/* * Copyright (C) 2006-2010 B.A.T.M.A.N. contributors: * * Simon Wunderlich, Marek Lindner * * This program is free software; you can redistribute it and/or * modify it under the terms of version 2 of the GNU General Public * License as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA * 02110-1301, USA * */ #ifndef _NET_BATMAN_ADV_HASH_H_ #define _NET_BATMAN_ADV_HASH_H_ #define HASHIT(name) struct hash_it_t name = { \ .index = -1, .bucket = NULL, \ .prev_bucket = NULL, \ .first_bucket = NULL } typedef int (*hashdata_compare_cb)(void *, void *); typedef int (*hashdata_choose_cb)(void *, int); typedef void (*hashdata_free_cb)(void *, void *); struct element_t { void *data; /* pointer to the data */ struct element_t *next; /* overflow bucket pointer */ }; struct hash_it_t { int index; struct element_t *bucket; struct element_t *prev_bucket; struct element_t **first_bucket; }; struct hashtable_t { struct element_t **table; /* the hashtable itself, with the buckets */ int elements; /* number of elements registered */ int size; /* size of hashtable */ hashdata_compare_cb compare;/* callback to a compare function. should * compare 2 element datas for their keys, * return 0 if same and not 0 if not * same */ hashdata_choose_cb choose; /* the hashfunction, should return an index * based on the key in the data of the first * argument and the size the second */ }; /* allocates and clears the hash */ struct hashtable_t *hash_new(int size, hashdata_compare_cb compare, hashdata_choose_cb choose); /* remove bucket (this might be used in hash_iterate() if you already found the * bucket you want to delete and don't need the overhead to find it again with * hash_remove(). But usually, you don't want to use this function, as it * fiddles with hash-internals. */ void *hash_remove_bucket(struct hashtable_t *hash, struct hash_it_t *hash_it_t); /* remove the hash structure. if hashdata_free_cb != NULL, this function will be * called to remove the elements inside of the hash. if you don't remove the * elements, memory might be leaked. */ void hash_delete(struct hashtable_t *hash, hashdata_free_cb free_cb, void *arg); /* free only the hashtable and the hash itself. */ void hash_destroy(struct hashtable_t *hash); /* adds data to the hashtable. returns 0 on success, -1 on error */ int hash_add(struct hashtable_t *hash, void *data); /* removes data from hash, if found. returns pointer do data on success, so you * can remove the used structure yourself, or NULL on error . data could be the * structure you use with just the key filled, we just need the key for * comparing. */ void *hash_remove(struct hashtable_t *hash, void *data); /* finds data, based on the key in keydata. returns the found data on success, * or NULL on error */ void *hash_find(struct hashtable_t *hash, void *keydata); /* resize the hash, returns the pointer to the new hash or NULL on * error. removes the old hash on success */ struct hashtable_t *hash_resize(struct hashtable_t *hash, int size); /* iterate though the hash. first element is selected with iter_in NULL. use * the returned iterator to access the elements until hash_it_t returns NULL. */ struct hash_it_t *hash_iterate(struct hashtable_t *hash, struct hash_it_t *iter_in); #endif /* _NET_BATMAN_ADV_HASH_H_ */