#ifndef __ASM_SH_SMP_H #define __ASM_SH_SMP_H #include #include #include #ifdef CONFIG_SMP #include #include #include #include #define raw_smp_processor_id() (current_thread_info()->cpu) /* Map from cpu id to sequential logical cpu number. */ extern int __cpu_number_map[NR_CPUS]; #define cpu_number_map(cpu) __cpu_number_map[cpu] /* The reverse map from sequential logical cpu number to cpu id. */ extern int __cpu_logical_map[NR_CPUS]; #define cpu_logical_map(cpu) __cpu_logical_map[cpu] enum { SMP_MSG_FUNCTION, SMP_MSG_RESCHEDULE, SMP_MSG_FUNCTION_SINGLE, SMP_MSG_TIMER, SMP_MSG_NR, /* must be last */ }; DECLARE_PER_CPU(int, cpu_state); void smp_message_recv(unsigned int msg); void smp_timer_broadcast(const struct cpumask *mask); void local_timer_interrupt(void); void local_timer_setup(unsigned int cpu); void local_timer_stop(unsigned int cpu); void arch_send_call_function_single_ipi(int cpu); void arch_send_call_function_ipi_mask(const struct cpumask *mask); void native_play_dead(void); void native_cpu_die(unsigned int cpu); int native_cpu_disable(unsigned int cpu); #ifdef CONFIG_HOTPLUG_CPU void play_dead_common(void); extern int __cpu_disable(void); static inline void __cpu_die(unsigned int cpu) { extern struct plat_smp_ops *mp_ops; /* private */ mp_ops->cpu_die(cpu); } #endif static inline int hard_smp_processor_id(void) { extern struct plat_smp_ops *mp_ops; /* private */ if (!mp_ops) return 0; /* boot CPU */ return mp_ops->smp_processor_id(); } #else #define hard_smp_processor_id() (0) #endif /* CONFIG_SMP */ #endif /* __ASM_SH_SMP_H */