/* SPDX-License-Identifier: GPL-2.0-only */ /* * Copyright (C) 2012 Avionic Design GmbH * Copyright (C) 2012 NVIDIA CORPORATION. All rights reserved. */ #ifndef TEGRA_DC_H #define TEGRA_DC_H 1 #include #include #include "drm.h" struct tegra_output; #define TEGRA_DC_LEGACY_PLANES_NUM 7 struct tegra_dc_state { struct drm_crtc_state base; struct clk *clk; unsigned long pclk; unsigned int div; u32 planes; }; static inline struct tegra_dc_state *to_dc_state(struct drm_crtc_state *state) { if (state) return container_of(state, struct tegra_dc_state, base); return NULL; } static inline const struct tegra_dc_state * to_const_dc_state(const struct drm_crtc_state *state) { return to_dc_state((struct drm_crtc_state *)state); } struct tegra_dc_stats { unsigned long frames; unsigned long vblank; unsigned long underflow; unsigned long overflow; unsigned long frames_total; unsigned long vblank_total; unsigned long underflow_total; unsigned long overflow_total; }; struct tegra_windowgroup_soc { unsigned int index; unsigned int dc; const unsigned int *windows; unsigned int num_windows; }; struct tegra_dc_soc_info { bool supports_background_color; bool supports_interlacing; bool supports_cursor; bool supports_block_linear; bool supports_sector_layout; bool has_legacy_blending; unsigned int pitch_align; bool has_powergate; bool coupled_pm; bool has_nvdisplay; const struct tegra_windowgroup_soc *wgrps; unsigned int num_wgrps; const u32 *primary_formats; unsigned int num_primary_formats; const u32 *overlay_formats; unsigned int num_overlay_formats; const u64 *modifiers; bool has_win_a_without_filters; bool has_win_b_vfilter_mem_client; bool has_win_c_without_vert_filter; bool plane_tiled_memory_bandwidth_x2; }; struct tegra_dc { struct host1x_client client; struct host1x_syncpt *syncpt; struct device *dev; struct drm_crtc base; unsigned int powergate; int pipe; struct clk *clk; struct reset_control *rst; void __iomem *regs; int irq; struct tegra_output *rgb; struct tegra_dc_stats stats; struct list_head list; struct drm_info_list *debugfs_files; const struct tegra_dc_soc_info *soc; }; static inline struct tegra_dc * host1x_client_to_dc(struct host1x_client *client) { return container_of(client, struct tegra_dc, client); } static inline struct tegra_dc *to_tegra_dc(struct drm_crtc *crtc) { return crtc ? container_of(crtc, struct tegra_dc, base) : NULL; } static inline void tegra_dc_writel(struct tegra_dc *dc, u32 value, unsigned int offset) { trace_dc_writel(dc->dev, offset, value); writel(value, dc->regs + (offset << 2)); } static inline u32 tegra_dc_readl(struct tegra_dc *dc, unsigned int offset) { u32 value = readl(dc->regs + (offset << 2)); trace_dc_readl(dc->dev, offset, value); return value; } struct tegra_dc_window { struct { unsigned int x; unsigned int y; unsigned int w; unsigned int h; } src; struct { unsigned int x; unsigned int y; unsigned int w; unsigned int h; } dst; unsigned int bits_per_pixel; unsigned int stride[2]; unsigned long base[3]; unsigned int zpos; bool reflect_x; bool reflect_y; struct tegra_bo_tiling tiling; u32 format; u32 swap; }; /* from dc.c */ bool tegra_dc_has_output(struct tegra_dc *dc, struct device *dev); void tegra_dc_commit(struct tegra_dc *dc); int tegra_dc_state_setup_clock(struct