#ifndef _HFI1_IOWAIT_H #define _HFI1_IOWAIT_H /* * Copyright(c) 2015, 2016 Intel Corporation. * * This file is provided under a dual BSD/GPLv2 license. When using or * redistributing this file, you may do so under either license. * * GPL LICENSE SUMMARY * * This program is free software; you can redistribute it and/or modify * it under the terms of version 2 of the GNU General Public License as * published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * BSD LICENSE * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * - Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * - Neither the name of Intel Corporation nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ #include #include #include #include "sdma_txreq.h" /* * typedef (*restart_t)() - restart callback * @work: pointer to work structure */ typedef void (*restart_t)(struct work_struct *work); struct sdma_txreq; struct sdma_engine; /** * struct iowait - linkage for delayed progress/waiting * @list: used to add/insert into QP/PQ wait lists * @lock: uses to record the list head lock * @tx_head: overflow list of sdma_txreq's * @sleep: no space callback * @wakeup: space callback wakeup * @sdma_drained: sdma count drained * @iowork: workqueue overhead * @wait_dma: wait for sdma_busy == 0 * @wait_pio: wait for pio_busy == 0 * @sdma_busy: # of packets in flight * @count: total number of descriptors in tx_head'ed list * @tx_limit: limit for overflow queuing * @tx_count: number of tx entry's in tx_head'ed list * * This is to be embedded in user's state structure * (QP or PQ). * * The sleep and wakeup members are a * bit misnamed. They do not strictly * speaking sleep or wake up, but they * are callbacks for the ULP to implement * what ever queuing/dequeuing of * the embedded iowait and its containing struct * when a resource shortage like SDMA ring space is seen. * * Both potentially have locks help * so sleeping is not allowed. * * The wait_dma member along with the iow * * The lock field is used by waiters to record * the seqlock_t that guards the list head. * Waiters explicity know that, but the destroy * code that unwaits QPs does not. */ struct iowait { struct list_head list; struct list_head tx_head; int (*sleep)( struct sdma_engine *sde, struct iowait *wait, struct sdma_txreq *tx, uint seq, bool pkts_sent ); void (*wakeup)(struct iowait *wait, int reason); void (*sdma_drained)(struct iowait *wait); seqlock_t *lock; struct work_struct iowork; wait_queue_head_t wait_dma; wait_queue_head_t wait_pio; atomic_t sdma_busy; atomic_t pio_busy; u32 count; u32 tx_limit; u32 tx_count; u8 starved_cnt; }; #define SDMA_AVAIL_REASON 0 /** * iowait_init() - initialize wait structure * @wait: wait struct to initialize * @tx_limit: limit for overflow queuing * @func: restart function for workqueue * @sleep: sleep function for no space * @resume: wakeup function for no space * * This function initializes the iowait * structure embedded in the QP or PQ. * */ static inline void iowait_init( struct iowait *wait, u32 tx_limit, void (*func)(struct work_struct *work), int (*sleep)( struct sdma_engine *sde, struct iowait *wait, struct sdma_txreq *tx, uint seq, bool pkts_sent), void (*wakeup)(struct iowait *wait, int reason), void (*sdma_drained)(struct iowait *wait)) { wait->count = 0; wait->lock = NULL; INIT_LIST_HEAD(&wait->list); INIT_LIST_HEAD(&wait->tx_head); INIT_WORK(&wait->iowork, func); init_waitqueue_head(&wait->wait_dma); init_waitqueue_head(&wait->wait_pio); atomic_set(&wait->sdma_busy, 0); atomic_set(&wait->pio_busy, 0); wait->tx_limit = tx_limit; wait->sleep = sleep; wait->wakeup = wakeup; wait->sdma_drained = sdma_drained; } /** * iowait_schedule() - initialize wait structure * @wait: wait struct to schedule * @wq: workqueue for schedule * @cpu: cpu */ static inline void iowait_schedule( struct iowait *wait, struct workqueue_struct *wq, int cpu) { queue_work_on(cpu, wq, &wait->iowork); } /** * iowait_sdma_drain() - wait for DMAs to drain * * @wait: iowait structure * * This will delay until the iowait sdmas have * completed. */ static inline void iowait_sdma_drain(struct iowait *wait) { wait_event(wait->wait_dma, !atomic_read(&wait->sdma_busy)); } /** * iowait_sdma_pending() - return sdma pending count * * @wait: iowait structure * */ static inline int iowait_sdma_pending(struct iowait *wait) { return atomic_read(&wait->sdma_busy); } /** * iowait_sdma_inc - note sdma io pending * @wait: iowait structure */ static inline void iowait_sdma_inc(struct iowait *wait) { atomic_inc(&wait->sdma_busy); } /** * iowait_sdma_add - add count to pending * @wait: iowait structure */ static inline void iowait_sdma_add(struct iowait *wait, int count) { atomic_add(count, &wait->sdma_busy); } /** * iowait_sdma_dec - note sdma complete * @wait: iowait structure */ static inline int iowait_sdma_dec(struct iowait *wait) { return atomic_dec_and_test(&wait->sdma_busy); } /** * iowait_pio_drain() - wait for pios to drain * * @wait: iowait structure * * This will delay until the iowait pios have * completed. */ static inline void iowait_pio_drain(struct iowait *wait) { wait_event_timeout(wait->wait_pio, !atomic_read(&wait->pio_busy), HZ); } /** * iowait_pio_pending() - return pio pending count * * @wait: iowait structure * */ static inline int iowait_pio_pending(struct iowait *wait) { return atomic_read(&wait->pio_busy); } /** * iowait_pio_inc - note pio pending * @wait: iowait structure */ static inline void iowait_pio_inc(struct iowait *wait) { atomic_inc(&wait->pio_busy); } /** * iowait_sdma_dec - note pio complete * @wait: iowait structure */ static inline int iowait_pio_dec(struct iowait *wait) { return atomic_dec_and_test(&wait->pio_busy); } /** * iowait_drain_wakeup() - trigger iowait_drain() waiter * * @wait: iowait structure * * This will trigger any waiters. */ static inline void iowait_drain_wakeup(struct iowait *wait) { wake_up(&wait->wait_dma); wake_up(&wait->wait_pio); if (wait->sdma_drained) wait->sdma_drained(wait); } /** * iowait_get_txhead() - get packet off of iowait list * * @wait wait struture */ static inline struct sdma_txreq *iowait_get_txhead(struct iowait *wait) { struct sdma_txreq *tx = NULL; if (!list_empty(&wait->tx_head)) { tx = list_first_entry( &wait->tx_head, struct sdma_txreq, list); list_del_init(&tx->list); } return tx; } /** * iowait_queue - Put the iowait on a wait queue * @pkts_sent: have some packets been sent before queuing? * @w: the iowait struct * @wait_head: the wait queue * * This function is called to insert an iowait struct into a * wait queue after a resource (eg, sdma decriptor or pio * buffer) is run out. */ static inline void iowait_queue(bool pkts_sent, struct iowait *w, struct list_head *wait_head) { /* * To play fair, insert the iowait at the tail of the wait queue if it * has already sent some packets; Otherwise, put it at the head. */ if (pkts_sent) { list_add_tail(&w->list, wait_head); w->starved_cnt = 0; } else { list_add(&w->list, wait_head); w->starved_cnt++; } } /** * iowait_starve_clear - clear the wait queue's starve count * @pkts_sent: have some packets been sent? * @w: the iowait struct * * This function is called to clear the starve count. If no * packets have been sent, the starve count will not be cleared. */ static inline void iowait_starve_clear(bool pkts_sent, struct iowait *w) { if (pkts_sent) w->starved_cnt = 0; } /** * iowait_starve_find_max - Find the maximum of the starve count * @w: the iowait struct * @max: a variable containing the max starve count * @idx: the index of the current iowait in an array * @max_idx: a variable containing the array index for the * iowait entry that has the max starve count * * This function is called to compare the starve count of a * given iowait with the given max starve count. The max starve * count and the index will be updated if the iowait's start * count is larger. */ static inline void iowait_starve_find_max(struct iowait *w, u8 *max, uint idx, uint *max_idx) { if (w->starved_cnt > *max) { *max = w->starved_cnt; *max_idx = idx; } } /** * iowait_packet_queued() - determine if a packet is already built * @wait: the wait structure */ static inline bool iowait_packet_queued(struct iowait *wait) { return !list_empty(&wait->tx_head); } #endif