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-rw-r--r--sound/core/seq/seq_queue.h11
1 files changed, 4 insertions, 7 deletions
diff --git a/sound/core/seq/seq_queue.h b/sound/core/seq/seq_queue.h
index 9254c8dbe5e3..c69105dc1a10 100644
--- a/sound/core/seq/seq_queue.h
+++ b/sound/core/seq/seq_queue.h
@@ -26,10 +26,10 @@ struct snd_seq_queue {
struct snd_seq_timer *timer; /* time keeper for this queue */
int owner; /* client that 'owns' the timer */
- unsigned int locked:1, /* timer is only accesibble by owner if set */
- klocked:1, /* kernel lock (after START) */
- check_again:1,
- check_blocked:1;
+ bool locked; /* timer is only accesibble by owner if set */
+ bool klocked; /* kernel lock (after START) */
+ bool check_again; /* concurrent access happened during check */
+ bool check_blocked; /* queue being checked */
unsigned int flags; /* status flags */
unsigned int info_flags; /* info for sync */
@@ -59,9 +59,6 @@ struct snd_seq_queue *snd_seq_queue_alloc(int client, int locked, unsigned int f
/* delete queue (destructor) */
int snd_seq_queue_delete(int client, int queueid);
-/* notification that client has left the system */
-void snd_seq_queue_client_termination(int client);
-
/* final stage */
void snd_seq_queue_client_leave(int client);