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path: root/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c (follow)
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2021-06-02drm/ttm: rename bo->mem and make it a pointerChristian König1-6/+6
When we want to decouble resource management from buffer management we need to be able to handle resources separately. Add a resource pointer and rename bo->mem so that all code needs to change to access the pointer instead. No functional change. Signed-off-by: Christian König <christian.koenig@amd.com> Reviewed-by: Matthew Auld <matthew.auld@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20210430092508.60710-4-christian.koenig@amd.com
2021-05-11drm/vmwgfx: Add basic support for SVGA3Zack Rusin1-7/+7
SVGA3 is the next version of our PCI device. Some of the changes include using MMIO for register accesses instead of ioports, deprecating the FIFO MMIO and removing a lot of the old and legacy functionality. SVGA3 doesn't support guest backed objects right now so everything except 3D is working. v2: Fixes all the static analyzer warnings Signed-off-by: Zack Rusin <zackr@vmware.com> Cc: Martin Krastev <krastevm@vmware.com> Reviewed-by: Roland Scheidegger <sroland@vmware.com> Link: https://patchwork.freedesktop.org/patch/msgid/20210505191007.305872-1-zackr@vmware.com
2021-05-11drm/vmwgfx: Remove the reservation semaphoreZack Rusin1-5/+0
Now since Christian reworked TTM to always keep objects on the LRU list unless they are pinned we shouldn't need the reservation semaphore. It makes the driver code a lot cleaner, especially because it was a little hard to reason when and where the reservation semaphore needed to be held. Signed-off-by: Zack Rusin <zackr@vmware.com> Reviewed-by: Roland Scheidegger <sroland@vmware.com> Link: https://patchwork.freedesktop.org/patch/msgid/20210505035740.286923-5-zackr@vmware.com
2021-05-11drm/vmwgfx: Mark a surface gpu-dirty after the SVGA3dCmdDXGenMips commandThomas Hellstrom1-4/+16
The SVGA3dCmdDXGenMips command uses a shader-resource view to access the underlying surface. Normally accesses using that view-type are not dirtying the underlying surface, but that particular command is an exception. Mark the surface gpu-dirty after a SVGA3dCmdDXGenMips command has been submitted. This fixes the piglit getteximage-formats test run with SVGA_FORCE_COHERENT=1 Fixes: a9f58c456e9d ("drm/vmwgfx: Be more restrictive when dirtying resources") Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Charmaine Lee <charmainel@vmware.com> Reviewed-by: Roland Scheidegger <sroland@vmware.com> Signed-off-by: Zack Rusin <zackr@vmware.com> Link: https://patchwork.freedesktop.org/patch/msgid/20210505035740.286923-3-zackr@vmware.com
2021-04-29gpu: drm: vmwgfx: convert comma to semicolonZheng Yongjun1-1/+1
Replace a comma between expression statements by a semicolon. Signed-off-by: Zheng Yongjun <zhengyongjun3@huawei.com> Signed-off-by: Zack Rusin <zackr@vmware.com> Link: https://patchwork.freedesktop.org/patch/msgid/20201211085751.3089-1-zhengyongjun3@huawei.com
2021-01-19drm/vmwgfx/vmwgfx_execbuf: Fix some kernel-doc related issuesLee Jones1-8/+12
Fixes the following W=1 kernel build warning(s): drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c:89: warning: Enum value 'vmw_res_rel_max' not described in enum 'vmw_resource_relocation_type' drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c:136: warning: Function parameter or member 'func' not described in 'vmw_cmd_entry' drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c:136: warning: Function parameter or member 'cmd_name' not described in 'vmw_cmd_entry' drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c:212: warning: Function parameter or member 'res' not described in 'vmw_cmd_ctx_first_setup' drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c:523: warning: Function parameter or member 'sw_context' not described in 'vmw_resource_relocation_add' drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c:523: warning: Excess function parameter 'list' description in 'vmw_resource_relocation_add' drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c:653: warning: Function parameter or member 'p_res' not described in 'vmw_cmd_res_check' drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c:653: warning: Excess function parameter 'p_val' description in 'vmw_cmd_res_check' drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c:1716: warning: Function parameter or member 'res' not described in 'vmw_cmd_res_switch_backup' drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c:1716: warning: Excess function parameter 'val_node' description in 'vmw_cmd_res_switch_backup' drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c:3757: warning: Function parameter or member 'file_priv' not described in 'vmw_execbuf_fence_commands' drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c:3757: warning: Function parameter or member 'dev_priv' not described in 'vmw_execbuf_fence_commands' drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c:3757: warning: Function parameter or member 'p_fence' not described in 'vmw_execbuf_fence_commands' drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c:3757: warning: Function parameter or member 'p_handle' not described in 'vmw_execbuf_fence_commands' drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c:3954: warning: Function parameter or member 'kernel_commands' not described in 'vmw_execbuf_cmdbuf' Cc: VMware Graphics <linux-graphics-maintainer@vmware.com> Cc: Roland Scheidegger <sroland@vmware.com> Cc: David Airlie <airlied@linux.ie> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Sumit Semwal <sumit.semwal@linaro.org> Cc: "Christian König" <christian.koenig@amd.com> Cc: dri-devel@lists.freedesktop.org Cc: linux-media@vger.kernel.org Cc: linaro-mm-sig@lists.linaro.org Signed-off-by: Lee Jones <lee.jones@linaro.org> Signed-off-by: Zack Rusin <zackr@vmware.com> Link: https://patchwork.freedesktop.org/patch/msgid/20210115181313.3431493-4-lee.jones@linaro.org
2021-01-14drm/vmwgfx: Cleanup the cmd/fifo splitZack Rusin1-8/+8
Lets try to cleanup the usage of the term FIFO which we used for both our MMIO based cmd queue processing and for general command processing which could have been using command buffers interface. We're going to rename the functions which are processing commands (and work either via MMIO or command buffers) as _cmd_ and functions which operate on the MMIO based commands as FIFO to match the SVGA device naming. Signed-off-by: Zack Rusin <zackr@vmware.com> Reviewed-by: Martin Krastev <krastevm@vmware.com> Link: https://patchwork.freedesktop.org/patch/414044/?series=85516&rev=2
2021-01-14drm/vmwgfx: Remove the throttling codeZack Rusin1-5/+1
Throttling was used before fencing to implement early vsync support in the xorg state tracker a long time ago. The xorg state tracker has been removed years ago and no one else has ever used throttling. It's time to remove this code, it hasn't been used or tested in years. Signed-off-by: Zack Rusin <zackr@vmware.com> Reviewed-by: Martin Krastev <krastevm@vmware.com> Reviewed-by: Roland Scheidegger <sroland@vmware.com> Link: https://patchwork.freedesktop.org/patch/414042/?series=85516&rev=2
2020-12-14drm/ttm: cleanup BO size handling v3Christian König1-2/+2
Based on an idea from Dave, but cleaned up a bit. We had multiple fields for essentially the same thing. Now bo->base.size is the original size of the BO in arbitrary units, usually bytes. bo->mem.num_pages is the size in number of pages in the resource domain of bo->mem.mem_type. v2: use the GEM object size instead of the BO size v3: fix printks in some places Signed-off-by: Christian König <christian.koenig@amd.com> Reviewed-by: Huang Rui <ray.huang@amd.com> (v1) Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: https://patchwork.freedesktop.org/patch/406831/
2020-08-11drm/vmwgfx: fix spelling mistake "Cound" -> "Could"Colin Ian King1-1/+1
