/* sched.c - SPU scheduler. * * Copyright (C) IBM 2005 * Author: Mark Nutter * * 2006-03-31 NUMA domains added. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #undef DEBUG #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "spufs.h" #define SPU_TIMESLICE (HZ) struct spu_prio_array { DECLARE_BITMAP(bitmap, MAX_PRIO); struct list_head runq[MAX_PRIO]; spinlock_t runq_lock; struct list_head active_list[MAX_NUMNODES]; struct mutex active_mutex[MAX_NUMNODES]; }; static struct spu_prio_array *spu_prio; static struct workqueue_struct *spu_sched_wq; static inline int node_allowed(int node) { cpumask_t mask; if (!nr_cpus_node(node)) return 0; mask = node_to_cpumask(node); if (!cpus_intersects(mask, current->cpus_allowed)) return 0; return 1; } void spu_start_tick(struct spu_context *ctx) { if (ctx->policy == SCHED_RR) { /* * Make sure the exiting bit is cleared. */ clear_bit(SPU_SCHED_EXITING, &ctx->sched_flags); mb(); queue_delayed_work(spu_sched_wq, &ctx->sched_work, SPU_TIMESLICE); } } void spu_stop_tick(struct spu_context *ctx) { if (ctx->policy == SCHED_RR) { /* * While the work can be rearming normally setting this flag * makes sure it does not rearm itself anymore. */ set_bit(SPU_SCHED_EXITING, &ctx->sched_flags); mb(); cancel_delayed_work(&ctx->sched_work); } } void spu_sched_tick(struct work_struct *work) { struct spu_context *ctx = container_of(work, struct spu_context, sched_work.work); struct spu *spu; int preempted = 0; /* * If this context is being stopped avoid rescheduling from the * scheduler tick because we would block on the state_mutex. * The caller will yield the spu later on anyway. */ if (test_bit(SPU_SCHED_EXITING, &ctx->sched_flags)) return; mutex_lock(&ctx->state_mutex); spu = ctx->spu; if (spu) { int best = sched_find_first_bit(spu_prio->bitmap); if (best <= ctx->prio) { spu_deactivate(ctx); preempted = 1; } } mutex_unlock(&ctx->state_mutex); if (preempted) { /* * We need to break out of the wait loop in spu_run manually * to ensure this context gets put on the runqueue again * ASAP. */ wake_up(&ctx->stop_wq); } else spu_start_tick(ctx); } /** * spu_add_to_active_list - add spu to active list * @spu: spu to add to the active list */ static void spu_add_to_active_list(struct spu *spu) { mutex_lock(&spu_prio->active_mutex[spu->node]); list_add_tail(&spu->list, &spu_prio->active_list[spu->node]); mutex_unlock(&spu_prio->active_mutex[spu->node]); } /** * spu_remove_from_active_list - remove spu from active list * @spu: spu to remove from the active list */ static void spu_remove_from_active_list(struct spu *spu) { int node = spu->node; mutex_lock(&spu_prio->active_mutex[node]); list_del_init(&spu->list); mutex_unlock(&spu_prio->active_mutex[node]); } static BLOCKING_NOTIFIER_HEAD(spu_switch_notifier); static void spu_switch_notify(struct spu *spu, struct spu_context *ctx) { blocking_notifier_call_chain(&spu_switch_notifier, ctx ? ctx->object_id : 0, spu); } int spu_switch_event_register(struct notifier_block * n) { return blocking_notifier_chain_register(&spu_switch_notifier, n); } int spu_switch_event_unregister(struct notifier_block * n) { return blocking_notifier_chain_unregister(&spu_switch_notifier, n); } /** * spu_bind_context - bind spu context to physical spu * @spu: physical spu to bind to * @ctx: context to bind */ static void spu_bind_context(struct spu *spu, struct spu_context *ctx) { pr_debug("%s: pid=%d SPU=%d NODE=%d\n", __FUNCTION__, current->pid, spu->number, spu->node); spu->ctx = ctx; spu->flags = 0; ctx->spu = spu; ctx->ops = &spu_hw_ops; spu->pid = current->pid; spu_associate_mm(spu, ctx->owner); spu->ibox_callback = spufs_ibox_callback; spu->wbox_callback = spufs_wbox_callback; spu->stop_callback = spufs_stop_callback; spu->mfc_callback = spufs_mfc_callback; spu->dma_callback = spufs_dma_callback; mb(); spu_unmap_mappings(ctx); spu_restore(&ctx->csa, spu); spu->timestamp = jiffies; spu_cpu_affinity_set(spu, raw_smp_processor_id()); spu_switch_notify(spu, ctx); spu_add_to_active_list(spu); ctx->state = SPU_STATE_RUNNABLE; } /** * spu_unbind_context - unbind spu context from physical spu * @spu: physical spu to unbind from * @ctx: context to unbind */ static void spu_unbind_context(struct spu *spu, struct spu_context *ctx) { pr_debug("%s: unbind pid=%d SPU=%d NODE=%d\n", __FUNCTION__, spu->pid, spu->number, spu->node); spu_remove_from_active_list(spu); spu_switch_notify(spu, NULL); spu_unmap_mappings(ctx); spu_save(&ctx->csa, spu); spu->timestamp = jiffies; ctx->state = SPU_STATE_SAVED; spu->ibox_callback = NULL; spu->wbox_callback = NULL; spu->stop_callback = NULL; spu->mfc_callback = NULL; spu->dma_callback = NULL; spu_associate_mm(spu, NULL); spu->pid = 0; ctx->ops = &spu_backing_ops; ctx->spu = NULL; spu->flags = 0; spu->ctx = NULL; } /** * spu_add_to_rq - add a context to the runqueue * @ctx: context to add */ static void __spu_add_to_rq(struct spu_context *ctx) { int prio = ctx->prio; list_add_tail(&ctx->rq, &spu_prio->runq[prio]); set_bit(prio, spu_prio->bitmap); } static void __spu_del_from_rq(struct spu_context *ctx) { int prio = ctx->prio; if (!list_empty(&ctx->rq)) list_del_init(&ctx->rq); if (list_empty(&spu_prio->runq[prio])) clear_bit(prio, spu_prio->bitmap); } static void spu_prio_wait(struct spu_context *ctx) { DEFINE_WAIT(wait); spin_lock(&spu_prio->runq_lock); prepare_to_wait_exclusive(&ctx->stop_wq, &wait, TASK_INTERRUPTIBLE); if (!signal_pending(current)) { __spu_add_to_rq(ctx); spin_unlock(&spu_prio->runq_lock); mutex_unlock(&ctx->state_mutex); schedule(); mutex_lock(&ctx->state_mutex); spin_lock(&spu_prio->runq_lock); __spu_del_from_rq(ctx); } spin_unlock(&spu_prio->runq_lock); __set_current_state(TASK_RUNNING); remove_wait_queue(&ctx->stop_wq, &wait); } /** * spu_reschedule - try to find a runnable context for a spu * @spu: spu available * * This function is called whenever a spu becomes idle. It looks for the * most suitable runnable spu context and schedules it for execution. */ static void spu_reschedule(struct spu *spu) { int best; spu_free(spu); spin_lock(&spu_prio->runq_lock); best = sched_find_first_bit(spu_prio->bitmap); if (best < MAX_PRIO) { struct list_head *rq = &spu_prio->runq[best]; struct spu_context *ctx; BUG_ON(list_empty(rq)); ctx = list_entry(rq->next, struct spu_context, rq); __spu_del_from_rq(ctx); wake_up(&ctx->stop_wq); } spin_unlock(&spu_prio->runq_lock); } static struct spu *spu_get_idle(struct spu_context *ctx) { struct spu *spu = NULL; int node = cpu_to_node(raw_smp_processor_id()); int n; for (n = 0; n < MAX_NUMNODES; n++, node++) { node = (node < MAX_NUMNODES) ? node : 0; if (!node_allowed(node)) continue; spu = spu_alloc_node(node); if (spu) break; } return spu; } /** * find_victim - find a lower priority context to preempt * @ctx: canidate context for running * * Returns the freed physical spu to run the new context on. */ static struct spu *find_victim(struct spu_context *ctx) { struct spu_context *victim = NULL; struct spu *spu; int node, n; /* * Look for a possible preemption candidate on the local node first. * If there is no candidate look at the other nodes. This isn't * exactly fair, but so far the whole spu schedule tries to keep * a strong node affinity. We might want to fine-tune this in * the future. */ restart: node = cpu_to_node(raw_smp_processor_id()); for (n = 0; n < MAX_NUMNODES; n++, node++) { node = (node < MAX_NUMNODES) ? node : 0; if (!node_allowed(node)) continue; mutex_lock(&spu_prio->active_mutex[node]); list_for_each_entry(spu, &spu_prio->active_list[node], list) { struct