/* SPDX-License-Identifier: GPL-2.0 */ #ifndef ACCEL_H__ #define ACCEL_H__ #define HW_ROP2_COPY 0xc #define HW_ROP2_XOR 0x6 /* notes: below address are the offset value from de_base_address (0x100000)*/ /* for sm718/750/502 de_base is at mmreg_1mb*/ #define DE_BASE_ADDR_TYPE1 0x100000 /* for sm712,de_base is at mmreg_32kb */ #define DE_BASE_ADDR_TYPE2 0x8000 /* for sm722,de_base is at mmreg_0 */ #define DE_BASE_ADDR_TYPE3 0 /* type1 data port address is at mmreg_0x110000*/ #define DE_PORT_ADDR_TYPE1 0x110000 /* for sm712,data port address is at mmreg_0 */ #define DE_PORT_ADDR_TYPE2 0x100000 /* for sm722,data port address is at mmreg_1mb */ #define DE_PORT_ADDR_TYPE3 0x100000 #define DE_SOURCE 0x0 #define DE_SOURCE_WRAP BIT(31) #define DE_SOURCE_X_K1_SHIFT 16 #define DE_SOURCE_X_K1_MASK (0x3fff << 16) #define DE_SOURCE_X_K1_MONO_MASK (0x1f << 16) #define DE_SOURCE_Y_K2_MASK 0xffff #define DE_DESTINATION 0x4 #define DE_DESTINATION_WRAP BIT(31) #define DE_DESTINATION_X_SHIFT 16 #define DE_DESTINATION_X_MASK (0x1fff << 16) #define DE_DESTINATION_Y_MASK 0xffff #define DE_DIMENSION 0x8 #define DE_DIMENSION_X_SHIFT 16 #define DE_DIMENSION_X_MASK (0x1fff << 16) #define DE_DIMENSION_Y_ET_MASK 0x1fff #define DE_CONTROL 0xC #define DE_CONTROL_STATUS BIT(31) #define DE_CONTROL_PATTERN BIT(30) #define DE_CONTROL_UPDATE_DESTINATION_X BIT(29) #define DE_CONTROL_QUICK_START BIT(28) #define DE_CONTROL_DIRECTION BIT(27) #define DE_CONTROL_MAJOR BIT(26) #define DE_CONTROL_STEP_X BIT(25) #define DE_CONTROL_STEP_Y BIT(24) #define DE_CONTROL_STRETCH BIT(23) #define DE_CONTROL_HOST BIT(22) #define DE_CONTROL_LAST_PIXEL BIT(21) #define DE_CONTROL_COMMAND_SHIFT 16 #define DE_CONTROL_COMMAND_MASK (0x1f << 16) #define DE_CONTROL_COMMAND_BITBLT (0x0 << 16) #define DE_CONTROL_COMMAND_RECTANGLE_FILL (0x1 << 16) #define DE_CONTROL_COMMAND_DE_TILE (0x2 << 16) #define DE_CONTROL_COMMAND_TRAPEZOID_FILL (0x3 << 16) #define DE_CONTROL_COMMAND_ALPHA_BLEND (0x4 << 16) #define DE_CONTROL_COMMAND_RLE_STRIP (0x5 << 16) #define DE_CONTROL_COMMAND_SHORT_STROKE (0x6 << 16) #define DE_CONTROL_COMMAND_LINE_DRAW (0x7 << 16) #define DE_CONTROL_COMMAND_HOST_WRITE (0x8 << 16) #define DE_CONTROL_COMMAND_HOST_READ (0x9 << 16) #define DE_CONTROL_COMMAND_HOST_WRITE_BOTTOM_UP (0xa << 16) #define DE_CONTROL_COMMAND_ROTATE (0xb << 16) #define DE_CONTROL_COMMAND_FONT (0xc << 16) #define DE_CONTROL_COMMAND_TEXTURE_LOAD (0xe << 16) #define DE_CONTROL_ROP_SELECT BIT(15) #define DE_CONTROL_ROP2_SOURCE BIT(14) #define DE_CONTROL_MONO_DATA_SHIFT 12 #define DE_CONTROL_MONO_DATA_MASK (0x3 << 12) #define DE_CONTROL_MONO_DATA_NOT_PACKED (0x0 << 12) #define DE_CONTROL_MONO_DATA_8_PACKED (0x1 << 12) #define DE_CONTROL_MONO_DATA_16_PACKED (0x2 << 