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The idea behind keeping the saturation mask local to a context backfired
spectacularly. The premise with the local mask was that we would be more
proactive in attempting to use semaphores after each time the context
idled, and that all new contexts would attempt to use semaphores
ignoring the current state of the system. This turns out to be horribly
optimistic. If the system state is still oversaturated and the existing
workloads have all stopped using semaphores, the new workloads would
attempt to use semaphores and be deprioritised behind real work. The
new contexts would not switch off using semaphores until their initial
batch of low priority work had completed. Given sufficient backload load
of equal user priority, this would completely starve the new work of any
GPU time.
To compensate, remove the local tracking in favour of keeping it as
global state on the engine -- once the system is saturated and
semaphores are disabled, everyone stops attempting to use semaphores
until the system is idle again. One of the reason for preferring local
context tracking was that it worked with virtual engines, so for
switching to global state we could either do a complete check of all the
virtual siblings or simply disable semaphores for those requests. This
takes the simpler approach of disabling semaphores on virtual engines.
The downside is that the decision that the engine is saturated is a
local measure -- we are only checking whether or not this context was
scheduled in a timely fashion, it may be legitimately delayed due to user
priorities. We still have the same dilemma though, that we do not want
to employ the semaphore poll unless it will be used.
v2: Explain why we need to assume the worst wrt virtual engines.
Fixes: ca6e56f654e7 ("drm/i915: Disable semaphore busywaits on saturated systems")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Dmitry Rogozhkin <dmitry.v.rogozhkin@intel.com>
Cc: Dmitry Ermilov <dmitry.ermilov@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190618074153.16055-8-chris@chris-wilson.co.uk
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We need to keep the context image pinned in memory until after the GPU
has finished writing into it. Since it continues to write as we signal
the final breadcrumb, we need to keep it pinned until the request after
it is complete. Currently we know the order in which requests execute on
each engine, and so to remove that presumption we need to identify a
request/context-switch we know must occur after our completion. Any
request queued after the signal must imply a context switch, for
simplicity we use a fresh request from the kernel context.
The sequence of operations for keeping the context pinned until saved is:
- On context activation, we preallocate a node for each physical engine
the context may operate on. This is to avoid allocations during
unpinning, which may be from inside FS_RECLAIM context (aka the
shrinker)
- On context deactivation on retirement of the last active request (which
is before we know the context has been saved), we add the
preallocated node onto a barrier list on each engine
- On engine idling, we emit a switch to kernel context. When this
switch completes, we know that all previous contexts must have been
saved, and so on retiring this request we can finally unpin all the
contexts that were marked as deactivated prior to the switch.
We can enhance this in future by flushing all the idle contexts on a
regular heartbeat pulse of a switch to kernel context, which will also
be used to check for hung engines.
v2: intel_context_active_acquire/_release
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190614164606.15633-1-chris@chris-wilson.co.uk
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Rename the engine this HW context is currently active upon (that we are
flying upon) to disambiguate between the mixture of different active
terms (and prevent conflict in future patches).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190528092956.14910-14-chris@chris-wilson.co.uk
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Asking the GPU to busywait on a memory address, perhaps not unexpectedly
in hindsight for a shared system, leads to bus contention that affects
CPU programs trying to concurrently access memory. This can manifest as
a drop in transcode throughput on highly over-saturated workloads.
The only clue offered by perf, is that the bus-cycles (perf stat -e
bus-cycles) jumped by 50% when enabling semaphores. This corresponds
with extra CPU active cycles being attributed to intel_idle's mwait.
This patch introduces a heuristic to try and detect when more than one
client is submitting to the GPU pushing it into an oversaturated state.
As we already keep track of when the semaphores are signaled, we can
inspect their state on submitting the busywait batch and if we planned
to use a semaphore but were too late, conclude that the GPU is
overloaded and not try to use semaphores in future requests. In
practice, this means we optimistically try to use semaphores for the
first frame of a transcode job split over multiple engines, and fail if
there are multiple clients active and continue not to use semaphores for
the subsequent frames in the sequence. Periodically, we try to
optimistically switch semaphores back on whenever the client waits to
catch up with the transcode results.
