/* * $Id: emu10k1-gp.c,v 1.8 2002/01/22 20:40:46 vojtech Exp $ * * Copyright (c) 2001 Vojtech Pavlik */ /* * EMU10k1 - SB Live / Audigy - gameport driver for Linux */ /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Should you need to contact me, the author, you can do so either by * e-mail - mail your message to , or by paper mail: * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic */ #include #include #include #include #include #include #include #include MODULE_AUTHOR("Vojtech Pavlik "); MODULE_DESCRIPTION("EMU10k1 gameport driver"); MODULE_LICENSE("GPL"); struct emu { struct pci_dev *dev; struct gameport *gameport; int io; int size; }; static struct pci_device_id emu_tbl[] = { { 0x1102, 0x7002, PCI_ANY_ID, PCI_ANY_ID }, /* SB Live gameport */ { 0x1102, 0x7003, PCI_ANY_ID, PCI_ANY_ID }, /* Audigy gameport */ { 0x1102, 0x7004, PCI_ANY_ID, PCI_ANY_ID }, /* Dell SB Live */ { 0x1102, 0x7005, PCI_ANY_ID, PCI_ANY_ID }, /* Audigy LS gameport */ { 0, } }; MODULE_DEVICE_TABLE(pci, emu_tbl); static int __devinit emu_probe(struct pci_dev *pdev, const struct pci_device_id *ent) { int ioport, iolen; struct emu *emu; struct gameport *port; if (pci_enable_device(pdev)) return -EBUSY; ioport = pci_resource_start(pdev, 0); iolen = pci_resource_len(pdev, 0); if (!request_region(ioport, iolen, "emu10k1-gp")) return -EBUSY; emu = kzalloc(sizeof(struct emu), GFP_KERNEL); port = gameport_allocate_port(); if (!emu || !port) { printk(KERN_ERR "emu10k1-gp: Memory allocation failed\n"); release_region(ioport, iolen); kfree(emu); gameport_free_port(port); return -ENOMEM; } emu->io = ioport; emu->size = iolen; emu->dev = pdev; emu->gameport = port; gameport_set_name(port, "EMU10K1"); gameport_set_phys(port, "pci%s/gameport0", pci_name(pdev)); port->dev.parent = &pdev->dev; port->io = ioport; pci_set_drvdata(pdev, emu); gameport_register_port(port); return 0; } static void __devexit emu_remove(struct pci_dev *pdev) { struct emu *emu = pci_get_drvdata(pdev); gameport_unregister_port(emu->gameport); release_region(emu->io, emu->size); kfree(emu); } static struct pci_driver emu_driver = { .name = "Emu10k1_gameport", .id_table = emu_tbl, .probe = emu_probe, .remove = __devexit_p(emu_remove), }; static int __init emu_init(void) { return pci_register_driver(&emu_driver); } static void __exit emu_exit(void) { pci_unregister_driver(&emu_driver); } module_init(emu_init); module_exit(emu_exit);