+ * Trylock or set HANDOFF
+ */
+static inline bool __mutex_trylock_or_handoff(struct mutex *lock, bool handoff)
+{
+ return !__mutex_trylock_common(lock, handoff);
+}
+
+/*
* Actual trylock that will work on any unlocked state.
*/
static inline bool __mutex_trylock(struct mutex *lock)
{
- return !__mutex_trylock_or_owner(lock);
+ return !__mutex_trylock_common(lock, false);
}
#ifndef CONFIG_DEBUG_LOCK_ALLOC
@@ -168,10 +172,7 @@ static __always_inline bool __mutex_unlock_fast(struct mutex *lock)
{
unsigned long curr = (unsigned long)current;
- if (atomic_long_cmpxchg_release(&lock->owner, curr, 0UL) == curr)
- return true;
-
- return false;
+ return atomic_long_try_cmpxchg_release(&lock->owner, &curr, 0UL);
}
#endif
@@ -226,23 +227,18 @@ static void __mutex_handoff(struct mutex *lock, struct task_struct *task)
unsigned long owner = atomic_long_read(&lock->owner);
for (;;) {
- unsigned long old, new;
+ unsigned long new;
-#ifdef CONFIG_DEBUG_MUTEXES
- DEBUG_LOCKS_WARN_ON(__owner_task(owner) != current);
- DEBUG_LOCKS_WARN_ON(owner & MUTEX_FLAG_PICKUP);
-#endif
+ MUTEX_WARN_ON(__owner_task(owner) != current);
+ MUTEX_WARN_ON(owner & MUTEX_FLAG_PICKUP);
new = (owner & MUTEX_FLAG_WAITERS);
new |= (unsigned long)task;
if (task)
new |= MUTEX_FLAG_PICKUP;
- old = atomic_long_cmpxchg_release(&lock->owner, owner, new);
- if (old == owner)
+ if (atomic_long_try_cmpxchg_release(&lock->owner, &owner, new))
break;
-
- owner = old;
}
}
@@ -286,218 +282,18 @@ void __sched mutex_lock(struct mutex *lock)
EXPORT_SYMBOL(mutex_lock);
#endif
-/*
- * Wait-Die:
- * The newer transactions are killed when:
- * It (the new transaction) makes a request for a lock being held
- * by an older transaction.
- *
- * Wound-Wait:
- * The newer transactions are wounded when:
- * An older transaction makes a request for a lock being held by
- * the newer transaction.
- */
-
-/*
- * Associate the ww_mutex @ww with the context @ww_ctx under which we acquired
- * it.
- */
-static __always_inline void
-ww_mutex_lock_acquired(struct ww_mutex *ww, struct ww_acquire_ctx *ww_ctx)
-{
-#ifdef CONFIG_DEBUG_MUTEXES
- /*
- * If this WARN_ON triggers, you used ww_mutex_lock to acquire,
- * but released with a normal mutex_unlock in this call.
- *
- * This should never happen, always use ww_mutex_unlock.
- */
- DEBUG_LOCKS_WARN_ON(ww->ctx);
-
- /*
- * Not quite done after calling ww_acquire_done() ?
- */
- DEBUG_LOCKS_WARN_ON(ww_ctx->done_acquire);
+#include "ww_mutex.h"
- if (ww_ctx->contending_lock) {
- /*
- * After -EDEADLK you tried to
- * acquire a different ww_mutex? Bad!
- */
- DEBUG_LOCKS_WARN_ON(ww_ctx->contending_lock != ww);
-
- /*
- * You called ww_mutex_lock after receiving -EDEADLK,
- * but 'forgot' to unlock everything else first?
- */
- DEBUG_LOCKS_WARN_ON(ww_ctx->acquired > 0);
- ww_ctx->contending_lock = NULL;
- }
-
- /*
- * Naughty, using a different class will lead to undefined behavior!
- */
- DEBUG_LOCKS_WARN_ON(ww_ctx->ww_class != ww->ww_class);
-#endif
- ww_ctx->acquired++;
- ww->ctx = ww_ctx;
-}
-
-/*
- * Determine if context @a is 'after' context @b. IOW, @a is a younger
- * transaction than @b and depending on algorithm either needs to wait for
- * @b or die.
