/* * * Copyright (c) 2009, Microsoft Corporation. * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along with * this program; if not, write to the Free Software Foundation, Inc., 59 Temple * Place - Suite 330, Boston, MA 02111-1307 USA. * * Authors: * Haiyang Zhang * Hank Janssen * */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "osd.h" struct osd_callback_struct { struct work_struct work; void (*callback)(void *); void *data; }; void *osd_VirtualAllocExec(unsigned int size) { #ifdef __x86_64__ return __vmalloc(size, GFP_KERNEL, PAGE_KERNEL_EXEC); #else return __vmalloc(size, GFP_KERNEL, __pgprot(__PAGE_KERNEL & (~_PAGE_NX))); #endif } /** * osd_PageAlloc() - Allocate pages * @count: Total number of Kernel pages you want to allocate * * Tries to allocate @count number of consecutive free kernel pages. * And if successful, it will set the pages to 0 before returning. * If successfull it will return pointer to the @count pages. * Mainly used by Hyper-V drivers. */ void *osd_PageAlloc(unsigned int count) { void *p; p = (void *)__get_free_pages(GFP_KERNEL, get_order(count * PAGE_SIZE)); if (p) memset(p, 0, count * PAGE_SIZE); return p; /* struct page* page = alloc_page(GFP_KERNEL|__GFP_ZERO); */ /* void *p; */ /* BUGBUG: We need to use kmap in case we are in HIMEM region */ /* p = page_address(page); */ /* if (p) memset(p, 0, PAGE_SIZE); */ /* return p; */ } EXPORT_SYMBOL_GPL(osd_PageAlloc); /** * osd_PageFree() - Free pages * @page: Pointer to the first page to be freed * @count: Total number of Kernel pages you free * * Frees the pages allocated by osd_PageAlloc() * Mainly used by Hyper-V drivers. */ void osd_PageFree(void *page, unsigned int count) { free_pages((unsigned long)page, get_order(count * PAGE_SIZE)); /*struct page* p = virt_to_page(page); __free_page(p);*/ } EXPORT_SYMBOL_GPL(osd_PageFree); /** * osd_WaitEventCreate() - Create the event queue * * Allocates memory for a &struct osd_waitevent. And then calls * init_waitqueue_head to set up the wait queue for the event. * This structure is usually part of a another structure that contains * the actual Hyper-V device driver structure. * * Returns pointer to &struct osd_waitevent * Mainly used by Hyper-V drivers. */ struct osd_waitevent *osd_WaitEventCreate(void) { struct osd_waitevent *wait = kmalloc(sizeof(struct osd_waitevent), GFP_KERNEL); if (!wait) return NULL; wait->condition = 0; init_waitqueue_head(&wait->event); return wait; } EXPORT_SYMBOL_GPL(osd_WaitEventCreate); /** * osd_WaitEventSet() - Wake up the process * @waitEvent: Structure to event to be woken up * * @waitevent is of type &struct osd_waitevent * * Wake up the sleeping process so it can do some work. * And set condition indicator in &struct osd_waitevent to indicate * the process is in a woken state. * * Only used by Network and Storage Hyper-V drivers. */ void osd_WaitEventSet(struct osd_waitevent *waitEvent) { waitEvent->condition = 1; wake_up_interruptible(&waitEvent->event); } EXPORT_SYMBOL_GPL(osd_WaitEventSet); /** * osd_WaitEventWait() - Wait for event till condition is true * @waitEvent: Structure to event to be put to sleep * * @waitevent is of type &struct osd_waitevent * * Set up the process to sleep until waitEvent->condition get true. * And set condition indicator in &struct osd_waitevent to indicate * the process is in a sleeping state. * * Returns the status of 'wait_event_interruptible()' system call * * Mainly used by Hyper-V drivers. */ int osd_WaitEventWait(struct osd_waitevent *waitEvent) { int ret = 0; ret = wait_event_interruptible(waitEvent->event, waitEvent->condition); waitEvent->condition = 0; return ret; } EXPORT_SYMBOL_GPL(osd_WaitEventWait); /** * osd_WaitEventWaitEx() - Wait for event or timeout for process wakeup * @waitEvent: Structure to event to be put to sleep * @TimeoutInMs: Total number of Milliseconds to wait before waking up * * @waitevent is of type &struct osd_waitevent * Set up the process to sleep until @waitEvent->condition get true or * @TimeoutInMs (Time out in Milliseconds) has been reached. * And set condition indicator in &struct osd_waitevent to indicate * the process is in a sleeping state. * * Returns the status of 'wait_event_interruptible_timeout()' system call * * Mainly used by Hyper-V drivers. */ int osd_WaitEventWaitEx(struct osd_waitevent *waitEvent, u32 TimeoutInMs) { int ret = 0; ret = wait_event_interruptible_timeout(waitEvent->event, waitEvent->condition, msecs_to_jiffies(TimeoutInMs)); waitEvent->condition = 0; return ret; } EXPORT_SYMBOL_GPL(osd_WaitEventWaitEx); static void osd_callback_work(struct work_struct *work) { struct osd_callback_struct *cb = container_of(work, struct osd_callback_struct, work); (cb->callback)(cb->data); kfree(cb); } int osd_schedule_callback(struct workqueue_struct *wq, void (*func)(void *), void *data) { struct osd_callback_struct *cb; cb = kmalloc(sizeof(*cb), GFP_KERNEL); if (!cb) { printk(KERN_ERR "unable to allocate memory in osd_schedule_callback\n"); return -1; } cb->callback = func; cb->data = data; INIT_WORK(&cb->work, osd_callback_work); return queue_work(wq, &cb->work); }