/* * SPDX-License-Identifier: MIT * * Copyright � 2008-2018 Intel Corporation */ #ifndef _I915_GPU_ERROR_H_ #define _I915_GPU_ERROR_H_ #include #include #include #include #include "intel_device_info.h" #include "intel_ringbuffer.h" #include "intel_uc_fw.h" #include "i915_gem.h" #include "i915_gem_gtt.h" #include "i915_params.h" #include "i915_scheduler.h" struct drm_i915_private; struct intel_overlay_error_state; struct intel_display_error_state; struct i915_gpu_state { struct kref ref; ktime_t time; ktime_t boottime; ktime_t uptime; unsigned long capture; unsigned long epoch; struct drm_i915_private *i915; char error_msg[128]; bool simulated; bool awake; bool wakelock; bool suspended; int iommu; u32 reset_count; u32 suspend_count; struct intel_device_info device_info; struct intel_driver_caps driver_caps; struct i915_params params; struct i915_error_uc { struct intel_uc_fw guc_fw; struct intel_uc_fw huc_fw; struct drm_i915_error_object *guc_log; } uc; /* Generic register state */ u32 eir; u32 pgtbl_er; u32 ier; u32 gtier[6], ngtier; u32 ccid; u32 derrmr; u32 forcewake; u32 error; /* gen6+ */ u32 err_int; /* gen7 */ u32 fault_data0; /* gen8, gen9 */ u32 fault_data1; /* gen8, gen9 */ u32 done_reg; u32 gac_eco; u32 gam_ecochk; u32 gab_ctl; u32 gfx_mode; u32 nfence; u64 fence[I915_MAX_NUM_FENCES]; struct intel_overlay_error_state *overlay; struct intel_display_error_state *display; struct drm_i915_error_engine { int engine_id; /* Software tracked state */ bool idle; bool waiting; int num_waiters; unsigned long hangcheck_timestamp; bool hangcheck_stalled; enum intel_engine_hangcheck_action hangcheck_action; struct i915_address_space *vm; int num_requests; u32 reset_count; /* position of active request inside the ring */ u32 rq_head, rq_post, rq_tail; /* our own tracking of ring head and tail */ u32 cpu_ring_head; u32 cpu_ring_tail; u32 last_seqno; /* Register state */ u32 start; u32 tail; u32 head; u32 ctl; u32 mode; u32 hws; u32 ipeir; u32 ipehr; u32 bbstate; u32 instpm; u32 instps; u32 seqno; u64 bbaddr; u64 acthd; u32 fault_reg; u64 faddr; u32 rc_psmi; /* sleep state */ u32 semaphore_mboxes[I915_NUM_ENGINES - 1]; struct intel_instdone instdone; struct drm_i915_error_context { char comm[TASK_COMM_LEN]; pid_t pid; u32 handle; u32 hw_id; int ban_score; int active; int guilty; bool bannable; struct i915_sched_attr sched_attr; } context; struct drm_i915_error_object { u64 gtt_offset; u64 gtt_size; int page_count; int unused; u32 *pages[0]; } *ringbuffer, *batchbuffer, *wa_batchbuffer, *ctx, *hws_page; struct drm_i915_error_object **user_bo; long user_bo_count; struct drm_i915_error_object *wa_ctx; struct drm_i915_error_object *default_state; struct drm_i915_error_request { long jiffies; pid_t pid; u32 context; int ban_score; u32 seqno; u32 start; u32 head; u32 tail; struct i915_sched_attr sched_attr; } *requests, execlist[EXECLIST_MAX_PORTS]; unsigned int num_ports; struct drm_i915_error_waiter { char comm[TASK_COMM_LEN]; pid_t pid; u32 seqno; } *waiters; struct { u32 gfx_mode; union { u64 pdp[4]; u32 pp_dir_base; }; } vm_info; } engine[I915_NUM_ENGINES]; struct drm_i915_error_buffer { u32 size; u32 name; u32 rseqno[I915_NUM_ENGINES], wseqno; u64 gtt_offset; u32 read_domains; u32 write_domain; s32 fence_reg:I915_MAX_NUM_FENCE_BITS; u32 tiling:2; u32 dirty:1; u32 purgeable:1; u32 userptr:1; s32 engine:4; u32 cache_level:3; } *active_bo[I915_NUM_ENGINES], *pinned_bo; u32 active_bo_count[I915_NUM_ENGINES], pinned_bo_count; struct i915_address_space *active_vm[I915_NUM_ENGINES]; }; struct i915_gpu_error { /* For hangcheck timer */ #define DRM_I915_HANGCHECK_PERIOD 1500 /* in ms */ #define DRM_I915_HANGCHECK_JIFFIES msecs_to_jiffies(DRM_I915_HANGCHECK_PERIOD) struct delayed_work hangcheck_work; /* For reset and error_state handling. */ spinlock_t lock; /* Protected by the above dev->gpu_error.lock. */ struct i915_gpu_state *first_error; atomic_t pending_fb_pin; unsigned long missed_irq_rings; /** * State variable controlling the reset flow and count * * This is a counter which gets incremented when reset is triggered, * * Before the reset commences, the I915_RESET_BACKOFF bit is set * meaning that any waiters holding onto the struct_mutex should * relinquish the lock immediately in order for the reset to start. * * If reset is not completed successfully, the I915_WEDGE bit is * set meaning that hardware is terminally sour and there is no * recovery. All waiters on the reset_queue