- */
-static inline bool __sched
-__ww_ctx_stamp_after(struct ww_acquire_ctx *a, struct ww_acquire_ctx *b)
-{
-
- return (signed long)(a->stamp - b->stamp) > 0;
-}
-
-/*
- * Wait-Die; wake a younger waiter context (when locks held) such that it can
- * die.
- *
- * Among waiters with context, only the first one can have other locks acquired
- * already (ctx->acquired > 0), because __ww_mutex_add_waiter() and
- * __ww_mutex_check_kill() wake any but the earliest context.
- */
-static bool __sched
-__ww_mutex_die(struct mutex *lock, struct mutex_waiter *waiter,
- struct ww_acquire_ctx *ww_ctx)
-{
- if (!ww_ctx->is_wait_die)
- return false;
-
- if (waiter->ww_ctx->acquired > 0 &&
- __ww_ctx_stamp_after(waiter->ww_ctx, ww_ctx)) {
- debug_mutex_wake_waiter(lock, waiter);
- wake_up_process(waiter->task);
- }
-
- return true;
-}
-
-/*
- * Wound-Wait; wound a younger @hold_ctx if it holds the lock.
- *
- * Wound the lock holder if there are waiters with older transactions than
- * the lock holders. Even if multiple waiters may wound the lock holder,
- * it's sufficient that only one does.
- */
-static bool __ww_mutex_wound(struct mutex *lock,
- struct ww_acquire_ctx *ww_ctx,
- struct ww_acquire_ctx *hold_ctx)
-{
- struct task_struct *owner = __mutex_owner(lock);
-
- lockdep_assert_held(&lock->wait_lock);
-
- /*
- * Possible through __ww_mutex_add_waiter() when we race with
- * ww_mutex_set_context_fastpath(). In that case we'll get here again
- * through __ww_mutex_check_waiters().
- */
- if (!hold_ctx)
- return false;
-
- /*
- * Can have !owner because of __mutex_unlock_slowpath(), but if owner,
- * it cannot go away because we'll have FLAG_WAITERS set and hold
- * wait_lock.
- */
- if (!owner)
- return false;
-
- if (ww_ctx->acquired > 0 && __ww_ctx_stamp_after(hold_ctx, ww_ctx)) {
- hold_ctx->wounded = 1;
-
- /*
- * wake_up_process() paired with set_current_state()
- * inserts sufficient barriers to make sure @owner either sees
- * it's wounded in __ww_mutex_check_kill() or has a
- * wakeup pending to re-read the wounded state.
- */
- if (owner != current)
- wake_up_process(owner);
-
- return true;
- }
-
- return false;
-}
-
-/*
- * We just acquired @lock under @ww_ctx, if there are later contexts waiting
- * behind us on the wait-list, check if they need to die, or wound us.
- *
- * See __ww_mutex_add_waiter() for the list-order construction; basically the
- * list is ordered by stamp, smallest (oldest) first.
- *
- * This relies on never mixing wait-die/wound-wait on the same wait-list;
- * which is currently ensured by that being a ww_class property.
- *
- * The current task must not be on the wait list.
- */
-static void __sched
-__ww_mutex_check_waiters(struct mutex *lock, struct ww_acquire_ctx *ww_ctx)
-{
- struct mutex_waiter *cur;
-
- lockdep_assert_held(&lock->wait_lock);
-
- list_for_each_entry(cur, &lock->wait_list, list) {
- if (!cur->ww_ctx)
- continue;
-
- if (__ww_mutex_die(lock, cur, ww_ctx) ||
- __ww_mutex_wound(lock, cur->ww_ctx, ww_ctx))
- break;
- }
-}
+#ifdef CONFIG_MUTEX_SPIN_ON_OWNER
/*
- * After acquiring lock with fastpath, where we do not hold wait_lock, set ctx
- * and wake up any waiters so they can recheck.
+ * Trylock variant that returns the owning task on failure.
