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For backwards compat, the rd format puts the high 32b after the size
field in the GPUADDR packet.
Signed-off-by: Rob Clark <robdclark@gmail.com>
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Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
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copy_to/from_user returns the number of bytes remaining to be copied but
we want to return -EFAULT.
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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By default, if using $debugfs/.../rd to log cmdstream, only the
cmdstream buffers themselves are logged. But in some cases we want
to capture other buffers in the submit (to see VBO's or shaders).
So add a mod-param knob to control this.
Signed-off-by: Rob Clark <robdclark@gmail.com>
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(reduce the noise in next patch)
Signed-off-by: Rob Clark <robdclark@gmail.com>
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Before we can add vmap shrinking, we really need to know which vmap'ings
are currently being used. So switch to get/put interface. Stubbed put
fxns for now.
Signed-off-by: Rob Clark <robdclark@gmail.com>
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Some, but not all, callers of obj->vmap() would check if return
IS_ERR(). So let's actually return an error if vmap() fails. And fixup
the call-sites that were not handling this properly.
Signed-off-by: Rob Clark <robdclark@gmail.com>
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Signed-off-by: Rob Clark <robdclark@gmail.com>
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To ease debugging, add debugfs file which can be cat/tail'd to log
submits, along with fence #. If GPU hangs, you can look at 'gpu'
debugfs file to find last completed fence and current register state,
and compare with logged rd file to narrow down the DRAW_INDX which
triggered the GPU hang.
Signed-off-by: Rob Clark <robdclark@gmail.com>
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