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-rw-r--r--net/dccp/input.c88
1 files changed, 73 insertions, 15 deletions
diff --git a/net/dccp/input.c b/net/dccp/input.c
index ef299fbd7c26..fe4b0fbfa508 100644
--- a/net/dccp/input.c
+++ b/net/dccp/input.c
@@ -32,16 +32,56 @@ static void dccp_fin(struct sock *sk, struct sk_buff *skb)
sk->sk_data_ready(sk, 0);
}
-static void dccp_rcv_close(struct sock *sk, struct sk_buff *skb)
+static int dccp_rcv_close(struct sock *sk, struct sk_buff *skb)
{
- dccp_send_reset(sk, DCCP_RESET_CODE_CLOSED);
- dccp_fin(sk, skb);
- dccp_set_state(sk, DCCP_CLOSED);
- sk_wake_async(sk, SOCK_WAKE_WAITD, POLL_HUP);
+ int queued = 0;
+
+ switch (sk->sk_state) {
+ /*
+ * We ignore Close when received in one of the following states:
+ * - CLOSED (may be a late or duplicate packet)
+ * - PASSIVE_CLOSEREQ (the peer has sent a CloseReq earlier)
+ * - RESPOND (already handled by dccp_check_req)
+ */
+ case DCCP_CLOSING:
+ /*
+ * Simultaneous-close: receiving a Close after sending one. This
+ * can happen if both client and server perform active-close and
+ * will result in an endless ping-pong of crossing and retrans-
+ * mitted Close packets, which only terminates when one of the
+ * nodes times out (min. 64 seconds). Quicker convergence can be
+ * achieved when one of the nodes acts as tie-breaker.
+ * This is ok as both ends are done with data transfer and each
+ * end is just waiting for the other to acknowledge termination.
+ */
+ if (dccp_sk(sk)->dccps_role != DCCP_ROLE_CLIENT)
+ break;
+ /* fall through */
+ case DCCP_REQUESTING:
+ case DCCP_ACTIVE_CLOSEREQ:
+ dccp_send_reset(sk, DCCP_RESET_CODE_CLOSED);
+ dccp_done(sk);
+ break;
+ case DCCP_OPEN:
+ case DCCP_PARTOPEN:
+ /* Give waiting application a chance to read pending data */
+ queued = 1;
+ dccp_fin(sk, skb);
+ dccp_set_state(sk, DCCP_PASSIVE_CLOSE);
+ /* fall through */
+ case DCCP_PASSIVE_CLOSE:
+ /*
+ * Retransmitted Close: we have already enqueued the first one.
+ */
+ sk_wake_async(sk, SOCK_WAKE_WAITD, POLL_HUP);
+ }
+ return queued;
}
-static void dccp_rcv_closereq(struct sock *sk, struct sk_buff *skb)
+static int dccp_rcv_closereq(struct sock *sk, struct sk_buff *skb)
{
+ int queued = 0;
+
/*
* Step 7: Check for unexpected packet types
* If (S.is_server and P.type == CloseReq)
@@ -50,12 +90,26 @@ static void dccp_rcv_closereq(struct sock *sk, struct sk_buff *skb)
*/
if (dccp_sk(sk)->dccps_role != DCCP_ROLE_CLIENT) {
dccp_send_sync(sk, DCCP_SKB_CB(skb)->dccpd_seq, DCCP_PKT_SYNC);
- return;
+ return queued;
}
- if (sk->sk_state != DCCP_CLOSING)
+ /* Step 13: process relevant Client states < CLOSEREQ */
+ switch (sk->sk_state) {
+ case DCCP_REQUESTING:
+ dccp_send_close(sk, 0);
dccp_set_state(sk, DCCP_CLOSING);
- dccp_send_close(sk, 0);
+ break;
+ case DCCP_OPEN:
+ case DCCP_PARTOPEN:
+ /* Give waiting application a chance to read pending data */
+ queued = 1;
+ dccp_fin(sk, skb);
+ dccp_set_state(sk, DCCP_PASSIVE_CLOSEREQ);
+ /* fall through */
+ case DCCP_PASSIVE_CLOSEREQ:
+ sk_wake_async(sk, SOCK_WAKE_WAITD, POLL_HUP);
+ }
+ return queued;
}
static u8 dccp_reset_code_convert(const u8 code)
@@ -247,11 +301,13 @@ static int __dccp_rcv_established(struct sock *sk, struct sk_buff *skb,
dccp_rcv_reset(sk, skb);
return 0;
case DCCP_PKT_CLOSEREQ:
- dccp_rcv_closereq(sk, skb);
+ if (dccp_rcv_closereq(sk, skb))
+ return 0;
goto discard;
case DCCP_PKT_CLOSE:
- dccp_rcv_close(sk, skb);
- return 0;
+ if (dccp_rcv_close(sk, skb))
+ return 0;
+ goto discard;
case DCCP_PKT_REQUEST:
/* Step 7
* or (S.is_server and P.type == Response)
@@ -590,11 +646,13 @@ int dccp_rcv_state_process(struct sock *sk, struct sk_buff *skb,
dccp_send_sync(sk, dcb->dccpd_seq, DCCP_PKT_SYNC);
goto discard;
} else if (dh->dccph_type == DCCP_PKT_CLOSEREQ) {
- dccp_rcv_closereq(sk, skb);
+ if (dccp_rcv_closereq(sk, skb))
+ return 0;
goto discard;
} else if (dh->dccph_type == DCCP_PKT_CLOSE) {
- dccp_rcv_close(sk, skb);
- return 0;
+ if (dccp_rcv_close(sk, skb))
+ return 0;
+ goto discard;
}
switch (sk->sk_state) {