*/
-static __always_inline void
-ww_mutex_set_context_fastpath(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
+static inline struct task_struct *__mutex_trylock_or_owner(struct mutex *lock)
{
- ww_mutex_lock_acquired(lock, ctx);
-
- /*
- * The lock->ctx update should be visible on all cores before
- * the WAITERS check is done, otherwise contended waiters might be
- * missed. The contended waiters will either see ww_ctx == NULL
- * and keep spinning, or it will acquire wait_lock, add itself
- * to waiter list and sleep.
- */
- smp_mb(); /* See comments above and below. */
-
- /*
- * [W] ww->ctx = ctx [W] MUTEX_FLAG_WAITERS
- * MB MB
- * [R] MUTEX_FLAG_WAITERS [R] ww->ctx
- *
- * The memory barrier above pairs with the memory barrier in
- * __ww_mutex_add_waiter() and makes sure we either observe ww->ctx
- * and/or !empty list.
- */
- if (likely(!(atomic_long_read(&lock->base.owner) & MUTEX_FLAG_WAITERS)))
- return;
-
- /*
- * Uh oh, we raced in fastpath, check if any of the waiters need to
- * die or wound us.
- */
- spin_lock(&lock->base.wait_lock);
- __ww_mutex_check_waiters(&lock->base, ctx);
- spin_unlock(&lock->base.wait_lock);
+ return __mutex_trylock_common(lock, false);
}
-#ifdef CONFIG_MUTEX_SPIN_ON_OWNER
-
static inline
bool ww_mutex_spin_on_owner(struct mutex *lock, struct ww_acquire_ctx *ww_ctx,
struct mutex_waiter *waiter)
@@ -754,171 +550,11 @@ EXPORT_SYMBOL(mutex_unlock);
*/
void __sched ww_mutex_unlock(struct ww_mutex *lock)
{
- /*
- * The unlocking fastpath is the 0->1 transition from 'locked'
- * into 'unlocked' state:
- */
- if (lock->ctx) {
-#ifdef CONFIG_DEBUG_MUTEXES
- DEBUG_LOCKS_WARN_ON(!lock->ctx->acquired);
-#endif
- if (lock->ctx->acquired > 0)
- lock->ctx->acquired--;
- lock->ctx = NULL;
- }
-
+ __ww_mutex_unlock(lock);
mutex_unlock(&lock->base);
}
EXPORT_SYMBOL(ww_mutex_unlock);
-
-static __always_inline int __sched
-__ww_mutex_kill(struct mutex *lock, struct ww_acquire_ctx *ww_ctx)
-{
- if (ww_ctx->acquired > 0) {
-#ifdef CONFIG_DEBUG_MUTEXES
- struct ww_mutex *ww;
-
- ww = container_of(lock, struct ww_mutex, base);
- DEBUG_LOCKS_WARN_ON(ww_ctx->contending_lock);
- ww_ctx->contending_lock = ww;
-#endif
- return -EDEADLK;
- }
-
- return 0;
-}
-
-
-/*
- * Check the wound condition for the current lock acquire.
- *
- * Wound-Wait: If we're wounded, kill ourself.
- *
- * Wait-Die: If we're trying to acquire a lock already held by an older
- * context, kill ourselves.
- *
- * Since __ww_mutex_add_waiter() orders the wait-list on stamp, we only have to
- * look at waiters before us in the wait-list.
- */
-static inline int __sched
-__ww_mutex_check_kill(struct mutex *lock, struct mutex_waiter *waiter,
- struct ww_acquire_ctx *ctx)
-{
- struct ww_mutex *ww = container_of(lock, struct ww_mutex, base);
- struct ww_acquire_ctx *hold_ctx = READ_ONCE(ww->ctx);
- struct mutex_waiter *cur;
-
- if (ctx->acquired == 0)
- return 0;
-
- if (!ctx->is_wait_die) {
- if (ctx->wounded)
- return __ww_mutex_kill(lock, ctx);
-
- return 0;
- }
-
- if (hold_ctx && __ww_ctx_stamp_after(ctx, hold_ctx))
- return __ww_mutex_kill(lock, ctx);
-
- /*
- * If there is a waiter in front of us that has a context, then its
- * stamp is earlier than ours and we must kill ourself.