There is a spelling mistake in a DRM_ERROR message. Fix it. Signed-off-by: Colin Ian King <colin.king@canonical.com> Signed-off-by: Roland Scheidegger <sroland@vmware.com>
2020-06-26drm/vmwgfx: don't use ttm bo->offsetNirmoy Das1-1/+1
Calculate GPU offset within vmwgfx driver itself without depending on bo->offset. Signed-off-by: Nirmoy Das <nirmoy.das@amd.com> Acked-by: Christian König <christian.koenig@amd.com> Link: https://patchwork.freedesktop.org/patch/372933/ Signed-off-by: Christian König <christian.koenig@amd.com>
2020-03-23drm/vmwgfx: Add support for streamoutput with mob commandsDeepak Rawat1-3/+170
With SM5 capability a new version of streamoutput is supported by device which need backing mob and a new field. With this change the new command is supported in command buffer. v2: Also track streamoutput context binding in binding manager. v3: Track only one streamoutput as only one can be set to context. v4: Fix comment typos Signed-off-by: Deepak Rawat <drawat.floss@gmail.com> Signed-off-by: Neha Bhende <bhenden@vmware.com> Reviewed-by: Thomas Hellström (VMware) <thomas_os@shipmail.org> Reviewed-by: Roland Scheidegger <sroland@vmware.com> Signed-off-by: Roland Scheidegger <sroland@vmware.com>
2020-03-23drm/vmwgfx: Rename stream output target binding tracker structDeepak Rawat1-2/+2
Previous name vmw_ctx_bindinfo_so is misleading because it actually represent so target and stream output is a new resource type that needs tracking for SM5 capable device. Also rename binding type enum and internal functions to reflect these belongs to so targets. Signed-off-by: Deepak Rawat <drawat.floss@gmail.com> Reviewed-by: Thomas Hellström (VMware) <thomas_os@shipmail.org> Reviewed-by: Roland Scheidegger <sroland@vmware.com> Signed-off-by: Roland Scheidegger <sroland@vmware.com>
2020-03-23drm/vmwgfx: Add support for indirect and dispatch commandsDeepak Rawat1-0/+70
Validate indirect and dispatch commands in command buffer. Signed-off-by: Deepak Rawat <drawat.floss@gmail.com> Reviewed-by: Thomas Hellström (VMware) <thomas_os@shipmail.org> Reviewed-by: Roland Scheidegger <sroland@vmware.com> Signed-off-by: Roland Scheidegger <sroland@vmware.com>
2020-03-23drm/vmwgfx: Add support for UA view commandsDeepak Rawat1-1/+143
Virtual device now support new commands to manage unordered access views. Allow them as part of user-space command buffer. This involves adding UA view cotable, binding tracker info, new view type and command verifier functions. v2: fix comment typo v3: style fixes (don't use deprecated PTR_RET) Signed-off-by: Deepak Rawat <drawat.floss@gmail.com> Signed-off-by: Neha Bhende <bhenden@vmware.com> Reviewed-by: Thomas Hellström (VMware) <thomas_os@shipmail.org> Reviewed-by: Roland Scheidegger <sroland@vmware.com> Signed-off-by: Roland Scheidegger <sroland@vmware.com>
2020-03-23drm/vmwgfx: Support SM5 shader type in command bufferDeepak Rawat1-3/+11
Virtual device now supports new shader types, allow them as valid shader type in command buffer. Also add per shader bind info in binding manager state for new shader type. Signed-off-by: Deepak Rawat <drawat.floss@gmail.com> Reviewed-by: Thomas Hellström (VMware) <thomas_os@shipmail.org> Reviewed-by: Roland Scheidegger <sroland@vmware.com> Signed-off-by: Roland Scheidegger <sroland@vmware.com>
2020-03-23drm/vmwgfx: Use enum to represent graphics context capabilitiesDeepak Rawat1-2/+4
Instead of having different bool in device private to represent incremental graphics context capabilities, add a new sm type enum. v2: Use enum instead of bit flag. v3: Incorporated review comments. Signed-off-by: Deepak Rawat <drawat.floss@gmail.com> Reviewed-by: Thomas Hellström (VMware) <thomas_os@shipmail.org> Reviewed-by: Roland Scheidegger <sroland@vmware.com> Signed-off-by: Roland Scheidegger <sroland@vmware.com>
2020-03-23drm/vmwgfx: Deprecate logic ops commandsDeepak Rawat1-12/+6