spu_context *tmp = spu->ctx; if (tmp->rt_priority < ctx->rt_priority && (!victim || tmp->rt_priority < victim->rt_priority)) victim = spu->ctx; } mutex_unlock(&spu_prio->active_mutex[node]); if (victim) { /* * This nests ctx->state_mutex, but we always lock * higher priority contexts before lower priority * ones, so this is safe until we introduce * priority inheritance schemes. */ if (!mutex_trylock(&victim->state_mutex)) { victim = NULL; goto restart; } spu = victim->spu; if (!spu) { /* * This race can happen because we've dropped * the active list mutex. No a problem, just * restart the search. */ mutex_unlock(&victim->state_mutex); victim = NULL; goto restart; } spu_unbind_context(spu, victim); mutex_unlock(&victim->state_mutex); /* * We need to break out of the wait loop in spu_run * manually to ensure this context gets put on the * runqueue again ASAP. */ wake_up(&victim->stop_wq); return spu; } } return NULL; } /** * spu_activate - find a free spu for a context and execute it * @ctx: spu context to schedule * @flags: flags (currently ignored) * * Tries to find a free spu to run @ctx. If no free spu is available * add the context to the runqueue so it gets woken up once an spu * is available. */ int spu_activate(struct spu_context *ctx, unsigned long flags) { if (ctx->spu) return 0; do { struct spu *spu; spu = spu_get_idle(ctx); /* * If this is a realtime thread we try to get it running by * preempting a lower priority thread. */ if (!spu && ctx->rt_priority) spu = find_victim(ctx); if (spu) { spu_bind_context(spu, ctx); return 0; } spu_prio_wait(ctx); } while (!signal_pending(current)); return -ERESTARTSYS; } /** * spu_deactivate - unbind a context from it's physical spu * @ctx: spu context to unbind * * Unbind @ctx from the physical spu it is running on and schedule * the highest priority context to run on the freed physical spu. */ void spu_deactivate(struct spu_context *ctx) { struct spu *spu = ctx->spu; if (spu) { spu_unbind_context(spu, ctx); spu_reschedule(spu); } } /** * spu_yield - yield a physical spu if others are waiting * @ctx: spu context to yield * * Check if there is a higher priority context waiting and if yes * unbind @ctx from the physical spu and schedule the highest * priority context to run on the freed physical spu instead. */ void spu_yield(struct spu_context *ctx) { struct spu *spu; if (mutex_trylock(&ctx->state_mutex)) { if ((spu = ctx->spu) != NULL) { int best = sched_find_first_bit(spu_prio->bitmap); if (best < MAX_PRIO) { pr_debug("%s: yielding SPU %d NODE %d\n", __FUNCTION__, spu->number, spu->node); spu_deactivate(ctx); } } mutex_unlock(&ctx->state_mutex); } } int __init spu_sched_init(void) { int i; spu_sched_wq = create_singlethread_workqueue("spusched"); if (!spu_sched_wq) return 1; spu_prio = kzalloc(sizeof(struct spu_prio_array), GFP_KERNEL); if (!spu_prio) { printk(KERN_WARNING "%s: Unable to allocate priority queue.\n", __FUNCTION__); destroy_workqueue(spu_sched_wq); return 1; } for (i = 0; i < MAX_PRIO; i++) { INIT_LIST_HEAD(&spu_prio->runq[i]); __clear_bit(i, spu_prio->bitmap); } __set_bit(MAX_PRIO, spu_prio->bitmap); for (i = 0; i < MAX_NUMNODES; i++) { mutex_init(&spu_prio->active_mutex[i]); INIT_LIST_HEAD(&spu_prio->active_list[i]); } spin_lock_init(&spu_prio->runq_lock); return 0; } void __exit spu_sched_exit(void) { struct spu *spu, *tmp; int node; for (node = 0; node < MAX_NUMNODES; node++) { mutex_lock(&spu_prio->active_mutex[node]); list_for_each_entry_safe(spu, tmp, &spu_prio->active_list[node], list) { list_del_init(&spu->list); spu_free(spu); } mutex_unlock(&spu_prio->active_mutex[node]); } kfree(spu_prio); destroy_workqueue(spu_sched_wq); }