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path: root/drivers/input/gameport (follow)
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2005-06-20[PATCH] Driver Core: drivers/i2c/chips/w83781d.c - drivers/s390/block/dcssblk.c: update device attribute callbacksYani Ioannou1-2/+2
Signed-off-by: Yani Ioannou <yani.ioannou@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
2005-06-01Input: switch gameport core to using kthread API instead ofDmitry Torokhov1-19/+12
using daemonize() and signals. This way kgameportd will never be accidentially killed. Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2005-05-29Input: Kill Aureal Vortex 1/2 gameport driver. ALSA Aureal driverVojtech Pavlik3-197/+0
offers the gameport part already. Signed-off-by: Vojtech Pavlik <vojtech@suse.cz> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2005-05-29Input: Crystal SoundFusion (cs461x) gameport support isn't neededVojtech Pavlik3-327/+0
either, since ALSA handles it nicely. Signed-off-by: Vojtech Pavlik <vojtech@suse.cz> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2005-05-29Input: Probe PnP gameports first, ISA after that.Vojtech Pavlik1-6/+6
Signed-off-by: Vojtech Pavlik <vojtech@suse.cz> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2005-05-28Input:Adrian Bunk1-20/+0
This patch adds dummy gameport_register_port, gameport_unregister_port and gameport_set_phys functions to gameport.h for the case when a driver can't use gameport. This fixes the compilation of some OSS drivers with GAMEPORT=n without the need to #if inside every single driver. This patch also removes the non-working and now obsolete SOUND_GAMEPORT. This patch is also an alternative solution for ALSA drivers with similar problems (but #if's inside the drivers might have the advantage of saving some more bytes of gameport is not available). The only user-visible change is that for GAMEPORT=m the affected OSS drivers are now allowed to be built statically (but they won't have gameport support). Signed-off-by: Adrian Bunk <bunk@stusta.de> Signed-off-by: Vojtech Pavlik <vojtech@suse.cz> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2005-04-16Linux-2.6.12-rc2Linus Torvalds9-0/+2338
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!