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-rw-r--r--sound/oss/dmasound/dmasound.h2
-rw-r--r--sound/oss/dmasound/dmasound_core.c4
-rw-r--r--sound/oss/kahlua.c2
3 files changed, 4 insertions, 4 deletions
diff --git a/sound/oss/dmasound/dmasound.h b/sound/oss/dmasound/dmasound.h
index 1cb13fe56ec4..1308d8d34186 100644
--- a/sound/oss/dmasound/dmasound.h
+++ b/sound/oss/dmasound/dmasound.h
@@ -235,7 +235,7 @@ struct sound_queue {
*/
int active;
wait_queue_head_t action_queue, open_queue, sync_queue;
- fmode_t open_mode;
+ int non_blocking;
int busy, syncing, xruns, died;
};
diff --git a/sound/oss/dmasound/dmasound_core.c b/sound/oss/dmasound/dmasound_core.c
index b8239f3168fb..793b7f478433 100644
--- a/sound/oss/dmasound/dmasound_core.c
+++ b/sound/oss/dmasound/dmasound_core.c
@@ -603,7 +603,7 @@ static ssize_t sq_write(struct file *file, const char __user *src, size_t uLeft,
while (uLeft) {
while (write_sq.count >= write_sq.max_active) {
sq_play();
- if (write_sq.open_mode & O_NONBLOCK)
+ if (write_sq.non_blocking)
return uWritten > 0 ? uWritten : -EAGAIN;
SLEEP(write_sq.action_queue);
if (signal_pending(current))
@@ -718,7 +718,7 @@ static int sq_open2(struct sound_queue *sq, struct file *file, fmode_t mode,
return rc;
}
- sq->open_mode = file->f_mode;
+ sq->non_blocking = file->f_flags & O_NONBLOCK;
}
return rc;
}
diff --git a/sound/oss/kahlua.c b/sound/oss/kahlua.c
index eb9bc365530d..c180598f1710 100644
--- a/sound/oss/kahlua.c
+++ b/sound/oss/kahlua.c
@@ -1,7 +1,7 @@
/*
* Initialisation code for Cyrix/NatSemi VSA1 softaudio
*
- * (C) Copyright 2003 Red Hat Inc <alan@redhat.com>
+ * (C) Copyright 2003 Red Hat Inc <alan@lxorguk.ukuu.org.uk>
*
* XpressAudio(tm) is used on the Cyrix MediaGX (now NatSemi Geode) systems.
* The older version (VSA1) provides fairly good soundblaster emulation