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path: root/include/media/h264-ctrls.h (follow)
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2019-08-19media: uapi: h264: Get rid of the p0/b0/b1 ref-listsBoris Brezillon1-3/+0
Those lists can be extracted from the dpb, let's simplify userspace life and build that list kernel-side (generic helpers will be provided for drivers that need this list). Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com> Reviewed-by: Nicolas Dufresne <nicolas.dufresne@collabora.com> Reviewed-by: Ezequiel Garcia <ezequiel@collabora.com> Reviewed-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com> Tested-by: Philipp Zabel <p.zabel@pengutronix.de> Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
2019-08-19media: uapi: h264: Add the concept of start codeEzequiel Garcia1-0/+6
Stateless decoders have different expectations about the start code that is prepended on H264 slices. Add a menu control to express the supported start code types (including no start code). Drivers are allowed to support only one start code type, but they can support both too. Note that this is independent of the H264 decoding mode, which specifies the granularity of the decoding operations. Either in frame-based or slice-based mode, this new control will allow to define the start code expected on H264 slices. Signed-off-by: Ezequiel Garcia <ezequiel@collabora.com> Tested-by: Philipp Zabel <p.zabel@pengutronix.de> Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
2019-08-19media: uapi: h264: Add the concept of decoding modeBoris Brezillon1-0/+10
Some stateless decoders don't support per-slice decoding granularity (or at least not in a way that would make them efficient or easy to use). Expose a menu to control the supported decoding modes. Drivers are allowed to support only one decoding but they can support both too. To fully specify the decoding operation, we need to introduce a start_byte_offset, to indicate where slices start. Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com> Reviewed-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com> Tested-by: Philipp Zabel <p.zabel@pengutronix.de> Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
2019-08-19media: uapi: h264: Rename pixel formatEzequiel Garcia1-1/+1
The V4L2_PIX_FMT_H264_SLICE_RAW name was originally suggested because the pixel format would represent H264 slices without any start code. However, as we will now introduce a start code menu control, give the pixel format a more meaningful name, while it's still early enough to do so. Signed-off-by: Ezequiel Garcia <ezequiel@collabora.com> Tested-by: Philipp Zabel <p.zabel@pengutronix.de> Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
2019-05-29media: pixfmt: Add H264 Slice formatMaxime Ripard1-0/+197
The H264_SLICE_RAW format is meant to hold the parsed slice data without the start code. This will be needed by stateless decoders. Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com> Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>