12) #define DE_CONTROL_MONO_DATA_32_PACKED (0x3 << 12) #define DE_CONTROL_REPEAT_ROTATE BIT(11) #define DE_CONTROL_TRANSPARENCY_MATCH BIT(10) #define DE_CONTROL_TRANSPARENCY_SELECT BIT(9) #define DE_CONTROL_TRANSPARENCY BIT(8) #define DE_CONTROL_ROP_MASK 0xff /* Pseudo fields. */ #define DE_CONTROL_SHORT_STROKE_DIR_MASK (0xf << 24) #define DE_CONTROL_SHORT_STROKE_DIR_225 (0x0 << 24) #define DE_CONTROL_SHORT_STROKE_DIR_135 (0x1 << 24) #define DE_CONTROL_SHORT_STROKE_DIR_315 (0x2 << 24) #define DE_CONTROL_SHORT_STROKE_DIR_45 (0x3 << 24) #define DE_CONTROL_SHORT_STROKE_DIR_270 (0x4 << 24) #define DE_CONTROL_SHORT_STROKE_DIR_90 (0x5 << 24) #define DE_CONTROL_SHORT_STROKE_DIR_180 (0x8 << 24) #define DE_CONTROL_SHORT_STROKE_DIR_0 (0xa << 24) #define DE_CONTROL_ROTATION_MASK (0x3 << 24) #define DE_CONTROL_ROTATION_0 (0x0 << 24) #define DE_CONTROL_ROTATION_270 (0x1 << 24) #define DE_CONTROL_ROTATION_90 (0x2 << 24) #define DE_CONTROL_ROTATION_180 (0x3 << 24) #define DE_PITCH 0x000010 #define DE_PITCH_DESTINATION_SHIFT 16 #define DE_PITCH_DESTINATION_MASK (0x1fff << 16) #define DE_PITCH_SOURCE_MASK 0x1fff #define DE_FOREGROUND 0x000014 #define DE_FOREGROUND_COLOR_MASK 0xffffffff #define DE_BACKGROUND 0x000018 #define DE_BACKGROUND_COLOR_MASK 0xffffffff #define DE_STRETCH_FORMAT 0x00001C #define DE_STRETCH_FORMAT_PATTERN_XY BIT(30) #define DE_STRETCH_FORMAT_PATTERN_Y_SHIFT 27 #define DE_STRETCH_FORMAT_PATTERN_Y_MASK (0x7 << 27) #define DE_STRETCH_FORMAT_PATTERN_X_SHIFT 23 #define DE_STRETCH_FORMAT_PATTERN_X_MASK (0x7 << 23) #define DE_STRETCH_FORMAT_PIXEL_FORMAT_SHIFT 20 #define DE_STRETCH_FORMAT_PIXEL_FORMAT_MASK (0x3 << 20) #define DE_STRETCH_FORMAT_PIXEL_FORMAT_8 (0x0 << 20) #define DE_STRETCH_FORMAT_PIXEL_FORMAT_16 (0x1 << 20) #define DE_STRETCH_FORMAT_PIXEL_FORMAT_32 (0x2 << 20) #define DE_STRETCH_FORMAT_PIXEL_FORMAT_24 (0x3 << 20) #define DE_STRETCH_FORMAT_ADDRESSING_SHIFT 16 #define DE_STRETCH_FORMAT_ADDRESSING_MASK (0xf << 16) #define DE_STRETCH_FORMAT_ADDRESSING_XY (0x0 << 16) #define DE_STRETCH_FORMAT_ADDRESSING_LINEAR (0xf << 16) #define DE_STRETCH_FORMAT_SOURCE_HEIGHT_MASK 0xfff #define DE_COLOR_COMPARE 0x000020 #define DE_COLOR_COMPARE_COLOR_MASK 0xffffff #define DE_COLOR_COMPARE_MASK 0x000024 #define DE_COLOR_COMPARE_MASK_MASK 0xffffff #define DE_MASKS 0x000028 #define DE_MASKS_BYTE_MASK (0xffff << 16) #define DE_MASKS_BIT_MASK 0xffff #define DE_CLIP_TL 0x00002C #define DE_CLIP_TL_TOP_MASK (0xffff << 16) #define DE_CLIP_TL_STATUS BIT(13) #define DE_CLIP_TL_INHIBIT BIT(12) #define DE_CLIP_TL_LEFT_MASK 0xfff #define DE_CLIP_BR 0x000030 #define DE_CLIP_BR_BOTTOM_MASK (0xffff << 16) #define DE_CLIP_BR_RIGHT_MASK 0x1fff #define DE_MONO_PATTERN_LOW 0x000034 #define DE_MONO_PATTERN_LOW_PATTERN_MASK 