- */
- cur = waiter;
- list_for_each_entry_continue_reverse(cur, &lock->wait_list, list) {
- if (!cur->ww_ctx)
- continue;
-
- return __ww_mutex_kill(lock, ctx);
- }
-
- return 0;
-}
-
-/*
- * Add @waiter to the wait-list, keep the wait-list ordered by stamp, smallest
- * first. Such that older contexts are preferred to acquire the lock over
- * younger contexts.
- *
- * Waiters without context are interspersed in FIFO order.
- *
- * Furthermore, for Wait-Die kill ourself immediately when possible (there are
- * older contexts already waiting) to avoid unnecessary waiting and for
- * Wound-Wait ensure we wound the owning context when it is younger.
- */
-static inline int __sched
-__ww_mutex_add_waiter(struct mutex_waiter *waiter,
- struct mutex *lock,
- struct ww_acquire_ctx *ww_ctx)
-{
- struct mutex_waiter *cur;
- struct list_head *pos;
- bool is_wait_die;
-
- if (!ww_ctx) {
- __mutex_add_waiter(lock, waiter, &lock->wait_list);
- return 0;
- }
-
- is_wait_die = ww_ctx->is_wait_die;
-
- /*
- * Add the waiter before the first waiter with a higher stamp.
- * Waiters without a context are skipped to avoid starving
- * them. Wait-Die waiters may die here. Wound-Wait waiters
- * never die here, but they are sorted in stamp order and
- * may wound the lock holder.
- */
- pos = &lock->wait_list;
- list_for_each_entry_reverse(cur, &lock->wait_list, list) {
- if (!cur->ww_ctx)
- continue;
-
- if (__ww_ctx_stamp_after(ww_ctx, cur->ww_ctx)) {
- /*
- * Wait-Die: if we find an older context waiting, there
- * is no point in queueing behind it, as we'd have to
- * die the moment it would acquire the lock.
- */
- if (is_wait_die) {
- int ret = __ww_mutex_kill(lock, ww_ctx);
-
- if (ret)
- return ret;
- }
-
- break;
- }
-
- pos = &cur->list;
-
- /* Wait-Die: ensure younger waiters die. */
- __ww_mutex_die(lock, cur, ww_ctx);
- }
-
- __mutex_add_waiter(lock, waiter, pos);
-
- /*
- * Wound-Wait: if we're blocking on a mutex owned by a younger context,
- * wound that such that we might proceed.
- */
- if (!is_wait_die) {
- struct ww_mutex *ww = container_of(lock, struct ww_mutex, base);
-
- /*
- * See ww_mutex_set_context_fastpath(). Orders setting
- * MUTEX_FLAG_WAITERS vs the ww->ctx load,
- * such that either we or the fastpath will wound @ww->ctx.
- */
- smp_mb();
- __ww_mutex_wound(lock, ww_ctx, ww->ctx);
- }
-
- return 0;
-}
-
/*
* Lock a mutex (possibly interruptible), slowpath:
*/
@@ -928,7 +564,6 @@ __mutex_lock_common(struct mutex *lock, unsigned int state, unsigned int subclas
struct ww_acquire_ctx *ww_ctx, const bool use_ww_ctx)
{
struct mutex_waiter waiter;
- bool first = false;
struct ww_mutex *ww;
int ret;
@@ -937,9 +572,7 @@ __mutex_lock_common(struct mutex *lock, unsigned int state, unsigned int subclas
might_sleep();
-#ifdef CONFIG_DEBUG_MUTEXES
- DEBUG_LOCKS_WARN_ON(lock->magic != lock);
-#endif
+ MUTEX_WARN_ON(lock->magic != lock);
ww = container_of(lock, struct ww_mutex, base);
if (ww_ctx) {
@@ -953,6 +586,10 @@ __mutex_lock_common(struct mutex *lock, unsigned int state, unsigned int subclas
*/
if (ww_ctx->acquired == 0)
ww_ctx->wounded = 0;
+
+#ifdef CONFIG_DEBUG_LOCK_ALLOC
+ nest_lock = &ww_ctx->dep_map;
+#endif
}
preempt_disable();
@@ -968,7 +605,7 @@ __mutex_lock_common(struct mutex *lock, unsigned int state, unsigned int subclas
return 0;
}
- spin_lock(&lock->wait_lock);
+ raw_spin_lock(&lock->wait_lock);
/*
* After waiting to acquire the wait_lock, try again.
