/* * Copyright © 2016 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * */ #ifndef __I915_VMA_H__ #define __I915_VMA_H__ #include #include #include "i915_gem_gtt.h" #include "i915_gem_fence_reg.h" #include "i915_gem_object.h" #include "i915_gem_request.h" enum i915_cache_level; /** * A VMA represents a GEM BO that is bound into an address space. Therefore, a * VMA's presence cannot be guaranteed before binding, or after unbinding the * object into/from the address space. * * To make things as simple as possible (ie. no refcounting), a VMA's lifetime * will always be <= an objects lifetime. So object refcounting should cover us. */ struct i915_vma { struct drm_mm_node node; struct drm_i915_gem_object *obj; struct i915_address_space *vm; struct drm_i915_fence_reg *fence; struct reservation_object *resv; /** Alias of obj->resv */ struct sg_table *pages; void __iomem *iomap; u64 size; u64 display_alignment; u32 fence_size; u32 fence_alignment; unsigned int flags; /** * How many users have pinned this object in GTT space. The following * users can each hold at most one reference: pwrite/pread, execbuffer * (objects are not allowed multiple times for the same batchbuffer), * and the framebuffer code. When switching/pageflipping, the * framebuffer code has at most two buffers pinned per crtc. * * In the worst case this is 1 + 1 + 1 + 2*2 = 7. That would fit into 3 * bits with absolutely no headroom. So use 4 bits. */ #define I915_VMA_PIN_MASK 0xf #define I915_VMA_PIN_OVERFLOW BIT(5) /** Flags and address space this VMA is bound to */ #define I915_VMA_GLOBAL_BIND BIT(6) #define I915_VMA_LOCAL_BIND BIT(7) #define I915_VMA_BIND_MASK (I915_VMA_GLOBAL_BIND | I915_VMA_LOCAL_BIND | I915_VMA_PIN_OVERFLOW) #define I915_VMA_GGTT BIT(8) #define I915_VMA_CAN_FENCE BIT(9) #define I915_VMA_CLOSED BIT(10) unsigned int active; struct i915_gem_active last_read[I915_NUM_ENGINES]; struct i915_gem_active last_fence; /** * Support different GGTT views into the same object. * This means there can be multiple VMA mappings per object and per VM. * i915_ggtt_view_type is used to distinguish between those entries. * The default one of zero (I915_GGTT_VIEW_NORMAL) is default and also * assumed in GEM functions which take no ggtt view parameter. */ struct i915_ggtt_view ggtt_view; /** This object's place on the active/inactive lists */ struct list_head vm_link; struct list_head obj_link; /* Link in the object's VMA list */ struct rb_node obj_node; struct hlist_node obj_hash; /** This vma's place in the execbuf reservation list */ struct list_head exec_link; struct list_head reloc_link; /** This vma's place in the eviction list */ struct list_head evict_link; /** * Used for performing relocations during execbuffer insertion. */ struct drm_i915_gem_exec_object2 *exec_entry; struct hlist_node exec_node; u32 exec_handle; struct i915_gem_context *ctx; struct hlist_node ctx_node; u32 ctx_handle; }; struct i915_vma * i915_vma_instance(struct drm_i915_gem_object *obj, struct i915_address_space *vm, const struct i915_ggtt_view *view); void i915_vma_unpin_and_release(struct i915_vma **p_vma); static inline bool i915_vma_is_ggtt(const struct i915_vma *vma) { return vma->flags & I915_VMA_GGTT; } static inline bool i915_vma_is_map_and_fenceable(const struct i915_vma *vma) { return vma->flags & I915_VMA_CAN_FENCE; } static inline bool i915_vma_is_closed(const struct i915_vma *vma) { return vma->flags & I915_VMA_CLOSED; } static inline unsigned int i915_vma_get_active(const struct i915_vma *vma) { return vma->active; } static inline bool i915_vma_is_active(const struct i915_vma *vma) { return i915_vma_get_active(vma); } static inline void i915_vma_set_active(struct i915_vma *vma, unsigned int engine) { vma->active |= BIT(engine); } static inline void i915_vma_clear_active(struct i915_vma *vma, unsigned int engine) { vma->active &= ~BIT(engine); } static inline bool i915_vma_has_active_engine(const struct i915_vma *vma, unsigned int engine) { return vma->active & BIT(engine); } static inline u32 i915_ggtt_offset(const struct i915_vma *vma) { GEM_BUG_ON(!i915_vma_is_ggtt(vma)); GEM_BUG_ON(!vma->node.allocated); GEM_BUG_ON(upper_32_bits(vma->node.start)); GEM_BUG_ON(upper_32_bits(vma->node.start + vma->node.size - 1)); return lower_32_bits(vma->node.start); } static inline struct i915_vma *i915_vma_get(struct i915_vma *vma) { i915_gem_object_get(vma->obj); return vma; } static inline void i915_vma_put(struct i915_vma *vma) { i915_gem_object_put(vma->obj); } static __always_inline ptrdiff_t ptrdiff(const void *a, const void *b) { return a - b; } static inline long i915_vma_compare(struct i915_vma *vma, struct i915_address_space *vm, const struct i915_ggtt_view *view) { ptrdiff_t cmp; GEM_BUG_ON(view && !i915_is_ggtt(vm)); cmp = ptrdiff(vma->vm, vm); if (cmp) return cmp; BUILD_BUG_ON(I915_GGTT_VIEW_NORMAL != 0); cmp = vma->ggtt_view.type; if (!view) return cmp; cmp -= view->type; if (cmp) return cmp; /* ggtt_view.type also encodes its size so that we both distinguish * different views using it as a "type" and also use a compact (no * accessing of uninitialised padding bytes) memcmp without storing * an extra parameter or adding more code. * * To ensure that the memcmp is valid for all branches of the union, * even though the code looks like it is just comparing one branch, * we assert above that all branches have the same address, and that * each branch has a unique type/size. */ BUILD_BUG_ON(I915_GGTT_VIEW_NORMAL >= I915_GGTT_VIEW_PARTIAL); BUILD_BUG_ON(I915_GGTT_VIEW_PARTIAL >= I915_GGTT_VIEW_ROTATED); BUILD_BUG_ON(offsetof(typeof(*view), rotated) != offsetof(typeof(*view), partial)); return memcmp(&vma->ggtt_view.partial, &view->partial, view->type); } int i915_vma_bind(struct i915_vma *vma, enum i915_cache_level cache_level, u32 flags); bool i915_gem_valid_gtt_space(struct i915_vma *vma, unsigned long cache_level); bool i915_vma_misplaced(const struct i915_vma *vma, u64 size, u64 alignment, u64 flags); void __i915_vma_set_map_and_fenceable(struct i915_vma *vma); int __must_check i915_vma_unbind(struct i915_vma *vma); void i915_vma_unlink_ctx(struct i915_vma *vma); void i915_vma_close(struct i915_vma *vma); int __i915_vma_do_pin(struct i915_vma *vma, u64 size, u64 alignment, u64 flags); static inline int __must_check i915_vma_pin(struct i915_vma *vma, u64 size, u64 alignment, u64 flags) { BUILD_BUG_ON(PIN_MBZ != I915_VMA_PIN_OVERFLOW); BUILD_BUG_ON(PIN_GLOBAL != I915_VMA_GLOBAL_BIND); BUILD_BUG_ON(PIN_USER != I915_VMA_LOCAL_BIND); /* Pin early to prevent the shrinker/eviction logic from destroying * our vma as we insert and bind. */ if (likely(((++vma->flags ^ flags) & I915_VMA_BIND_MASK) == 0)) { GEM_BUG_ON(!drm_mm_node_allocated(&vma->node)); GEM_BUG_ON(i915_vma_misplaced(vma, size, alignment, flags)); return 0; } return __i915_vma_do_pin(vma, size, alignment, flags); } static inline int i915_vma_pin_count(const struct i915_vma *vma) { return vma->flags & I915_VMA_PIN_MASK; } static inline bool i915_vma_is_pinned(const struct i915_vma *vma) { return i915_vma_pin_count(vma); } static inline void __i915_vma_pin(struct i915_vma *vma) { vma->flags++; GEM_BUG_ON(vma->flags & I915_VMA_PIN_OVERFLOW); } static inline void __i915_vma_unpin(struct i915_vma *vma) { GEM_BUG_ON(!i915_vma_is_pinned(vma)); vma->flags--; } static inline void i915_vma_unpin(struct i915_vma *vma) { GEM_BUG_ON(!drm_mm_node_allocated(&vma->node)); __i915_vma_unpin(vma); } /** * i915_vma_pin_iomap - calls ioremap_wc to map the GGTT VMA via the aperture * @vma: VMA to iomap * * The passed in VMA has to be pinned in the global GTT mappable region. * An extra pinning of the VMA is acquired for the return iomapping, * the caller must call i915_vma_unpin_iomap to relinquish the pinning * after the iomapping is no longer required. * * Callers must hold the struct_mutex. * * Returns a valid iomapped pointer or ERR_PTR. */ void __iomem *i915_vma_pin_iomap(struct i915_vma *vma); #define IO_ERR_PTR(x) ((void __iomem *)ERR_PTR(x)) /** * i915_vma_unpin_iomap - unpins the mapping returned from i915_vma_iomap * @vma: VMA to unpin * * Unpins the previously iomapped VMA from i915_vma_pin_iomap(). * * Callers must hold the struct_mutex. This function is only valid to be * called on a VMA previously iomapped by the caller with i915_vma_pin_iomap(). */ static inline void i915_vma_unpin_iomap(struct i915_vma *vma) { lockdep_assert_held(&vma->obj->base.dev->struct_mutex); GEM_BUG_ON(vma->iomap == NULL); i915_vma_unpin(vma); } static inline struct page *i915_vma_first_page(struct i915_vma *vma) { GEM_BUG_ON(!vma->pages); return sg_page(vma->pages->sgl); } /** * i915_vma_pin_fence - pin fencing state * @vma: vma to pin fencing for * * This pins the fencing state (whether tiled or untiled) to make sure the * vma (and its object) is ready to be used as a scanout target. Fencing * status must be synchronize first by calling i915_vma_get_fence(): * * The resulting fence pin reference must be released again with * i915_vma_unpin_fence(). * * Returns: * * True if the vma has a fence, false otherwise. */ static inline bool i915_vma_pin_fence(struct i915_vma *vma) { lockdep_assert_held(&vma->obj->base.dev->struct_mutex); if (vma->fence) { vma->fence->pin_count++; return true; } else return false; } /** * i915_vma_unpin_fence - unpin fencing state * @vma: vma to unpin fencing for * * This releases the fence pin reference acquired through * i915_vma_pin_fence. It will handle both objects with and without an * attached fence correctly, callers do not need to distinguish this. */ static inline void i915_vma_unpin_fence(struct i915_vma *vma) { lockdep_assert_held(&vma->obj->base.dev->struct_mutex); if (vma->fence) { GEM_BUG_ON(vma->fence->pin_count <= 0); vma->fence->pin_count--; } } #endif