/****************************************************************************** * * Module Name: uthex -- Hex/ASCII support functions * *****************************************************************************/ /* * Copyright (C) 2000 - 2017, Intel Corp. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions, and the following disclaimer, * without modification. * 2. Redistributions in binary form must reproduce at minimum a disclaimer * substantially similar to the "NO WARRANTY" disclaimer below * ("Disclaimer") and any redistribution must be conditioned upon * including a substantially similar Disclaimer requirement for further * binary redistribution. * 3. Neither the names of the above-listed copyright holders nor the names * of any contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * Alternatively, this software may be distributed under the terms of the * GNU General Public License ("GPL") version 2 as published by the Free * Software Foundation. * * NO WARRANTY * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. */ #include #include "accommon.h" #define _COMPONENT ACPI_COMPILER ACPI_MODULE_NAME("uthex") /* Hex to ASCII conversion table */ static const char acpi_gbl_hex_to_ascii[] = { '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F' }; /******************************************************************************* * * FUNCTION: acpi_ut_hex_to_ascii_char * * PARAMETERS: integer - Contains the hex digit * position - bit position of the digit within the * integer (multiple of 4) * * RETURN: The converted Ascii character * * DESCRIPTION: Convert a hex digit to an Ascii character * ******************************************************************************/ char acpi_ut_hex_to_ascii_char(u64 integer, u32 position) { return (acpi_gbl_hex_to_ascii[(integer >> position) & 0xF]); } /******************************************************************************* * * FUNCTION: acpi_ut_ascii_to_hex_byte * * PARAMETERS: two_ascii_chars - Pointer to two ASCII characters * return_byte - Where converted byte is returned * * RETURN: Status and converted hex byte * * DESCRIPTION: Perform ascii-to-hex translation, exactly two ASCII characters * to a single converted byte value. * ******************************************************************************/ acpi_status acpi_ut_ascii_to_hex_byte(char *two_ascii_chars, u8 *return_byte) { /* Both ASCII characters must be valid hex digits */ if (!isxdigit((int)two_ascii_chars[0]) || !isxdigit((int)two_ascii_chars[1])) { return (AE_BAD_HEX_CONSTANT); } *return_byte = acpi_ut_ascii_char_to_hex(two_ascii_chars[1]) | (acpi_ut_ascii_char_to_hex(two_ascii_chars[0]) << 4); return (AE_OK); } /******************************************************************************* * * FUNCTION: acpi_ut_ascii_char_to_hex * * PARAMETERS: hex_char - Hex character in Ascii. Must be: * 0-9 or A-F or a-f * * RETURN: The binary value of the ascii/hex character * * DESCRIPTION: Perform ascii-to-hex translation * ******************************************************************************/ u8 acpi_ut_ascii_char_to_hex(int hex_char) { /* Values 0-9 */ if (hex_char <= '9') { return ((u8)(hex_char - '0')); } /* Upper case A-F */ if (hex_char <= 'F') { return ((u8)(hex_char - 0x37)); } /* Lower case a-f */ return ((u8)(hex_char - 0x57)); }