*/
@@ -980,17 +617,15 @@ __mutex_lock_common(struct mutex *lock, unsigned int state, unsigned int subclas
}
debug_mutex_lock_common(lock, &waiter);
+ waiter.task = current;
+ if (use_ww_ctx)
+ waiter.ww_ctx = ww_ctx;
lock_contended(&lock->dep_map, ip);
if (!use_ww_ctx) {
/* add waiting tasks to the end of the waitqueue (FIFO): */
__mutex_add_waiter(lock, &waiter, &lock->wait_list);
-
-
-#ifdef CONFIG_DEBUG_MUTEXES
- waiter.ww_ctx = MUTEX_POISON_WW_CTX;
-#endif
} else {
/*
* Add in stamp order, waking up waiters that must kill
@@ -999,14 +634,12 @@ __mutex_lock_common(struct mutex *lock, unsigned int state, unsigned int subclas
ret = __ww_mutex_add_waiter(&waiter, lock, ww_ctx);
if (ret)
goto err_early_kill;
-
- waiter.ww_ctx = ww_ctx;
}
- waiter.task = current;
-
set_current_state(state);
for (;;) {
+ bool first;
+
/*
* Once we hold wait_lock, we're serialized against
* mutex_unlock() handing the lock off to us, do a trylock
@@ -1032,18 +665,10 @@ __mutex_lock_common(struct mutex *lock, unsigned int state, unsigned int subclas
goto err;
}
- spin_unlock(&lock->wait_lock);
+ raw_spin_unlock(&lock->wait_lock);
schedule_preempt_disabled();
- /*
- * ww_mutex needs to always recheck its position since its waiter
- * list is not FIFO ordered.
- */
- if (ww_ctx || !first) {
- first = __mutex_waiter_is_first(lock, &waiter);
- if (first)
- __mutex_set_flag(lock, MUTEX_FLAG_HANDOFF);
- }
+ first = __mutex_waiter_is_first(lock, &waiter);
set_current_state(state);
/*
@@ -1051,13 +676,13 @@ __mutex_lock_common(struct mutex *lock, unsigned int state, unsigned int subclas
* state back to RUNNING and fall through the next schedule(),
* or we must see its unlock and acquire.
*/
- if (__mutex_trylock(lock) ||
+ if (__mutex_trylock_or_handoff(lock, first) ||
(first && mutex_optimistic_spin(lock, ww_ctx, &waiter)))
break;
- spin_lock(&lock->wait_lock);
+ raw_spin_lock(&lock->wait_lock);
}
- spin_lock(&lock->wait_lock);
+ raw_spin_lock(&lock->wait_lock);
acquired:
__set_current_state(TASK_RUNNING);
@@ -1082,7 +707,7 @@ skip_wait:
if (ww_ctx)
ww_mutex_lock_acquired(ww, ww_ctx);
- spin_unlock(&lock->wait_lock);
+ raw_spin_unlock(&lock->wait_lock);
preempt_enable();
return 0;
@@ -1090,7 +715,7 @@ err:
__set_current_state(TASK_RUNNING);
__mutex_remove_waiter(lock, &waiter);
err_early_kill:
- spin_unlock(&lock->wait_lock);
+ raw_spin_unlock(&lock->wait_lock);
debug_mutex_free_waiter(&waiter);
mutex_release(&lock->dep_map, ip);
preempt_enable();
@@ -1106,10 +731,9 @@ __mutex_lock(struct mutex *lock, unsigned int state, unsigned int subclass,
static int __sched
__ww_mutex_lock(struct mutex *lock, unsigned int state, unsigned int subclass,
- struct lockdep_map *nest_lock, unsigned long ip,
- struct ww_acquire_ctx *ww_ctx)
+ unsigned long ip, struct ww_acquire_ctx *ww_ctx)
{
- return __mutex_lock_common(lock, state, subclass, nest_lock, ip, ww_ctx, true);
+ return __mutex_lock_common(lock, state, subclass, NULL, ip, ww_ctx, true);
}
#ifdef CONFIG_DEBUG_LOCK_ALLOC
