// SPDX-License-Identifier: MIT /* * Copyright © 2014 Intel Corporation */ #include "i915_drv.h" #include "intel_renderstate.h" #include "intel_context.h" #include "intel_gpu_commands.h" #include "intel_ring.h" static const struct intel_renderstate_rodata * render_state_get_rodata(const struct intel_engine_cs *engine) { if (engine->class != RENDER_CLASS) return NULL; switch (GRAPHICS_VER(engine->i915)) { case 6: return &gen6_null_state; case 7: return &gen7_null_state; case 8: return &gen8_null_state; case 9: return &gen9_null_state; } return NULL; } /* * Macro to add commands to auxiliary batch. * This macro only checks for page overflow before inserting the commands, * this is sufficient as the null state generator makes the final batch * with two passes to build command and state separately. At this point * the size of both are known and it compacts them by relocating the state * right after the commands taking care of alignment so we should sufficient * space below them for adding new commands. */ #define OUT_BATCH(batch, i, val) \ do { \ if ((i) >= PAGE_SIZE / sizeof(u32)) \ goto out; \ (batch)[(i)++] = (val); \ } while (0) static int render_state_setup(struct intel_renderstate *so, struct drm_i915_private *i915) { const struct intel_renderstate_rodata *rodata = so->rodata; unsigned int i = 0, reloc_index = 0; int ret = -EINVAL; u32 *d; d = i915_gem_object_pin_map(so->vma->obj, I915_MAP_WB); if (IS_ERR(d)) return PTR_ERR(d); while (i < rodata->batch_items) { u32 s = rodata->batch[i]; if (i * 4 == rodata->reloc[reloc_index]) { u64 r = s + so->vma->node.start; s = lower_32_bits(r); if (HAS_64BIT_RELOC(i915)) { if (i + 1 >= rodata->batch_items || rodata->batch[i + 1] != 0) goto out; d[i++] = s; s = upper_32_bits(r); } reloc_index++; } d[i++] = s; } if (rodata->reloc[reloc_index] != -1) { drm_err(&i915->drm, "only %d relocs resolved\n", reloc_index); goto out; } so->batch_offset = i915_ggtt_offset(so->vma); so->batch_size = rodata->batch_items * sizeof(u32); while (i % CACHELINE_DWORDS) OUT_BATCH(d, i, MI_NOOP); so->aux_offset = i * sizeof(u32); if (HAS_POOLED_EU(i915)) { /* * We always program 3x6 pool config but depending upon which * subslice is disabled HW drops down to appropriate config * shown below. * * In the below table 2x6 config always refers to * fused-down version, native 2x6 is not available and can * be ignored * * SNo subslices config eu pool configuration * ----------------------------------------------------------- * 1 3 subslices enabled (3x6) - 0x00777000 (9+9) * 2 ss0 disabled (2x6) - 0x00777000 (3+9) * 3 ss1 disabled (2x6) - 0x00770000 (6+6) * 4 ss2 disabled (2x6) - 0x00007000 (9+3) */ u32 eu_pool_config = 0x00777000; OUT_BATCH(d, i, GEN9_MEDIA_POOL_STATE); OUT_BATCH(d, i, GEN9_MEDIA_POOL_ENABLE); OUT_BATCH(d, i, eu_pool_config); OUT_BATCH(d, i, 0); OUT_BATCH(d, i, 0); OUT_BATCH(d, i, 0); } OUT_BATCH(d, i, MI_BATCH_BUFFER_END); so->aux_size = i * sizeof(u32) - so->aux_offset; so->aux_offset += so->batch_offset; /* * Since we are sending length, we need to strictly conform to * all requirements. For Gen2 this must be a multiple of 8. */ so->aux_size = ALIGN(so->aux_size, 8); ret = 0; out: __i915_gem_object_flush_map(so->vma->obj, 0, i * sizeof(u32)); __i915_gem_object_release_map(so->vma->obj); return ret; } #undef OUT_BATCH int intel_renderstate_init(struct intel_renderstate *so, struct intel_context *ce) { struct intel_engine_cs *engine = ce->engine; struct drm_i915_gem_object *obj = NULL; int err; memset(so, 0, sizeof(*so)); so->rodata = render_state_get_rodata(engine); if (so->rodata) { if (so->rodata->batch_items * 4 > PAGE_SIZE) return -EINVAL; obj = i915_gem_object_create_internal(engine->i915, PAGE_SIZE); if (IS_ERR(obj)) return PTR_ERR(obj); so->vma = i915_vma_instance(obj, &engine->gt->ggtt->vm, NULL); if (IS_ERR(so->vma)) { err = PTR_ERR(so->vma); goto err_obj; } } i915_gem_ww_ctx_init(&so->ww, true); retry: err = intel_context_pin_ww(ce, &so->ww); if (err) goto err_fini; /* return early if there's nothing to setup */ if (!err && !so->rodata) return 0; err = i915_gem_object_lock(so->vma->obj, &so->ww); if (err) goto err_context; err = i915_vma_pin_ww(so->vma, &so->ww, 0, 0, PIN_GLOBAL | PIN_HIGH); if (err) goto err_context; err = render_state_setup(so, engine->i915); if (err) goto err_unpin; return 0; err_unpin: i915_vma_unpin(so->vma); err_context: intel_context_unpin(ce); err_fini: if (err == -EDEADLK) { err = i915_gem_ww_ctx_backoff(&so->ww); if (!err) goto retry; } i915_gem_ww_ctx_fini(&so->ww); err_obj: if (obj) i915_gem_object_put(obj); so->vma = NULL; return err; } int intel_renderstate_emit(struct intel_renderstate *so, struct i915_request *rq) { struct intel_engine_cs *engine = rq->engine; int err; if (!so->vma) return 0; err = i915_request_await_object(rq, so->vma->obj, false); if (err == 0) err = i915_vma_move_to_active(so->vma, rq, 0); if (err) return err; err = engine->emit_bb_start(rq, so->batch_offset, so->batch_size, I915_DISPATCH_SECURE); if (err) return err; if (so->aux_size > 8) { err = engine->emit_bb_start(rq, so->aux_offset, so->aux_size, I915_DISPATCH_SECURE); if (err) return err; } return 0; } void intel_renderstate_fini(struct intel_renderstate *so, struct intel_context *ce) { if (so->vma) { i915_vma_unpin(so->vma); i915_vma_close(so->vma); } intel_context_unpin(ce); i915_gem_ww_ctx_fini(&so->ww); if (so->vma) i915_gem_object_put(so->vma->obj); }