tegra_dc *dc, struct drm_crtc_state *crtc_state, struct clk *clk, unsigned long pclk, unsigned int div); void tegra_crtc_atomic_post_commit(struct drm_crtc *crtc, struct drm_atomic_state *state); /* from rgb.c */ int tegra_dc_rgb_probe(struct tegra_dc *dc); int tegra_dc_rgb_remove(struct tegra_dc *dc); int tegra_dc_rgb_init(struct drm_device *drm, struct tegra_dc *dc); int tegra_dc_rgb_exit(struct tegra_dc *dc); #define DC_CMD_GENERAL_INCR_SYNCPT 0x000 #define DC_CMD_GENERAL_INCR_SYNCPT_CNTRL 0x001 #define SYNCPT_CNTRL_NO_STALL (1 << 8) #define SYNCPT_CNTRL_SOFT_RESET (1 << 0) #define DC_CMD_GENERAL_INCR_SYNCPT_ERROR 0x002 #define DC_CMD_WIN_A_INCR_SYNCPT 0x008 #define DC_CMD_WIN_A_INCR_SYNCPT_CNTRL 0x009 #define DC_CMD_WIN_A_INCR_SYNCPT_ERROR 0x00a #define DC_CMD_WIN_B_INCR_SYNCPT 0x010 #define DC_CMD_WIN_B_INCR_SYNCPT_CNTRL 0x011 #define DC_CMD_WIN_B_INCR_SYNCPT_ERROR 0x012 #define DC_CMD_WIN_C_INCR_SYNCPT 0x018 #define DC_CMD_WIN_C_INCR_SYNCPT_CNTRL 0x019 #define DC_CMD_WIN_C_INCR_SYNCPT_ERROR 0x01a #define DC_CMD_CONT_SYNCPT_VSYNC 0x028 #define SYNCPT_VSYNC_ENABLE (1 << 8) #define DC_CMD_DISPLAY_COMMAND_OPTION0 0x031 #define DC_CMD_DISPLAY_COMMAND 0x032 #define DISP_CTRL_MODE_STOP (0 << 5) #define DISP_CTRL_MODE_C_DISPLAY (1 << 5) #define DISP_CTRL_MODE_NC_DISPLAY (2 << 5) #define DISP_CTRL_MODE_MASK (3 << 5) #define DC_CMD_SIGNAL_RAISE 0x033 #define DC_CMD_DISPLAY_POWER_CONTROL 0x036 #define PW0_ENABLE (1 << 0) #define PW1_ENABLE (1 << 2) #define PW2_ENABLE (1 << 4) #define PW3_ENABLE (1 << 6) #define PW4_ENABLE (1 << 8) #define PM0_ENABLE (1 << 16) #define PM1_ENABLE (1 << 18) #define DC_CMD_INT_STATUS 0x037 #define DC_CMD_INT_MASK 0x038 #define DC_CMD_INT_ENABLE 0x039 #define DC_CMD_INT_TYPE 0x03a #define DC_CMD_INT_POLARITY 0x03b #define CTXSW_INT (1 << 0) #define FRAME_END_INT (1 << 1) #define VBLANK_INT (1 << 2) #define V_PULSE3_INT (1 << 4) #define V_PULSE2_INT (1 << 5) #define REGION_CRC_INT (1 << 6) #define REG_TMOUT_INT (1 << 7) #define WIN_A_UF_INT (1 << 8) #define WIN_B_UF_INT (1 << 9) #define WIN_C_UF_INT (1 << 10) #define MSF_INT (1 << 12) #define WIN_A_OF_INT (1 << 14) #define WIN_B_OF_INT (1 << 15) #define WIN_C_OF_INT (1 << 16) #define HEAD_UF_INT (1 << 23) #define SD3_BUCKET_WALK_DONE_INT (1 << 24) #define DSC_OBUF_UF_INT (1 << 26) #define DSC_RBUF_UF_INT (1 << 27) #define DSC_BBUF_UF_INT (1 << 28) #define DSC_TO_UF_INT (1 << 29) #define DC_CMD_SIGNAL_RAISE1 0x03c #define DC_CMD_SIGNAL_RAISE2 0x03d #define DC_CMD_SIGNAL_RAISE3 0x03e #define DC_CMD_STATE_ACCESS 0x040 #define READ_MUX (1 << 0) #define WRITE_MUX (1 << 2) #define DC_CMD_STATE_CONTROL 0x041 #define GENERAL_ACT_REQ (1 << 0) #define WIN_A_ACT_REQ (1 << 1) #define WIN_B_ACT_REQ (1 << 2) #define WIN_C_ACT_REQ (1 << 3) #define CURSOR_ACT_REQ (1 << 7) #define GENERAL_UPDATE (1 << 8) #define WIN_A_UPDATE (1 << 9) #define WIN_B_UPDATE (1 << 10) #define WIN_C_UPDATE (1 << 11) #define CURSOR_UPDATE (1 << 15) #define COMMON_ACTREQ (1 << 16) #define COMMON_UPDATE (1 << 17) #define NC_HOST_TRIG (1 << 24) #define DC_CMD_DISPLAY_WINDOW_HEADER 0x042 #define WINDOW_A_SELECT (1 << 4) #define WINDOW_B_SELECT (1 << 5) #define WINDOW_C_SELECT (1 << 6) #define DC_CMD_REG_ACT_CONTROL 0x043 #define DC_COM_CRC_CONTROL 