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2018-08-02block: make iolatency avg_lat exponentially decayDennis Zhou (Facebook)1-15/+45
Currently, avg_lat is calculated by accumulating the mean of every window in a long running cumulative average. As time goes on, the metric becomes less and less useful due to the accumulated history. This patch reuses the same calculation done in load averages to make the avg_lat metric more lively. Unlike load averages, the avg only advances when a window elapses (due to an io). Idle periods extend the most recent window. Bucketing is used to limit the history of avg_lat by binding it to the window size. So, the window range for 1/exp (decay rate) is [1 min, 2.5 min) when windows elapse immediately. The current sample window size is exposed in the debug info to enable calculation of the window range. Signed-off-by: Dennis Zhou <dennisszhou@gmail.com> Acked-by: Tejun Heo <tj@kernel.org> Acked-by: Johannes Weiner <hannes@cmpxchg.org> Acked-by: Josef Bacik <josef@toxicpanda.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2018-08-01blk-iolatency: fix blkg leak in timer_fnJosef Bacik1-1/+1
At this point we have a ref on the blkg, we need to drop it if we don't have a iolat. Signed-off-by: Josef Bacik <josef@toxicpanda.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2018-07-16blk-iolatency: truncate our current timeJosef Bacik1-0/+6
In our longer tests we noticed that some boxes would degrade to the point of uselessness. This is because we truncate the current time when saving it in our bio, but I was using the raw current time to subtract from. So once the box had been up a certain amount of time it would appear as if our IO's were taking several years to complete. Fix this by truncating the current time so it matches the issue time. Verified this worked by running with this patch for a week on our test tier. Signed-off-by: Josef Bacik <jbacik@fb.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2018-07-16blk-iolatency: don't change the latency windowJosef Bacik1-10/+0
Early versions of these patches had us waiting for seconds at a time during submission, so we had to adjust the timing window we monitored for latency. Now we don't do things like that so this is unnecessary code. Signed-off-by: Josef Bacik <jbacik@fb.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2018-07-11blk-iolatency: fix max_depth comparisonsJosef Bacik1-6/+6
max_depth used to be a u64, but I changed it to a unsigned int but didn't convert my comparisons over everywhere. Fix by using UINT_MAX everywhere instead of (u64)-1. Reported-by: Dan Carpenter <dan.carpenter@oracle.com> Signed-off-by: Josef Bacik <josef@toxicpanda.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2018-07-10block: iolatency: avoid 64-bit divisionArnd Bergmann1-2/+1
On 32-bit architectures, dividing a 64-bit number needs to use the do_div() function or something like it to avoid a link failure: block/blk-iolatency.o: In function `iolatency_prfill_limit': blk-iolatency.c:(.text+0x8cc): undefined reference to `__aeabi_uldivmod' Using div_u64() gives us the best output and avoids the need for an explicit cast. Fixes: d70675121546 ("block: introduce blk-iolatency io controller") Reviewed-by: Josef Bacik <josef@toxicpanda.com> Signed-off-by: Arnd Bergmann <arnd@arndb.de> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2018-07-09block: introduce blk-iolatency io controllerJosef Bacik1-0/+930
Current IO controllers for the block layer are less than ideal for our use case. The io.max controller is great at hard limiting, but it is not work conserving. This patch introduces io.latency. You provide a latency target for your group and we monitor the io in short windows to make sure we are not exceeding those latency targets. This makes use of the rq-qos infrastructure and works much like the wbt stuff. There are a few differences from wbt - It's bio based, so the latency covers the whole block layer in addition to the actual io. - We will throttle all IO types that comes in here if we need to. - We use the mean latency over the 100ms window. This is because writes can be particularly fast, which could give us a false sense of the impact of other workloads on our protected workload. - By default there's no throttling, we set the queue_depth to INT_MAX so that we can have as many outstanding bio's as we're allowed to. Only at throttle time do we pay attention to the actual queue depth. - We backcharge cgroups for root cg issued IO and induce artificial delays in order to deal with cases like metadata only or swap heavy workloads. In testing this has worked out relatively well. Protected workloads will throttle noisy workloads down to 1 io at time if they are doing normal IO on their own, or induce up to a 1 second delay per syscall if they are doing a lot of root issued IO (metadata/swap IO). Our testing has revolved mostly around our production web servers where we have hhvm (the web server application) in a protected group and everything else in another group. We see slightly higher requests per second (RPS) on the test tier vs the control tier, and much more stable RPS across all machines in the test tier vs the control tier. Another test we run is a slow memory allocator in the unprotected group. Before this would eventually push us into swap and cause the whole box to die and not recover at all. With these patches we see slight RPS drops (usually 10-15%) before the memory consumer is properly killed and things recover within seconds. Signed-off-by: Josef Bacik <jbacik@fb.com> Acked-by: Tejun Heo <tj@kernel.org> Signed-off-by: Jens Axboe <axboe@kernel.dk>