Logic ops commands are marked as deprecated by virtual device and were never used by vmwgfx. Signed-off-by: Deepak Rawat <drawat.floss@gmail.com> Reviewed-by: Thomas Hellström (VMware) <thomas_os@shipmail.org> Reviewed-by: Roland Scheidegger <sroland@vmware.com> Signed-off-by: Roland Scheidegger <sroland@vmware.com>
2020-01-15drm/vmwgfx: Replace deprecated PTR_RETLukas Bulwahn1-6/+15
Commit 508108ea2747 ("drm/vmwgfx: Don't refcount command-buffer managed resource lookups during command buffer validation") slips in use of deprecated PTR_RET. Use PTR_ERR_OR_ZERO instead. As the PTR_ERR_OR_ZERO is a bit longer than PTR_RET, we introduce local variable ret for proper indentation and line-length limits. Signed-off-by: Lukas Bulwahn <lukas.bulwahn@gmail.com> Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2019-11-06drm/vmwgfx: Implement an infrastructure for write-coherent resourcesThomas Hellstrom1-1/+0
This infrastructure will, for coherent resources, make sure that from the user-space point of view, data written by the CPU is immediately automatically available to the GPU at resource validation time. Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Matthew Wilcox <willy@infradead.org> Cc: Will Deacon <will.deacon@arm.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Rik van Riel <riel@surriel.com> Cc: Minchan Kim <minchan@kernel.org> Cc: Michal Hocko <mhocko@suse.com> Cc: Huang Ying <ying.huang@intel.com> Cc: Jérôme Glisse <jglisse@redhat.com> Cc: Kirill A. Shutemov <kirill@shutemov.name> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Deepak Rawat <drawat@vmware.com>
2019-06-26drm/vmwgfx: use core drm to extend/check vmw_execbuf_ioctlEmil Velikov1-33/+19
Currently vmw_execbuf_ioctl() open-codes the permission checking, size extending and copying that is already done in core drm. Kill all the duplication, adding a few comments for clarity. Cc: VMware Graphics <linux-graphics-maintainer@vmware.com> Cc: Thomas Hellstrom <thellstrom@vmware.com> Cc: Daniel Vetter <daniel@ffwll.ch> Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Tested-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190522164119.24139-3-emil.l.velikov@gmail.com
2019-05-21drm/vmwgfx: integer underflow in vmw_cmd_dx_set_shader() leading to an invalid readMurray McAllister1-1/+2
If SVGA_3D_CMD_DX_SET_SHADER is called with a shader ID of SVGA3D_INVALID_ID, and a shader type of SVGA3D_SHADERTYPE_INVALID, the calculated binding.shader_slot will be 4294967295, leading to an out-of-bounds read in vmw_binding_loc() when the offset is calculated. Cc: <stable@vger.kernel.org> Fixes: d80efd5cb3de ("drm/vmwgfx: Initial DX support") Signed-off-by: Murray McAllister <murray.mcallister@gmail.com> Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2019-05-21drm/vmwgfx: NULL pointer dereference from vmw_cmd_dx_view_define()Murray McAllister1-0/+4
If SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW is called with a surface ID of SVGA3D_INVALID_ID, the srf struct will remain NULL after vmw_cmd_res_check(), leading to a null pointer dereference in vmw_view_add(). Cc: <stable@vger.kernel.org> Fixes: d80efd5cb3de ("drm/vmwgfx: Initial DX support") Signed-off-by: Murray McAllister <murray.mcallister@gmail.com> Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2019-05-21drm/vmwgfx: Fix compat mode shader operationThomas Hellstrom1-0/+13
In compat mode, we allowed host-backed user-space with guest-backed kernel / device. In this mode, set shader commands was broken since no relocations were emitted. Fix this. Cc: <stable@vger.kernel.org> Fixes: e8c66efbfe3a ("drm/vmwgfx: Make user resource lookups reference-free during validation") Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com>
2019-04-08drm/vmwgfx: Zero initialize handle in vmw_execbuf_processNathan Chancellor1-1/+1