With 1 client, on Broxton J3455, with the relative fps normalized by %cpu:
x no semaphores
+ drm-tip
* patched
+------------------------------------------------------------------------+
| * |
| *+ |
| **+ |
| **+ x |
| x * +**+ x |
| x x * * +***x xx |
| x x * * *+***x *x |
| x x* + * * *****x *x x |
| + x xx+x* + *** * ********* x * |
| + x xx+x* * *** +** ********* xx * |
| * + ++++* + x*x****+*+* ***+*************+x* * |
|*+ +** *+ + +* + *++****** *xxx**********x***+*****************+*++ *|
| |__________A_____M_____| |
| |_______________A____M_________| |
| |____________A___M________| |
+------------------------------------------------------------------------+
N Min Max Median Avg Stddev
x 120 2.60475 3.50941 3.31123 3.2143953 0.21117399
+ 120 2.3826 3.57077 3.25101 3.1414161 0.28146407
Difference at 95.0% confidence
-0.0729792 +/- 0.0629585
-2.27039% +/- 1.95864%
(Student's t, pooled s = 0.248814)
* 120 2.35536 3.66713 3.2849 3.2059917 0.24618565
No difference proven at 95.0% confidence
With 10 clients over-saturating the pipeline:
x no semaphores
+ drm-tip
* patched
+------------------------------------------------------------------------+
| ++ ** |
| ++ ** |
| ++ ** |
| ++ ** |
| ++ xx *** |
| ++ xx *** |
| ++ xxx*** |
| ++ xxx*** |
| +++ xxx*** |
| +++ xx**** |
| +++ xx**** |
| +++ xx**** |
| +++ xx**** |
| ++++ xx**** |
| +++++ xx**** |
| +++++ x x****** |
| ++++++ xxx******* |
| ++++++ xxx******* |
| ++++++ xxx******* |
| ++++++ xx******** |
| ++++++ xxxx******** |
| ++++++ xxxx******** |
| ++++++++ xxxxx********* |
|+ + + + ++++++++ xxx*xx**********x* *|
| |__A__| |
| |__AM__| |
| |__A_| |
+------------------------------------------------------------------------+
N Min Max Median Avg Stddev
x 120 2.47855 2.8972 2.72376 2.7193402 0.074604933
+ 120 1.17367 1.77459 1.71977 1.6966782 0.085850697
Difference at 95.0% confidence
-1.02266 +/- 0.0203502
-37.607% +/- 0.748352%
(Student's t, pooled s = 0.0804246)
* 120 2.57868 3.00821 2.80142 2.7923878 0.058646477
Difference at 95.0% confidence
0.0730476 +/- 0.0169791
2.68622% +/- 0.624383%
(Student's t, pooled s = 0.0671018)
Indicating that we've recovered the regression from enabling semaphores
on this saturated setup, with a hint towards an overall improvement.
Very similar, but of smaller magnitude, results are observed on both
Skylake(gt2) and Kabylake(gt4). This may be due to the reduced impact of
bus-cycles, where we see a 50% hit on Broxton, it is only 10% on the big
core, in this particular test.
One observation to make here is that for a greedy client trying to
maximise its own throughput, using semaphores is the right choice. It is
only the holistic system-wide view that semaphores of one client
impacts another and reduces the overall throughput where we would choose
to disable semaphores.
The most noticeable negactive impact this has is on the no-op
microbenchmarks, which are also very notable for having no cpu bus load.
In particular, this increases the runtime and energy consumption of
gem_exec_whisper.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Dmitry Rogozhkin <dmitry.v.rogozhkin@intel.com>
Cc: Dmitry Ermilov <dmitry.ermilov@intel.com>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190504070707.30902-1-chris@chris-wilson.co.uk
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We no longer need to track the active intel_contexts within each engine,
allowing us to drop a tricky mutex_lock from inside unpin (which may
occur inside fs_reclaim).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190426163336.15906-8-chris@chris-wilson.co.uk
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We switched to a tree of per-engine HW context to accommodate the
introduction of virtual engines. However, we plan to also support
multiple instances of the same engine within the GEM context, defeating
our use of the engine as a key to looking up the HW context. Just
allocate a logical per-engine instance and always use an index into the
ctx->engines[]. Later on, this ctx->engines[] may be replaced by a user
specified map.
v2: Add for_each_gem_engine() helper to iterator within the engines lock
v3: intel_context_create_request() helper
v4: s/unsigned long/unsigned int/ 4 billion engines is quite enough.
v5: Push iterator locking to caller
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190426163336.15906-7-chris@chris-wilson.co.uk
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We wish to start segregating the power management into different control
domains, both with respect to the hardware and the user interface. The
first step is that at the lowest level flow of requests, we want to
process a context event (and not a global GEM operation). In this patch,
we introduce the context callbacks that in future patches will be
redirected to per-engine interfaces leading to global operations as
required.
The intent is that this will be guarded by the timeline->mutex, except
that retiring has not quite finished transitioning over from being
guarded by struct_mutex. So at the moment it is protected by
struct_mutex with a reminded to switch.
v2: Rename default handlers to intel_context_enter_engine.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190424200717.1686-3-chris@chris-wilson.co.uk
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Start partitioning off the code that talks to the hardware (GT) from the
uapi layers and move the device facing code under gt/
One casualty is s/intel_ringbuffer.h/intel_engine.h/ with the plan to
subdivide that header and body further (and split out the submission
code from the ringbuffer and logical context handling). This patch aims
to be simple motion so git can fixup inflight patches with little mess.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Acked-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Acked-by: Jani Nikula <jani.nikula@intel.com>
Acked-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190424174839.7141-1-chris@chris-wilson.co.uk
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