/* SPDX-License-Identifier: GPL-2.0 */ /* * Support for Intel Camera Imaging ISP subsystem. * Copyright (c) 2015, Intel Corporation. * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. */ #ifndef __IA_CSS_ENV_H #define __IA_CSS_ENV_H #include #include /* va_list */ #include "ia_css_types.h" #include "ia_css_acc_types.h" /* @file * This file contains prototypes for functions that need to be provided to the * CSS-API host-code by the environment in which the CSS-API code runs. */ /* Memory allocation attributes, for use in ia_css_css_mem_env. */ enum ia_css_mem_attr { IA_CSS_MEM_ATTR_CACHED = 1 << 0, IA_CSS_MEM_ATTR_ZEROED = 1 << 1, IA_CSS_MEM_ATTR_PAGEALIGN = 1 << 2, IA_CSS_MEM_ATTR_CONTIGUOUS = 1 << 3, }; /* Environment with function pointers for local IA memory allocation. * This provides the CSS code with environment specific functionality * for memory allocation of small local buffers such as local data structures. * This is never expected to allocate more than one page of memory (4K bytes). */ struct ia_css_cpu_mem_env { void (*flush)(struct ia_css_acc_fw *fw); /** Flush function to flush the cache for given accelerator. */ }; /* Environment with function pointers to access the CSS hardware. This includes * registers and local memories. */ struct ia_css_hw_access_env { void (*store_8)(hrt_address addr, uint8_t data); /** Store an 8 bit value into an address in the CSS HW address space. The address must be an 8 bit aligned address. */ void (*store_16)(hrt_address addr, uint16_t data); /** Store a 16 bit value into an address in the CSS HW address space. The address must be a 16 bit aligned address. */ void (*store_32)(hrt_address addr, uint32_t data); /** Store a 32 bit value into an address in the CSS HW address space. The address must be a 32 bit aligned address. */ uint8_t (*load_8)(hrt_address addr); /** Load an 8 bit value from an address in the CSS HW address space. The address must be an 8 bit aligned address. */ uint16_t (*load_16)(hrt_address addr); /** Load a 16 bit value from an address in the CSS HW address space. The address must be a 16 bit aligned address. */ uint32_t (*load_32)(hrt_address addr); /** Load a 32 bit value from an address in the CSS HW address space. The address must be a 32 bit aligned address. */ void (*store)(hrt_address addr, const void *data, uint32_t bytes); /** Store a number of bytes into a byte-aligned address in the CSS HW address space. */ void (*load)(hrt_address addr, void *data, uint32_t bytes); /** Load a number of bytes from a byte-aligned address in the CSS HW address space. */ }; /* Environment with function pointers to print error and debug messages. */ struct ia_css_print_env { int __printf(1, 0) (*debug_print)(const char *fmt, va_list args); /** Print a debug message. */ int __printf(1, 0) (*error_print)(const char *fmt, va_list args); /** Print an error message.*/ }; /* Environment structure. This includes function pointers to access several * features provided by the environment in which the CSS API is used. * This is used to run the camera IP in multiple platforms such as Linux, * Windows and several simulation environments. */ struct ia_css_env { struct ia_css_cpu_mem_env cpu_mem_env; /** local flush. */ struct ia_css_hw_access_env hw_access_env; /** CSS HW access functions */ struct ia_css_print_env print_env; /** Message printing env. */ }; #endif /* __IA_CSS_ENV_H */