When building with -Wsometimes-uninitialized, Clang warns: drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c:3964:7: warning: variable 'handle' is used uninitialized whenever '?:' condition is false [-Wsometimes-uninitialized] It's not wrong; however, in practice, this is never an issue because the value of handle isn't used when user_fence_rep is NULL because vmw_execbuf_copy_fence_user returns immediately when that is the case. Just zero initialize this variable so that Clang no longer warns. Link: https://github.com/ClangBuiltLinux/linux/issues/397 Signed-off-by: Nathan Chancellor <natechancellor@gmail.com> Reviewed-by: Nick Desaulniers <ndesaulniers@google.com> Signed-off-by: Deepak Rawat <drawat@vmware.com>
2019-04-08drm/vmwgfx: Use preprocessor macro for FIFO allocationDeepak Rawat1-7/+5
Whenever FIFO allocation fails an error message is printed to dmesg. Since this is common operation a lot of similar messages are scattered everywhere. Use preprocessor macro to remove this cluttering. Signed-off-by: Deepak Rawat <drawat@vmware.com> Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
2019-04-08drm/vmwgfx: Fix formatting and spaces in vmwgfx_execbuf.cDeepak Rawat1-385/+302
No functional change with this change, just fixing formatting and spaces. v2: Rebase. Signed-off-by: Deepak Rawat <drawat@vmware.com> Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
2019-04-08drm/vmwgfx: Clean up some debug messages in vmwgfx_execbuf.cDeepak Rawat1-12/+8
Now that vmw_cmd_check prints debug message whenever a command verifier fails, some of debug statements are unnecessary. Also rearranged some debug print-out with this patch. Signed-off-by: Deepak Rawat <drawat@vmware.com> Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
2019-04-08drm/vmwgfx: Print message when command verifier returns with errorDeepak Rawat1-2/+5
Whenever command verifier function returns with an error, print a debug message using VMW_DEBUG_USER. This will make sure failing commands can be easily tracked for debugging purpose. Signed-off-by: Deepak Rawat <drawat@vmware.com> Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
2019-04-08drm/vmwgfx: Add a new define for vmwgfx user-space debuggingDeepak Rawat1-71/+69
Error messages or debugging message reported during user-space command submission should not be printed to dmesg by default. So add a new preprocessor define called VMW_DEBUG_USER which translates to DRM_DEBUG_DRIVER. v2: Use VMW_DEBUG_USER instead of using DRM_DEBUG_DRIVER directly. Signed-off-by: Deepak Rawat <drawat@vmware.com> Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
2019-04-08drm/vmwgfx: Use preprocessor macro for cmd structDeepak Rawat1-280/+125
Use preprocessor macro for repetitive device command struct format. v2: Name-space distinction for preprocessor macro. v3: Struct name as macro parameter and rebase. Signed-off-by: Deepak Rawat <drawat@vmware.com> Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
2019-04-08drm/vmwgfx: Use preprocessor macro to get valid context nodeDeepak Rawat1-57/+45
Several command verifier function check if context node is present or not and if not present print an error and return. Use a preprocessor macro to print the message. v2: Name-space distinction for preprocessor macro Signed-off-by: Deepak Rawat <drawat@vmware.com> Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
2019-04-08drm/vmwgfx: remove redundant unlikely annotationChengguang Xu1-2/+2
unlikely has already included in IS_ERR(), so just remove redundant unlikely annotation. Signed-off-by: Chengguang Xu <cgxu519@gmx.com> Reviewed-by: Deepak Rawat <drawat@vmware.com> Signed-off-by: Deepak Rawat <drawat@vmware.com>
2019-04-08drm/vmwgfx: Be more restrictive when dirtying resourcesThomas Hellstrom1-65/+101
Currently we flag resources as dirty (GPU contents not yet read back to the backing MOB) whenever they have been part of a command stream. Obviously many resources can't be dirty and others can only be dirty when written to by the GPU. That is when they are either bound to the context as render-targets, depth-stencil, copy / clear destinations and stream-output targets, or similarly when there are corresponding views into them. So mark resources dirty only in these special cases. Context- and cotable resources are always marked dirty when referenced. This is important for upcoming emulated coherent memory, since we can avoid issuing automatic readbacks to non-dirty resources when the CPU tries to access part of the backing MOB. Testing: Unigine Heaven with max GPU memory set to 256MB resulting in heavy resource thrashing. --- v2: Addressed review comments by Deepak Rawat. v3: Added some documentation Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Deepak Rawat <drawat@vmware.com>
