/* * Support the inventory interface for IRIX binaries * This is invoked before the mm layer is working, so we do not * use the linked lists for the inventory yet. * * Miguel de Icaza, 1997. */ #include #include #include #define MAX_INVENTORY 50 int inventory_items = 0; static inventory_t inventory [MAX_INVENTORY]; void add_to_inventory(int class, int type, int controller, int unit, int state) { inventory_t *ni = &inventory [inventory_items]; if (inventory_items == MAX_INVENTORY) return; ni->inv_class = class; ni->inv_type = type; ni->inv_controller = controller; ni->inv_unit = unit; ni->inv_state = state; ni->inv_next = ni; inventory_items++; } int dump_inventory_to_user(void __user *userbuf, int size) { inventory_t *inv = &inventory [0]; inventory_t __user *user = userbuf; int v; if (!access_ok(VERIFY_WRITE, userbuf, size)) return -EFAULT; for (v = 0; v < inventory_items; v++){ inv = &inventory [v]; if (copy_to_user (user, inv, sizeof (inventory_t))) return -EFAULT; user++; } return inventory_items * sizeof(inventory_t); } int __init init_inventory(void) { /* * gross hack while we put the right bits all over the kernel * most likely this will not let just anyone run the X server * until we put the right values all over the place */ add_to_inventory(10, 3, 0, 0, 16400); add_to_inventory(1, 1, 150, -1, 12); add_to_inventory(1, 3, 0, 0, 8976); add_to_inventory(1, 2, 0, 0, 8976); add_to_inventory(4, 8, 0, 0, 2); add_to_inventory(5, 5, 0, 0, 1); add_to_inventory(3, 3, 0, 0, 32768); add_to_inventory(3, 4, 0, 0, 32768); add_to_inventory(3, 8, 0, 0, 524288); add_to_inventory(3, 9, 0, 0, 64); add_to_inventory(3, 1, 0, 0, 67108864); add_to_inventory(12, 3, 0, 0, 16); add_to_inventory(8, 7, 17, 0, 16777472); add_to_inventory(8, 0, 0, 0, 1); add_to_inventory(2, 1, 0, 13, 2); add_to_inventory(2, 2, 0, 2, 0); add_to_inventory(2, 2, 0, 1, 0); add_to_inventory(7, 14, 0, 0, 6); return 0; }