aboutsummaryrefslogtreecommitdiffstats
path: root/drivers/input/gameport/Kconfig (follow)
AgeCommit message (Collapse)AuthorFilesLines
2021-06-17um: allow disabling NO_IOMEMJohannes Berg1-0/+1
Adjust the kconfig a little to allow disabling NO_IOMEM in UML. To make an "allyesconfig" with CONFIG_NO_IOMEM=n build, adjust a few Kconfig things elsewhere and add dummy asm/fb.h and asm/vga.h files. Signed-off-by: Johannes Berg <johannes.berg@intel.com> Signed-off-by: Richard Weinberger <richard@nod.at>
2020-06-14treewide: replace '---help---' in Kconfig files with 'help'Masahiro Yamada1-1/+1
Since commit 84af7a6194e4 ("checkpatch: kconfig: prefer 'help' over '---help---'"), the number of '---help---' has been gradually decreasing, but there are still more than 2400 instances. This commit finishes the conversion. While I touched the lines, I also fixed the indentation. There are a variety of indentation styles found. a) 4 spaces + '---help---' b) 7 spaces + '---help---' c) 8 spaces + '---help---' d) 1 space + 1 tab + '---help---' e) 1 tab + '---help---' (correct indentation) f) 1 tab + 1 space + '---help---' g) 1 tab + 2 spaces + '---help---' In order to convert all of them to 1 tab + 'help', I ran the following commend: $ find . -name 'Kconfig*' | xargs sed -i 's/^[[:space:]]*---help---/\thelp/' Signed-off-by: Masahiro Yamada <masahiroy@kernel.org>
2019-05-21treewide: Add SPDX license identifier - Makefile/KconfigThomas Gleixner1-0/+1
Add SPDX license identifiers to all Make/Kconfig files which: - Have no license information of any form These files fall under the project license, GPL v2 only. The resulting SPDX license identifier is: GPL-2.0-only Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2005-12-21Input: add help entry for FM801 gameport driver to KconfigDmitry Torokhov1-0/+7
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2005-05-29Input: Kill Aureal Vortex 1/2 gameport driver. ALSA Aureal driverVojtech Pavlik1-10/+0
offers the gameport part already. Signed-off-by: Vojtech Pavlik <vojtech@suse.cz> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2005-05-29Input: Crystal SoundFusion (cs461x) gameport support isn't neededVojtech Pavlik1-4/+0
either, since ALSA handles it nicely. Signed-off-by: Vojtech Pavlik <vojtech@suse.cz> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2005-05-28Input:Adrian Bunk1-20/+0
This patch adds dummy gameport_register_port, gameport_unregister_port and gameport_set_phys functions to gameport.h for the case when a driver can't use gameport. This fixes the compilation of some OSS drivers with GAMEPORT=n without the need to #if inside every single driver. This patch also removes the non-working and now obsolete SOUND_GAMEPORT. This patch is also an alternative solution for ALSA drivers with similar problems (but #if's inside the drivers might have the advantage of saving some more bytes of gameport is not available). The only user-visible change is that for GAMEPORT=m the affected OSS drivers are now allowed to be built statically (but they won't have gameport support). Signed-off-by: Adrian Bunk <bunk@stusta.de> Signed-off-by: Vojtech Pavlik <vojtech@suse.cz> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2005-04-16Linux-2.6.12-rc2Linus Torvalds1-0/+90
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!