/* * Suspend and hibernation support for x86-64 * * Distribute under GPLv2 * * Copyright (c) 2007 Rafael J. Wysocki * Copyright (c) 2002 Pavel Machek * Copyright (c) 2001 Patrick Mochel */ #include #include #include #include #include #include #include static void fix_processor_context(void); struct saved_context saved_context; /** * __save_processor_state - save CPU registers before creating a * hibernation image and before restoring the memory state from it * @ctxt - structure to store the registers contents in * * NOTE: If there is a CPU register the modification of which by the * boot kernel (ie. the kernel used for loading the hibernation image) * might affect the operations of the restored target kernel (ie. the one * saved in the hibernation image), then its contents must be saved by this * function. In other words, if kernel A is hibernated and different * kernel B is used for loading the hibernation image into memory, the * kernel A's __save_processor_state() function must save all registers * needed by kernel A, so that it can operate correctly after the resume * regardless of what kernel B does in the meantime. */ static void __save_processor_state(struct saved_context *ctxt) { kernel_fpu_begin(); /* * descriptor tables */ store_gdt((struct desc_ptr *)&ctxt->gdt_limit); store_idt((struct desc_ptr *)&ctxt->idt_limit); store_tr(ctxt->tr); /* XMM0..XMM15 should be handled by kernel_fpu_begin(). */ /* * segment registers */ asm volatile ("movw %%ds, %0" : "=m" (ctxt->ds)); asm volatile ("movw %%es, %0" : "=m" (ctxt->es)); asm volatile ("movw %%fs, %0" : "=m" (ctxt->fs)); asm volatile ("movw %%gs, %0" : "=m" (ctxt->gs)); asm volatile ("movw %%ss, %0" : "=m" (ctxt->ss)); rdmsrl(MSR_FS_BASE, ctxt->fs_base); rdmsrl(MSR_GS_BASE, ctxt->gs_base); rdmsrl(MSR_KERNEL_GS_BASE, ctxt->gs_kernel_base); mtrr_save_fixed_ranges(NULL); /* * control registers */ rdmsrl(MSR_EFER, ctxt->efer); ctxt->cr0 = read_cr0(); ctxt->cr2 = read_cr2(); ctxt->cr3 = read_cr3(); ctxt->cr4 = read_cr4(); ctxt->cr8 = read_cr8(); } void save_processor_state(void) { __save_processor_state(&saved_context); } static void do_fpu_end(void) { /* * Restore FPU regs if necessary */ kernel_fpu_end(); } /** * __restore_processor_state - restore the contents of CPU registers saved * by __save_processor_state() * @ctxt - structure to load the registers contents from */ static void __restore_processor_state(struct saved_context *ctxt) { /* * control registers */ wrmsrl(MSR_EFER, ctxt->efer); write_cr8(ctxt->cr8); write_cr4(ctxt->cr4); write_cr3(ctxt->cr3); write_cr2(ctxt->cr2); write_cr0(ctxt->cr0); /* * now restore the descriptor tables to their proper values * ltr is done i fix_processor_context(). */ load_gdt((const struct desc_ptr *)&ctxt->gdt_limit); load_idt((const struct desc_ptr *)&ctxt->idt_limit); /* * segment registers */ asm volatile ("movw %0, %%ds" :: "r" (ctxt->ds)); asm volatile ("movw %0, %%es" :: "r" (ctxt->es)); asm volatile ("movw %0, %%fs" :: "r" (ctxt->fs)); load_gs_index(ctxt->gs); asm volatile ("movw %0, %%ss" :: "r" (ctxt->ss)); wrmsrl(MSR_FS_BASE, ctxt->fs_base); wrmsrl(MSR_GS_BASE, ctxt->gs_base); wrmsrl(MSR_KERNEL_GS_BASE, ctxt->gs_kernel_base); /* * restore XCR0 for xsave capable cpu's. */ if (cpu_has_xsave) xsetbv(XCR_XFEATURE_ENABLED_MASK, pcntxt_mask); fix_processor_context(); do_fpu_end(); mtrr_ap_init(); } void restore_processor_state(void) { __restore_processor_state(&saved_context); } static void fix_processor_context(void) { int cpu = smp_processor_id(); struct tss_struct *t = &per_cpu(init_tss, cpu); /* * This just modifies memory; should not be necessary. But... This * is necessary, because 386 hardware has concept of busy TSS or some * similar stupidity. */ set_tss_desc(cpu, t); get_cpu_gdt_table(cpu)[GDT_ENTRY_TSS].type = 9; syscall_init(); /* This sets MSR_*STAR and related */ load_TR_desc(); /* This does ltr */ load_LDT(¤t->active_mm->context); /* This does lldt */ /* * Now maybe reload the debug registers */ if (current->thread.debugreg7){ loaddebug(¤t->thread, 0); loaddebug(¤t->thread, 1); loaddebug(¤t->thread, 2); loaddebug(¤t->thread, 3); /* no 4 and 5 */ loaddebug(¤t->thread, 6); loaddebug(¤t->thread, 7); } }