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Diffstat (limited to 'tools/testing/selftests/net/ip_defrag.c')
-rw-r--r--tools/testing/selftests/net/ip_defrag.c121
1 files changed, 100 insertions, 21 deletions
diff --git a/tools/testing/selftests/net/ip_defrag.c b/tools/testing/selftests/net/ip_defrag.c
index 61ae2782388e..c0c9ecb891e1 100644
--- a/tools/testing/selftests/net/ip_defrag.c
+++ b/tools/testing/selftests/net/ip_defrag.c
@@ -20,6 +20,7 @@ static bool cfg_do_ipv4;
static bool cfg_do_ipv6;
static bool cfg_verbose;
static bool cfg_overlap;
+static bool cfg_permissive;
static unsigned short cfg_port = 9000;
const struct in_addr addr4 = { .s_addr = __constant_htonl(INADDR_LOOPBACK + 2) };
@@ -35,7 +36,7 @@ const struct in6_addr addr6 = IN6ADDR_LOOPBACK_INIT;
static int payload_len;
static int max_frag_len;
-#define MSG_LEN_MAX 60000 /* Max UDP payload length. */
+#define MSG_LEN_MAX 10000 /* Max UDP payload length. */
#define IP4_MF (1u << 13) /* IPv4 MF flag. */
#define IP6_MF (1) /* IPv6 MF flag. */
@@ -59,13 +60,14 @@ static void recv_validate_udp(int fd_udp)
msg_counter++;
if (cfg_overlap) {
- if (ret != -1)
- error(1, 0, "recv: expected timeout; got %d",
- (int)ret);
- if (errno != ETIMEDOUT && errno != EAGAIN)
- error(1, errno, "recv: expected timeout: %d",
- errno);
- return; /* OK */
+ if (ret == -1 && (errno == ETIMEDOUT || errno == EAGAIN))
+ return; /* OK */
+ if (!cfg_permissive) {
+ if (ret != -1)
+ error(1, 0, "recv: expected timeout; got %d",
+ (int)ret);
+ error(1, errno, "recv: expected timeout: %d", errno);
+ }
}
if (ret == -1)
@@ -239,33 +241,80 @@ static void send_udp_frags(int fd_raw, struct sockaddr *addr,
iphdr->ip_sum = 0;
}
+ /* Occasionally test in-order fragments. */
+ if (!cfg_overlap && (rand() % 100 < 15)) {
+ offset = 0;
+ while (offset < (UDP_HLEN + payload_len)) {
+ send_fragment(fd_raw, addr, alen, offset, ipv6);
+ offset += max_frag_len;
+ }
+ return;
+ }
+
+ /* Occasionally test IPv4 "runs" (see net/ipv4/ip_fragment.c) */
+ if (!cfg_overlap && (rand() % 100 < 20) &&
+ (payload_len > 9 * max_frag_len)) {
+ offset = 6 * max_frag_len;
+ while (offset < (UDP_HLEN + payload_len)) {
+ send_fragment(fd_raw, addr, alen, offset, ipv6);
+ offset += max_frag_len;
+ }
+ offset = 3 * max_frag_len;
+ while (offset < 6 * max_frag_len) {
+ send_fragment(fd_raw, addr, alen, offset, ipv6);
+ offset += max_frag_len;
+ }
+ offset = 0;
+ while (offset < 3 * max_frag_len) {
+ send_fragment(fd_raw, addr, alen, offset, ipv6);
+ offset += max_frag_len;
+ }
+ return;
+ }
+
/* Odd fragments. */
offset = max_frag_len;
while (offset < (UDP_HLEN + payload_len)) {
send_fragment(fd_raw, addr, alen, offset, ipv6);
+ /* IPv4 ignores duplicates, so randomly send a duplicate. */
+ if (rand() % 100 == 1)
+ send_fragment(fd_raw, addr, alen, offset, ipv6);
offset += 2 * max_frag_len;
}
if (cfg_overlap) {
- /* Send an extra random fragment. */
- offset = rand() % (UDP_HLEN + payload_len - 1);
- /* sendto() returns EINVAL if offset + frag_len is too small. */
+ /* Send an extra random fragment.
+ *
+ * Duplicates and some fragments completely inside
+ * previously sent fragments are dropped/ignored. So
+ * random offset and frag_len can result in a dropped
+ * fragment instead of a dropped queue/packet. Thus we
+ * hard-code offset and frag_len.
