/* Copyright (c) 2015-2018, The Linux Foundation. All rights reserved. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 and * only version 2 as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. */ #ifndef _DPU_HW_MDSS_H #define _DPU_HW_MDSS_H #include #include #include "msm_drv.h" #define DPU_DBG_NAME "dpu" #define DPU_NONE 0 #ifndef DPU_CSC_MATRIX_COEFF_SIZE #define DPU_CSC_MATRIX_COEFF_SIZE 9 #endif #ifndef DPU_CSC_CLAMP_SIZE #define DPU_CSC_CLAMP_SIZE 6 #endif #ifndef DPU_CSC_BIAS_SIZE #define DPU_CSC_BIAS_SIZE 3 #endif #ifndef DPU_MAX_PLANES #define DPU_MAX_PLANES 4 #endif #define PIPES_PER_STAGE 2 #ifndef DPU_MAX_DE_CURVES #define DPU_MAX_DE_CURVES 3 #endif enum dpu_format_flags { DPU_FORMAT_FLAG_YUV_BIT, DPU_FORMAT_FLAG_DX_BIT, DPU_FORMAT_FLAG_COMPRESSED_BIT, DPU_FORMAT_FLAG_BIT_MAX, }; #define DPU_FORMAT_FLAG_YUV BIT(DPU_FORMAT_FLAG_YUV_BIT) #define DPU_FORMAT_FLAG_DX BIT(DPU_FORMAT_FLAG_DX_BIT) #define DPU_FORMAT_FLAG_COMPRESSED BIT(DPU_FORMAT_FLAG_COMPRESSED_BIT) #define DPU_FORMAT_IS_YUV(X) \ (test_bit(DPU_FORMAT_FLAG_YUV_BIT, (X)->flag)) #define DPU_FORMAT_IS_DX(X) \ (test_bit(DPU_FORMAT_FLAG_DX_BIT, (X)->flag)) #define DPU_FORMAT_IS_LINEAR(X) ((X)->fetch_mode == DPU_FETCH_LINEAR) #define DPU_FORMAT_IS_TILE(X) \ (((X)->fetch_mode == DPU_FETCH_UBWC) && \ !test_bit(DPU_FORMAT_FLAG_COMPRESSED_BIT, (X)->flag)) #define DPU_FORMAT_IS_UBWC(X) \ (((X)->fetch_mode == DPU_FETCH_UBWC) && \ test_bit(DPU_FORMAT_FLAG_COMPRESSED_BIT, (X)->flag)) #define DPU_BLEND_FG_ALPHA_FG_CONST (0 << 0) #define DPU_BLEND_FG_ALPHA_BG_CONST (1 << 0) #define DPU_BLEND_FG_ALPHA_FG_PIXEL (2 << 0) #define DPU_BLEND_FG_ALPHA_BG_PIXEL (3 << 0) #define DPU_BLEND_FG_INV_ALPHA (1 << 2) #define DPU_BLEND_FG_MOD_ALPHA (1 << 3) #define DPU_BLEND_FG_INV_MOD_ALPHA (1 << 4) #define DPU_BLEND_FG_TRANSP_EN (1 << 5) #define DPU_BLEND_BG_ALPHA_FG_CONST (0 << 8) #define DPU_BLEND_BG_ALPHA_BG_CONST (1 << 8) #define DPU_BLEND_BG_ALPHA_FG_PIXEL (2 << 8) #define DPU_BLEND_BG_ALPHA_BG_PIXEL (3 << 8) #define DPU_BLEND_BG_INV_ALPHA (1 << 10) #define DPU_BLEND_BG_MOD_ALPHA (1 << 11) #define DPU_BLEND_BG_INV_MOD_ALPHA (1 << 12) #define DPU_BLEND_BG_TRANSP_EN (1 << 13) #define DPU_VSYNC0_SOURCE_GPIO 0 #define DPU_VSYNC1_SOURCE_GPIO 1 #define DPU_VSYNC2_SOURCE_GPIO 2 #define DPU_VSYNC_SOURCE_INTF_0 3 #define DPU_VSYNC_SOURCE_INTF_1 4 #define DPU_VSYNC_SOURCE_INTF_2 5 #define DPU_VSYNC_SOURCE_INTF_3 6 #define DPU_VSYNC_SOURCE_WD_TIMER_4 11 #define DPU_VSYNC_SOURCE_WD_TIMER_3 12 #define DPU_VSYNC_SOURCE_WD_TIMER_2 13 #define DPU_VSYNC_SOURCE_WD_TIMER_1 14 #define DPU_VSYNC_SOURCE_WD_TIMER_0 15 enum dpu_hw_blk_type { DPU_HW_BLK_TOP = 0, DPU_HW_BLK_SSPP, DPU_HW_BLK_LM, DPU_HW_BLK_CTL, DPU_HW_BLK_PINGPONG, DPU_HW_BLK_INTF, DPU_HW_BLK_WB, DPU_HW_BLK_MAX, }; enum dpu_mdp { MDP_TOP = 0x1, MDP_MAX, }; enum dpu_sspp { SSPP_NONE, SSPP_VIG0, SSPP_VIG1, SSPP_VIG2, SSPP_VIG3, SSPP_RGB0, SSPP_RGB1, SSPP_RGB2, SSPP_RGB3, SSPP_DMA0, SSPP_DMA1, SSPP_DMA2, SSPP_DMA3, SSPP_CURSOR0, SSPP_CURSOR1, SSPP_MAX }; enum dpu_sspp_type { SSPP_TYPE_VIG, SSPP_TYPE_RGB, SSPP_TYPE_DMA, SSPP_TYPE_CURSOR, SSPP_TYPE_MAX }; enum dpu_lm { LM_0 = 1, LM_1, LM_2, LM_3, LM_4, LM_5, LM_6, LM_MAX }; enum dpu_stage { DPU_STAGE_BASE = 0, DPU_STAGE_0, DPU_STAGE_1, DPU_STAGE_2, DPU_STAGE_3, DPU_STAGE_4, DPU_STAGE_5, DPU_STAGE_6, DPU_STAGE_7, DPU_STAGE_8, DPU_STAGE_9, DPU_STAGE_10, DPU_STAGE_MAX }; enum dpu_dspp { DSPP_0 = 1, DSPP_1, DSPP_2, DSPP_3, DSPP_MAX }; enum dpu_ctl { CTL_0 = 1, CTL_1, CTL_2, CTL_3, CTL_4, CTL_MAX }; enum dpu_pingpong { PINGPONG_0 = 1, PINGPONG_1, PINGPONG_2, PINGPONG_3, PINGPONG_4, PINGPONG_S0, PINGPONG_MAX }; enum dpu_intf { INTF_0 = 1, INTF_1, INTF_2, INTF_3, INTF_4, INTF_5, INTF_6, INTF_MAX }; enum dpu_intf_type { INTF_NONE = 0x0, INTF_DSI = 0x1, INTF_HDMI = 0x3, INTF_LCDC = 0x5, INTF_EDP = 0x9, INTF_DP = 0xa, INTF_TYPE_MAX, /* virtual interfaces */ INTF_WB = 0x100, }; enum dpu_intf_mode { INTF_MODE_NONE = 0, INTF_MODE_CMD, INTF_MODE_VIDEO, INTF_MODE_WB_BLOCK, INTF_MODE_WB_LINE, INTF_MODE_MAX }; enum dpu_wb { WB_0 = 1, WB_1, WB_2, WB_3, WB_MAX }; enum dpu_cwb { CWB_0 = 0x1, CWB_1, CWB_2, CWB_3, CWB_MAX }; enum dpu_wd_timer { WD_TIMER_0 = 0x1, WD_TIMER_1, WD_TIMER_2, WD_TIMER_3, WD_TIMER_4, WD_TIMER_5, WD_TIMER_MAX }; enum dpu_vbif { VBIF_0, VBIF_1, VBIF_MAX, VBIF_RT = VBIF_0, VBIF_NRT = VBIF_1 }; enum dpu_iommu_domain { DPU_IOMMU_DOMAIN_UNSECURE, DPU_IOMMU_DOMAIN_SECURE, DPU_IOMMU_DOMAIN_MAX }; /** * DPU HW,Component order color map */ enum { C0_G_Y = 0, C1_B_Cb = 1, C2_R_Cr = 2, C3_ALPHA = 3 }; /** * enum dpu_plane_type - defines how the color component pixel packing * @DPU_PLANE_INTERLEAVED : Color components in single plane * @DPU_PLANE_PLANAR : Color component in separate planes * @DPU_PLANE_PSEUDO_PLANAR : Chroma components interleaved in separate plane */ enum dpu_plane_type { DPU_PLANE_INTERLEAVED, DPU_PLANE_PLANAR, DPU_PLANE_PSEUDO_PLANAR, }; /** * enum dpu_chroma_samp_type - chroma sub-samplng type * @DPU_CHROMA_RGB : No chroma subsampling * @DPU_CHROMA_H2V1 : Chroma pixels are horizontally subsampled * @DPU_CHROMA_H1V2 : Chroma pixels are vertically subsampled * @DPU_CHROMA_420 : 420 subsampling */ enum dpu_chroma_samp_type { DPU_CHROMA_RGB, DPU_CHROMA_H2V1, DPU_CHROMA_H1V2, DPU_CHROMA_420 }; /** * dpu_fetch_type - Defines How DPU HW fetches data * @DPU_FETCH_LINEAR : fetch is line by line * @DPU_FETCH_TILE : fetches data in Z order from a tile * @DPU_FETCH_UBWC : fetch and decompress data */ enum dpu_fetch_type { DPU_FETCH_LINEAR, DPU_FETCH_TILE, DPU_FETCH_UBWC }; /** * Value of enum chosen to fit the number of bits * expected by the HW programming. */ enum { COLOR_ALPHA_1BIT = 0, COLOR_ALPHA_4BIT = 1, COLOR_4BIT = 0, COLOR_5BIT = 1, /* No 5-bit Alpha */ COLOR_6BIT = 2, /* 6-Bit Alpha also = 2 */ COLOR_8BIT = 3, /* 8-Bit Alpha also = 3 */ }; /** * enum dpu_3d_blend_mode * Desribes how the 3d data is blended * @BLEND_3D_NONE : 3d blending not enabled * @BLEND_3D_FRAME_INT : Frame interleaving * @BLEND_3D_H_ROW_INT : Horizontal row interleaving * @BLEND_3D_V_ROW_INT : vertical row interleaving * @BLEND_3D_COL_INT : column interleaving * @BLEND_3D_MAX : */ enum dpu_3d_blend_mode { BLEND_3D_NONE = 0, BLEND_3D_FRAME_INT, BLEND_3D_H_ROW_INT, BLEND_3D_V_ROW_INT, BLEND_3D_COL_INT, BLEND_3D_MAX }; /** struct dpu_format - defines the format configuration which * allows DPU HW to correctly fetch and decode the format * @base: base msm_format struture containing fourcc code * @fetch_planes: how the color components are packed in pixel format * @element: element color ordering * @bits: element bit widths * @chroma_sample: chroma sub-samplng type * @unpack_align_msb: unpack aligned, 0 to LSB, 1 to MSB * @unpack_tight: 0 for loose, 1 for tight * @unpack_count: 0 = 1 component, 1 = 2 component * @bpp: bytes per pixel * @alpha_enable: whether the format has an alpha channel * @num_planes: number of planes (including meta data planes) * @fetch_mode: linear, tiled, or ubwc hw fetch behavior * @is_yuv: is format a yuv variant * @flag: usage bit flags * @tile_width: format tile width * @tile_height: format tile height */ struct dpu_format { struct msm_format base; enum dpu_plane_type fetch_planes; u8 element[DPU_MAX_PLANES]; u8 bits[DPU_MAX_PLANES]; enum dpu_chroma_samp_type chroma_sample; u8 unpack_align_msb; u8 unpack_tight; u8 unpack_count; u8 bpp; u8 alpha_enable; u8 num_planes; enum dpu_fetch_type fetch_mode; DECLARE_BITMAP(flag, DPU_FORMAT_FLAG_BIT_MAX); u16 tile_width; u16 tile_height; }; #define to_dpu_format(x) container_of(x, struct dpu_format, base) /** * struct dpu_hw_fmt_layout - format information of the source pixel data * @format: pixel format parameters * @num_planes: number of planes (including meta data planes) * @width: image width * @height: image height * @total_size: total size in bytes * @plane_addr: address of each plane * @plane_size: length of each plane * @plane_pitch: pitch of each plane */ struct dpu_hw_fmt_layout { const struct dpu_format *format; uint32_t num_planes; uint32_t width; uint32_t height; uint32_t total_size; uint32_t plane_addr[DPU_MAX_PLANES]; uint32_t plane_size[DPU_MAX_PLANES]; uint32_t plane_pitch[DPU_MAX_PLANES]; }; struct dpu_csc_cfg { /* matrix coefficients in S15.16 format */ uint32_t csc_mv[DPU_CSC_MATRIX_COEFF_SIZE]; uint32_t csc_pre_bv[DPU_CSC_BIAS_SIZE]; uint32_t csc_post_bv[DPU_CSC_BIAS_SIZE]; uint32_t csc_pre_lv[DPU_CSC_CLAMP_SIZE]; uint32_t csc_post_lv[DPU_CSC_CLAMP_SIZE]; }; /** * struct dpu_mdss_color - mdss color description * color 0 : green * color 1 : blue * color 2 : red * color 3 : alpha */ struct dpu_mdss_color { u32 color_0; u32 color_1; u32 color_2; u32 color_3; }; /* * Define bit masks for h/w logging. */ #define DPU_DBG_MASK_NONE (1 << 0) #define DPU_DBG_MASK_INTF (1 << 1) #define DPU_DBG_MASK_LM (1 << 2) #define DPU_DBG_MASK_CTL (1 << 3) #define DPU_DBG_MASK_PINGPONG (1 << 4) #define DPU_DBG_MASK_SSPP (1 << 5) #define DPU_DBG_MASK_WB (1 << 6) #define DPU_DBG_MASK_TOP (1 << 7) #define DPU_DBG_MASK_VBIF (1 << 8) #define DPU_DBG_MASK_ROT (1 << 9) #endif /* _DPU_HW_MDSS_H */