0x300 #define DC_COM_CRC_CONTROL_ALWAYS (1 << 3) #define DC_COM_CRC_CONTROL_FULL_FRAME (0 << 2) #define DC_COM_CRC_CONTROL_ACTIVE_DATA (1 << 2) #define DC_COM_CRC_CONTROL_WAIT (1 << 1) #define DC_COM_CRC_CONTROL_ENABLE (1 << 0) #define DC_COM_CRC_CHECKSUM 0x301 #define DC_COM_PIN_OUTPUT_ENABLE(x) (0x302 + (x)) #define DC_COM_PIN_OUTPUT_POLARITY(x) (0x306 + (x)) #define LVS_OUTPUT_POLARITY_LOW (1 << 28) #define LHS_OUTPUT_POLARITY_LOW (1 << 30) #define DC_COM_PIN_OUTPUT_DATA(x) (0x30a + (x)) #define DC_COM_PIN_INPUT_ENABLE(x) (0x30e + (x)) #define DC_COM_PIN_INPUT_DATA(x) (0x312 + (x)) #define DC_COM_PIN_OUTPUT_SELECT(x) (0x314 + (x)) #define DC_COM_PIN_MISC_CONTROL 0x31b #define DC_COM_PIN_PM0_CONTROL 0x31c #define DC_COM_PIN_PM0_DUTY_CYCLE 0x31d #define DC_COM_PIN_PM1_CONTROL 0x31e #define DC_COM_PIN_PM1_DUTY_CYCLE 0x31f #define DC_COM_SPI_CONTROL 0x320 #define DC_COM_SPI_START_BYTE 0x321 #define DC_COM_HSPI_WRITE_DATA_AB 0x322 #define DC_COM_HSPI_WRITE_DATA_CD 0x323 #define DC_COM_HSPI_CS_DC 0x324 #define DC_COM_SCRATCH_REGISTER_A 0x325 #define DC_COM_SCRATCH_REGISTER_B 0x326 #define DC_COM_GPIO_CTRL 0x327 #define DC_COM_GPIO_DEBOUNCE_COUNTER 0x328 #define DC_COM_CRC_CHECKSUM_LATCHED 0x329 #define DC_COM_RG_UNDERFLOW 0x365 #define UNDERFLOW_MODE_RED (1 << 8) #define UNDERFLOW_REPORT_ENABLE (1 << 0) #define DC_DISP_DISP_SIGNAL_OPTIONS0 0x400 #define H_PULSE0_ENABLE (1 << 8) #define H_PULSE1_ENABLE (1 << 10) #define H_PULSE2_ENABLE (1 << 12) #define DC_DISP_DISP_SIGNAL_OPTIONS1 0x401 #define DC_DISP_DISP_WIN_OPTIONS 0x402 #define HDMI_ENABLE (1 << 30) #define DSI_ENABLE (1 << 29) #define SOR1_TIMING_CYA (1 << 27) #define CURSOR_ENABLE (1 << 16) #define SOR_ENABLE(x) (1 << (25 + (((x) > 1) ? ((x) + 1) : (x)))) #define DC_DISP_DISP_MEM_HIGH_PRIORITY 0x403 #define CURSOR_THRESHOLD(x) (((x) & 0x03) << 24) #define WINDOW_A_THRESHOLD(x) (((x) & 0x7f) << 16) #define WINDOW_B_THRESHOLD(x) (((x) & 0x7f) << 8) #define WINDOW_C_THRESHOLD(x) (((x) & 0xff) << 0) #define DC_DISP_DISP_MEM_HIGH_PRIORITY_TIMER 0x404 #define CURSOR_DELAY(x) (((x) & 0x3f) << 24) #define WINDOW_A_DELAY(x) (((x) & 0x3f) << 16) #define WINDOW_B_DELAY(x) (((x) & 0x3f) << 8) #define WINDOW_C_DELAY(x) (((x) & 0x3f) << 0) #define DC_DISP_DISP_TIMING_OPTIONS 0x405 #define VSYNC_H_POSITION(x) ((x) & 0xfff) #define DC_DISP_REF_TO_SYNC 0x406 #define DC_DISP_SYNC_WIDTH 0x407 #define DC_DISP_BACK_PORCH 0x408 #define DC_DISP_ACTIVE 0x409 #define DC_DISP_FRONT_PORCH 0x40a #define DC_DISP_H_PULSE0_CONTROL 0x40b #define DC_DISP_H_PULSE0_POSITION_A 0x40c #define DC_DISP_H_PULSE0_POSITION_B 0x40d #define DC_DISP_H_PULSE0_POSITION_C 0x40e #define DC_DISP_H_PULSE0_POSITION_D 0x40f #define DC_DISP_H_PULSE1_CONTROL 0x410 #define DC_DISP_H_PULSE1_POSITION_A 0x411 #define DC_DISP_H_PULSE1_POSITION_B 0x412 #define DC_DISP_H_PULSE1_POSITION_C 0x413 #define DC_DISP_H_PULSE1_POSITION_D 0x414 #define DC_DISP_H_PULSE2_CONTROL 0x415 #define DC_DISP_H_PULSE2_POSITION_A 0x416 #define DC_DISP_H_PULSE2_POSITION_B 0x417 #define DC_DISP_H_PULSE2_POSITION_C 0x418 #define DC_DISP_H_PULSE2_POSITION_D 0x419 #define DC_DISP_V_PULSE0_CONTROL 0x41a #define DC_DISP_V_PULSE0_POSITION_A 0x41b #define DC_DISP_V_PULSE0_POSITION_B 0x41c #define DC_DISP_V_PULSE0_POSITION_C 