+ */
+ if (max_frag_len * 4 < payload_len || max_frag_len < 16) {
+ /* not enough payload for random offset and frag_len. */
+ offset = 8;
+ frag_len = UDP_HLEN + max_frag_len;
+ } else {
+ offset = rand() % (payload_len / 2);
+ frag_len = 2 * max_frag_len + 1 + rand() % 256;
+ }
if (ipv6) {
struct ip6_frag *fraghdr = (struct ip6_frag *)(ip_frame + IP6_HLEN);
- frag_len = max_frag_len + rand() % 256;
+ /* sendto() returns EINVAL if offset + frag_len is too small. */
/* In IPv6 if !!(frag_len % 8), the fragment is dropped. */
frag_len &= ~0x7;
fraghdr->ip6f_offlg = htons(offset / 8 | IP6_MF);
ip6hdr->ip6_plen = htons(frag_len);
frag_len += IP6_HLEN;
} else {
- frag_len = IP4_HLEN + UDP_HLEN + rand() % 256;
+ frag_len += IP4_HLEN;
iphdr->ip_off = htons(offset / 8 | IP4_MF);
iphdr->ip_len = htons(frag_len);
}
res = sendto(fd_raw, ip_frame, frag_len, 0, addr, alen);
if (res < 0)
- error(1, errno, "sendto overlap");
+ error(1, errno, "sendto overlap: %d", frag_len);
if (res != frag_len)
error(1, 0, "sendto overlap: %d vs %d", (int)res, frag_len);
frag_counter++;
@@ -275,6 +324,9 @@ static void send_udp_frags(int fd_raw, struct sockaddr *addr,
offset = 0;
while (offset < (UDP_HLEN + payload_len)) {
send_fragment(fd_raw, addr, alen, offset, ipv6);
+ /* IPv4 ignores duplicates, so randomly send a duplicate. */
+ if (rand() % 100 == 1)
+ send_fragment(fd_raw, addr, alen, offset, ipv6);
offset += 2 * max_frag_len;
}
}
@@ -282,9 +334,13 @@ static void send_udp_frags(int fd_raw, struct sockaddr *addr,
static void run_test(struct sockaddr *addr, socklen_t alen, bool ipv6)
{
int fd_tx_raw, fd_rx_udp;
- struct timeval tv = { .tv_sec = 0, .tv_usec = 10 * 1000 };
+ /* Frag queue timeout is set to one second in the calling script;
+ * socket timeout should be just a bit longer to avoid tests interfering
+ * with each other.
+ */
+ struct timeval tv = { .tv_sec = 1, .tv_usec = 10 };
int idx;
- int min_frag_len = ipv6 ? 1280 : 8;
+ int min_frag_len = 8;
/* Initialize the payload. */
for (idx = 0; idx < MSG_LEN_MAX; ++idx)
@@ -308,12 +364,32 @@ static void run_test(struct sockaddr *addr, socklen_t alen, bool ipv6)
payload_len += (rand() % 4096)) {
if (cfg_verbose)
printf("payload_len: %d\n", payload_len);
- max_frag_len = min_frag_len;
- do {
+
+ if (cfg_overlap) {
+ /* With overlaps, one send/receive pair below takes
+ * at least one second (== timeout) to run, so there
+ * is not enough test time to run a nested loop:
+ * the full overlap test takes 20-30 seconds.
+ */
+ max_frag_len = min_frag_len +
+ rand() % (1500 - FRAG_HLEN - min_frag_len);
send_udp_frags(fd_tx_raw, addr, alen, ipv6);
recv_validate_udp(fd_rx_udp);
- max_frag_len += 8 * (rand() % 8);
- } while (max_frag_len < (1500 - FRAG_HLEN) && max_frag_len <= payload_len);
+ } else {
+ /* Without overlaps, each packet reassembly (== one
+ * send/receive pair below) takes very little time to
+ * run, so we can easily afford more thourough testing
+ * with a nested loop: the full non-overlap test takes
+ * less than one second).
+ */
+ max_frag_len = min_frag_len;
+ do {
+ send_udp_frags(fd_tx_raw, addr, alen, ipv6);
+ recv_validate_udp(fd_rx_udp);
+ max_frag_len += 8 * (rand() % 8);
+ } while (max_frag_len < (1500 - FRAG_HLEN) &&
+ max_frag_len <= payload_len);
+ }
}
/* Cleanup. */
@@ -356,7 +432,7 @@ static void parse_opts(int argc, char **argv)
{
int c;
- while ((c = getopt(argc, argv, "46ov")) != -1) {
+ while ((c = getopt(argc, argv, "46opv")) != -1) {
switch (c) {
case '4':
cfg_do_ipv4 = true;
@@ -367,6 +443,9 @@ static void parse_opts(int argc, char **argv)
case 'o':
cfg_overlap = true;
break;
+ case 'p':
+ cfg_permissive = true;
+ break;
case 'v':
cfg_verbose = true;
break;