2019-02-05drm/vmwgfx: Return error code from vmw_execbuf_copy_fence_userThomas Hellstrom1-1/+1
The function was unconditionally returning 0, and a caller would have to rely on the returned fence pointer being NULL to detect errors. However, the function vmw_execbuf_copy_fence_user() would expect a non-zero error code in that case and would BUG otherwise. So make sure we return a proper non-zero error code if the fence pointer returned is NULL. Cc: <stable@vger.kernel.org> Fixes: ae2a104058e2: ("vmwgfx: Implement fence objects") Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Deepak Rawat <drawat@vmware.com>
2018-12-13drm/vmwgfx: Protect from excessive execbuf kernel memory allocations v3Thomas Hellstrom1-0/+2
With the new validation code, a malicious user-space app could potentially submit command streams with enough buffer-object and resource references in them to have the resulting allocated validion nodes and relocations make the kernel run out of GFP_KERNEL memory. Protect from this by having the validation code reserve TTM graphics memory when allocating. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Deepak Rawat <drawat@vmware.com> --- v2: Removed leftover debug printouts
2018-12-12drm/vmwgfx: remove redundant return ret statementColin Ian King1-2/+0
The return statement is redundant as there is a return statement immediately before it so we have dead code that can be removed. Also remove the unused declaration of ret. Detected by CoverityScan, CID#1473793 ("Structurally dead code") Signed-off-by: Colin Ian King <colin.king@canonical.com> Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2018-09-28drm/vmwgfx: Make user resource lookups reference-free during validationThomas Hellstrom1-130/+137
Make the process of looking up a user resource and adding it to the validation list reference-free unless when it's actually added to the validation list where a single reference is taken. This saves two locked atomic operations per command stream buffer object handle lookup, unless there is a lookup cache hit. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Sinclair Yeh <syeh@vmware.com>
2018-09-28drm/vmwgfx: Don't refcount cotable lookups during command buffer validationThomas Hellstrom1-5/+0
The typical pattern of these lookups are -Lookup -Put on validate list if not already there. -Unreference And since we are the exclusive user of the context during lookup time, we can be sure that the resource will stay alive during the sequence. So avoid taking a reference during lookup, and also avoid unreferencing when done. There are two users outside of command buffer validation and those are refcounted explicitly. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Sinclair Yeh <syeh@vmware.com>
2018-09-28drm/vmwgfx: Don't refcount command-buffer managed resource lookups during command buffer validationThomas Hellstrom1-43/+26
The typical pattern of these lookups are -Lookup -Put on validate list if not already there. -Unreference And since we are the exclusive user of the context during lookup time, we can be sure that the resource will stay alive during the sequence. So avoid taking a reference during lookup, and also avoid unreferencing when done. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Sinclair Yeh <syeh@vmware.com>
2018-09-28drm/vmwgfx: Make buffer object lookups reference-free during validationThomas Hellstrom1-55/+30