0x41d #define DC_DISP_V_PULSE1_CONTROL 0x41e #define DC_DISP_V_PULSE1_POSITION_A 0x41f #define DC_DISP_V_PULSE1_POSITION_B 0x420 #define DC_DISP_V_PULSE1_POSITION_C 0x421 #define DC_DISP_V_PULSE2_CONTROL 0x422 #define DC_DISP_V_PULSE2_POSITION_A 0x423 #define DC_DISP_V_PULSE3_CONTROL 0x424 #define DC_DISP_V_PULSE3_POSITION_A 0x425 #define DC_DISP_M0_CONTROL 0x426 #define DC_DISP_M1_CONTROL 0x427 #define DC_DISP_DI_CONTROL 0x428 #define DC_DISP_PP_CONTROL 0x429 #define DC_DISP_PP_SELECT_A 0x42a #define DC_DISP_PP_SELECT_B 0x42b #define DC_DISP_PP_SELECT_C 0x42c #define DC_DISP_PP_SELECT_D 0x42d #define PULSE_MODE_NORMAL (0 << 3) #define PULSE_MODE_ONE_CLOCK (1 << 3) #define PULSE_POLARITY_HIGH (0 << 4) #define PULSE_POLARITY_LOW (1 << 4) #define PULSE_QUAL_ALWAYS (0 << 6) #define PULSE_QUAL_VACTIVE (2 << 6) #define PULSE_QUAL_VACTIVE1 (3 << 6) #define PULSE_LAST_START_A (0 << 8) #define PULSE_LAST_END_A (1 << 8) #define PULSE_LAST_START_B (2 << 8) #define PULSE_LAST_END_B (3 << 8) #define PULSE_LAST_START_C (4 << 8) #define PULSE_LAST_END_C (5 << 8) #define PULSE_LAST_START_D (6 << 8) #define PULSE_LAST_END_D (7 << 8) #define PULSE_START(x) (((x) & 0xfff) << 0) #define PULSE_END(x) (((x) & 0xfff) << 16) #define DC_DISP_DISP_CLOCK_CONTROL 0x42e #define PIXEL_CLK_DIVIDER_PCD1 (0 << 8) #define PIXEL_CLK_DIVIDER_PCD1H (1 << 8) #define PIXEL_CLK_DIVIDER_PCD2 (2 << 8) #define PIXEL_CLK_DIVIDER_PCD3 (3 << 8) #define PIXEL_CLK_DIVIDER_PCD4 (4 << 8) #define PIXEL_CLK_DIVIDER_PCD6 (5 << 8) #define PIXEL_CLK_DIVIDER_PCD8 (6 << 8) #define PIXEL_CLK_DIVIDER_PCD9 (7 << 8) #define PIXEL_CLK_DIVIDER_PCD12 (8 << 8) #define PIXEL_CLK_DIVIDER_PCD16 (9 << 8) #define PIXEL_CLK_DIVIDER_PCD18 (10 << 8) #define PIXEL_CLK_DIVIDER_PCD24 (11 << 8) #define PIXEL_CLK_DIVIDER_PCD13 (12 << 8) #define SHIFT_CLK_DIVIDER(x) ((x) & 0xff) #define DC_DISP_DISP_INTERFACE_CONTROL 0x42f #define DISP_DATA_FORMAT_DF1P1C (0 << 0) #define DISP_DATA_FORMAT_DF1P2C24B (1 << 0) #define DISP_DATA_FORMAT_DF1P2C18B (2 << 0) #define DISP_DATA_FORMAT_DF1P2C16B (3 << 0) #define DISP_DATA_FORMAT_DF2S (4 << 0) #define DISP_DATA_FORMAT_DF3S (5 << 0) #define DISP_DATA_FORMAT_DFSPI (6 << 0) #define DISP_DATA_FORMAT_DF1P3C24B (7 << 0) #define DISP_DATA_FORMAT_DF1P3C18B (8 << 0) #define DISP_ALIGNMENT_MSB (0 << 8) #define DISP_ALIGNMENT_LSB (1 << 8) #define DISP_ORDER_RED_BLUE (0 << 9) #define DISP_ORDER_BLUE_RED (1 << 9) #define DC_DISP_DISP_COLOR_CONTROL 0x430 #define BASE_COLOR_SIZE666 ( 0 << 0) #define BASE_COLOR_SIZE111 ( 1 << 0) #define BASE_COLOR_SIZE222 ( 2 << 0) #define BASE_COLOR_SIZE333 ( 3 << 0) #define BASE_COLOR_SIZE444 ( 4 << 0) #define BASE_COLOR_SIZE555 ( 5 << 0) #define BASE_COLOR_SIZE565 ( 6 << 0) #define BASE_COLOR_SIZE332 ( 7 << 0) #define BASE_COLOR_SIZE888 ( 8 << 0) #define BASE_COLOR_SIZE101010 (10 << 0) #define BASE_COLOR_SIZE121212 (12 << 0) #define DITHER_CONTROL_MASK (3 << 8) #define DITHER_CONTROL_DISABLE (0 << 8) #define DITHER_CONTROL_ORDERED (2 << 8) #define DITHER_CONTROL_ERRDIFF (3 << 8) #define BASE_COLOR_SIZE_MASK (0xf << 0) #define BASE_COLOR_SIZE_666 ( 0 << 0) #define BASE_COLOR_SIZE_111 ( 1 << 0) #define BASE_COLOR_SIZE_222 ( 2 << 0) #define BASE_COLOR_SIZE_333 ( 3 << 0) #define BASE_COLOR_SIZE_444 ( 4 << 0) #define BASE_COLOR_SIZE_555 ( 5 << 0) #define BASE_COLOR_SIZE_565 ( 6 << 0) #define BASE_COLOR_SIZE_332 ( 7 << 0) #define BASE_COLOR_SIZE_888 ( 8 << 0) #define BASE_COLOR_SIZE_101010 ( 10 << 0) #define BASE_COLOR_SIZE_121212 ( 12 << 0) #define DC_DISP_SHIFT_CLOCK_OPTIONS 0x431 #define SC1_H_QUALIFIER_NONE (1 << 16) #define SC0_H_QUALIFIER_NONE (1 << 0) #define DC_DISP_DATA_ENABLE_OPTIONS 0x432 #define DE_SELECT_ACTIVE_BLANK (0 << 0) #define DE_SELECT_ACTIVE (1 << 0) #define DE_SELECT_ACTIVE_IS (2 << 0) #define DE_CONTROL_ONECLK (0 << 2) #define DE_CONTROL_NORMAL (1 << 2) #define DE_CONTROL_EARLY_EXT (2 << 2) #define DE_CONTROL_EARLY (3 << 2) #define DE_CONTROL_ACTIVE_BLANK (4 << 2) #define DC_DISP_SERIAL_INTERFACE_OPTIONS 0x433 #define DC_DISP_LCD_SPI_OPTIONS 0x434 #define DC_DISP_BORDER_COLOR 0x435 #define DC_DISP_COLOR_KEY0_LOWER 0x436 #define DC_DISP_COLOR_KEY0_UPPER 0x437 #define DC_DISP_COLOR_KEY1_LOWER 0x438 #define DC_DISP_COLOR_KEY1_UPPER 0x439 #define DC_DISP_CURSOR_FOREGROUND 0x43c #define DC_DISP_CURSOR_BACKGROUND 0x43d #define DC_DISP_CURSOR_START_ADDR 0x43e #define CURSOR_CLIP_DISPLAY (0 << 28) #define CURSOR_CLIP_WIN_A (1 << 28) #define CURSOR_CLIP_WIN_B (2 << 28) #define CURSOR_CLIP_WIN_C (3 << 28) #define CURSOR_SIZE_32x32 (0 << 24) #define CURSOR_SIZE_64x64 (1 << 24) #define CURSOR_SIZE_128x128 (2 << 24) #define CURSOR_SIZE_256x256 (3 << 24) #define DC_DISP_CURSOR_START_ADDR_NS 0x43f #define DC_DISP_CURSOR_POSITION 0x440 #define DC_DISP_CURSOR_POSITION_NS 0x441 #define DC_DISP_INIT_SEQ_CONTROL 0x442 #define DC_DISP_SPI_INIT_SEQ_DATA_A 0x443 #define DC_DISP_SPI_INIT_SEQ_DATA_B 0x444 #define DC_DISP_SPI_INIT_SEQ_DATA_C 0x445 #define DC_DISP_SPI_INIT_SEQ_DATA_D 0x446 #define DC_DISP_DC_MCCIF_FIFOCTRL 0x480 #define DC_DISP_MCCIF_DISPLAY0A_HYST 0x481 #define DC_DISP_MCCIF_DISPLAY0B_HYST 0x482 #define DC_DISP_MCCIF_DISPLAY1A_HYST 0x483 #define DC_DISP_MCCIF_DISPLAY1B_HYST 0x484 #define DC_DISP_DAC_CRT_CTRL 0x4c0 #define DC_DISP_DISP_MISC_CONTROL 0x4c1 #define DC_DISP_SD_CONTROL 0x4c2 #define DC_DISP_SD_CSC_COEFF 0x4c3 #define DC_DISP_SD_LUT(x) (0x4c4 + (x)) #define DC_DISP_SD_FLICKER_CONTROL 0x4cd #define DC_DISP_DC_PIXEL_COUNT 0x4ce #define DC_DISP_SD_HISTOGRAM(x) (0x4cf + (x)) #define DC_DISP_SD_BL_PARAMETERS 0x4d7 #define DC_DISP_SD_BL_TF(x) (0x4d8 + (x)) #define DC_DISP_SD_BL_CONTROL 0x4dc #define DC_DISP_SD_HW_K_VALUES 0x4dd #define DC_DISP_SD_MAN_K_VALUES 0x4de #define DC_DISP_BLEND_BACKGROUND_COLOR 0x4e4 #define BACKGROUND_COLOR_ALPHA(x) (((x) & 0xff) << 24) #define BACKGROUND_COLOR_BLUE(x) (((x) & 0xff) << 16) #define BACKGROUND_COLOR_GREEN(x) (((x) & 0xff) << 8) #define BACKGROUND_COLOR_RED(x) (((x) & 0xff) << 0) #define DC_DISP_INTERLACE_CONTROL 0x4e5 #define INTERLACE_STATUS (1 << 2) #define INTERLACE_START (1 << 1) #define INTERLACE_ENABLE (1 << 0) #define DC_DISP_CURSOR_START_ADDR_HI 0x4ec #define DC_DISP_BLEND_CURSOR_CONTROL 0x4f1 #define CURSOR_COMPOSITION_MODE_BLEND (0 << 25) #define CURSOR_COMPOSITION_MODE_XOR (1 << 25) #define CURSOR_MODE_LEGACY (0 << 24) #define CURSOR_MODE_NORMAL (1 << 24) #define CURSOR_DST_BLEND_ZERO (0 << 16) #define CURSOR_DST_BLEND_K1 (1 << 16) #define CURSOR_DST_BLEND_NEG_K1_TIMES_SRC (2 << 16) #define CURSOR_DST_BLEND_MASK (3 << 16) #define CURSOR_SRC_BLEND_K1 (0 << 8) #define CURSOR_SRC_BLEND_K1_TIMES_SRC (1 << 8) #define CURSOR_SRC_BLEND_MASK (3 << 8) #define CURSOR_ALPHA 0xff #define DC_WIN_CORE_ACT_CONTROL 0x50e #define VCOUNTER (0 << 0) #define HCOUNTER (1 << 0) #define DC_WIN_CORE_IHUB_WGRP_LATENCY_CTLA 0x543 #define LATENCY_CTL_MODE_ENABLE (1 << 2) #define DC_WIN_CORE_IHUB_WGRP_LATENCY_CTLB 0x544 #define WATERMARK_MASK 0x1fffffff #define DC_WIN_CORE_PRECOMP_WGRP_PIPE_METER 0x560 #define PIPE_METER_INT(x) (((x) & 0xff) << 8) #define PIPE_METER_FRAC(x) (((x) & 0xff) << 0) #define DC_WIN_CORE_IHUB_WGRP_POOL_CONFIG 0x561 #define MEMPOOL_ENTRIES(x) (((x) & 0xffff) << 0) #define DC_WIN_CORE_IHUB_WGRP_FETCH_METER 0x562 #define SLOTS(x) (((x) & 0xff) << 0) #define DC_WIN_CORE_IHUB_LINEBUF_CONFIG 0x563 #define MODE_TWO_LINES (0 << 14) #define MODE_FOUR_LINES (1 << 14) #define DC_WIN_CORE_IHUB_THREAD_GROUP 0x568 #define THREAD_NUM_MASK (0x1f << 1) #define THREAD_NUM(x) (((x) & 0x1f) << 1) #define THREAD_GROUP_ENABLE (1 << 0) #define DC_WIN_H_FILTER_P(p) (0x601 + (p)) #define DC_WIN_V_FILTER_P(p) (0x619 + (p)) #define DC_WIN_CSC_YOF 0x611 #define DC_WIN_CSC_KYRGB 0x612 #define DC_WIN_CSC_KUR 0x613 #define DC_WIN_CSC_KVR 0x614 #define DC_WIN_CSC_KUG 0x615 #define DC_WIN_CSC_KVG 0x616 #define DC_WIN_CSC_KUB 0x617 #define DC_WIN_CSC_KVB 0x618 #define DC_WIN_WIN_OPTIONS 0x700 #define H_DIRECTION (1 << 0) #define V_DIRECTION (1 << 2) #define COLOR_EXPAND (1 << 6) #define H_FILTER (1 << 8) #define V_FILTER (1 << 10) #define CSC_ENABLE (1 << 18) #define WIN_ENABLE (1 << 30) #define DC_WIN_BYTE_SWAP 0x701 #define BYTE_SWAP_NOSWAP (0 << 0) #define BYTE_SWAP_SWAP2 (1 << 0) #define BYTE_SWAP_SWAP4 (2 << 0) #define BYTE_SWAP_SWAP4HW (3 << 0) #define DC_WIN_BUFFER_CONTROL 0x702 #define BUFFER_CONTROL_HOST (0 << 0) #define BUFFER_CONTROL_VI (1 << 0) #define BUFFER_CONTROL_EPP (2 << 0) #define BUFFER_CONTROL_MPEGE (3 << 0) #define BUFFER_CONTROL_SB2D (4 << 0) #define DC_WIN_COLOR_DEPTH 0x703 #define WIN_COLOR_DEPTH_P1 0 #define WIN_COLOR_DEPTH_P2 1 #define WIN_COLOR_DEPTH_P4 2 #define WIN_COLOR_DEPTH_P8 3 #define WIN_COLOR_DEPTH_B4G4R4A4 4 #define WIN_COLOR_DEPTH_B5G5R5A1 5 #define WIN_COLOR_DEPTH_B5G6R5 6 #define WIN_COLOR_DEPTH_A1B5G5R5 7 #define WIN_COLOR_DEPTH_B8G8R8A8 12 #define WIN_COLOR_DEPTH_R8G8B8A8 13 #define WIN_COLOR_DEPTH_B6x2G6x2R6x2A8 14 #define WIN_COLOR_DEPTH_R6x2G6x2B6x2A8 15 #define WIN_COLOR_DEPTH_YCbCr422 16 #define WIN_COLOR_DEPTH_YUV422 17 #define WIN_COLOR_DEPTH_YCbCr420P 18 #define WIN_COLOR_DEPTH_YUV420P 19 #define WIN_COLOR_DEPTH_YCbCr422P 20 #define WIN_COLOR_DEPTH_YUV422P 21 #define WIN_COLOR_DEPTH_YCbCr422R 22 #define WIN_COLOR_DEPTH_YUV422R 23 #define WIN_COLOR_DEPTH_YCbCr422RA 24 #define WIN_COLOR_DEPTH_YUV422RA 25 #define WIN_COLOR_DEPTH_R4G4B4A4 27 #define WIN_COLOR_DEPTH_R5G5B5A 28 #define WIN_COLOR_DEPTH_AR5G5B5 29 #define WIN_COLOR_DEPTH_B5G5R5X1 30 #define WIN_COLOR_DEPTH_X1B5G5R5 31 #define WIN_COLOR_DEPTH_R5G5B5X1 32 #define WIN_COLOR_DEPTH_X1R5G5B5 33 #define WIN_COLOR_DEPTH_R5G6B5 34 #define WIN_COLOR_DEPTH_A8R8G8B8 35 #define WIN_COLOR_DEPTH_A8B8G8R8 36 #define WIN_COLOR_DEPTH_B8G8R8X8 37 #define WIN_COLOR_DEPTH_R8G8B8X8 38 #define WIN_COLOR_DEPTH_X8B8G8R8 65 #define