@@ -1189,8 +813,7 @@ ww_mutex_lock(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
might_sleep();
ret = __ww_mutex_lock(&lock->base, TASK_UNINTERRUPTIBLE,
- 0, ctx ? &ctx->dep_map : NULL, _RET_IP_,
- ctx);
+ 0, _RET_IP_, ctx);
if (!ret && ctx && ctx->acquired > 1)
return ww_mutex_deadlock_injection(lock, ctx);
@@ -1205,8 +828,7 @@ ww_mutex_lock_interruptible(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
might_sleep();
ret = __ww_mutex_lock(&lock->base, TASK_INTERRUPTIBLE,
- 0, ctx ? &ctx->dep_map : NULL, _RET_IP_,
- ctx);
+ 0, _RET_IP_, ctx);
if (!ret && ctx && ctx->acquired > 1)
return ww_mutex_deadlock_injection(lock, ctx);
@@ -1237,29 +859,21 @@ static noinline void __sched __mutex_unlock_slowpath(struct mutex *lock, unsigne
*/
owner = atomic_long_read(&lock->owner);
for (;;) {
- unsigned long old;
-
-#ifdef CONFIG_DEBUG_MUTEXES
- DEBUG_LOCKS_WARN_ON(__owner_task(owner) != current);
- DEBUG_LOCKS_WARN_ON(owner & MUTEX_FLAG_PICKUP);
-#endif
+ MUTEX_WARN_ON(__owner_task(owner) != current);
+ MUTEX_WARN_ON(owner & MUTEX_FLAG_PICKUP);
if (owner & MUTEX_FLAG_HANDOFF)
break;
- old = atomic_long_cmpxchg_release(&lock->owner, owner,
- __owner_flags(owner));
- if (old == owner) {
+ if (atomic_long_try_cmpxchg_release(&lock->owner, &owner, __owner_flags(owner))) {
if (owner & MUTEX_FLAG_WAITERS)
break;
return;
}
-
- owner = old;
}
- spin_lock(&lock->wait_lock);
+ raw_spin_lock(&lock->wait_lock);
debug_mutex_unlock(lock);
if (!list_empty(&lock->wait_list)) {
/* get the first entry from the wait-list: */
@@ -1276,7 +890,7 @@ static noinline void __sched __mutex_unlock_slowpath(struct mutex *lock, unsigne
if (owner & MUTEX_FLAG_HANDOFF)
__mutex_handoff(lock, next);
- spin_unlock(&lock->wait_lock);
+ raw_spin_unlock(&lock->wait_lock);
wake_up_q(&wake_q);
}
@@ -1380,7 +994,7 @@ __mutex_lock_interruptible_slowpath(struct mutex *lock)
static noinline int __sched
__ww_mutex_lock_slowpath(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
{
- return __ww_mutex_lock(&lock->base, TASK_UNINTERRUPTIBLE, 0, NULL,
+ return __ww_mutex_lock(&lock->base, TASK_UNINTERRUPTIBLE, 0,
_RET_IP_, ctx);
}
@@ -1388,7 +1002,7 @@ static noinline int __sched
__ww_mutex_lock_interruptible_slowpath(struct ww_mutex *lock,
struct ww_acquire_ctx *ctx)
{
- return __ww_mutex_lock(&lock->base, TASK_INTERRUPTIBLE, 0, NULL,
+ return __ww_mutex_lock(&lock->base, TASK_INTERRUPTIBLE, 0,
_RET_IP_, ctx);
}
@@ -1412,9 +1026,7 @@ int __sched mutex_trylock(struct mutex *lock)
{
bool locked;
-#ifdef CONFIG_DEBUG_MUTEXES
- DEBUG_LOCKS_WARN_ON(lock->magic != lock);
-#endif
+ MUTEX_WARN_ON(lock->magic != lock);
locked = __mutex_trylock(lock);
if (locked)
@@ -1455,7 +1067,8 @@ ww_mutex_lock_interruptible(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
}
EXPORT_SYMBOL(ww_mutex_lock_interruptible);
-#endif
+#endif /* !CONFIG_DEBUG_LOCK_ALLOC */
+#endif /* !CONFIG_PREEMPT_RT */
/**
* atomic_dec_and_mutex_lock - return holding mutex if we dec to 0