Make the process of looking up a buffer object and adding it to the validation list reference-free unless when it's actually added to the validation list where a single reference is taken. This saves two locked atomic operations per command stream buffer object handle lookup. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Sinclair Yeh <syeh@vmware.com>
2018-09-27drm/vmwgfx: Reduce the size of buffer object relocationsThomas Hellstrom1-4/+5
With the new allocator this leads to less consumed memory for each user-space command submission Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Deepak Rawat <drawat@vmware.com>
2018-09-27drm/vmwgfx: Use a validation context allocator for relocations and validationsThomas Hellstrom1-36/+44
A common trait of these objects are that they are allocated during the command validation phase and freed after command submission. Furthermore they are accessed by a single thread only. So provide a simple unprotected stack-like allocator from which these objects can be allocated. Their memory is freed with the validation context when the command submission is done. Note that the mm subsystem maintains a per-cpu cache of single pages to make single page allocation and freeing efficient. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Sinclair Yeh <syeh@vmware.com>
2018-09-27drm/vmwgfx: Adapt execbuf to the new validation apiThomas Hellstrom1-575/+310
Strip the old execbuf validation functionality and use the new API instead. Also use the new API for a now removed execbuf function that was called from the kms code. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Sinclair Yeh <syeh@vmware.com>
2018-09-27drm/vmwgfx: Modify the resource validation interfaceThomas Hellstrom1-1/+1
Allow selecting interruptible or uninterruptible waits to match expectations of callers. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Deepak Rawat <drawat@vmware.com> Reviewed-by: Sinclair Yeh <syeh@vmware.com>
2018-07-10Merge tag 'vmwgfx-next-4.19-3' of git://people.freedesktop.org/~thomash/linux into drm-nextDave Airlie1-2/+30
This introduces a header update and support for multisample surfaces. Signed-off-by: Dave Airlie <airlied@redhat.com> Link: https://patchwork.freedesktop.org/patch/msgid/d020efb8-776d-5e8f-9d9f-122591e074d6@vmware.com
2018-07-10Merge tag 'vmwgfx-next-4.19-2' of git://people.freedesktop.org/~thomash/linux into drm-nextDave Airlie1-44/+42
A series of cleanups / reorganizations and modesetting changes that mostly target atomic state validation. [airlied: conflicts with SPDX stuff in amdgpu tree] Signed-off-by: Dave Airlie <airlied@redhat.com> Link: https://patchwork.freedesktop.org/patch/msgid/1a88485e-e509-b00e-8485-19194f074115@vmware.com
2018-07-06drm/vmwgfx: Add support for SVGA3dCmdIntraSurfaceCopy commandNeha Bhende1-0/+28
A new command to support Intra-Surface-Copy. Signed-off-by: Neha Bhende <bhenden@vmware.com> Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2018-07-04drm/vmwgfx: Update the device headersDeepak Rawat1-2/+2
This change updates the device headers to the latest device version. Where renaming affects the existing code, it's updated accordingly. Signed-off-by: Deepak Rawat <drawat@vmware.com> Reviewed-by: Sinclair Yeh <syeh@vmware.com> Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2018-07-03drm/vmwgfx: Replace vmw_dma_buffer with vmw_buffer_objectThomas Hellstrom1-44/+42
Initially vmware buffer objects were only used as DMA buffers, so the name DMA buffer was a natural one. However, currently they are used also as dumb buffers and MOBs backing guest backed objects so renaming them to buffer objects is logical. Particularly since there is a dmabuf subsystem in the kernel where a dma buffer means something completely different. This also renames user-space api structures and IOCTL names correspondingly, but the old names remain defined for now and the ABI hasn't changed. There are a couple of minor style changes to make checkpatch happy. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Sinclair Yeh <syeh@vmware.com> Reviewed-by: Deepak Rawat <drawat@vmware.com>