WIN_COLOR_DEPTH_X8R8G8B8 66 #define DC_WIN_POSITION 0x704 #define H_POSITION(x) (((x) & 0x1fff) << 0) /* XXX 0x7fff on Tegra186 */ #define V_POSITION(x) (((x) & 0x1fff) << 16) /* XXX 0x7fff on Tegra186 */ #define DC_WIN_SIZE 0x705 #define H_SIZE(x) (((x) & 0x1fff) << 0) /* XXX 0x7fff on Tegra186 */ #define V_SIZE(x) (((x) & 0x1fff) << 16) /* XXX 0x7fff on Tegra186 */ #define DC_WIN_PRESCALED_SIZE 0x706 #define H_PRESCALED_SIZE(x) (((x) & 0x7fff) << 0) #define V_PRESCALED_SIZE(x) (((x) & 0x1fff) << 16) /* XXX 0x7fff on Tegra186 */ #define DC_WIN_H_INITIAL_DDA 0x707 #define DC_WIN_V_INITIAL_DDA 0x708 #define DC_WIN_DDA_INC 0x709 #define H_DDA_INC(x) (((x) & 0xffff) << 0) #define V_DDA_INC(x) (((x) & 0xffff) << 16) #define DC_WIN_LINE_STRIDE 0x70a #define DC_WIN_BUF_STRIDE 0x70b #define DC_WIN_UV_BUF_STRIDE 0x70c #define DC_WIN_BUFFER_ADDR_MODE 0x70d #define DC_WIN_BUFFER_ADDR_MODE_LINEAR (0 << 0) #define DC_WIN_BUFFER_ADDR_MODE_TILE (1 << 0) #define DC_WIN_BUFFER_ADDR_MODE_LINEAR_UV (0 << 16) #define DC_WIN_BUFFER_ADDR_MODE_TILE_UV (1 << 16) #define DC_WIN_DV_CONTROL 0x70e #define DC_WIN_BLEND_NOKEY 0x70f #define BLEND_WEIGHT1(x) (((x) & 0xff) << 16) #define BLEND_WEIGHT0(x) (((x) & 0xff) << 8) #define DC_WIN_BLEND_1WIN 0x710 #define BLEND_CONTROL_FIX (0 << 2) #define BLEND_CONTROL_ALPHA (1 << 2) #define BLEND_COLOR_KEY_NONE (0 << 0) #define BLEND_COLOR_KEY_0 (1 << 0) #define BLEND_COLOR_KEY_1 (2 << 0) #define BLEND_COLOR_KEY_BOTH (3 << 0) #define DC_WIN_BLEND_2WIN_X 0x711 #define BLEND_CONTROL_DEPENDENT (2 << 2) #define DC_WIN_BLEND_2WIN_Y 0x712 #define DC_WIN_BLEND_3WIN_XY 0x713 #define DC_WIN_HP_FETCH_CONTROL 0x714 #define DC_WINBUF_START_ADDR 0x800 #define DC_WINBUF_START_ADDR_NS 0x801 #define DC_WINBUF_START_ADDR_U 0x802 #define DC_WINBUF_START_ADDR_U_NS 0x803 #define DC_WINBUF_START_ADDR_V 0x804 #define DC_WINBUF_START_ADDR_V_NS 0x805 #define DC_WINBUF_ADDR_H_OFFSET 0x806 #define DC_WINBUF_ADDR_H_OFFSET_NS 0x807 #define DC_WINBUF_ADDR_V_OFFSET 0x808 #define DC_WINBUF_ADDR_V_OFFSET_NS 0x809 #define DC_WINBUF_UFLOW_STATUS 0x80a #define DC_WINBUF_SURFACE_KIND 0x80b #define DC_WINBUF_SURFACE_KIND_PITCH (0 << 0) #define DC_WINBUF_SURFACE_KIND_TILED (1 << 0) #define DC_WINBUF_SURFACE_KIND_BLOCK (2 << 0) #define DC_WINBUF_SURFACE_KIND_BLOCK_HEIGHT(x) (((x) & 0x7) << 4) #define DC_WINBUF_START_ADDR_HI 0x80d #define DC_WINBUF_START_ADDR_HI_U 0x80f #define DC_WINBUF_START_ADDR_HI_V 0x811 #define DC_WINBUF_CDE_CONTROL 0x82f #define ENABLE_SURFACE (1 << 0) #define DC_WINBUF_AD_UFLOW_STATUS 0xbca #define DC_WINBUF_BD_UFLOW_STATUS 0xdca #define DC_WINBUF_CD_UFLOW_STATUS 0xfca /* Tegra186 and later */ #define DC_DISP_CORE_SOR_SET_CONTROL(x) (0x403 + (x)) #define PROTOCOL_MASK (0xf << 8) #define PROTOCOL_SINGLE_TMDS_A (0x1 << 8) #define DC_DISP_PCALC_HEAD_SET_CROPPED_POINT_IN_CURSOR 0x442 #define DC_DISP_PCALC_HEAD_SET_CROPPED_SIZE_IN_CURSOR 0x446 #define DC_WINC_PRECOMP_WGRP_PIPE_CAPA 0x500 #define DC_WINC_PRECOMP_WGRP_PIPE_CAPB 0x501 #define DC_WINC_PRECOMP_WGRP_PIPE_CAPC 0x502 #define MAX_PIXELS_5TAP444(x) ((x) & 0xffff) #define DC_WINC_PRECOMP_WGRP_PIPE_CAPD 0x503 #define DC_WINC_PRECOMP_WGRP_PIPE_CAPE 0x504 #define MAX_PIXELS_2TAP444(x) ((x) & 0xffff) #define DC_WINC_PRECOMP_WGRP_PIPE_CAPF 0x505 #define DC_WIN_CORE_WINDOWGROUP_SET_CONTROL 0x702 #define OWNER_MASK (0xf << 0) #define OWNER(x) (((x) & 0xf) << 0) #define DC_WIN_CROPPED_SIZE 0x706 #define DC_WIN_SET_INPUT_SCALER_H_START_PHASE 0x707 #define DC_WIN_SET_INPUT_SCALER_V_START_PHASE 0x708 #define DC_WIN_PLANAR_STORAGE 0x709 #define PITCH(x) (((x) >> 6) & 0x1fff) #define DC_WIN_PLANAR_STORAGE_UV 0x70a #define PITCH_U(x) ((((x) >> 6) & 0x1fff) << 0) #define PITCH_V(x) ((((x) >> 6) & 0x1fff) << 16) #define DC_WIN_SET_INPUT_SCALER_HPHASE_INCR 0x70b #define DC_WIN_SET_INPUT_SCALER_VPHASE_INCR 0x70c #define DC_WIN_SET_PARAMS 0x70d #define CLAMP_BEFORE_BLEND (1 << 15) #define DEGAMMA_NONE (0 << 13) #define DEGAMMA_SRGB (1 << 13) #define DEGAMMA_YUV8_10 (2 << 13) #define DEGAMMA_YUV12 (3 << 13) #define INPUT_RANGE_BYPASS (0 << 10) #define INPUT_RANGE_LIMITED (1 << 10) #define INPUT_RANGE_FULL (2 << 10) #define COLOR_SPACE_RGB (0 << 8) #define COLOR_SPACE_YUV_601 (1 << 8) #define COLOR_SPACE_YUV_709 (2 << 8) #define COLOR_SPACE_YUV_2020 (3 << 8) #define DC_WIN_WINDOWGROUP_SET_CONTROL_INPUT_SCALER 0x70e #define HORIZONTAL_TAPS_2 (1 << 3) #define HORIZONTAL_TAPS_5 (4 << 3) #define VERTICAL_TAPS_2 (1 << 0) #define VERTICAL_TAPS_5 (4 << 0) #define DC_WIN_WINDOWGROUP_SET_INPUT_SCALER_COEFF 0x70f #define COEFF_INDEX(x) (((x) & 0xff) << 15) #define COEFF_DATA(x) (((x) & 0x3ff) << 0) #define DC_WIN_WINDOWGROUP_SET_INPUT_SCALER_USAGE 0x711 #define INPUT_SCALER_USE422 (1 << 2) #define INPUT_SCALER_VBYPASS (1 << 1) #define INPUT_SCALER_HBYPASS (1 << 0) #define DC_WIN_BLEND_LAYER_CONTROL 0x716 #define COLOR_KEY_NONE (0 << 25) #define COLOR_KEY_SRC (1 << 25) #define COLOR_KEY_DST (2 << 25) #define BLEND_BYPASS (1 << 24) #define K2(x) (((x) & 0xff) << 16) #define K1(x) (((x) & 0xff) << 8) #define WINDOW_LAYER_DEPTH(x) (((x) & 0xff) << 0) #define DC_WIN_BLEND_MATCH_SELECT 0x717 #define BLEND_FACTOR_DST_ALPHA_ZERO (0 << 12) #define BLEND_FACTOR_DST_ALPHA_ONE (1 << 12) #define BLEND_FACTOR_DST_ALPHA_NEG_K1_TIMES_SRC (2 << 12) #define BLEND_FACTOR_DST_ALPHA_K2 (3 << 12) #define BLEND_FACTOR_SRC_ALPHA_ZERO (0 << 8) #define BLEND_FACTOR_SRC_ALPHA_K1 (1 << 8) #define BLEND_FACTOR_SRC_ALPHA_K2 (2 << 8) #define BLEND_FACTOR_SRC_ALPHA_NEG_K1_TIMES_DST (3 << 8) #define BLEND_FACTOR_DST_COLOR_ZERO (0 << 4) #define BLEND_FACTOR_DST_COLOR_ONE (1 << 4) #define BLEND_FACTOR_DST_COLOR_K1 (2 << 4) #define BLEND_FACTOR_DST_COLOR_K2 (3 << 4) #define BLEND_FACTOR_DST_COLOR_K1_TIMES_DST (4 << 4) #define BLEND_FACTOR_DST_COLOR_NEG_K1_TIMES_DST (5 << 4) #define BLEND_FACTOR_DST_COLOR_NEG_K1_TIMES_SRC (6 << 4) #define BLEND_FACTOR_DST_COLOR_NEG_K1 (7 << 4) #define BLEND_FACTOR_SRC_COLOR_ZERO (0 << 0) #define BLEND_FACTOR_SRC_COLOR_ONE (1 << 0) #define BLEND_FACTOR_SRC_COLOR_K1 (2 << 0) #define BLEND_FACTOR_SRC_COLOR_K1_TIMES_DST (3 << 0) #define BLEND_FACTOR_SRC_COLOR_NEG_K1_TIMES_DST (4 << 0) #define BLEND_FACTOR_SRC_COLOR_K1_TIMES_SRC (5 << 0) #define DC_WIN_BLEND_NOMATCH_SELECT 0x718 #define DC_WIN_PRECOMP_WGRP_PARAMS 0x724 #define SWAP_UV (1 << 0) #define DC_WIN_WINDOW_SET_CONTROL 0x730 #define CONTROL_CSC_ENABLE (1 << 5) #define DC_WINBUF_CROPPED_POINT 0x806 #define OFFSET_Y(x) (((x) & 0xffff) << 16) #define OFFSET_X(x) (((x) & 0xffff) << 0) #endif /* TEGRA_DC_H */