will be woken when * that happens. * * This counter is used by the wait_seqno code to notice that reset * event happened and it needs to restart the entire ioctl (since most * likely the seqno it waited for won't ever signal anytime soon). * * This is important for lock-free wait paths, where no contended lock * naturally enforces the correct ordering between the bail-out of the * waiter and the gpu reset work code. */ unsigned long reset_count; /** * flags: Control various stages of the GPU reset * * #I915_RESET_BACKOFF - When we start a reset, we want to stop any * other users acquiring the struct_mutex. To do this we set the * #I915_RESET_BACKOFF bit in the error flags when we detect a reset * and then check for that bit before acquiring the struct_mutex (in * i915_mutex_lock_interruptible()?). I915_RESET_BACKOFF serves a * secondary role in preventing two concurrent global reset attempts. * * #I915_RESET_HANDOFF - To perform the actual GPU reset, we need the * struct_mutex. We try to acquire the struct_mutex in the reset worker, * but it may be held by some long running waiter (that we cannot * interrupt without causing trouble). Once we are ready to do the GPU * reset, we set the I915_RESET_HANDOFF bit and wakeup any waiters. If * they already hold the struct_mutex and want to participate they can * inspect the bit and do the reset directly, otherwise the worker * waits for the struct_mutex. * * #I915_RESET_ENGINE[num_engines] - Since the driver doesn't need to * acquire the struct_mutex to reset an engine, we need an explicit * flag to prevent two concurrent reset attempts in the same engine. * As the number of engines continues to grow, allocate the flags from * the most significant bits. * * #I915_WEDGED - If reset fails and we can no longer use the GPU, * we set the #I915_WEDGED bit. Prior to command submission, e.g. * i915_request_alloc(), this bit is checked and the sequence * aborted (with -EIO reported to userspace) if set. */ unsigned long flags; #define I915_RESET_BACKOFF 0 #define I915_RESET_HANDOFF 1 #define I915_RESET_MODESET 2 #define I915_WEDGED (BITS_PER_LONG - 1) #define I915_RESET_ENGINE (I915_WEDGED - I915_NUM_ENGINES) /** Number of times an engine has been reset */ u32 reset_engine_count[I915_NUM_ENGINES]; /** Set of stalled engines with guilty requests, in the current reset */ u32 stalled_mask; /** Reason for the current *global* reset */ const char *reason; /** * Waitqueue to signal when a hang is detected. Used to for waiters * to release the struct_mutex for the reset to procede. */ wait_queue_head_t wait_queue; /** * Waitqueue to signal when the reset has completed. Used by clients * that wait for dev_priv->mm.wedged to settle. */ wait_queue_head_t reset_queue; /* For missed irq/seqno simulation. */ unsigned long test_irq_rings; }; struct drm_i915_error_state_buf { struct drm_i915_private *i915; unsigned int bytes; unsigned int size; int err; u8 *buf; loff_t start; loff_t pos; }; #if IS_ENABLED(CONFIG_DRM_I915_CAPTURE_ERROR) __printf(2, 3) void i915_error_printf(struct drm_i915_error_state_buf *e, const char *f, ...); int i915_error_state_to_str(struct drm_i915_error_state_buf *estr, const struct i915_gpu_state *gpu); int i915_error_state_buf_init(struct drm_i915_error_state_buf *eb, struct drm_i915_private *i915, size_t count, loff_t pos); static inline void i915_error_state_buf_release(struct drm_i915_error_state_buf *eb) { kfree(eb->buf); } struct i915_gpu_state *i915_capture_gpu_state(struct drm_i915_private *i915); void i915_capture_error_state(struct drm_i915_private *dev_priv, u32 engine_mask, const char *error_msg); static inline struct i915_gpu_state * i915_gpu_state_get(struct i915_gpu_state *gpu) { kref_get(&gpu->ref); return gpu; } void __i915_gpu_state_free(struct kref *kref); static inline void i915_gpu_state_put(struct i915_gpu_state *gpu) { if (gpu) kref_put(&gpu->ref, __i915_gpu_state_free); } struct i915_gpu_state *i915_first_error_state(struct drm_i915_private *i915); void i915_reset_error_state(struct drm_i915_private *i915); #else static inline void i915_capture_error_state(struct drm_i915_private *dev_priv, u32 engine_mask, const char *error_msg) { } static inline struct i915_gpu_state * i915_first_error_state(struct drm_i915_private *i915) { return NULL; } static inline void i915_reset_error_state(struct drm_i915_private *i915) { } #endif /* IS_ENABLED(CONFIG_DRM_I915_CAPTURE_ERROR) */ #endif /* _I915_GPU_ERROR_H_ */