0xffffffff #define DE_MONO_PATTERN_HIGH 0x000038 #define DE_MONO_PATTERN_HIGH_PATTERN_MASK 0xffffffff #define DE_WINDOW_WIDTH 0x00003C #define DE_WINDOW_WIDTH_DST_SHIFT 16 #define DE_WINDOW_WIDTH_DST_MASK (0x1fff << 16) #define DE_WINDOW_WIDTH_SRC_MASK 0x1fff #define DE_WINDOW_SOURCE_BASE 0x000040 #define DE_WINDOW_SOURCE_BASE_EXT BIT(27) #define DE_WINDOW_SOURCE_BASE_CS BIT(26) #define DE_WINDOW_SOURCE_BASE_ADDRESS_MASK 0x3ffffff #define DE_WINDOW_DESTINATION_BASE 0x000044 #define DE_WINDOW_DESTINATION_BASE_EXT BIT(27) #define DE_WINDOW_DESTINATION_BASE_CS BIT(26) #define DE_WINDOW_DESTINATION_BASE_ADDRESS_MASK 0x3ffffff #define DE_ALPHA 0x000048 #define DE_ALPHA_VALUE_MASK 0xff #define DE_WRAP 0x00004C #define DE_WRAP_X_MASK (0xffff << 16) #define DE_WRAP_Y_MASK 0xffff #define DE_STATUS 0x000050 #define DE_STATUS_CSC BIT(1) #define DE_STATUS_2D BIT(0) /* blt direction */ #define TOP_TO_BOTTOM 0 #define LEFT_TO_RIGHT 0 #define BOTTOM_TO_TOP 1 #define RIGHT_TO_LEFT 1 void sm750_hw_set2dformat(struct lynx_accel *accel, int fmt); void sm750_hw_de_init(struct lynx_accel *accel); int sm750_hw_fillrect(struct lynx_accel *accel, u32 base, u32 pitch, u32 Bpp, u32 x, u32 y, u32 width, u32 height, u32 color, u32 rop); int sm750_hw_copyarea( struct lynx_accel *accel, unsigned int sBase, /* Address of source: offset in frame buffer */ unsigned int sPitch, /* Pitch value of source surface in BYTE */ unsigned int sx, unsigned int sy, /* Starting coordinate of source surface */ unsigned int dBase, /* Address of destination: offset in frame buffer */ unsigned int dPitch, /* Pitch value of destination surface in BYTE */ unsigned int bpp, /* Color depth of destination surface */ unsigned int dx, unsigned int dy, /* Starting coordinate of destination surface */ unsigned int width, unsigned int height, /* width and height of rectangle in pixel value */ unsigned int rop2); int sm750_hw_imageblit(struct lynx_accel *accel, const char *pSrcbuf, /* pointer to start of source buffer in system memory */ u32 srcDelta, /* Pitch value (in bytes) of the source buffer, +ive means top down and -ive mean button up */ u32 startBit, /* Mono data can start at any bit in a byte, this value should be 0 to 7 */ u32 dBase, /* Address of destination: offset in frame buffer */ u32 dPitch, /* Pitch value of destination surface in BYTE */ u32 bytePerPixel, /* Color depth of destination surface */ u32 dx, u32 dy, /* Starting coordinate of destination surface */ u32 width, u32 height, /* width and height of rectangle in pixel value */ u32 fColor, /* Foreground color (corresponding to a 1 in the monochrome data */ u32 bColor, /* Background color (corresponding to a 0 in the monochrome data */ u32 rop2); #endif