// SPDX-License-Identifier: BSD-3-Clause OR GPL-2.0 /****************************************************************************** * * Module Name: utcache - local cache allocation routines * * Copyright (C) 2000 - 2019, Intel Corp. * *****************************************************************************/ #include #include "accommon.h" #define _COMPONENT ACPI_UTILITIES ACPI_MODULE_NAME("utcache") #ifdef ACPI_USE_LOCAL_CACHE /******************************************************************************* * * FUNCTION: acpi_os_create_cache * * PARAMETERS: cache_name - Ascii name for the cache * object_size - Size of each cached object * max_depth - Maximum depth of the cache (in objects) * return_cache - Where the new cache object is returned * * RETURN: Status * * DESCRIPTION: Create a cache object * ******************************************************************************/ acpi_status acpi_os_create_cache(char *cache_name, u16 object_size, u16 max_depth, struct acpi_memory_list **return_cache) { struct acpi_memory_list *cache; ACPI_FUNCTION_ENTRY(); if (!cache_name || !return_cache || !object_size) { return (AE_BAD_PARAMETER); } /* Create the cache object */ cache = acpi_os_allocate(sizeof(struct acpi_memory_list)); if (!cache) { return (AE_NO_MEMORY); } /* Populate the cache object and return it */ memset(cache, 0, sizeof(struct acpi_memory_list)); cache->list_name = cache_name; cache->object_size = object_size; cache->max_depth = max_depth; *return_cache = cache; return (AE_OK); } /******************************************************************************* * * FUNCTION: acpi_os_purge_cache * * PARAMETERS: cache - Handle to cache object * * RETURN: Status * * DESCRIPTION: Free all objects within the requested cache. * ******************************************************************************/ acpi_status acpi_os_purge_cache(struct acpi_memory_list *cache) { void *next; acpi_status status; ACPI_FUNCTION_ENTRY(); if (!cache) { return (AE_BAD_PARAMETER); } status = acpi_ut_acquire_mutex(ACPI_MTX_CACHES); if (ACPI_FAILURE(status)) { return (status); } /* Walk the list of objects in this cache */ while (cache->list_head) { /* Delete and unlink one cached state object */ next = ACPI_GET_DESCRIPTOR_PTR(cache->list_head); ACPI_FREE(cache->list_head); cache->list_head = next; cache->current_depth--; } (void)acpi_ut_release_mutex(ACPI_MTX_CACHES); return (AE_OK); } /******************************************************************************* * * FUNCTION: acpi_os_delete_cache * * PARAMETERS: cache - Handle to cache object * * RETURN: Status * * DESCRIPTION: Free all objects within the requested cache and delete the * cache object. * ******************************************************************************/ acpi_status acpi_os_delete_cache(struct acpi_memory_list *cache) { acpi_status status; ACPI_FUNCTION_ENTRY(); /* Purge all objects in the cache */ status = acpi_os_purge_cache(cache); if (ACPI_FAILURE(status)) { return (status); } /* Now we can delete the cache object */ acpi_os_free(cache); return (AE_OK); } /******************************************************************************* * * FUNCTION: acpi_os_release_object * * PARAMETERS: cache - Handle to cache object * object - The object to be released * * RETURN: None * * DESCRIPTION: Release an object to the specified cache. If cache is full, * the object is deleted. * ******************************************************************************/ acpi_status acpi_os_release_object(struct acpi_memory_list *cache, void *object) { acpi_status status; ACPI_FUNCTION_ENTRY(); if (!cache || !object) { return (AE_BAD_PARAMETER); } /* If cache is full, just free this object */ if (cache->current_depth >= cache->max_depth) { ACPI_FREE(object); ACPI_MEM_TRACKING(cache->total_freed++); } /* Otherwise put this object back into the cache */ else { status = acpi_ut_acquire_mutex(ACPI_MTX_CACHES); if (ACPI_FAILURE(status)) { return (status); } /* Mark the object as cached */ memset(object, 0xCA, cache->object_size); ACPI_SET_DESCRIPTOR_TYPE(object, ACPI_DESC_TYPE_CACHED); /* Put the object at the head of the cache list */ ACPI_SET_DESCRIPTOR_PTR(object, cache->list_head); cache->list_head = object; cache->current_depth++; (void)acpi_ut_release_mutex(ACPI_MTX_CACHES); } return (AE_OK); } /******************************************************************************* * * FUNCTION: acpi_os_acquire_object * * PARAMETERS: cache - Handle to cache object * * RETURN: the acquired object. NULL on error * * DESCRIPTION: Get an object from the specified cache. If cache is empty, * the object is allocated. * ******************************************************************************/ void *acpi_os_acquire_object(struct acpi_memory_list *cache) { acpi_status status; void *object; ACPI_FUNCTION_TRACE(os_acquire_object); if (!cache) { return_PTR(NULL); } status = acpi_ut_acquire_mutex(ACPI_MTX_CACHES); if (ACPI_FAILURE(status)) { return_PTR(NULL); } ACPI_MEM_TRACKING(cache->requests++); /* Check the cache first */ if (cache->list_head) { /* There is an object available, use it */ object = cache->list_head; cache->list_head = ACPI_GET_DESCRIPTOR_PTR(object); cache->current_depth--; ACPI_MEM_TRACKING(cache->hits++); ACPI_DEBUG_PRINT_RAW((ACPI_DB_EXEC, "%s: Object %p from %s cache\n", ACPI_GET_FUNCTION_NAME, object, cache->list_name)); status = acpi_ut_release_mutex(ACPI_MTX_CACHES); if (ACPI_FAILURE(status)) { return_PTR(NULL); } /* Clear (zero) the previously used Object */ memset(object, 0, cache->object_size); } else { /* The cache is empty, create a new object */ ACPI_MEM_TRACKING(cache->total_allocated++); #ifdef ACPI_DBG_TRACK_ALLOCATIONS if ((cache->total_allocated - cache->total_freed) > cache->max_occupied) { cache->max_occupied = cache->total_allocated - cache->total_freed; } #endif /* Avoid deadlock with ACPI_ALLOCATE_ZEROED */ status = acpi_ut_release_mutex(ACPI_MTX_CACHES); if (ACPI_FAILURE(status)) { return_PTR(NULL); } object = ACPI_ALLOCATE_ZEROED(cache->object_size); if (!object) { return_PTR(NULL); } } return_PTR(object); } #endif /* ACPI_USE_LOCAL_CACHE */